0% found this document useful (0 votes)
15 views36 pages

CPU scheduling

The document outlines the principles of CPU scheduling in operating systems, covering various scheduling algorithms, criteria for evaluation, and the distinction between user-level and kernel-level threads. It discusses different scheduling methods such as First-Come, First-Served, Shortest Job First, Priority Scheduling, and Round Robin, along with their advantages and challenges. Additionally, it addresses multiple-processor scheduling and real-time CPU scheduling considerations.

Uploaded by

omar alomary
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
15 views36 pages

CPU scheduling

The document outlines the principles of CPU scheduling in operating systems, covering various scheduling algorithms, criteria for evaluation, and the distinction between user-level and kernel-level threads. It discusses different scheduling methods such as First-Come, First-Served, Shortest Job First, Priority Scheduling, and Round Robin, along with their advantages and challenges. Additionally, it addresses multiple-processor scheduling and real-time CPU scheduling considerations.

Uploaded by

omar alomary
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 36

CIT11: Principles of Operating System

Principles of Operating
System
Course Code CIT11

Faculty of Computing and Information Technology


Computer Science Department
Spring, 2017/2018
These slides are based on lecture notes of the book’s author
& Portland University slides
& A. Frank - P. Weisberg slides
Wedad Al-Sorori 14 September 2017 Introduction 1/51
CIT11: Principles of Operating System

CPU Scheduling

• This lecture will cover the following topics:


• Basic Concepts

• Scheduling Criteria

• Scheduling Algorithms

• Thread Scheduling

• Multiple-Processor Scheduling

• Real-Time CPU Scheduling

Wedad Al-Sorori 14 September 2017 Introduction 2/51


CIT11: Principles of Operating System

Objectives

• After completing this lecture, students will be able to:

• Demonstrate CPU scheduling, which is the basis for


multiprogrammed operating systems
• Describe and evaluate various CPU-scheduling algorithms

• Discuss evaluation criteria for selecting a CPU-scheduling


algorithm for a particular system.
• Examine the scheduling algorithms of several operating systems

Wedad Al-Sorori 14 September 2017 Introduction 3/51


CIT11: Principles of Operating System

Basic Concepts
• Maximum CPU utilization obtained with
multiprogramming

• CPU–I/O Burst Cycle – Process execution


consists of a cycle of CPU execution and I/O
wait

• CPU burst followed by I/O burst

• CPU burst distribution is of main concern

Wedad Al-Sorori 14 September 2017 Introduction 4/51


CIT11: Principles of Operating System

CPU Scheduler
• Short-term scheduler selects from among the processes in
ready queue, and allocates the CPU to one of them
 Queue may be ordered in various ways

• CPU scheduling decisions may take place when a process:


1. Switches from running to waiting state
2. Switches from running to ready state
3. Switches from waiting to ready
4. Terminates
• Scheduling under 1 and 4 is nonpreemptive
• All other scheduling is preemptive

Wedad Al-Sorori 14 September 2017 Introduction 5/51


CIT11: Principles of Operating System

Dispatcher
• Dispatcher module gives control of the CPU to the process
selected by the short-term scheduler; this involves:
• Switching context
• Switching to user mode
• Jumping to the proper location in the user program to restart that
program

• Dispatch latency – time it takes for the dispatcher to stop


one process and start another running

Wedad Al-Sorori 14 September 2017 Introduction 6/51


CIT11: Principles of Operating System
Scheduling Criteria
• CPU utilization – keep the CPU as busy as possible
• Throughput – # of processes that complete their execution
per time unit
• Turnaround time – amount of time to execute a particular
process
• Waiting time – amount of time a process has been waiting in
the ready queue
• Response time – amount of time it takes from when a
request was submitted until the first response is produced, not
output (for time-sharing environment)

Wedad Al-Sorori 14 September 2017 Introduction 7/51


CIT11: Principles of Operating System

Scheduling Algorithm Optimization Criteria

• Max CPU utilization

• Max throughput

• Min turnaround time

• Min waiting time

• Min response time

Wedad Al-Sorori 14 September 2017 Introduction 8/51


CIT11: Principles of Operating System

First- Come, First-Served (FCFS) Scheduling


(1/2)
ProcessBurst Time
P1 24
P2 3
P3 3
• Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:
P1 P2 P3
0 24 27 30

• Waiting time for P1 = 0; P2 = 24; P3 = 27


• Average waiting time: (0 + 24 + 27)/3 = 17

Wedad Al-Sorori 14 September 2017 Introduction 9/51


CIT11: Principles of Operating System

FCFS Scheduling (1/2)


Suppose that the processes arrive in the order:
P2 , P3 , P1
• The Gantt chart for the schedule is:

P2 P3 P1
0 3 6 30

• Waiting time for P1 = 6; P2 = 0; P3 = 3


• Average waiting time: (6 + 0 + 3)/3 = 3
• Much better than previous case
• Convoy effect - short process behind long process
• Consider one CPU-bound and many I/O-bound processes
Wedad Al-Sorori 14 September 2017 Introduction 10/51
CIT11: Principles of Operating System

Shortest-Job-First (SJF) Scheduling


• Associate with each process the length of its next CPU
burst
• Use these lengths to schedule the process with the shortest
time

• SJF is optimal – gives minimum average waiting time for a


given set of processes
• The difficulty is knowing the length of the next CPU request
• Could ask the user

Wedad Al-Sorori 14 September 2017 Introduction 11/51


CIT11: Principles of Operating System

Example of SJF
ProcessArriva l Time Burst Time
P1 0.0 6
P2 2.0 8
P3 4.0 7
P4 5.0 3

• SJF scheduling chart

P4 P1 P3 P2
0 3 9 16 24

• Average waiting time = (3 + 16 + 9 + 0) / 4 = 7

Wedad Al-Sorori 14 September 2017 Introduction 12/51


CIT11: Principles of Operating System

Example of Shortest-remaining-time-first
• Now we add the concepts of varying arrival times and preemption to the
analysis
ProcessA arri Arrival TimeT Burst Time
P1 0 8
P2 1 4
P3 2 9
P4 3 5
• Preemptive SJF Gantt Chart
P1 P2 P4 P1 P3
0 1 5 10 17 26

• Average waiting time = [(10-1)+(1-1)+(17-2)+5-3)]/4 = 26/4 = 6.5 msec


Wedad Al-Sorori 14 September 2017 Introduction 13/51
CIT11: Principles of Operating System
Priority Scheduling
• A priority number (integer) is associated with each process

• The CPU is allocated to the process with the highest priority


(smallest integer  highest priority)
• Preemptive
• Nonpreemptive

• SJF is priority scheduling where priority is the inverse of predicted


next CPU burst time

• Problem  Starvation – low priority processes may never execute

• Solution  Aging – as time progresses increase the priority of the


process
Wedad Al-Sorori 14 September 2017 Introduction 14/51
CIT11: Principles of Operating System
Example of Priority Scheduling
ProcessA arri Burst TimeT Priority
P1 10 3
P2 1 1
P3 2 4
P4 1 5
P5 5 2

• Priority scheduling Gantt Chart

• Average waiting time = 8.2 msec


Wedad Al-Sorori 14 September 2017 Introduction 15/51
CIT11: Principles of Operating System

Round Robin (RR)


• Each process gets a small unit of CPU time (time quantum q),
usually 10-100 milliseconds. After this time has elapsed, the
process is preempted and added to the end of the ready queue.
• If there are n processes in the ready queue and the time quantum
is q, then each process gets 1/n of the CPU time in chunks of at
most q time units at once. No process waits more than (n-1)q
time units.
• Timer interrupts every quantum to schedule next process
• Performance
• q large  FIFO
• q small  q must be large with respect to context switch, otherwise
overhead is too high

Wedad Al-Sorori 14 September 2017 Introduction 16/51


CIT11: Principles of Operating System

Example of RR with Time Quantum = 4


ProcessBurst Time
P1 24
P2 3
P3 3
• The Gantt chart is:

P1 P2 P3 P1 P1 P1 P1 P1
0 4 7 10 14 18 22 26 30

• Typically, higher average turnaround than SJF, but better response


• q should be large compared to context switch time
• q usually 10ms to 100ms, context switch < 10 usec
Wedad Al-Sorori 14 September 2017 Introduction 17/51
CIT11: Principles of Operating System

Time Quantum and Context Switch Time

Wedad Al-Sorori 14 September 2017 Introduction 18/51


CIT11: Principles of Operating System

Turnaround Time Varies With The Time Quantum

80% of CPU bursts should


be shorter than q

Wedad Al-Sorori 14 September 2017 Introduction 19/51


CIT11: Principles of Operating System

Multilevel Queue
• Ready queue is partitioned into separate queues, eg:
• foreground (interactive)
• background (batch)
• Process permanently in a given queue
• Each queue has its own scheduling algorithm:
• foreground – RR
• background – FCFS
• Scheduling must be done between the queues:
• Fixed priority scheduling; (i.e., serve all from foreground then from
background). Possibility of starvation.
• Time slice – each queue gets a certain amount of CPU time which it can
schedule amongst its processes; i.e., 80% to foreground in RR
• 20% to background in FCFS
Wedad Al-Sorori 14 September 2017 Introduction 20/51
CIT11: Principles of Operating System

Multilevel Queue Scheduling

Wedad Al-Sorori 14 September 2017 Introduction 21/51


CIT11: Principles of Operating System

Multilevel Feedback Queue


• A process can move between the various queues; aging can be
implemented this way

• Multilevel-feedback-queue scheduler defined by the following


parameters:
• number of queues
• scheduling algorithms for each queue
• method used to determine when to upgrade a process
• method used to determine when to demote a process
• method used to determine which queue a process will enter when that
process needs service

Wedad Al-Sorori 14 September 2017 Introduction 22/51


CIT11: Principles of Operating System

Example of Multilevel Feedback Queue


• Three queues:
• Q0 – RR with time quantum 8 milliseconds
• Q1 – RR time quantum 16 milliseconds
• Q2 – FCFS

• Scheduling
• A new job enters queue Q0 which is served FCFS
• When it gains CPU, job receives 8
milliseconds
• If it does not finish in 8 milliseconds, job is
moved to queue Q1
• At Q1 job is again served FCFS and receives 16
additional milliseconds
• If it still does not complete, it is preempted
and moved to queue Q2

Wedad Al-Sorori 14 September 2017 Introduction 23/51


CIT11: Principles of Operating System

Thread Scheduling
• Distinction between user-level and kernel-level threads
• When threads supported, threads scheduled, not processes
• Many-to-one and many-to-many models, thread library schedules
user-level threads to run on LWP
• Known as process-contention scope (PCS) since scheduling
competition is within the process
• Typically done via priority set by programmer
• Kernel thread scheduled onto available CPU is system-
contention scope (SCS) – competition among all threads in
system

Wedad Al-Sorori 14 September 2017 Introduction 24/51


CIT11: Principles of Operating System

Pthread Scheduling
• API allows specifying either PCS or SCS during thread
creation
• PTHREAD_SCOPE_PROCESS schedules threads using PCS
scheduling
• PTHREAD_SCOPE_SYSTEM schedules threads using SCS
scheduling
• Can be limited by OS – Linux and Mac OS X only allow
PTHREAD_SCOPE_SYSTEM

Wedad Al-Sorori 14 September 2017 Introduction 25/51


CIT11: Principles of Operating System

Multiple-Processor Scheduling
• CPU scheduling more complex when multiple CPUs are available
• Homogeneous processors within a multiprocessor
• Asymmetric multiprocessing – only one processor accesses the system
data structures, alleviating the need for data sharing
• Symmetric multiprocessing (SMP) – each processor is self-scheduling,
all processes in common ready queue, or each has its own private queue
of ready processes
• Currently, most common
• Processor affinity – process has affinity for processor on which it is
currently running
• Soft affinity
• Hard affinity
• Variations including processor sets

Wedad Al-Sorori 14 September 2017 Introduction 26/51


CIT11: Principles of Operating System

NUMA and CPU Scheduling

Note that memory-placement algorithms can also consider affinity

Wedad Al-Sorori 14 September 2017 Introduction 27/51


CIT11: Principles of Operating System

Multiple-Processor Scheduling – Load


Balancing
• If SMP, need to keep all CPUs loaded for efficiency

• Load balancing attempts to keep workload evenly


distributed

• Push migration – periodic task checks load on each


processor, and if found pushes task from overloaded CPU
to other CPUs

• Pull migration – idle processors pulls waiting task from


busy processor
Wedad Al-Sorori 14 September 2017 Introduction 28/51
CIT11: Principles of Operating System

Multicore Processors

• Recent trend to place multiple processor cores on same physical


chip

• Faster and consumes less power

• Multiple threads per core also growing


• Takes advantage of memory stall to make progress on another thread
while memory retrieve happens

Wedad Al-Sorori 14 September 2017 Introduction 29/51


CIT11: Principles of Operating System

Multithreaded Multicore System

Wedad Al-Sorori 14 September 2017 Introduction 30/51


CIT11: Principles of Operating System

Real-Time CPU Scheduling (1/2)


• Can present obvious challenges
• Soft real-time systems – no guarantee as
to when critical real-time process will be
scheduled
• Hard real-time systems – task must be
serviced by its deadline
• Two types of latencies affect performance
1. Interrupt latency – time from arrival of interrupt to start
of routine that services interrupt
2. Dispatch latency – time for schedule to take current
process off CPU and switch to another

Wedad Al-Sorori 14 September 2017 Introduction 31/51


CIT11: Principles of Operating System

Real-Time CPU Scheduling (2/2)


• Conflict phase of dispatch
latency:
1.Preemption of any process running
in kernel mode

2.Release by low-priority process of


resources needed by high-priority
processes

Wedad Al-Sorori 14 September 2017 Introduction 32/51


CIT11: Principles of Operating System

Priority-based Scheduling
• For real-time scheduling, scheduler must support preemptive,
priority-based scheduling
• But only guarantees soft real-time

• For hard real-time must also provide ability to meet deadlines


• Processes have new characteristics: periodic ones require CPU
at constant intervals
• Has processing time t, deadline d, period p
• 0≤t≤d≤p
• Rate of periodic task is 1/p

Wedad Al-Sorori 14 September 2017 Introduction 33/51


CIT11: Principles of Operating System
Assignment
• Answer and submit questions in assignment7 that was
attached with this lecture on CLMS.

Wedad Al-Sorori 14 September 2017 Introduction 34/51


CIT11: Principles of Operating System

Summary
• CPU scheduling is the base of multiprogrammed operating
systems.
• Several scheduling algorithms can be used with different
environments and can be evaluated according to some
scheduling criteria such as average waiting time.

Wedad Al-Sorori 14 September 2017 Introduction 35/51


CIT11: Principles of Operating System

Thanks

Wedad Al-Sorori 14 September 2017 Introduction 36/51

You might also like