Petrel Tutorial 4 Pp
Petrel Tutorial 4 Pp
using Petrel
File – project setup – project settings – coordinates and units – coordinate reference
system (select)
Set CRS
Home – import file - Choose your seismic data and select the correct file type (SEG-Y
seismic data) - Open - Check if input is ok – OK – you should see your imported data
in the input bar
Import well header
Home – import file - Choose your well header and select the correct file type (Well
heads) - Open - Check if the column matches your header and delete the columns
you don’t need – OK
Import well logs
Right click on wells – Import on selection - Choose your well logs and select the
correct file type (Well logs (ASCII) - Open – Ensure the right wells are matched to the
right file names – OK – Input data – Logs – Specify logs to be loaded - OK
Data Visualization
Visualize well
logs
Home – Window – Select appropriate window – Select appropriate data for the
appropriate window
Display Windows
2D Window
3D Window
Interpretation
Window
Map Window
Right click on your seismic data (DFP) – Realize – Scan – (choose your desired
realization quality ) – Realize – OK – You should have a new seismic data called DFP
(Realized) 1
Seismic attribute
Tool
palette
Intersection
player
Home – Players – Intersection player (used to move and display different sections of a
3D seismic data)
Home – Tool palette (contains the tools to perform different interpretation tasks)– select
Seismic interpretation
Horizon
tools
Fault
tool
Right click on fault folder – new fault – fault Draw out the trace of your fault and
interpretation 1 should appear in the tool palette horizon using the fault and horizon tool
Right click on horizon folder – new seismic horizon respectively
Seismic interpretation
Interpreted
horizon
Interpreted
fault
Surface/Map Generation Boundary
Fault
polygon
Make a copy of DT log – Rename copy of DT to Velocity and change the Template to
Velocity – OK - RC Velocity – Calculator – Type in the velocity formula and set the
right template - ENTER - OK
Velocity Modelling
Surface in
time
Surface in
depth