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Chapter_4 Computer Network

Chapter 4 covers the network layer, focusing on its services, including forwarding, routing, and the operation of routers. It discusses the differences between virtual circuit and datagram networks, as well as various routing algorithms and protocols used in the Internet. The chapter also outlines the architecture of routers and the functions of input and output ports in packet switching.

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Masudur Rahman
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0% found this document useful (0 votes)
16 views137 pages

Chapter_4 Computer Network

Chapter 4 covers the network layer, focusing on its services, including forwarding, routing, and the operation of routers. It discusses the differences between virtual circuit and datagram networks, as well as various routing algorithms and protocols used in the Internet. The chapter also outlines the architecture of routers and the functions of input and output ports in packet switching.

Uploaded by

Masudur Rahman
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Chapter 4

Network Layer

A note on the use of these ppt slides:


Computer
We’re making these slides freely available to all (faculty, students, readers).
They’re in PowerPoint form so you see the animations; and can add, modify,
Networking: A
and delete slides (including this one) and slide content to suit your needs.
They obviously represent a lot of work on our part. In return for use, we only
Top Down
ask the following:
 If you use these slides (e.g., in a class) that you mention their source
Approach
(after all, we’d like people to use our book!) 6th edition
 If you post any slides on a www site, that you note that they are adapted Jim Kurose, Keith
from (or perhaps identical to) our slides, and note our copyright of this
material.
Ross
Addison-Wesley
Thanks and enjoy! JFK/KWR
March 2012
All material copyright 1996-2013
J.F Kurose and K.W. Ross, All Rights Reserved

Network Layer 4-1


Chapter 4: network layer
chapter goals:
 understand principles behind network
layer services:
 network layer service models
 forwarding versus routing
 how a router works
 routing (path selection)
 broadcast, multicast
 instantiation, implementation in the
Internet

Network Layer 4-2


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
 hierarchical routing
4.3 what’s inside a
router 4.6 routing in the
4.4 IP: Internet Protocol Internet
  RIP
datagram format
  OSPF
IPv4 addressing
  BGP
ICMP
 IPv6 4.7 broadcast and
multicast routing

Network Layer 4-3


Network layer
application
 transport segment from transport
network
sending to receiving data link
physical

host network
network
data link
network
data link
physical physical
 on sending side data link
physical network network

encapsulates segments data link


physical
data link
physical

into datagrams
network network
 on receiving side, data link
physical
data link
physical

delivers segments to
network
data link
physical
transport layer network
application
transport
 network layer protocols network
data link
physical
network
data link
network
data link

in every host, router data link


physical
physical physical

 router examines header


fields in all IP
datagrams passing
through it
Network Layer 4-4
Two key network-layer
functions
 forwarding: move analogy:
packets from
router’s input to  routing: process of
appropriate router planning trip from
output source to dest
 routing: determine  forwarding: process
route taken by of getting through
packets from source single interchange
to dest.
 routing algorithms

Network Layer 4-5


nterplay between routing and forwarding

routing algorithm routing algorithm determines


end-end-path through network

local forwarding table forwarding table determines


header value output link local forwarding at this router
0100 3
0101 2
0111 2
1001 1

value in arriving
packet’s header
0111 1

3 2

Network Layer 4-6


Connection setup
 3rd important function in some network
architectures:
 ATM, frame relay, X.25
 before datagrams flow, two end hosts and
intervening routers establish virtual
connection
 routers get involved
 network vs transport layer connection
service:
 network: between two hosts (may also involve
intervening routers in case of VCs)
 transport: between two processes
Network Layer 4-7
Network service model
Q: What service model for “channel”
transporting datagrams from sender to
receiver?
example services example services for
for individual a flow of
datagrams: datagrams:
 guaranteed delivery  in-order datagram
 guaranteed delivery delivery
with less than 40  guaranteed minimum
msec delay bandwidth to flow
 restrictions on
changes in inter-
packet spacing

Network Layer 4-8


Network layer service
models:
Guarantees ?
Network Service Congestion
Architecture Model Bandwidth Loss Order Timing feedback

Internet best effort none no no no no (inferred


via loss)
ATM CBR constant yes yes yes no
rate congestion
ATM VBR guaranteed yes yes yes no
rate congestion
ATM ABR guaranteed no yes no yes
minimum
ATM UBR none no yes no no

Network Layer 4-9


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
 hierarchical routing
4.3 what’s inside a
router 4.6 routing in the
4.4 IP: Internet Protocol Internet
  RIP
datagram format
  OSPF
IPv4 addressing
  BGP
ICMP
 IPv6 4.7 broadcast and
multicast routing

Network Layer 4-10


Connection, connection-less
service
 datagram network provides network-
layer connectionless service
 virtual-circuit network provides network-
layer connection service
 analogous to TCP/UDP connecton-
oriented / connectionless transport-
layer services, but:
 service: host-to-host
 no choice: network provides one or
the other
 implementation: in network core

Network Layer 4-11


Virtual circuits
“source-to-dest path behaves much like
telephone circuit”
 performance-wise
 network actions along source-to-dest path

 call setup, teardown for each call before data can flow
 each packet carries VC identifier (not destination host
address)
 every router on source-dest path maintains “state” for
each passing connection
 link, router resources (bandwidth, buffers) may be
allocated to VC (dedicated resources = predictable
service)

Network Layer 4-12


VC implementation
a VC consists of:
1. path from source to destination
2. VC numbers, one number for each link
along path
3. entries in forwarding tables in routers
along path
 packet belonging to VC carries VC
number (rather than dest address)
 VC number can be changed on each
link.
 new VC number comes from forwarding
table

Network Layer 4-13


VC forwarding table
12 22 32

1 3
2
VC number
interface
forwarding table in number
northwest router:
Incoming interface Incoming VC # Outgoing interface Outgoing VC #

1 12 3 22
2 63 1 18
3 7 2 17
1 97 3 87
… … … …

C routers maintain connection state informatio


Network Layer 4-14
Virtual circuits: signaling
protocols
 used to setup, maintain teardown VC
 used in ATM, frame-relay, X.25
 not used in today’s Internet

application
6. receive data application
transport 5. data flow begins transport
network 4. call connected 3. accept call
network
data link 1. initiate call 2. incoming call
data link
physical physical

Network Layer 4-15


Datagram networks
 no call setup at network layer
 routers: no state about end-to-end
connections
 no network-level concept of “connection”
 packets forwarded using destination host
address
application application
transport transport
network 1. send datagrams 2. receive datagrams network
data link data link
physical physical

Network Layer 4-16


Datagram forwarding
table
4 billion IP
routing algorithm addresses, so rather
than list individual
local forwarding table
destination address
dest address output list range of
address-range 1 3 link
addresses
address-range 2 2 (aggregate table
address-range 3
address-range 4
2
1
entries)

IP destination address in
arriving packet’s header
1
3 2

Network Layer 4-17


Datagram forwarding
table
Destination Address Range Link Interface

11001000 00010111 00010000 00000000


through 0
11001000 00010111 00010111 11111111

11001000 00010111 00011000 00000000


through 1
11001000 00010111 00011000 11111111

11001000 00010111 00011001 00000000


through 2
11001000 00010111 00011111 11111111

otherwise 3

: but what happens if ranges don’t divide up so nicely?


Network Layer 4-18
Longest prefix matching
longest prefix matching
when looking for forwarding table entry
for given destination address, use longest
address prefix that matches destination
address.
Destination Address Range Link interface
11001000 00010111 00010*** ********* 0
11001000 00010111 00011000 ********* 1
11001000 00010111 00011*** ********* 2
otherwise 3

examples:
DA: 11001000 00010111 00010110 10100001 which interface?
DA: 11001000 00010111 00011000 10101010 which interface?
Network Layer 4-19
Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
 hierarchical routing
4.3 what’s inside a
router 4.6 routing in the
4.4 IP: Internet Protocol Internet
  RIP
datagram format
  OSPF
IPv4 addressing
  BGP
ICMP
 IPv6 4.7 broadcast and
multicast routing

Network Layer 4-20


Router architecture overview
two key router functions:
 run routing algorithms/protocol (RIP, OSPF, BGP)
 forwarding datagrams from incoming to outgoing link

forwarding tables computed, routing


pushed to input ports routing, management
processor
control plane (software)

forwarding data
plane (hardware)

high-seed
switching
fabric

router input ports router output ports


Network Layer 4-21
Input port functions
lookup,
link forwarding
line layer switch
termination protocol fabric
(receive)
queueing

physical layer:
bit-level reception
data link layer: decentralized switching:
e.g., Ethernet  given datagram dest., lookup output
see chapter 5 port using forwarding table in input
port memory (“match plus action”)
 goal: complete input port processing
at ‘line speed’
 queuing: if datagrams arrive faster
than forwarding rate into switch fabric

Network Layer 4-22


Switching fabrics
 transfer packet from input buffer to
appropriate output buffer
 switching rate: rate at which packets
can be transfer from inputs to outputs
 often measured as multiple of input/output line rate
 N inputs: switching rate N times line rate desirable
 three types of switching fabrics

memory

memory bus crossbar

Network Layer 4-23


Switching via memory
first generation routers:
 traditional
computers with switching under direct control of CPU
 packet copied to system’s memory
 speed limited by memory bandwidth (2 bus crossings per datagram)

input output
port memory port
(e.g., (e.g.,
Ethernet) Ethernet)

system bus

Network Layer 4-24


Switching via a bus
 datagram from input port
memory
to output port memory via
a shared bus
 bus contention: switching
speed limited by bus bus
bandwidth
 32 Gbps bus, Cisco 5600:
sufficient speed for access
and enterprise routers

Network Layer 4-25


Switching via interconnection
network
 overcome bus bandwidth
limitations
 banyan networks, crossbar,
other interconnection nets
initially developed to connect
processors in multiprocessor
 advanced design: fragmenting
datagram into fixed length cells, crossbar
switch cells through the fabric.
 Cisco 12000: switches 60 Gbps
through the interconnection
network

Network Layer 4-26


Output ports This slide in HUGELY important!

datagram
switch buffer link
fabric layer line
protocol termination
queueing (send)

 buffering required when datagrams arrive from fabric faster than the
transmission rate Datagram (packets) can be
 scheduling discipline chooses among queued datagrams for transmission
lost due to congestion, lack of
buffers
Priority scheduling – who gets best
performance, network neutrality
Network Layer 4-27
Output port queueing

switch
switch
fabric
fabric

at t, packets more one packet time later


from input to output

 buffering when arrival rate via switch exceeds output


line speed
 queueing (delay) and loss due to output port buffer
overflow!

Network Layer 4-28


Input port queuing
 fabric slower than input ports combined ->
queueing may occur at input queues
 queueing delay and loss due to input buffer
overflow!
 Head-of-the-Line (HOL) blocking: queued
datagram at front of queue prevents others in
queue from moving forward

switch switch
fabric fabric

output port contention: one packet time


only one red datagram can later: green
be transferred. packet
lower red packet is blocked experiences HOL
blocking
Network Layer 4-29
Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
 hierarchical routing
4.3 what’s inside a
router 4.6 routing in the
4.4 IP: Internet Protocol Internet
  RIP
datagram format
  OSPF
IPv4 addressing
  BGP
ICMP
 IPv6 4.7 broadcast and
multicast routing

Network Layer 4-30


The Internet network layer
host, router network layer functions:

transport layer: TCP, UDP

routing protocols IP protocol


• path selection
• addressing conventions
• datagram format
• RIP, OSPF, BGP
network • packet handling conventions

layer forwarding
table
ICMP protocol
• error reporting
• router “signaling”

link layer

physical layer

Network Layer 4-31


IP datagram format
IP protocol version 32 bits
number total datagram
header length type of length (bytes)
ver head. length
(bytes) len service for
“type” of data fragment fragmentation/
16-bit identifier flgs
offset reassembly
max number time to upper header
remaining hops live layer checksum
(decremented at
32 bit source IP address
each router)
32 bit destination IP address
upper layer protocol
to deliver payload to options (if any) e.g. timestamp,
record route
how much overhead? data taken, specify
 20 bytes of TCP (variable length, list of routers
 20 bytes of IP
typically a TCP to visit.
 = 40 bytes + app
or UDP segment)
layer overhead

Network Layer 4-32


IP fragmentation,
reassembly
 network links have MTU
(max.transfer unit/size)
- largest possible link-
level frame fragmentation:


 different link types, in: one large datagram
out: 3 smaller datagrams
different MTUs
 large IP datagram
divided (“fragmented”)
within net reassembly
 one datagram
becomes several
datagrams
 “reassembled” only

at final destination
 IP header bits used to
identify, order related
fragments
Network Layer 4-33
IP fragmentation,
reassembly
length ID fragflag offset
example: =4000 =x =0 =0
 4000 byte
datagram one large datagram becomes
several smaller datagrams
 MTU = 1500
bytes
1480 bytes in length ID fragflag offset
data field =1500 =x =1 =0

offset = length ID fragflag offset


1480/8 =1500 =x =1 =185

offset = length ID fragflag offset


2960/8 =1040 =x =0 =370

Network Layer 4-34


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
 hierarchical routing
4.3 what’s inside a
router 4.6 routing in the
4.4 IP: Internet Protocol Internet
  RIP
datagram format
  OSPF
IPv4 addressing
  BGP
ICMP
 IPv6 4.7 broadcast and
multicast routing

Network Layer 4-35


IP addressing: introduction
223.1.1.1
 IP address: 32-bit
identifier for host, 223.1.2.1

router interface 223.1.1.2


223.1.1.4 223.1.2.9
 interface:
connection between
host/router and 223.1.1.3
223.1.3.27

physical link 223.1.2.2

 router’s typically have


multiple interfaces
 host typically has one 223.1.3.1 223.1.3.2
or two interfaces (e.g.,
wired Ethernet,
wireless 802.11)
 IP addresses 223.1.1.1 = 11011111 00000001 00000001 00000001
associated with each
interface 223 1 1 1

Network Layer 4-36


IP addressing: introduction
223.1.1.1
Q: how are interfaces
actually connected? 223.1.2.1

A: we’ll learn about 223.1.1.2 223.1.1.4 223.1.2.9


that in chapter 5, 6.
223.1.3.27
223.1.1.3
223.1.2.2

A: wired Ethernet interfaces


connected by Ethernet switches
223.1.3.1 223.1.3.2

For now: don’t need to worry


about how one interface is
connected to another (with no
A: wireless WiFi interfaces
intervening router)
connected by WiFi base station

Network Layer 4-37


Subnets
 IP address: 223.1.1.1
 subnet part - high
order bits 223.1.1.2 223.1.2.1
223.1.1.4 223.1.2.9
 host part - low
order bits 223.1.2.2
 what’s 223.1.1.3 223.1.3.27
a subnet ?
 device interfaces subnet
with same subnet
223.1.3.2
part of IP address 223.1.3.1
 can physically
reach each other
without intervening network consisting of 3 subnets
router

Network Layer 4-38


Subnets
223.1.1.0/24
223.1.2.0/24
recipe 223.1.1.1

 to determine the
223.1.1.2 223.1.2.1
subnets, detach 223.1.1.4 223.1.2.9

each interface 223.1.2.2


from its host or 223.1.1.3 223.1.3.27

router, creating subnet


islands of isolated
networks 223.1.3.1 223.1.3.2

 each isolated
network is called 223.1.3.0/24
a subnet
subnet mask: /24
Network Layer 4-39
Subnets 223.1.1.2

how many? 223.1.1.1 223.1.1.4

223.1.1.3

223.1.9.2 223.1.7.0

223.1.9.1 223.1.7.1
223.1.8.1 223.1.8.0

223.1.2.6 223.1.3.27

223.1.2.1 223.1.2.2 223.1.3.1 223.1.3.2

Network Layer 4-40


IP addressing: CIDR
CIDR: Classless InterDomain Routing
 subnet portion of address of arbitrary
length
 address format: a.b.c.d/x, where x is #
bits in subnet portion of address
subnet host
part part
11001000 00010111 00010000 00000000
200.23.16.0/23

Network Layer 4-41


IP addresses: how to get
one?
Q: How does a host get IP address?

 hard-coded by system admin in a file


 Windows: control-panel->network->configuration-
>tcp/ip->properties
 UNIX: /etc/rc.config
 DHCP: Dynamic Host Configuration Protocol:
dynamically get address from as server
 “plug-and-play”

Network Layer 4-42


DHCP: Dynamic Host Configuration
Protocol
goal: allow host to dynamically obtain its IP address from network
server when it joins network
 can renew its lease on address in use
 allows reuse of addresses (only hold address while
connected/“on”)
 support for mobile users who want to join network (more shortly)
DHCP overview:
 host broadcasts “DHCP discover” msg [optional]
 DHCP server responds with “DHCP offer” msg [optional]
 host requests IP address: “DHCP request” msg
 DHCP server sends address: “DHCP ack” msg

Network Layer 4-43


DHCP client-server
scenario
DHCP
223.1.1.0/24
server
223.1.1.1 223.1.2.1

223.1.1.2 arriving DHCP


223.1.1.4 223.1.2.9
client needs
address in this
223.1.3.27
223.1.2.2 network
223.1.1.3

223.1.2.0/24

223.1.3.1 223.1.3.2

223.1.3.0/24

Network Layer 4-44


DHCP client-server
scenario
DHCP server: 223.1.2.5 DHCP discover arriving
client
src : 0.0.0.0, 68
Broadcast: is there a
dest.: 255.255.255.255,67
DHCP server
yiaddr: 0.0.0.0out
transaction
there?ID: 654

DHCP offer
src: 223.1.2.5, 67
Broadcast: I’m a DHCP
dest: 255.255.255.255, 68
server! Here’s an IP
yiaddrr: 223.1.2.4
transaction ID: 654
address you can use
lifetime: 3600 secs
DHCP request
src: 0.0.0.0, 68
dest:: 255.255.255.255, 67
Broadcast: OK. I’ll
yiaddrr: 223.1.2.4
take that IPID:address!
transaction 655
lifetime: 3600 secs

DHCP ACK
src: 223.1.2.5, 67
dest: 255.255.255.255,
Broadcast: 68
OK. You’ve
yiaddrr: 223.1.2.4
gottransaction
that IPID:address!
655
lifetime: 3600 secs
Network Layer 4-45
DHCP: more than IP
addresses
DHCP can return more than just allocated
IP address on subnet:
 address of first-hop router for client
 name and IP address of DNS sever
 network mask (indicating network versus
host portion of address)

Network Layer 4-46


IP addressing: the last word...

Q: how does an ISP get block of


addresses?
A: ICANN: Internet Corporation for
Assigned
Names and Numbers
http://www.icann.org/
 allocates addresses
 manages DNS
 assigns domain names, resolves
disputes

Network Layer 4-47


NAT: network address
translation
rest of local network
Internet (e.g., home network)
10.0.0/24 10.0.0.1

10.0.0.4
10.0.0.2
138.76.29.7

10.0.0.3

all datagrams leaving datagrams with source or


local destination in this network
network have same have 10.0.0/24 address for
single source NAT IP source, destination (as usual)
address:
138.76.29.7,different Network Layer 4-48
NAT: network address
translation
motivation: local network uses just one IP
address as far as outside world is
concerned:
 range of addresses not needed from ISP:
just one IP address for all devices
 can change addresses of devices in local
network without notifying outside world
 can change ISP without changing
addresses of devices in local network
 devices inside local net not explicitly
addressable, visible by outside world (a
security plus)
Network Layer 4-49
NAT: network address
translation
NAT translation table 1: host 10.0.0.1
2: NAT router WAN side addr LAN side addr
changes datagram sends datagram to
source addr from 138.76.29.7, 5001 10.0.0.1, 3345 128.119.40.186, 80
10.0.0.1, 3345 to …… ……
138.76.29.7, 5001,
updates table S: 10.0.0.1, 3345
D: 128.119.40.186, 80
10.0.0.1
1
S: 138.76.29.7, 5001
2 D: 128.119.40.186, 80 10.0.0.4
10.0.0.2
138.76.29.7 S: 128.119.40.186, 80
D: 10.0.0.1, 3345
4
S: 128.119.40.186, 80
D: 138.76.29.7, 5001 3 10.0.0.3
4: NAT router
3: reply arrives changes datagram
dest. address: dest addr from
138.76.29.7, 5001 138.76.29.7, 5001 to 10.0.0.1, 3345

Network Layer 4-50


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
 hierarchical routing
4.3 what’s inside a
router 4.6 routing in the
4.4 IP: Internet Protocol Internet
  RIP
datagram format
  OSPF
IPv4 addressing
  BGP
ICMP
 IPv6 4.7 broadcast and
multicast routing

Network Layer 4-51


ICMP: internet control message
protocol
 used by hosts & routers
to communicate Type Code description
network-level 0 0 echo reply (ping)
information 3 0 dest. network unreachable
 error reporting: 3 1 dest host unreachable
unreachable host, 3 2 dest protocol unreachable
network, port, protocol 3 3 dest port unreachable
 echo request/reply (used 3 6 dest network unknown
by ping) 3 7 dest host unknown
 network-layer “above” 4 0 source quench (congestion
IP: control - not used)
 ICMP msgs carried in IP 8 0 echo request (ping)
datagrams 9 0 route advertisement
 ICMP message: type, 10 0 router discovery
code plus first 8 bytes 11 0 TTL expired
of IP datagram causing 12 0 bad IP header
error
Network Layer 4-52
Traceroute and ICMP
 source sends series of  when ICMP
UDP segments to dest messages arrives,
 first set has TTL =1 source records RTTs
 second set has TTL=2,
etc.
 unlikely port number
stopping criteria:
 UDP segment
 when nth set of eventually arrives at
datagrams arrives to destination host
nth router:  destination returns
 router discards
datagrams ICMP “port
 and sends source ICMP unreachable” message
messages (type 11, code (type 3, code 3)
0)  source stops
 ICMP messages includes
name of router & IP
address
3 probes 3 probes

3 probes
Network Layer 4-53
IPv6: motivation
 initial motivation: 32-bit address space
soon to be completely allocated.
 additional motivation:
 header format helps speed
processing/forwarding
 header changes to facilitate QoS

IPv6 datagram format:


 fixed-length 40 byte header
 no fragmentation allowed

Network Layer 4-54


IPv6 datagram format
riority: identify priority among datagrams in flow
ow Label: identify datagrams in same “flow.”
(concept of“flow” not well defined).
ext header: identify upper layer protocol for data
ver pri flow label
payload len next hdr hop limit
source address
(128 bits)
destination address
(128 bits)

data

32 bits
Network Layer 4-55
Other changes from IPv4
 checksum: removed entirely to reduce
processing time at each hop
 options: allowed, but outside of header,
indicated by “Next Header” field
 ICMPv6: new version of ICMP
 additional message types, e.g. “Packet Too
Big”
 multicast group management functions

Network Layer 4-56


Transition from IPv4 to
IPv6
 not all routers can be upgraded
simultaneously
 no “flag days”
 how will network operate with mixed IPv4
and IPv6 routers?
 tunneling: IPv6 datagram carried as payload
in IPv4 datagram among IPv4 routers
IPv4 header fields IPv6 header fields
IPv4 payload
IPv4 source, dest addr IPv6 source dest addr
UDP/TCP payload

IPv6 datagram
IPv4 datagram
Network Layer 4-57
Tunneling
A B IPv4 tunnel E F
connecting IPv6 routers
logical view:
IPv6 IPv6 IPv6 IPv6

A B C D E F
physical view:
IPv6 IPv6 IPv4 IPv4 IPv6 IPv6

Network Layer 4-58


Tunneling
A B IPv4 tunnel E F
connecting IPv6 routers
logical view:
IPv6 IPv6 IPv6 IPv6

A B C D E F
physical view:
IPv6 IPv6 IPv4 IPv4 IPv6 IPv6

flow: X src:B src:B flow: X


src: A dest: E src: A
dest: F
dest: E
dest: F
Flow: X Flow: X
Src: A Src: A
data Dest: F Dest: F data

data data

A-to-B: E-to-F:
IPv6 B-to-C: D-to-E: IPv6
IPv6 inside IPv6 inside
IPv4 IPv4 Network Layer 4-59
Dual Stack Approach

physical view:
A B C D E F

Pv6 IPv4 IPv4 IPv6 IPv6


IPv6

• Each node consider as IPv4/IPv6 Router that can


carry both version of IP datagrams
• However, problem with the node with IPv4 or IPv6
router only (?)

Network Layer 4-60


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
 hierarchical routing
4.3 what’s inside a
router 4.6 routing in the
4.4 IP: Internet Protocol Internet
  RIP
datagram format
  OSPF
IPv4 addressing
  BGP
ICMP
 IPv6 4.7 broadcast and
multicast routing

Network Layer 4-61


Interplay between routing,
forwarding
routing algorithm determines
routing algorithm
end-end-path through network
forwarding table determines
local forwarding table
local forwarding at this router
dest address output
address-range 1 3 link
address-range 2 2
address-range 3 2
address-range 4 1

IP destination address in
arriving packet’s header
1
3 2

Network Layer 4-62


Graph abstraction
5
3
v w 5
2
u 2 1 z
3
1 2
x 1
y
graph: G = (N,E)

N = set of routers = { u, v, w, x, y, z }

E = set of links ={ (u,v), (u,x), (v,x), (v,w), (x,w), (x,y), (w,y), (w,z), (y,z) }

aside: graph abstraction is useful in other network contexts, e.g.,


P2P, where N is set of peers and E is set of TCP connections

Network Layer 4-63


Graph abstraction: costs
5
c(x,x’) = cost of link (x,x’)
3 e.g., c(w,z) = 5
v w 5
2
u cost could always be 1, or
2
3
1 z inversely related to bandwidth,
1 2 or inversely related to
x 1
y
congestion

cost of path (x1, x2, x3,…, xp) = c(x1,x2) + c(x2,x3) + … + c(xp-1,xp)

key question: what is the least-cost path between u and z ?


outing algorithm: algorithm that finds that least cost path

Network Layer 4-64


Routing algorithm
classification
Q: global or decentralized Q: static or
information?
dynamic?
global:
 all routers have complete static:
topology, link cost info  routes change slowly
 “link state” algorithms over time
decentralized: dynamic:
 router knows physically-  routes change more
connected neighbors, link quickly
costs to neighbors
 iterative process of
 periodic update
computation, exchange of  in response to link
info with neighbors cost changes
 “distance vector”
algorithms

Network Layer 4-65


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
 hierarchical routing
4.3 what’s inside a
router 4.6 routing in the
4.4 IP: Internet Protocol Internet
  RIP
datagram format
  OSPF
IPv4 addressing
  BGP
ICMP
 IPv6 4.7 broadcast and
multicast routing

Network Layer 4-66


A Link-State Routing
Algorithm
Dijkstra’s algorithm notation:
 net topology, link costs  c(x,y): link cost from
known to all nodes node x to y; = ∞ if
 accomplished via “link not direct neighbors
state broadcast”
 all nodes have same info
 D(v): current value
of cost of path from
 computes least cost source to dest. v
paths from one node
(‘source”) to all other
 p(v): predecessor
nodes node along path
 gives forwarding table from source to v
for that node  N': set of nodes
 iterative: after k whose least cost
iterations, know least path definitively
cost path to k dest.’s known

Network Layer 4-67


Dijsktra’s Algorithm D(v)
u v
1 Initialization:
c(w,v)
2 N' = {u}
3 for all nodes v
4 if v adjacent to u D(w)
w
5 then D(v) = c(u,v)
6 else D(v) = ∞
7
8 Loop
9 find w not in N' such that D(w) is a minimum
10 add w to N'
11 update D(v) for all v adjacent to w and not in N' :
12 D(v) = min( D(v), D(w) + c(w,v) )
13 /* new cost to v is either old cost to v or known
14 shortest path cost to w plus cost from w to v */
15 until all nodes in N'

Network Layer 4-68


Dijkstra’s algorithm: example
D(v) D(w) D(x) D(y) D(z)
Step N' p(v) p(w) p(x) p(y) p(z)
0 u 7,u 3,u 5,u ∞ ∞
1 uw 6,w 5,u 11,w ∞
2 uwx 6,w 11,w 14,x
3 uwxv 10,v 14,x
4 uwxvy 12,y
5 uwxvyz x
9

notes: 5 7
4
 construct shortest path
tree by tracing 8
predecessor nodes 3
u w y z
 ties can exist (can be 2
broken arbitrarily)
3
7 4
v
Network Layer 4-69
Dijkstra’s algorithm: another
example
Step N' D(v),p(v) D(w),p(w) D(x),p(x) D(y),p(y) D(z),p(z)
0 u 2,u 5,u 1,u ∞ ∞
1 ux 2,u 4,x 2,x ∞
2 uxy 2,u 3,y 4,y
3 uxyv 3,y 4,y
4 uxyvw 4,y
5 uxyvwz

5
3
v w 5
2
u 2 1 z
3
1 2
x 1
y

Network Layer 4-70


Dijkstra’s algorithm: example
(2)
resulting shortest-path tree from u:

v w
u z
x y

resulting forwarding table in u:


destination link
v (u,v)
x (u,x)
y (u,x)
w (u,x)
z (u,x)
Network Layer 4-71
Dijkstra’s algorithm,
discussion
algorithm complexity: n nodes
 each iteration: need to check all nodes, w, not in N
 n(n+1)/2 comparisons: O(n2)
 more efficient implementations possible: O(nlogn)
oscillations possible:
 e.g., support link cost equals amount of carried
traffic:

1
A 1+e A A A
2+e 0 0 2+e 2+e 0
D 0 0 B D 1+e 1 B D B D 1+e 1 B
0 0
0 e 0 0
1
C C 0 1
C 1+e C 0
1
e
given these costs, given these costs, given these costs,
initially find new routing…. find new routing….find new routing….
resulting in new costs resulting in new cost
resulting in new costs
Network Layer 4-72
Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
 hierarchical routing
4.3 what’s inside a
router 4.6 routing in the
4.4 IP: Internet Protocol Internet
  RIP
datagram format
  OSPF
IPv4 addressing
  BGP
ICMP
 IPv6 4.7 broadcast and
multicast routing

Network Layer 4-73


Distance vector algorithm
Bellman-Ford equation (dynamic
programming)

let
dx(y) := cost of least-cost path from x to
y
then v

dx(y) = min {c(x,v) +neighbor


cost from dv(y) }v to destination
cost to neighbor v

min taken over all neighbors v of x


Network Layer 4-74
dx(y) = min {c(x,v) + dv(y) }

C(x, vi) dvi(y)


v1

x v2 y

vn

Network Layer 4-75


Bellman-Ford example
5
3
clearly, dv(z) = 5, dx(z) = 3, dw(z) = 3
v w 5
2
u 2 1 z B-F equation says:
3
1 2 du(z) = min { c(u,v) + dv(z),
x 1
y
c(u,x) + dx(z),
c(u,w) + dw(z) }
= min {2 + 5,
1 + 3,
5 + 3} = 4
ode achieving minimum is next
op in shortest path, used in forwarding table
Network Layer 4-76
Distance vector algorithm
 Dx(y) = estimate of least cost from x to
y
 x maintains distance vector Dx = [Dx(y): y є
N]
 node x:
 knows cost to each neighbor v: c(x,v)
 maintains its neighbors’ distance
vectors. For each neighbor v, x
maintains
Dv = [Dv(y): y є N ]

Network Layer 4-77


Distance vector algorithm
key idea:
 from time-to-time, each node sends its
own distance vector estimate to neighbors
 when x receives new DV estimate from
neighbor, it updates its own DV using B-F
equation:
Dx(y) ← minv{c(x,v) + Dv(y)} for each node y ∊ N

 under minor, natural conditions, the


estimate Dx(y) converge to the actual
least cost dx(y)

Network Layer 4-78


Distance vector algorithm
iterative, each node:
asynchronous:
each local iteration
caused by: wait for (change in local link
cost or msg from neighbor)
 local link cost change
 DV update message
from neighbor
recompute estimates
distributed:
 each node notifies
neighbors only when if DV to any dest has
its DV changes changed, notify neighbors
 neighbors then notify
their neighbors if
necessary

Network Layer 4-79


Dx(z) = min{c(x,y) +
Dx(y) = min{c(x,y) + Dy(y), c(x,z) + Dz(y)}
= min{2+0 , 7+1} = 2 Dy(z), c(x,z) + Dz(z)}
= min{2+1 , 7+0} = 3
node x cost to cost to
table x y z x y z
x 0 2 7 x 0 2 3

from
from

y ∞∞ ∞ y 2 0 1
z ∞∞ ∞ z 7 1 0

node y cost to
table x y z y
2 1
x ∞ ∞ ∞
x z
from

y 2 0 1 7
z ∞∞ ∞

node z cost to
table x y z
x ∞∞ ∞
from

y ∞∞ ∞
z 7 1 0
time
Network Layer 4-80
Dx(z) = min{c(x,y) +
Dx(y) = min{c(x,y) + Dy(y), c(x,z) + Dz(y)}
= min{2+0 , 7+1} = 2 Dy(z), c(x,z) + Dz(z)}
= min{2+1 , 7+0} = 3
node x cost to cost to cost to
table x y z x y z x y z
x 0 2 7 x 0 2 3 x 0 2 3

from
from

y ∞∞ ∞ y 2 0 1 y 2 0 1

from
z ∞∞ ∞ z 7 1 0 z 3 1 0
node y cost to cost to cost to
table x y z x y z x y z y
2 1
x ∞ ∞ ∞ x 0 2 7 x 0 2 3 x z
from

from

y 2 0 1 y 2 0 1 7

from
y 2 0 1
z ∞∞ ∞ z 7 1 0 z 3 1 0

node z cost to cost to cost to


table x y z x y z x y z

x ∞∞ ∞ x 0 2 7 x 0 2 3
from

from

y 2 0 1 y 2 0 1
from

y ∞∞ ∞
z 7 1 0 z 3 1 0 z 3 1 0
time
Network Layer 4-81
Distance vector: link cost
changes
link cost changes:
1
node detects local link cost y
change 4 1
 updates routing info, x z
50
recalculates
distance vector
 if DV changes, notify
neighbors
“good t0 : y detects link-cost change, updates its DV, informs its
news neighbors.
travels t1 : z receives update from y, updates its table, computes new
fast” least cost to x , sends its neighbors its DV.

t2 : y receives z’s update, updates its distance table. y’s least costs
do not change, so y does not send a message to z.

Network Layer 4-82


Distance vector: link cost
changes
link cost changes: 60
 node detects local link cost y
4 1
change
 bad news travels slow -
x z
50
“count to infinity” problem!
 44 iterations before
algorithm stabilizes: see text
poisoned reverse:
 If Z routes through Y to get to X :
 Z tells Y its (Z’s) distance to X is infinite (so Y won’t route to
X via Z)
 will this completely solve count to infinity problem?

Network Layer 4-83


At time t = t0 Dy(x) = min{c(y,x) + Dx(x), c(y,z) + Dz(x)}
= min{60+0 , 1+5} = 6
Node y: Node z:
x y z x y z
x 0 4 5 x 0 4 5 Dz(x) = min{c(z,x) + Dx(x), c(z,y) + Dy(x)}
y 4 0 1 y 4 0 1 = min{50+0 , 1+6} = 7
z 5 1 0 z 5 1 0

At time t = t1 y detects c(x,y) = 60


Node y: Node z:
x y z x y z
x 0 4 5 x 0 4 5
y 6 0 1 y 4 0 1 Count-to-Infinity
z 5 1 0 z 5 1 0

At time t = t2 At time t = t3 . . .

Node y: Node z: Node y: Node z:


x y z x y z x y z x y z
x 0 4 5 x 0 4 5 x 0 4 5 x 0 4 5
y 6 0 1 y 6 0 1 y 8 0 1 y 6 0 1
z 5 1 0 z 7 1 0 z 7 1 0 z 7 1 0

Network Layer 4-84


At time t = t0
Node y: Node z:
x y z x y z
x 0 4 5 x 0 4 5
y 4 0 1 y 4 0 1
z 5 1 0 z 5 1 0

At time t = t1 y detects c(x,y) = 60


Node y: Node z:
x y z x y z
x 0 4 5 x 0 4 5
y 6 0 1 y 4 0 1
z 5 1 0 z 5 1 0 At time t = t3
Node y: Node z:
At time t = t2 x y z x y z
Node y: Node z: x 0 4 5 x 0 4 5
x y z x y z y 60 0 1 y 6 0 1
x 0 4 5 x 0 4 5 z ∞ 1 0 z 7 1 0
y 6 0 1 y 6 0 1
z 5 1 0 z 7 1 0
Poisoned Reverse
Network Layer 4-85
At time t = t3
Node y: Node z:
x y z x y z
x 0 4 5 x 0 4 5
y 60 0 1 y 6 0 1
z ∞ 1 0 z 7 1 0

At time t = t4 At time t = t6
Node y: Node z: Node y: Node z:
x y z x y z x y z x y z
x 0 4 5 x 0 4 5 x 0 4 5 x 0 4 5
y 60 0 1 y 60 0 1 y 51 0 1 y ∞ 0 1
z ∞ 1 0 z 50 1 0 z 50 1 0 z 50 1 0

At time t = t5
Poisoned Reverse
Node y: Node z:
x y z x y z
x 0 4 5 x 0 4 5
y 51 0 1 y 6 0 1
z 50 1 0 z 50 1 0
Network Layer 4-86
Comparison of LS and DV
algorithms
message complexity robustness: what
 LS: with n nodes, E links, happens if router
O(nE) msgs sent malfunctions?
 DV: exchange between LS:
neighbors only
 node can advertise
 convergence time varies
incorrect link cost
 each node computes
speed of convergence only its own table
 LS: O(n2) algorithm
requires O(nE) msgs DV:
 may have oscillations  DV node can advertise
 DV: convergence time incorrect path cost
varies  each node’s table used
 may be routing loops by others
 count-to-infinity problem • error propagate thru
network

Network Layer 4-87


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
 hierarchical routing
4.3 what’s inside a
router 4.6 routing in the
4.4 IP: Internet Protocol Internet
  RIP
datagram format
  OSPF
IPv4 addressing
  BGP
ICMP
 IPv6 4.7 broadcast and
multicast routing

Network Layer 4-88


Hierarchical
routing
our routing study thus far - idealization
 all routers identical
 network “flat”

… not true in practice

scale: with 600 administrative


million destinations: autonomy
 can’t store all dest’s in  internet = network of
routing tables! networks
 routing table exchange  each network admin
would swamp links! may want to control
routing in its own
network

Network Layer 4-89


Hierarchical
routing
 aggregate routers gateway router:
into regions,  at “edge” of its own
“autonomous AS
systems” (AS)  has link to router in
 routers in same AS another AS
run same routing
protocol
 “intra-AS” routing
protocol
 routers in different
AS can run different
intra-AS routing
protocol

Network Layer 4-90


Interconnected ASes

3c
3a 2c
3b 2a
AS3 2b
1c AS2
1a 1b AS1
1d  forwarding table
configured by both
intra- and inter-AS
Intra-AS Inter-AS routing algorithm
Routing Routing
algorithm algorithm  intra-AS sets
Forwarding
entries for internal
table dests
 inter-AS & intra-AS
sets entries for
external dests
Network Layer 4-91
Inter-AS tasks
 suppose router in AS1 must:
AS1 receives 1. learn which dests
datagram destined are reachable
outside of AS1: through AS2, which
 router should through AS3
forward packet to 2. propagate this
gateway router, reachability info to
but which one? all routers in AS1
job of inter-AS routing!
3c
3a
3b
AS3 2c other
1c 2a networks
other 1a 2b
networks 1b AS2
AS1 1d

Network Layer 4-92


Example: setting forwarding table in
router 1d
 suppose AS1 learns (via inter-AS protocol) that
subnet x reachable via AS3 (gateway 1c), but not
via AS2
 inter-AS protocol propagates reachability info to
all internal routers
 router 1d determines from intra-AS routing info that
its interface I is on the least cost path to 1c
 installs forwarding table entry (x,I)

3c … x
3a
3b
AS3 2c other
1c 2a networks
other 1a 2b
networks 1b AS2
AS1 1d

Network Layer 4-93


Example: choosing among multiple
ASes
 now suppose AS1 learns from inter-AS protocol
that subnet x is reachable from AS3 and from
AS2.
 to configure forwarding table, router 1d must
determine which gateway it should forward
packets towards for dest x
 this is also job of inter-AS routing protocol!

3c … x …
3b
3a …
AS3 2c other
1c 2a networks
other 1a 2b
networks 1b AS2
AS1 1d
?
Network Layer 4-94
Example: choosing among multiple
ASes
 now suppose AS1 learns from inter-AS protocol
that subnet x is reachable from AS3 and from
AS2.
 to configure forwarding table, router 1d must
determine towards which gateway it should
forward packets for dest x
 this is also job of inter-AS routing protocol!
 hot potato routing: send packet towards closest of
two routers.

use routing info determine from


learn from inter-AS hot potato routing: forwarding table the
from intra-AS
protocol that subnet choose the gateway interface I that leads
protocol to determine
x is reachable via that has the to least-cost gateway.
costs of least-cost
multiple gateways smallest least cost Enter (x,I) in
paths to each
of the gateways forwarding table

Network Layer 4-95


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
 hierarchical routing
4.3 what’s inside a
router 4.6 routing in the
4.4 IP: Internet Protocol Internet
  RIP
datagram format
  OSPF
IPv4 addressing
  BGP
ICMP
 IPv6 4.7 broadcast and
multicast routing

Network Layer 4-96


Intra-AS Routing
 also known as interior gateway
protocols (IGP)
 most common intra-AS routing
protocols:
 RIP: Routing Information Protocol
 OSPF: Open Shortest Path First
 IGRP: Interior Gateway Routing
Protocol (Cisco proprietary)

Network Layer 4-97


RIP ( Routing Information
Protocol)
 included in BSD-UNIX distribution in 1982
 distance vector algorithm
 distance metric: # hops (max = 15 hops), each link has cost 1
 DVs exchanged with neighbors every 30 sec in response message (aka
advertisement)
 each advertisement: list of up to 25 destination subnets (in IP addressing
sense)

from router A to destination subnets:


u v subnet hops
w u 1
A B
v 2
w 2
x x 3
z C D y 3
y z 2
Network Layer 4-98
RIP: example

z
w x y
A D B

C
routing table in router D
destination subnet next router # hops to dest
w A 2
y B 2
z B 7
x -- 1
…. …. ....
Network Layer 4-99
RIP: example
A-to-D advertisement
dest next hops
w - 1
x - 1
z C 4
…. … ... z
w x y
A D B

C
routing table in router D
destination subnet next router # hops to dest
w A 2
y B 2
A 5
z B 7
x -- 1
…. …. ....
Network Layer 4-100
RIP: link failure, recovery
if no advertisement heard after 180 sec -->
neighbor/link declared dead
 routes via neighbor invalidated
 new advertisements sent to neighbors
 neighbors in turn send out new advertisements
(if tables changed)
 link failure info quickly (?) propagates to entire
net
 poison reverse used to prevent ping-pong
loops (infinite distance = 16 hops)

Network Layer 4-101


RIP table processing
 RIP routing tables managed by
application-level process called route-d
(daemon)
 advertisements sent in UDP packets,
periodically repeated
routed routed

transport transprt
(UDP) (UDP)
network forwarding forwarding network
(IP) table table (IP)
link link
physical physical

Network Layer 4-102


OSPF (Open Shortest Path
First)
 “open”: publicly available
 uses link state algorithm
 LS packet dissemination
 topology map at each node
 route computation using Dijkstra’s algorithm
 OSPF advertisement carries one entry per
neighbor
 advertisements flooded to entire AS
 carried in OSPF messages directly over IP
(rather than TCP or UDP
 IS-IS routing protocol: nearly identical to
OSPF
Network Layer 4-103
OSPF “advanced” features (not
in RIP)
 security: all OSPF messages authenticated
(to prevent malicious intrusion)
 multiple same-cost paths allowed (only
one path in RIP)
 for each link, multiple cost metrics for
different TOS (e.g., satellite link cost set
“low” for best effort ToS; high for real time
ToS)
 integrated uni- and multicast support:
 Multicast OSPF (MOSPF) uses same
topology data base as OSPF
 hierarchical OSPF in large domains.
Network Layer 4-104
Hierarchical
OSPF
boundary router
backbone router

backbone
area
border
routers

area 3

internal
routers
area 1
area 2

Network Layer 4-105


Hierarchical
OSPF
 two-level hierarchy: local area, backbone.
 link-state advertisements only in area
 each nodes has detailed area topology; only
know direction (shortest path) to nets in
other areas.
 area border routers: “summarize” distances to
nets in own area, advertise to other Area
Border routers.
 backbone routers: run OSPF routing limited to
backbone.
 boundary routers: connect to other AS’s.

Network Layer 4-106


Internet inter-AS routing: BGP
 BGP (Border Gateway Protocol): the de
facto inter-domain routing protocol
 “glue that holds the Internet together”
 BGP provides each AS a means to:
 eBGP: obtain subnet reachability
information from neighboring ASs.
 iBGP: propagate reachability information to
all AS-internal routers.
 determine “good” routes to other networks
based on reachability information and
policy.
 allows subnet to advertise its existence
to rest of Internet: “I am here”
Network Layer 4-107
BGP basics
 BGP session: two BGP routers (“peers”) exchange
BGP messages:
 advertising paths to different destination network prefixes
(“path vector” protocol)
 exchanged over semi-permanent TCP connections

 when AS3 advertises a prefix to AS1:


 AS3 promises it will forward datagrams towards that prefix
 AS3 can aggregate prefixes in its advertisement

3c
BGP
3a message
3b
AS3 2c other
1c 2a networks
other 1a 2b
networks 1b AS2
AS1 1d

Network Layer 4-108


BGP basics: distributing path
information
 using eBGP session between 3a and 1c, AS3 sends
prefix reachability info to AS1.
 1c can then use iBGP do distribute new prefix info to all
routers in AS1
 1b can then re-advertise new reachability info to AS2 over
1b-to-2a eBGP session
 when router learns of new prefix, it creates entry for
prefix in its forwarding table.

eBGP session
3a iBGP session
3b
AS3 2c other
1c 2a networks
other 1a 2b
networks 1b AS2
AS1 1d

Network Layer 4-109


Path attributes and BGP
routes
 advertised prefix includes BGP attributes
 prefix + attributes = “route”
 two important attributes:
 AS-PATH: contains ASs through which prefix
advertisement has passed: e.g., AS 67, AS 17
 NEXT-HOP: indicates specific internal-AS router
to next-hop AS. (may be multiple links from
current AS to next-hop-AS)
 gateway router receiving route
advertisement uses import policy to
accept/decline
 e.g., never route through AS x
 policy-based routing

Network Layer 4-110


BGP route selection
 router may learn about more than 1
route to destination AS, selects route
based on:
1. local preference value attribute: policy
decision
2. shortest AS-PATH
3. closest NEXT-HOP router: hot potato
routing
4. additional criteria

Network Layer 4-111


How does entry get in forwarding
table?

routing algorithms

Assume prefix is
local forwarding table in another AS.
entry prefix output port
138.16.64/22 3
124.12/16 2
212/8 4
………….. …

Dest IP
1

3 2
How does entry get in forwarding
table?
High-level overview
1. Router becomes aware of prefix
2. Router determines output port for prefix
3. Router enters prefix-port in forwarding
table
Router becomes aware of
prefix
3c
BGP
3a message
3b
AS3 2c other
1c 2a networks
other 1a 2b
networks 1b AS2
AS1 1d

 BGP message contains “routes”


 “route” is a prefix and attributes: AS-PATH, NEXT-HOP,

 Example: route:
 Prefix:138.16.64/22 ; AS-PATH: AS3 AS131 ;

NEXT-HOP: 201.44.13.125
Router may receive multiple
routes
3c
BGP
3a message
3b
AS3 2c other
1c 2a networks
other 1a 2b
networks 1b AS2
AS1 1d

 Router may receive multiple routes for


same prefix
 Has to select one route
Select best BGP route to
prefix
 Router selects route based on shortest
AS-PATH

 Example:
select
 AS2 AS17 to 138.16.64/22
 AS3 AS131 AS201 to 138.16.64/22

 What if there is a tie? We’ll come back to that!


Find best intra-route to BGP
route
 Use selected route’s NEXT-HOP attribute
 Route’s NEXT-HOP attribute is the IP address of
the router interface that begins the AS PATH.
 Example:
 AS-PATH: AS2 AS17 ; NEXT-HOP:
111.99.86.55
 Router uses OSPF to find shortest path
from 1c to 111.99.86.55
3c
3a 111.99.86.55
3b
AS3 2c other
1c 2a networks
other 1a 2b
networks 1b AS2
AS1 1d
Router identifies port for
route
 Identifies port along the OSPF shortest
path
 Adds prefix-port entry to its forwarding
table:
 (138.16.64/22 , port 4)

3c router
3a port
3b
AS3 1 2c other
1c 4 2a networks
2 3
other 1a 2b
networks 1b AS2
AS1 1d
Hot Potato Routing
 Suppose there two or more best inter-
routes.
 Then choose route with closest NEXT-HOP
 Use OSPF to determine which gateway is
closest
 Q: From 1c, chose AS3 AS131 or AS2 AS17?
 A: route AS3 AS201 since it is closer
3c
3a
3b
AS3 2c other
1c 2a networks
other 1a 2b
networks 1b AS2
AS1 1d
How does entry get in forwarding
table?
Summary
1. Router becomes aware of prefix
 via BGP route advertisements from other routers
2. Determine router output port for prefix
 Use BGP route selection to find best inter-AS
route
 Use OSPF to find best intra-AS route leading to
best inter-AS route
 Router identifies router port for that best route
3. Enter prefix-port entry in forwarding table
Why different Intra-, Inter-AS
routing ?
policy:
 inter-AS: admin wants control over how its
traffic routed, who routes through its net.
 intra-AS: single admin, so no policy decisions
needed
scale:
 hierarchical routing saves table size, reduced
update traffic
performance:
 intra-AS: can focus on performance
 inter-AS: policy may dominate over
performance

Network Layer 4-121


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
 hierarchical routing
4.3 what’s inside a
router 4.6 routing in the
4.4 IP: Internet Protocol Internet
  RIP
datagram format
  OSPF
IPv4 addressing
  BGP
ICMP
 IPv6 4.7 broadcast and
multicast routing

Network Layer 4-122


Broadcast routing
 deliver packets from source to all other nodes
 source duplication is inefficient:
duplicate
duplicate R1 creation/transmission R1
duplicate
R2 R2

R3 R4 R3 R4

source in-network
duplication duplication

 source duplication: how does source


determine recipient addresses?
Network Layer 4-123
In-network duplication
 flooding: when node receives broadcast
packet, sends copy to all neighbors
 problems: cycles & broadcast storm
 controlled flooding: node only broadcasts
pkt if it hasn’t broadcast same packet
before
 node keeps track of packet ids already
broadacsted
 or reverse path forwarding (RPF): only
forward packet if it arrived on shortest path
between node and source
 spanning tree:
 no redundant packets received by any node
Network Layer 4-124
Spanning tree
 first construct a spanning tree
 nodes then forward/make copies only
along spanning tree

A A

B B
c c

D D
F E F E

G G
(a) broadcast initiated at A (b) broadcast initiated at D

Network Layer 4-125


Spanning tree: creation
 center node
 each node sends unicast join message
to center node
 message forwarded until it arrives at a node
already belonging to spanning tree

A A
3
B B
c c
4
2
D D
F E F E
1 5
G G
(a) stepwise construction of (b) constructed spanning
spanning tree (center: E) tree
Network Layer 4-126
Multicast routing: problem
statement
goal: find a tree (or trees) connecting
routers having local mcast group members
legend
 tree: not all paths between routers used group
 shared-tree: same tree used by all group members member
not group
 source-based: different tree from each member
sender to rcvrs
router
with a
group
member
router
without
group
member

shared tree source-based trees


Network Layer 4-127
Approaches for building mcast
trees
approaches:
 source-based tree: one tree per source
 shortest path trees
 reverse path forwarding
 group-shared tree: group uses one tree
 minimal spanning (Steiner)
 center-based trees

…we first look at basic approaches, then specific protocols


adopting these approaches

Network Layer 4-128


Shortest path tree
 mcast forwarding tree: tree of shortest
path routes from source to all receivers
 Dijkstra’s algorithm

s: source LEGEND
R1 2 router with attached
1 R4
group member
R2 5 router with no attached
3 4 group member
R5
i link used for forwarding,
R3 6
i indicates order link
R6 R7 added by algorithm

Network Layer 4-129


Reverse path forwarding
 rely on router’s knowledge of unicast
shortest path from it to sender
 each router has simple forwarding behavior:

if (mcast datagram received on incoming


link on shortest path back to center)
then flood datagram onto all outgoing
links
else ignore datagram

Network Layer 4-130


Reverse path forwarding:
example
s: source LEGEND
R1
R4 router with attached
group member
R2
router with no attached
R5 group member
R3 datagram will be forwarded
R6 R7
datagram will not be
forwarded

 result is a source-specific reverse SPT


 may be a bad choice with asymmetric links

Network Layer 4-131


Reverse path forwarding:
pruning
 forwarding tree contains subtrees with no mcast
group members
 no need to forward datagrams down subtree
 “prune” msgs sent upstream by router with
no downstream group members
s: source
LEGEND
R1
R4
router with attached
group member
R2
P
router with no attached
R5 group member
P
R3 P prune message
R6 links with multicast
R7 forwarding

Network Layer 4-132


Center-based trees
 single delivery tree shared by all
 one router identified as “center” of tree
 to join:
 edge router sends unicast join-msg
addressed to center router
 join-msg “processed” by intermediate
routers and forwarded towards center
 join-msg either hits existing tree branch for
this center, or arrives at center
 path taken by join-msg becomes new
branch of tree for this router

Network Layer 4-133


Center-based trees:
example
suppose R6 chosen as center:

LEGEND

R1 router with attached


R4
3 group member

R2 router with no attached


2 group member
1
R5 path order in which join
messages generated
R3
1 R6
R7

Network Layer 4-134


Internet Multicasting Routing:
DVMRP
 DVMRP: distance vector multicast
routing protocol, RFC1075
 flood and prune: reverse path
forwarding, source-based tree
 RPF tree based on DVMRP’s own routing
tables constructed by communicating
DVMRP routers
 no assumptions about underlying unicast
 initial datagram to mcast group flooded
everywhere via RPF
 routers not wanting group: send upstream
prune msgs

Network Layer 4-135


PIM: Protocol Independent
Multicast
 not dependent on any specific underlying
unicast routing algorithm (works with all)
 two different multicast distribution
scenarios :

dense: sparse:
 group members
 # networks with group
densely packed, in members small wrt #
“close” proximity. interconnected
networks
 bandwidth more
plentiful
 group members “widely
dispersed”
 bandwidth not plentiful
Network Layer 4-136
Chapter 4: done!
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state, distance
vector, hierarchical
datagram networks routing
4.3 what’s inside a 4.6 routing in the
router Internet
4.4 IP: Internet Protocol  RIP, OSPF, BGP
 datagram format, IPv4 4.7 broadcast and
addressing, ICMP, IPv6 multicast routing
 understand principles behind network layer services:
 network layer service models, forwarding versus
routing how a router works, routing (path selection),
broadcast, multicast
 instantiation, implementation in the Internet

Network Layer 4-137

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