Entrep Mod 2
Entrep Mod 2
LEARNING OBJECTIVES:
1. Discuss how to come up with innovative ideas that are uniquely position
to create and bring to market;
Barbara Januszkiewicz
Generating Ideas
1. EMPATHY
Typical activities:
2. DEFINE
In this second stage, you gather your observations from the first stage
to define the problem you’re trying to solve. Think about the difficulties
your consumers are brushing up against, what they repeatedly struggle
with, and what you’ve gleaned from how they’re affected by the issue.
Once you synthesize your findings, you are able to define the problem
they face.
Typical Activities
3. IDEATE
The next step is to brainstorm ideas about how to solve the problem you’ve
identified. These ideation sessions could be in a group, where your team
gathers in an office space that encourages creativity and collaboration, an
innovation lab, or can be done solo. The important part is to generate a
bunch of different ideas. At the end of this process, you’ll come up with a few
ideas with which to move forward.
The ideation phase is usually a very creative and freeing phase for a team
because they have permission to think of out-of-the-box ideas
Steps in Design Thinking process
4. PROTOTYPE
This is the stage that turns ideas into an actual solution. Prototypes are not
meant to be perfect. The point of a prototype is to come out quickly with a
concrete version of the idea to see how it is accepted by consumers.
Examples of prototypes include a landing page to test consumer desire for a
product or a video that demonstrates streamlined logistic processes.
Through trial and error, your team identifies which of the possible
solutions can best solve the identified problem(s). This typically will
include scaled-down versions of the products or systems in question so you
can present and get feedback from the people they are intended to serve.
Steps in Design Thinking process
5. TEST
Once you give a prototyped solution to consumers, you must observe how
they interact with it. This testing stage is the one in which you collect
feedback on your work.
You want to see what real people think about your idea. This stage allows for
all details to be flushed out and refined to create the best solution possible.
Testing and Experimenting in Market
1. A/B TESTS
A/B testing is a testing method that is also based on a hypothesis. This
experiment often makes use of two configurations of a certain set-up, such
as a website. The old situation is compared to the situation after the
experiment. The terms “control group” and “treatment group” are also used.
2. PROTOTYPE TESTS
Another form of business experiment is developing a prototype. In the case
of a prototype, a certain hypothesis about a product or service is tested by
actually developing it. Based on the results after analysis of the prototype, it
is then decided whether or not to continue developing the end product.
Forms Tests and Experiments:
3. CONCEPT TESTS
Concept testing is essentially a marketing experiment in which input from
the potential customer is used in early phases of the design of a product or
prototype. An important aspect in concept testing is gathering customer
feedback through interviews, focus groups, or market research.
4. MOCK-UP
Mock-ups are used in production and design units within a company, and are
often scale or full-size models of a design or device. The mock-up is used for
promotion, design evaluation, knowledge transfer, and other ends. A mock-
up can be seen as a prototype in which at least part of the original design is
functional. Mock-ups are mainly used to gather feedback from users.
Forms Tests and Experiments:
5. THOUGHT
EXPERIMENT
In a thought experiment, the consequences and effects of a certain
hypothesis, procedure, or idea are evaluated. Thought experiments are
developed in order to research ideas that don’t require physical experiments.
Concrete thought experiments can be carried out using logic and arguments.
6. PILOTS
A pilot, also known as feasibility study or experimental test, is a relatively
small-scale experiment that tests whether a large project could also work
well in practice. It provides organisations with a platform for testing certain
projects, proving their worth, and uncovering shortcomings. It’s important
that this be done in advance, before a considerable amount of money,
energy, and time is spent on a large project.