HCI Lecture 1 and 2
HCI Lecture 1 and 2
Interaction
By: AMINA SABA
IISAT
Table of content
Importance
Deals with and combination of the different fields
Cognitive study
Psychology
Logical thinking
Design Principles
Reasoning
Computers and Interfaces
Assessment Plan
Exam Types
Mid-term Exams 25%
Final Exams 50 %
Assessment Plan
HEC outline
16 weeks plan to complete the HEC outline
Before and After mid work division
Week-wise plan
Course Plan
Figma
R-Studio
Introduction to HCI
Background
The interface is not something that can be plugged in at the last minute;
its design should be developed integrally with the rest of the system.
It should not just present a ‘pretty face’, but should support the tasks
that people actually want to do, and forgive the careless mistakes. We
therefore need to consider how HCI fits into the design process.
Definition
The human, the user, is, after all, the one whom computer systems are
designed to assist.
There are five major senses: sight, hearing, touch, taste and smell. Of
these, the first three are the most important to HCI. Taste and smell do
not currently play a significant role in HCI
The Human(Human Memory)
The sensory memories act as buffers for stimuli received through the
senses
A sensory memory exists for each sensory channel: iconic memory for
visual stimuli, echoic memory for aural stimuli and haptic memory for
touch.
Short-term memory also has a limited capacity. the average person can
remember 7 ± 2 digits.
Human Memory (Short-term memory)
Paper output and input: the paperless office and the less-paper office
different types of printers and their characteristics, character styles and fonts
scanners and optical character recognition
The Computer
Memory
short-term memory: RAM
Long-term memory: magnetic and optical disks
capacity limitations related to document and video storage
access methods as they limit or help the user.
The Computer
Processing
the effects when systems run too slow or too fast, the myth of the infinitely
fast machine
limitations on processing speed – networks and their impact on system
performance.
THE INTERACTION
The dialog between user and system is influenced by the style of the
interface.
Interaction involves at least two participants: the user and the system.
Both are complex, as we have seen, and are very different from each
other in the way that they communicate and view the domain and the
task.
Therefore, red may be used to indicate emergency and alarms; green, normal
activity; and yellow, standby and auxiliary function.
The interaction--color
For example, red is associated with danger and warnings in most western
cultures, but in China it symbolizes happiness and good fortune.
The color of mourning is black in some cultures and white in others.