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Software Engineering by Pressman in Short main keywords Ch7

Chapter 7 discusses the requirements engineering process in software development, outlining key activities such as inception, elicitation, elaboration, negotiation, specification, validation, and management. It emphasizes the importance of stakeholder collaboration and the use of various models and techniques, including use-cases and non-functional requirements, to ensure comprehensive and clear requirements. The chapter also highlights the necessity of validating requirements to align them with system objectives and stakeholder needs.

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Rahul Khan
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0% found this document useful (0 votes)
4 views

Software Engineering by Pressman in Short main keywords Ch7

Chapter 7 discusses the requirements engineering process in software development, outlining key activities such as inception, elicitation, elaboration, negotiation, specification, validation, and management. It emphasizes the importance of stakeholder collaboration and the use of various models and techniques, including use-cases and non-functional requirements, to ensure comprehensive and clear requirements. The chapter also highlights the necessity of validating requirements to align them with system objectives and stakeholder needs.

Uploaded by

Rahul Khan
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Chapter 7

 Understanding Requirements
Slide Set to accompany
Software Engineering: A Practitioner’s Approach, 9/e
by Roger S. Pressman and Bruce R. Maxim

1
Requirements Engineering-I
 Inception—ask a set of questions that establish …
 basic understanding of the problem
 the people who want a solution
 the nature of the solution that is desired, and
 the effectiveness of preliminary communication and collaboration
between the customer and the developer
 Elicitation—elicit requirements from all stakeholders
 Elaboration—create an analysis model that identifies data,
function and behavioral requirements
 Negotiation—agree on a deliverable system that is realistic for
developers and customers

2
Requirements Engineering-II
 Specification—can be any one (or more) of the following:
 A written document
 A set of models
 A formal mathematical model
 A collection of user scenarios (use-cases)
 A prototype
 Validation—a review mechanism that looks for
 errors in content or interpretation
 areas where clarification may be required
 missing information
 inconsistencies (a major problem when large products or systems
are engineered)
 conflicting or unrealistic (unachievable) requirements.
 Requirements management
 identify, control, and track requirements and changes to
requirements (JIRA)
3
Inception
 Identify stakeholders
 “who else do you think I should talk to?”
 Recognize multiple points of view
 Work toward collaboration
 The first questions
 Who is behind the request for this work?
 Who will use the solution?
 What will be the economic benefit of a successful
solution
 Is there another source for the solution that you
need?

4
Eliciting Requirements
 meetings are conducted and attended by both software engineers
and customers
 rules for preparation and participation are established
 an agenda is suggested
 a "facilitator" (can be a customer, a developer, or an outsider)
controls the meeting
 a "definition mechanism" (can be work sheets, flip charts, or wall
stickers or an electronic bulletin board, chat room or virtual forum)
is used
 the goal is
 to identify the problem
 propose elements of the solution
 negotiate different approaches, and
 specify a preliminary set of solution requirements

5
Non-Functional Requirements
 Non-Functional Requirment (NFR) – quality attribute,
performance attribute, security attribute, or general
system constraint. A two phase process is used to
determine which NFR’s are compatible:
 The first phase is to create a matrix using each NFR

as a column heading and the system SE guidelines a


row labels
 The second phase is for the team to prioritize each

NFR using a set of decision rules to decide which to


implement by classifying each NFR and guideline
pair as complementary, overlapping, conflicting, or
independent

6
Use-Cases
 A collection of user scenarios that describe the thread of usage of a
system
 Each scenario is described from the point-of-view of an “actor”—a
person or device that interacts with the software in some way
 Each scenario answers the following questions:
 Who is the primary actor, the secondary actor (s)?
 What are the actor’s goals?
 What preconditions should exist before the story begins?
 What main tasks or functions are performed by the actor?
 What extensions might be considered as the story is described?
 What variations in the actor’s interaction are possible?
 What system information will the actor acquire, produce, or change?
 Will the actor have to inform the system about changes in the external
environment?
 What information does the actor desire from the system?
 Does the actor wish to be informed about unexpected changes?

7
Use-Case Diagram

8
Building the Analysis Model
 Elements of the analysis model
 Scenario-based elements
• Functional—processing narratives for software functions
• Use-case—descriptions of the interaction between an
“actor” and the system
 Class-based elements
• Implied by scenarios
 Behavioral elements
• State diagram
 Flow-oriented elements
• Data flow diagram

9
Eliciting Requirements
Conduct FAST
meetings

Make lists of
functions, classes

Make lists of
constraints, etc.

formal prioritization?
Elic it requirements
yes no

Use QFD to informally define actors


prioritize prioritize
requirements requirements

draw use-case
write scenario
diagram

Create Use-cases
complete template

10
Class Diagram
From the SafeHome system …

11
State Diagram
Reading
Commands
State name
System status = “ready”
Display msg = “enter cmd”
Display status = steady
State variables

Entry/subsystems ready
Do: poll user input panel
Do: read user input
Do: interpret user input State activities

12
Analysis Patterns
Pattern name: A descriptor that captures the essence of the pattern.
Intent: Describes what the pattern accomplishes or represents
Motivation: A scenario that illustrates how the pattern can be used
to address the problem.
Forces and context: A description of external issues (forces) that can
affect how the pattern is used and also the external issues that will
be resolved when the pattern is applied.
Solution: A description of how the pattern is applied to solve the
problem with an emphasis on structural and behavioral issues.
Consequences: Addresses what happens when the pattern is applied
and what trade-offs exist during its application.
Design: Discusses how the analysis pattern can be achieved through
the use of known design patterns.
Known uses: Examples of uses within actual systems.
Related patterns: On e or more analysis patterns that are related to
the named pattern because (1) it is commonly used with the named
pattern; (2) it is structurally similar to the named pattern; (3) it is a
variation of the named pattern.

13
Negotiating Requirements
 Identify the key stakeholders
 These are the people who will be involved in the
negotiation
 Determine each of the stakeholders “win
conditions”
 Win conditions are not always obvious
 Negotiate
 Work toward a set of requirements that lead to “win-
win”

14
Validating Requirements - I
 Is each requirement consistent with the overall objective for the
system/product?
 Have all requirements been specified at the proper level of
abstraction? That is, do some requirements provide a level of
technical detail that is inappropriate at this stage?
 Is the requirement really necessary or does it represent an add-
on feature that may not be essential to the objective of the
system?
 Is each requirement bounded and unambiguous?
 Does each requirement have attribution? That is, is a source
(generally, a specific individual) noted for each requirement?
 Do any requirements conflict with other requirements?

15
Validating Requirements - II
 Is each requirement achievable in the technical environment
that will house the system or product?
 Is each requirement testable, once implemented?
 Does the requirements model properly reflect the information,
function and behavior of the system to be built.
 Has the requirements model been “partitioned” in a way that
exposes progressively more detailed information about the
system.
 Have requirements patterns been used to simplify the
requirements model. Have all patterns been properly
validated? Are all patterns consistent with customer
requirements?

16
Key Points:

 Seven Requirement Engineering


Activities: SRS (Software Requirement
Specification)

 NFR (Quality, Security, Performance Attribute, etc.)

 Requirement Model (Use Case)

 Analysis Patterns
 Requirement Validation
17

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