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linked list (1)

The document provides a comprehensive overview of linked lists, including their structure, advantages, and operations such as insertion and deletion. It discusses various types of linked lists, memory representation, and basic operations like traversing and creating nodes. Additionally, it includes pseudo-code examples for implementing these operations and compares linked lists with arrays.

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0% found this document useful (0 votes)
15 views

linked list (1)

The document provides a comprehensive overview of linked lists, including their structure, advantages, and operations such as insertion and deletion. It discusses various types of linked lists, memory representation, and basic operations like traversing and creating nodes. Additionally, it includes pseudo-code examples for implementing these operations and compares linked lists with arrays.

Uploaded by

bhavanikushala
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 104

Linked List

Content

1.Introduction to Linked list,


2.Representation of linked list in memory,
3.Traversing,
4.Searching in Unsorted linked list,
5.Overflow and Underflow,
6.Inserting at the beginning of a list,
7.deleting node following a given Node.
Why Linked List?
• Arrays can be used to store linear data of
similar types, but arrays have the following
limitations.
1) The size of the arrays is fixed:
2) Inserting a new element in an array is
expensive.
Why Linked List?
Advantages over arrays

1) Dynamic size
2) Ease of insertion/deletion
Drawbacks:
1) Random access is not allowed.
2) Extra memory space for a pointer is required
with each element of the list.
3) Not cache friendly
Introduction
• A linked list is a data structure which can change
during execution.
– Successive elements are connected by pointers.
– Last element points to NULL.
– It can grow or shrink in size during execution of a
program.
– It can be made just as long as required.
head
– It does not waste memory space.

A B C
Linked List
• Keeping track of a linked list:
– Must know the pointer to the first element of the
list (called start, head, etc.).

• Linked lists provide flexibility in allowing the


items to be rearranged efficiently.
– Insert an element.
– Delete an element.
Representation
•Above picture is of linked list in memory where each node of the list contains a single
character. We can obtain the actual list of characters as follows.
•Algorithm
•START= 9, so INFO[9]=N is the first character.
•LINK[9]=3, so INFO[3]=O is the second character.
•LINK[3]=6, so INFO[6]= (Blank) is the third character.
•LINK[6]=11, so INFO[11]=E is the fourth character.
•LINK[11]=7, so INFO[7]=X is the fifth character.
•LINK[7]=10, so INFO[10]=I is the sixth character.
•LINK[10]=4, so INFO[4]=T is the seventh character.
•LINK[4]=0, the NULL value, so the List has ended.

•In other words, NO EXIT is the character string.


Creating a node
• addNode() will add a new node to the list:
– Create a new node.
– It first checks, whether the head is equal to null
which means the list is empty.
– If the list is empty, both head and tail will point to
the newly added node.
– If the list is not empty, the new node will be added
to end of the list such that tail's next will point to a
newly added node. This new node will become the
new tail of the list.
Types of Linked List
•Following are the various types of linked list.
•Simple Linked List − Item navigation is forward only.
•Doubly Linked List − Items can be navigated forward
and backward.

•Circular Linked List − Last item contains link of the


first element as next
and the first element has a link to the last element as
previous.
Simple Linked List
Creating a node
struct node
{
head
int data;
A struct node *next;
};

C
Creating a node
struct node
{
head
int data;
A struct node *next;
} * newNode;
//Create a new node
C
newNode = (struct node *)malloc(sizeof(struct node));
newNode->data = data;
newNode->next = NULL;
if(head == NULL)
{
//
If list is empty, both head and tail will point to ne
w node
head = newNode;
tail = newNode;
}
void addNode(int data)
{
struct node *newNode = (struct node*)malloc(sizeof(struct nod
e));
newNode->data = data;
newNode->next = NULL;

if(head == NULL)
{
head = newNode;
tail = newNode;
}
else {
tail->next = newNode;
tail = newNode;
}
}
Creating a node
struct node
{
head
int data;
A struct node *next;
};
head
A B C
Structure Variable
struct node *head, *tail = NULL;
Illustration: Insertion
A B C

Item to be
tmp X inserted

A B C

curr
X
Pseudo-code for insertion
typedef struct nd {
struct item data;
struct nd * next;
} node;

void insert(node *curr)


{
node * tmp;

tmp=(node *) malloc(sizeof(node));
tmp->next=curr->next;
curr->next=tmp;
}
Illustration: Deletion
Item to be deleted

A B C

tmp
curr

A B C
Pseudo-code for deletion
typedef struct nd {
struct item data;
struct nd * next;
} node;

void delete(node *curr)


{
node * tmp;
tmp=curr->next;
curr->next=tmp->next;
free(tmp);
}
In essence ...
• For insertion:
– A record is created holding the new item.
– The next pointer of the new record is set to link it to
the item which is to follow it in the list.
– The next pointer of the item which is to precede it
must be modified to point to the new item.
• For deletion:
– The next pointer of the item immediately preceding
the one to be deleted is altered, and made to point
to the item following the deleted item.
Array versus Linked Lists
• Arrays are suitable for:
– Inserting/deleting an element at the end.
– Randomly accessing any element.
– Searching the list for a particular value.
• Linked lists are suitable for:
– Inserting an element.
– Deleting an element.
– Applications where sequential access is required.
– In situations where the number of elements cannot
be predicted beforehand.
Types of Lists
• Depending on the way in which the links are
used to maintain adjacency, several different
types of linked lists are possible.

– Linear singly-linked list (or simply linear list)


head
• One we have discussed so far.

A B C
– Circular linked list
• The pointer from the last element in the list points back
to the first element.
head

A B C
– Doubly linked list
• Pointers exist between adjacent nodes in both
directions.
• The list can be traversed either forward or backward.
• Usually two pointers are maintained to keep track of
head tail
the list, head and tail.

A B C
Basic Operations on a List
• Creating a list
• Traversing the list
• Inserting an item in the list
• Deleting an item from the list
• Concatenating two lists into one
List is an Abstract Data Type
• What is an abstract data type?
– It is a data type defined by the user.
– Typically more complex than simple data types like
int, float, etc.
• Why abstract?
– Because details of the implementation are hidden.
– When you do some operation on the list, say insert
an element, you just call a function.
– Details of how the list is implemented or how the
insert function is written is no longer required.
Conceptual Idea

Insert
List
implementation
Delete and the
related functions
Traverse
Example: Working with linked list
• Consider the structure of a node as follows:
struct stud {
int roll;
char name[25];
int age;
struct stud *next;
};

/* A user-defined data type called “node” */


typedef struct stud node;
node *head;
Creating a List
How to begin?
• To start with, we have to create a node (the
first node), and make head point to it.
head = (node *)
malloc(sizeof(node));
head
roll

name next
age
Contd.
• If there are n number of nodes in the initial
linked list:
– Allocate n records, one by one.
– Read in the fields of the records.
– Modify the links of the records so that the chain is
head formed.

A B C
node *create_list()
{
int k, n;
node *p, *head;
printf ("\n How many elements to enter?");
scanf ("%d", &n);
for (k=0; k<n; k++)
{
if (k == 0) {
head = (node *) malloc(sizeof(node));
p = head;
}
else {
p->next = (node *) malloc(sizeof(node));
p = p->next;
}
scanf ("%d %s %d", &p->roll, p->name, &p->age);
}
p->next = NULL;
return (head);
}
• To be called from main() function as:

node *head;
………
head = create_list();
Traversing the List
What is to be done?
• Once the linked list has been constructed and
head points to the first node of the list,
– Follow the pointers.
– Display the contents of the nodes as they are
traversed.
– Stop when the next pointer points to NULL.
void display (node *head)
{
int count = 1;
node *p;

p = head;
while (p != NULL)
{
printf ("\nNode %d: %d %s %d", count,
p->roll, p->name, p->age);
count++;
p = p->next;
}
printf ("\n");
}
• To be called from main() function as:

node *head;
………
display (head);
Inserting a Node in a List
How to do?
• The problem is to insert a node before a
specified node.
– Specified means some value is given for the node
(called key).
– In this example, we consider it to be roll.
• Convention followed:
– If the value of roll is given as negative, the node
will be inserted at the end of the list.
Contd.
• When a node is added at the beginning,
– Only one next pointer needs to be modified.
• head is made to point to the new node.
• New node points to the previously first element.
• When a node is added at the end,
– Two next pointers need to be modified.
• Last node now points to the new node.
• New node points to NULL.
• When a node is added in the middle,
– Two next pointers need to be modified.
• Previous node now points to the new node.
• New node points to the next node.
Insert a node at the beginning
Insert a node at the beginning
• Step 1: IF PTR = NULL
• Write OVERFLOW
Go to Step 7
[END OF IF]
• Step 2: SET NEW_NODE = PTR
• Step 3: SET PTR = PTR → NEXT
• Step 4: SET NEW_NODE → DATA = VAL
• Step 5: SET NEW_NODE → NEXT = HEAD
• Step 6: SET HEAD = NEW_NODE
• Step 7: EXIT
void beginsert(int item)
{
struct node *ptr = (struct node *)malloc(sizeof(struct node *
));
if(ptr == NULL)
{
printf("\nOVERFLOW\n");
}
else
{
ptr->data = item;
ptr->next = head;
head = ptr;
printf("\nNode inserted\n");
}
• To be called from main() function as:

node *head;
………
insert (&head);
Polynomial
4x7 + 12x2 + 45

struct Node{
int coeff;
int pow;
struct Node *next;
};
• Input: 1st number = 5x2 + 4x1 + 2x0
• 2nd number = -5x1 - 5x0
• Output: 5x2-1x1-3x0
• Input: 1st number = 5x3 + 4x2 + 2x0
• 2nd number = 5x^1 - 5x^0
• Output: 5x3 + 4x2 + 5x1 - 3x0
Algorithm
• If both the numbers are null then return
• else if compare the power, if same then add the
coefficients and recursively call addPolynomials on
the next elements of both the numbers.
• else if the power of first number is greater then print
the current element of first number and recursively
call addPolynomial on the next element of the first
number and current element of the second number.
• else print the current element of the second number
and recursively call addPolynomial on the current
element of first number and next element of second
number.
Sparse Matrix Representation
Deleting a node from the list
What is to be done?
• Here also we are required to delete a specified
node.
– Say, the node whose roll field is given.
• Here also three conditions arise:
– Deleting the first node.
– Deleting the last node.
– Deleting an intermediate node.
void delete (node **head)
{
int rno;
node *p, *q;

printf ("\nDelete for roll :");


scanf ("%d", &rno);

p = *head;
if (p->roll == rno)
/* Delete the first element */
{
*head = p->next;
free (p);
}
else
{
while ((p != NULL) && (p->roll != rno))

{
q = p;
p = p->next;
}

if (p == NULL) /* Element not found */


printf ("\nNo match :: deletion failed");

else if (p->roll == rno)


/* Delete any other element */
{
q->next = p->next;
free (p);
}
}
}
Few Exercises to Try Out
• Write a function to:
– Concatenate two given list into one big list.
node *concatenate (node *head1, node *head2);
– Insert an element in a linked list in sorted order.
The function will be called for every element to
be inserted.
void insert_sorted (node **head, node *element);
– Always insert elements at one end, and delete
elements from the other end (first-in first-out
QUEUE).
void insert_q (node **head, node *element)
node *delete_q (node **head) /* Return the deleted node */
A First-in First-out (FIFO) List
In Out

B A
C B A

Also called a QUEUE


A Last-in First-out (LIFO) List
In Out

C B A B C

Also called a
STACK
Abstract Data Types
Example 1 :: Complex numbers
struct cplx {
float re; Structure
float im;
definition
}
typedef struct cplx complex;

complex *add (complex a, complex b);


complex *sub (complex a, complex b);
complex *mul (complex a, complex b); Function
complex *div (complex a, complex b);
prototypes
complex *read();
void print (complex a);
add

sub

mul Complex
Number
div

read

print
Example 2 :: Set manipulation
struct node {
int element; Structure
struct node *next;
definition
}
typedef struct node set;

set *union (set a, set b);


set *intersect (set a, set b);
set *minus (set a, set b); Function
void insert (set a, int x); prototypes
void delete (set a, int x);
int size (set a);
union

intersect

minus
Set
insert

delete

size
Example 3 :: Last-In-First-Out STACK
Assume:: stack contains integer elements

void push (stack *s, int element);


/* Insert an element in the stack */
int pop (stack *s);
/* Remove and return the top element */
void create (stack *s);
/* Create a new stack */
int isempty (stack *s);
/* Check if stack is empty */
int isfull (stack *s);
/* Check if stack is full */
push

pop

create
STACK
isempty

isfull
Contd.
• We shall look into two different ways of
implementing stack:
– Using arrays
– Using linked list
Example 4 :: First-In-First-Out QUEUE
Assume:: queue contains integer elements

void enqueue (queue *q, int element);


/* Insert an element in the queue */
int dequeue (queue *q);
/* Remove an element from the queue */
queue *create();
/* Create a new queue */
int isempty (queue *q);
/* Check if queue is empty */
int size (queue *q);
/* Return the no. of elements in queue */
enqueue

dequeue

create
QUEUE
isempty

size
Stack Implementations: Using Array and
Linked List
STACK USING ARRAY

PUSH

top
top
STACK USING ARRAY

PO
P

top
top
Stack: Linked List Structure

PUSH OPERATION

top
Stack: Linked List Structure

POP OPERATION

top
Basic Idea
• In the array implementation, we would:
– Declare an array of fixed size (which determines the maximum size of
the stack).
– Keep a variable which always points to the “top” of the stack.
• Contains the array index of the “top” element.
• In the linked list implementation, we would:
– Maintain the stack as a linked list.
– A pointer variable top points to the start of the list.
– The first element of the linked list is considered as the stack top.
Declaration
#define MAXSIZE 100 struct lifo
{
struct lifo int value;
{ struct lifo *next;
int st[MAXSIZE]; };
int top; typedef struct lifo
}; stack;
typedef struct lifo
stack; stack *top;
stack s;

ARRAY LINKED LIST


Stack Creation
void create (stack *s) void create (stack **top)
{ {
s->top = -1; *top = NULL;

/* s->top points to /* top points to NULL,


last element indicating empty
pushed in; stack */
initially -1 */ }
}
LINKED LIST
ARRAY
Pushing an element into the stack
void push (stack *s, int element)
{
if (s->top == (MAXSIZE-1))
{
printf (“\n Stack overflow”);
exit(-1);
}
else
{
s->top ++;
s->st[s->top] = element;
}
}

ARRAY
void push (stack **top, int element)
{
stack *new;
new = (stack *) malloc(sizeof(stack));
if (new == NULL)
{
printf (“\n Stack is full”);
exit(-1);
}
new->value = element;
new->next = *top;
*top = new;
}

LINKED LIST
Popping an element from the stack
int pop (stack *s)
{
if (s->top == -1)
{
printf (“\n Stack underflow”);
exit(-1);
}
else
{
return (s->st[s->top--]);
}
}

ARRAY
int pop (stack **top)
{
int t;
stack *p;
if (*top == NULL)
{
printf (“\n Stack is empty”);
exit(-1); LINKED LIST
}
else
{
t = (*top)->value;
p = *top;
*top = (*top)->next;
free (p);
return t;
}
}
Checking for stack empty
int isempty (stack *s) int isempty (stack *top)
{ {
if (s->top == -1) if (top == NULL)
return 1; return (1);
else else
return (0); return (0);
} }

ARRAY LINKED LIST


Checking for stack full
int isfull (stack *s) • Not required for linked list
{ implementation.
if (s->top == • In the push() function, we
(MAXSIZE–1)) can check the return value of
malloc().
return 1; – If -1, then memory cannot be
else allocated.
return (0);
}
ARRAY LINKED LIST
Example main function :: array
#include <stdio.h> push(&A,30);
#define MAXSIZE 100 push(&B,100); push(&B,5);
struct lifo printf (“%d %d”, pop(&A),
{ pop(&B));
int st[MAXSIZE];
int top; push (&A, pop(&B));
}; if (isempty(&B))
typedef struct lifo stack; printf (“\n B is empty”);
main() }
{
stack A, B;
create(&A); create(&B);
push(&A,10);
push(&A,20);
Example main function :: linked list
#include <stdio.h> push(&A,30);
struct lifo push(&B,100);
{ push(&B,5);
int value;
printf (“%d %d”,
struct lifo *next;
pop(&A), pop(&B));
};
typedef struct lifo stack; push (&A, pop(&B));
main() if (isempty(B))
{ printf (“\n B is
stack *A, *B; empty”);
create(&A); create(&B); }
push(&A,10);
push(&A,20);
Queue Implementation using Linked List
Basic Idea
• Basic idea:
– Create a linked list to which items would be added
to one end and deleted from the other end.
– Two pointers will be maintained:
• One pointing to the beginning of the list (point from
where elements will be deleted).
• Another pointing to the end of the list (point where Rear
new elements will be inserted).

Front DELETION INSERTION


QUEUE: LINKED LIST STRUCTURE

ENQUEUE

front rear
QUEUE: LINKED LIST STRUCTURE

DEQUEUE

front rear
QUEUE using Linked List
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

struct node{
char name[30];
struct node *next;
};

typedef struct node _QNODE;

typedef struct {
_QNODE *queue_front, *queue_rear;
} _QUEUE;
_QNODE *enqueue (_QUEUE *q, char x[])
{
if(q->queue_rear==NULL)
_QNODE *temp;
{
temp= (_QNODE *)
q->queue_rear=temp;
malloc (sizeof(_QNODE));
q->queue_front=
if (temp==NULL){
q->queue_rear;
printf(“Bad allocation \n");
}
return NULL;
else
}
{
strcpy(temp->name,x);
q->queue_rear->next=temp;
temp->next=NULL;
q->queue_rear=temp;
}
return(q->queue_rear);
}
char *dequeue(_QUEUE *q,char x[])
{ else{
_QNODE *temp_pnt; strcpy(x,q->queue_front->name);
temp_pnt=q->queue_front;
if(q->queue_front==NULL){ q->queue_front=
q->queue_rear=NULL; q->queue_front->next;
printf("Queue is empty \n"); free(temp_pnt);
return(NULL); if(q->queue_front==NULL)
} q->queue_rear=NULL;
return(x);
}
}
void init_queue(_QUEUE *q)
{
q->queue_front= q->queue_rear=NULL;
}

int isEmpty(_QUEUE *q)


{
if(q==NULL) return 1;
else return 0;
}
main()
{
int i,j;
char command[5],val[30];
_QUEUE q;

init_queue(&q);

command[0]='\0';
printf("For entering a name use 'enter <name>'\n");
printf("For deleting use 'delete' \n");
printf("To end the session use 'bye' \n");
while(strcmp(command,"bye")){
scanf("%s",command);
if(!strcmp(command,"enter")) {
scanf("%s",val);
if((enqueue(&q,val)==NULL))
printf("No more pushing please \n");
else printf("Name entered %s \
n",val);
} if(!strcmp(command,"delete")) {
if(!isEmpty(&q))
printf("%s \n",dequeue(&q,val));
else printf("Name deleted %s \
n",val);
}
} /* while */
printf("End session \n");
}
Problem With Array Implementation

ENQUEUE DEQUEUE

Effective queuing storage area of array gets reduced.

0 N

front
front rearrear

Use of circular array indexing


Queue: Example with Array Implementation
#define MAX_SIZE 100

typedef struct { char name[30];


} _ELEMENT;

typedef struct {
_ELEMENT q_elem[MAX_SIZE];
int rear;
int front;
int full,empty;
} _QUEUE;
Queue Example: Contd.
void init_queue(_QUEUE *q)
{q->rear= q->front= 0;
q->full=0; q->empty=1;
}

int IsFull(_QUEUE *q)


{return(q->full);}

int IsEmpty(_QUEUE *q)


{return(q->empty);}
Queue Example: Contd.
void AddQ(_QUEUE *q, _ELEMENT ob)
{
if(IsFull(q)) {printf("Queue is Full \n");
return;}

q->rear=(q->rear+1)%(MAX_SIZE);
q->q_elem[q->rear]=ob;

if(q->front==q->rear) q->full=1; else q->full=0;


q->empty=0;

return;
}
Queue Example: Contd.
_ELEMENT DeleteQ(_QUEUE *q)
{
_ELEMENT temp;
temp.name[0]='\0';

if(IsEmpty(q)) {printf("Queue is EMPTY\


n");return(temp);}

q->front=(q->front+1)%(MAX_SIZE);
temp=q->q_elem[q->front];

if(q->rear==q->front) q->empty=1; else q->empty=0;


q->full=0;

return(temp);
Queue Example: Contd.
main() #include <stdio.h>
{ #include <stdlib.h>
int i,j; #include
char command[5]; <string.h>
_ELEMENT ob;
_QUEUE A;

init_queue(&A);

command[0]='\0';
printf("For adding a name use 'add [name]'\n");
printf("For deleting use 'delete' \n");
printf("To end the session use 'bye' \n");
Queue Example: Contd.
while (strcmp(command,"bye")!=0){
scanf("%s",command);

if(strcmp(command,"add")==0) {
scanf("%s",ob.name);
if (IsFull(&A))
printf("No more insertion please \n");
else {
AddQ(&A,ob);
printf("Name inserted %s \
n",ob.name);
}
}
Queue Example: Contd.
if (strcmp(command,"delete")==0) {
if (IsEmpty(&A))
printf("Queue is empty \n");
else {
ob=DeleteQ(&A);
printf("Name deleted %s \
n",ob.name);
}
}
} /* End of while */
printf("End session \n");
}

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