The document outlines a structured approach to identifying and addressing business challenges through design thinking activities, specifically using the 'Forest and Trees' method to visualize issues and their broader context. It also introduces an 'Impact and Effort Matrix' to prioritize ideas based on their potential impact and required effort. Additionally, it provides guidance on designing roles for new hires by defining desired qualities and skills in a visual format.
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chapter 9
The document outlines a structured approach to identifying and addressing business challenges through design thinking activities, specifically using the 'Forest and Trees' method to visualize issues and their broader context. It also introduces an 'Impact and Effort Matrix' to prioritize ideas based on their potential impact and required effort. Additionally, it provides guidance on designing roles for new hires by defining desired qualities and skills in a visual format.
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DESIGNING CHANGE &
GROWTH IN BUSINESS FOREST AND TREES DESIGN THINKING ACTIVITY
• Using two flip charts, or a large white board
divided in half, label the left side “Trees” and the right side “Forest” (Figure 8-1). Provide your team with stacks of sticky notes and ask them to list all of the issues that consume the majority of their time, one per sticky note. This should not be a list of what the participants do each day, but a list of the challenges they face on a regular basis and that require their time and attention. FOREST & TREES
The information contributed can vary widely,
encompassing everything from human resources and team management to product development and operations. Assemble the sticky notes into themes—all of the operations issues together, and so on—and arrange them under the Trees heading. FOREST & TREES
• Now it’s time to view your trees in the context of
the forest. Working through one theme at a time, have your team evaluate each issue for its relevance to the larger environment. • Keep working through each theme on the Trees side until they have all been evaluated and duplicated for the Forest side of your board as needed. FOREST & TREES
• At the conclusion of the Forest and Trees
activity, you and your team will have a map of sorts that will help you visualize the larger “forest” issues, that is, impending change, that could have ramifications for your business, which will help you in taking the next steps toward designing for that change. IMPACT & EFFORT MATRIX CHART
On a white board or large flip
chart, draw a large square. Label the left line of the large square “Impact,” and label the bottom line “Effort.” Place a minus sign at the intersection of these two lines. At the opposite end of each line, place a plus sign (Figure 8-4). IMPACT & EFFORT MATRIX CHART
• Now divide the large square into
four smaller squares. In the upper left quadrant, draw a happy face. In the lower right square, draw a sad face. In the upper right and lower left quadrants, draw questioning faces. Now, the matrix is ready to accommodate mapping the team’s ideas (Figure 8-5). IMPACT & EFFORT MATRIX CHART
• To open the exercise, ask the group a question,
which can be as simple as “What do we need to reach our goal?” Ask the group to generate ideas individually on sticky notes, and add those to the notes you saved from the 3-12-3 activity, discarding any duplicates. IMPACT & EFFORT MATRIX CHART
• Ask the group to present their
ideas and place them within the Impact and Effort Matrix according to their perception of the amount of effort required to implement the ideas and the degree of impact those ideas are likely to have (Figure 8-6). • Collaboration and cooperation is critical in the matrix. MINIMIZE GROWING PAINS
• When it comes to business, growing is
accompanied by occasional aches and pains. But with forethought and the purposeful application of design thinking tools that accommodate and embrace growth, you can minimize the growing pains and put your business and team in a position to capitalize on every opportunity that comes your way. DESIGNING FOR NEW HIRES
• Start the Design the VP activity
just as you would the Design the Box activity: with defining what is “in” the VP. On a white board or flip chart, draw the shape of a person in the center. I draw a stick figure, because that is the extent of my artistic talent. At the top of the page, write the title of the position for which you are designing (Figure 9-4). DESIGNING FOR NEW HIRES
• Using the plant nursery
example as the one hiring the VP, we determine the qualities that need to be in the VP and list those near the corresponding area of the stick figure. For example, we might determine that the VP needs to be articulate and communicate well, so we draw a speech bubble near the figure’s head and include those descriptors (Figure 9-5). DESIGNING FOR NEW HIRES
• We might decide that the VP
needs to have a college degree and previous sales experience, so we add those features to the figure. We might decide that our VP needs have “experience with plants, so add that feature, too. (Figure 9-6). DESIGNING FOR NEW HIRES
• For the VP of sales at the plant
nursery, we might decide that we want someone who smiles easily and genuinely, so we add that to the stick figure. We may decide also that the person needs to be able to make cold calls comfortably and can work equally well with corporate clients and landscape companies, so we add those features, too (Figure 9-7). END OF CHAPTER 9