0% found this document useful (0 votes)
6 views

L01-Intro

The document provides an introduction to the CS 152 and CS 252 courses on Computer Architecture at UC Berkeley, outlining the structure, grading, and content of the classes. It discusses the evolution of computer architecture, the significance of abstraction layers, and the historical context of computing devices. Key topics include the RISC-V instruction set architecture, the use of Chisel for hardware description, and the importance of understanding historical design decisions in computing.
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
6 views

L01-Intro

The document provides an introduction to the CS 152 and CS 252 courses on Computer Architecture at UC Berkeley, outlining the structure, grading, and content of the classes. It discusses the evolution of computer architecture, the significance of abstraction layers, and the historical context of computing devices. Key topics include the RISC-V instruction set architecture, the use of Chisel for hardware description, and the importance of understanding historical design decisions in computing.
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 57

CS 152 Computer Architecture and Engineering

CS252 Graduate Computer Architecture

Lecture 1 - Introduction

Krste Asanovic
Electrical Engineering and Computer Sciences
University of California at Berkeley

http://people.eecs.berkeley.edu/~krste
http://inst.eecs.berkeley.edu/~cs152
What is Computer Architecture?
Application

Gap too large to bridge


in one step
(but there are exceptions, e.g.
magnetic compass)

Physics

In its broadest definition, computer architecture is the design of


the abstraction layers that allow us to implement information
processing applications efficiently using available manufacturing
technologies.
2
Abstraction Layers in Modern Systems
UCB EECS
Application Courses
Algorithm CS170
Programming Language CS164
Operating System/Virtual Machines CS162
Instruction Set Architecture (ISA)
CS152/252
Microarchitecture
Gates/Register-Transfer Level (RTL) EECS151/251
Circuits
EE143
Devices
Physics

3
Computing Devices Then…

EDSAC, University of Cambridge, UK, 1949


4
Computing Devices Now
Sensor Nets
Cameras
Games
Set-top
boxes
Media
Players Laptops Servers

Routers Robots
Smart
phones

Automobiles
Supercomputers
5
Architecture continually changing

Applications
suggest how to Improved
Applications technologies
improve
technology, make new
provide applications
revenue to possible
Technology
fund
development

Com Cost of software development


pati
bili makes compatibility a major
ty force in market

6
?
Major
Technology
Generations Bipolar
CMOS
nMOS
Vacuum
Tubes pMOS

Relays

[from Kurzweil]
Electromechanical

7
Single-Thread Processor Performance

[ Hennessy & Patterson, 2017 ]


8
Upheaval in Computer Design
• Most of last 50 years, Moore’s Law ruled
– Technology scaling allowed continual performance/energy improvements
without changing software model
• Last decade, technology scaling slowed/stopped
– Dennard (voltage) scaling over (supply voltage ~fixed)
– Moore’s Law (cost/transistor) over?
– No competitive replacement for CMOS anytime soon
– Energy efficiency constrains everything
• No “free lunch” for software developers, must consider:
– Parallel systems
– Heterogeneous systems

9
Today’s Dominant Target Systems
• Mobile (smartphone/tablet)
– >1 billion sold/year
– Market dominated by ARM-ISA-compatible general-purpose processor in
system-on-a-chip (SoC)
– Plus sea of custom accelerators (radio, image, video, graphics, audio,
motion, location, security, etc.)
• Warehouse-Scale Computers (WSCs)
– 100,000’s cores per warehouse
– Market dominated by x86-compatible server chips
– Dedicated apps, plus cloud hosting of virtual machines
– Now seeing increasing use of GPUs, FPGAs, custom hardware to
accelerate workloads
• Embedded computing
– Wired/wireless network infrastructure, printers
– Consumer TV/Music/Games/Automotive/Camera/MP3
– Internet of Things!

10
This Year: Combined CS152/CS252
• CS152/CS252 share lectures in 306 Soda, MW 1:00-2:30pm
– For CS252 students, initial lectures are optional review material
– some later lectures include some CS252-only material
• CS152/CS252 share two midterms (in class, 80 minutes each)
– but some questions marked as CS152 only or CS252 only
• CS152 has problem sets
– CS252 students welcome to use PS for revision, self-learning
• CS152 has labs
– CS252 students welcome to use labs for self-learning
• CS152 has discussion sections F 2-4pm, 3113 Etcheverry
• CS152 has final exam

• CS252 has paper readings with discussion in (405 Soda, 11am,


Mondays)
• CS252 has course projects with final presentation/paper

11
CS152/CS252 Administrivia
Instructor: Prof. Krste Asanovic, [email protected]
Office: (inside ADEPT Lab)
Office Hours: Wed. 10-11AM (email to confirm), 567 Soda
T. A.s: David Biancolin, biancolin@eecs OH: Tue, 2pm, Room TBD
Albert Magyar, albert.magyar@berkeley OH: Wed, 4:30pm,
Room TBD
Lectures: MW, 1:00-2:30PM, 306 Soda
252 Readings discussion: Monday 11am-noon, 405 Soda
152 Sections: F 12-2/PM, 2-4PM, 3113 Etcheverry (start 2/1)
Text: Computer Architecture: A Quantitative Approach, Hennessey and
Patterson, 6th Edition (2017)
Readings assigned from this edition, some readings available in older
editions – see web page.
Web page: http://inst.eecs.berkeley.edu/~cs152
Lectures available online by noon before class
Piazza: http://piazza.com/berkeley/spring2019/cs152
12
CS152 Course Grading
• 15% Problem Sets
– Intended to help you learn the material. Feel free to discuss with other
students and instructors, but must turn in your own solutions. Grading
based mostly on effort, but exams assume that you have worked through
all problems. Solutions released after PSs handed in.
• 25% Labs
– Labs use advanced full architectural simulators, including Amazon-hosted
FPGA simulators of working RISC-V systems
– Directed plus open-ended sections to each lab

• 60% Exams (two midterms plus final, 15%+15%+30%)


– Closed-book, no calculators, no smartphones, no smartwatch, no
laptops,...
– Based on lectures, readings, problem sets, and labs

13
CS252 Course Grading
• 20% Paper readings
– Paper summaries, discussion participation
• 30% Exams (two midterms, 15%+15%)
– Closed-book, no calculators, no smartphones, no smartwatch, no
laptops,...
– Based on lectures, readings, problem sets, and labs
• 50% Class Project
– Substantial research project in pairs, regular 1-1 meetings with staff,
10-page conference-style paper and class presentation,

14
CS152/CS252 Crossovers
• Berkeley undergrads cannot take CS252 before CS152

• CS152 students can participate in 252 paper readings if


room, but can not submit responses
• CS152 students can do a class project but won’t be graded
• CS152 students welcome to attend 252 final project
presentations

• CS252 students can complete 152 PSs but won’t be graded


• CS252 students can take 152 labs but won’t be graded
• CS252 students can attend 152 discussion sections if room

15
CS152 Labs
• Each lab has directed plus open-ended assignments
• Directed portion (2/7) is intended to ensure students learn
main concepts behind lab
– Each student must perform own lab and hand in their own lab report
• Open-ended assignment (5/7) is to allow you to show your
creativity
– Roughly a one-day “mini-project”
» E.g., try an architectural idea and measure potential, negative results
OK (if explainable!)
– Students can work individually or in groups of two or three
– Group open-ended lab reports must be handed in separately
– Students can work in different groups for different assignments
• Lab reports must be readable English summaries – not
dumps of log files!!!!!!
– We will reward good reports, and penalize undecipherable reports

16
Class ISA is RISC-V
• RISC-V is a new free, simple, clean, extensible ISA we
developed at Berkeley for education (61C/151/152/252)
and research (ParLab/ASPIRE/ADEPT)
– RISC-I/II, first Berkeley RISC implementations
– Berkeley research machines SOAR/SPUR considered RISC-III/IV
• Both of the dominant ISAs (x86 and ARM) are too complex
to use for teaching or research
• RISC-V has taken off commercially
• RISC-V Foundation manages standard riscv.org
• Now upstream support for many tools (gcc, Linux,
FreeBSD, …)
• Nvidia is using RISC-V in all future GPUs
• Western Digital is using RISC-V in all future products
• Govt. India selected RISC-V as national ISA

17
Foundation: 200+ Members
Chisel simulators
• Chisel is a new hardware description language we
developed at Berkeley based on Scala
– Constructing Hardware in a Scala Embedded Language
• Labs will use RISC-V processor simulators derived from
Chisel processor designs
– Gives you much more detailed information than other simulators
– Can map to FPGA or real chip layout
• You need to learn some minimal Chisel in CS152, but we’ll
make Chisel RTL source available so you can see all the
details of our processors
• Can do lab projects based on modifying the Chisel RTL
code if desired

19
Chisel Design Flow
Chisel Design
Description

Chisel Compiler

FPGA ASIC
Verilog Verilog

FPGA Tools ASIC Tools

FPGA
Emulation GDS Layout
20
Questions?

21
Computer Architecture:
A Little History
Throughout the course we’ll use a historical narrative to
help understand why certain ideas arose

Why worry about old ideas?


• Helps to illustrate the design process, and explains why
certain decisions were taken
• Because future technologies might be as constrained as
older ones
• Those who ignore history are doomed to repeat it
– Every mistake made in mainframe design was also made in
minicomputers, then microcomputers, where next?

22
Analog Computers
 Analog computer represents problem variables as
some physical quantity (e.g., mechanical
displacement, voltage on a capacitor) and uses scaled
physical behavior to calculate results

[BenFrantzDale, Creative Commons BY-SA 3.0]

[Marsyas, Creative Commons BY-SA 3.0] Wingtip vortices off Cesna tail in wind tunnel
Antikythera mechanism c.100BC
Digital Computers
 Represent problem variables as numbers encoded
using discrete steps
- Discrete steps provide noise immunity
 Enables accurate and deterministic calculations
- Same inputs give same outputs exactly
 Not constrained by physically realizable functions
 Programmable digital computers are CSx52 focus

24
Charles Babbage (1791-1871)
 Lucasian Professor of
Mathematics, Cambridge
University, 1828-1839
 A true “polymath” with interests
in many areas
 Frustrated by errors in printed
tables, wanted to build machines
to evaluate and print accurate
tables
 Inspired by earlier work
organizing human “computers” to
methodically calculate tables by
hand
[Copyright expired and in public domain.
Image obtained from Wikimedia Commons.]

25
Difference Engine 1822
 Continuous functions can be approximated by
polynomials, which can be computed from difference
tables:
f(n) = n2 + n + 41
d1(n) = f(n) – f(n-1) = 2n
d2(n) = d1(n) – d1(n-1) = 2

 Can calculate using only a single adder:

n 0 1 2 3 4
d2(n) 2 2 2
d1(n) 2 4 6 8
f(n) 41 43 47 53 61

26
Realizing the Difference Engine
 Mechanical calculator, hand-cranked, using decimal digits
 Babbage did not complete the DE, moving on to the Analytical
Engine (but used ideas from AE in improved DE 2 plan)
 Schuetz in Sweden completed working version in 1855, sold
copy to British Government

 Modern day recreation of DE2,


including printer, showed entire
design possible using original
technology
- first at British Science Museum
- copy at Computer History Museum in
San Jose

[Geni, Creative Commons BY-SA 3.0 ]


27
Analytical Engine 1837
 Recognized as first general-purpose digital computer
- Many iterations of the design (multiple Analytical Engines)
 Contains the major components of modern computers:
- “Store”: Main memory where numbers and intermediate results were
held (1,000 decimal words, 40-digits each)
- “Mill”: Arithmetic unit where processing was performed including
addition, multiplication, and division
- Also supported conditional branching and looping, and exceptions on
overflow (machine jams and bell rings)
- Had a form of microcode (the “Barrel”)
 Program, input and output data on punched cards
 Instruction cards hold opcode and address of operands in store
- 3-address format with two sources and one destination, all in store
 Branches implemented by mechanically changing order cards
were inserted into machine
 Only small pieces were ever built

28
Analytical Engine Design Choices
 Decimal, because storage on mechanical gears
- Babbage considered binary and other bases, but no clear
advantage over human-friendly decimal
 40-digit precision (equivalent to >133 bits)
- To reduce impact of scaling given lack of floating-point
hardware
 Used “locking” or mechanical amplification to
overcome noise in transferring mechanical motion
around machine
- Similar to non-linear gain in digital electronic circuits
 Had a fast “anticipating” carry
- Mechanical version of pass-transistor carry propagate used
in CMOS adders (and earlier in relay adders)

29
Ada Lovelace (1815-1852)
 Translated lectures of Luigi
Menabrea who published notes of
Babbage’s lectures in Italy
 Lovelace considerably embellished
notes and described Analytical
Engine program to calculate
Bernoulli numbers that would
have worked if AE was built
- The first program!
 Imagined many uses of computers
beyond calculations of tables
 Was interested in modeling the
brain

[By Margaret Sarah Carpenter,


Copyright expired and in public domain]
30
Early Programmable Calculators
 Analog computing was popular in first half of 20th
century as digital computing was too expensive
 But during late 30s and 40s, several programmable
digital calculators were built (date when operational)
- Atanasoff Linear Equation Solver (1939)
- Zuse Z3 (1941)
- Harvard Mark I (1944)
- ENIAC (1946)

31
Atanasoff-Berry Linear Equation Solver (1939)
 Fixed-function calculator for solving up to 29 simultaneous
linear equations
 Digital binary arithmetic (50-bit fixed-point words)
 Dynamic memory (rotating drum of capacitors)
 Vacuum tube logic for processing

In 1973, Atanasoff was


credited as inventor of
“automatic electronic
digital computer” after
patent dispute with
Eckert and Mauchly
(ENIAC)

[Manop, Creative Commons BY-SA 3.0 ]


32
Zuse Z3 (1941)
 Built by Konrad Zuse in wartime Germany using 2000 relays
 Had normalized floating-point arithmetic with hardware
handling of exceptional values (+/- infinity, undefined)
- 1-bit sign, 7-bit exponent, 14-bit significand
 64 words of memory
 Two-stage pipeline 1) fetch&execute 2) writeback
 No conditional branch
 Programmed via paper tape

Replica of the Zuse Z3 in the


Deutsches Museum, Munich
[Venusianer, Creative Commons BY-SA 3.0 ] 33
Harvard Mark I (1944)
 Proposed by Howard Aiken at Harvard, and funded and built by
IBM
 Mostly mechanical with some electrically controlled relays and
gears
 Weighed 5 tons and had 750,000 components
 Stored 72 numbers each of 23 decimal digits
 Speed: adds 0.3s, multiplies 6s, divide 15s, trig >1 minute
 Instructions on paper tape (2-address format)
 Could run long programs automatically
 Loops by gluing paper tape into loops
 No conditional branch
 Although mentioned Babbage in proposal, was more limited
than analytical engine

[Waldir, Creative Commons BY-SA 3.0 ]


34
ENIAC (1946)
 First electronic general-purpose computer
 Construction started in secret at UPenn Moore School of
Electrical Engineering during WWII to calculate firing tables for
US Army, designed by Eckert and Mauchly
 17,468 vacuum tubes
 Weighed 30 tons, occupied 1800 sq ft, power 150kW
 Twelve 10-decimal-digit accumulators
 Had a conditional branch!
 Programmed by plugboard and switches, time consuming!
 Purely electronic instruction fetch and execution, so fast
- 10-digit x 10-digit multiply in 2.8ms (2000x faster than Mark-1)
 As a result of speed, it was almost entirely I/O bound
 As a result of large number of tubes, it was often broken (5
days was longest time between failures)

35
ENIAC
Changing the program could take days!

[Public Domain, US Army Photo]


36
EDVAC
 ENIAC team started discussing stored-program concept to
speed up programming and simplify machine design
 John von Nuemann was consulting at UPenn and typed up
ideas in “First Draft of a report on EDVAC”
 Herman Goldstine circulated the draft June 1945 to many
institutions, igniting interest in the stored-program idea
- But also, ruined chances of patenting it
- Report falsely gave sole credit to von Neumann for the ideas
- Maurice Wilkes was excited by report and decided to come to US
workshop on building computers
 Later, in 1948, modifications to ENIAC allowed it to run in
stored-program mode, but 6x slower than hardwired
- Due to I/O limitations, this speed drop was not practically significant
and improvement in productivity made it worthwhile
 EDVAC eventually built and (mostly) working in 1951
- Delayed by patent disputes with university

37
Manchester SSEM “Baby” (1948)
 Manchester University group build small-scale experimental
machine to demonstrate idea of using cathode-ray tubes
(CRTs) for computer memory instead of mercury delay lines
 Williams-Kilburn Tubes were first random access electronic
storage devices
 32 words of 32-bits, accumulator, and program counter
 Machine ran world’s first stored-program in June 1948
 Led to later Manchester Mark-1 full-scale machine
- Mark-1 introduced index registers
- Mark-1 commercialized by Ferranti

[Piero71, Creative
Commons BY-SA 3.0 ]

Williams-Kilburn
Tube Store
38
Cambridge EDSAC (1949)
 Maurice Wilkes came back from workshop in US and set about
building a stored-program computer in Cambridge
 EDSAC used mercury-delay line storage to hold up to 1024
words (512 initially) of 17 bits (+1 bit of padding in delay line)
 Two’s-complement binary arithmetic
 Accumulator ISA with self-modifying code for indexing
 David Wheeler, who earned the world’s first computer science
PhD, invented the subroutine (“Wheeler jump”) for this
machine
- Users built a large library of useful subroutines
 UK’s first commercial computer, LEO-I (Lyons Electronic Office),
was based on EDSAC, ran business software in 1951
- Software for LEO was still running in the 1980s in emulation on ICL
mainframes!
 EDSAC-II (1958) was first machine with microprogrammed
control unit
39
Commercial computers:
BINAC (1949) and UNIVAC (1951)
 Eckert and Mauchly left U.Penn after patent rights
disputes and formed the Eckert-Mauchly Computer
Corporation
 World’s first commercial computer was BINAC with
two CPUs that checked each other
- BINAC apparently never worked after shipment to first
(only) customer
 Second commercial computer was UNIVAC
- Used mercury delay-line memory, 1000 words of 12 alpha
characters
- Famously used to predict presidential election in 1952
- Eventually 46 units sold at >$1M each
- Often, mistakingly called the IBM UNIVAC

40
IBM 701 (1952)
 IBM’s first commercial scientific computer
 Main memory was 72 William’s Tubes, each 1Kib, for
total of 2048 words of 36 bits each
- Memory cycle time of 12µs
 Accumulator ISA with multipler/quotient register
 18-bit/36-bit numbers in sign-magnitude fixed-point
 Misquote from Thomas Watson Sr/Jr:
“I think there is a world market for maybe five
computers”
 Actually TWJr said at shareholder meeting:
“as a result of our trip [selling the 701], on which we
expected to get orders for five machines, we came
home with orders for 18.”
41
IBM 650 (1953)
 The first mass-produced computer
 Low-end system with drum-based storage and digit
serial ALU
 Almost 2,000 produced

[Cushing Memorial Library and Archives, Texas A&M,


Creative Commons Attribution 2.0 Generic ]
42
IBM 650 Architecture

Magnetic Drum (1,000


or 2,000 Active instruction
10-digit decimal (including next
words) program counter)

Digit-serial
ALU
20-digit
accumulator [From 650 Manual, © IBM]
43
IBM 650 Instruction Set
 Address and data in 10-digit decimal words
 Instructions encode:
- Two-digit opcode encoded 44 instructions in base
instruction set, expandable to 97 instructions with options
- Four-digit data address
- Four-digit next instruction address
- Programmer’s arrange code to minimize drum latency!
 Special instructions added to compare value to all
words on track

44
Early Instruction Sets
 Very simple ISAs, mostly single-address accumulator-
style machines, as high-speed circuitry was expensive
- Based on earlier “calculator” model
 Over time, appreciation of software needs shaped ISA
 Index registers (Kilburn, Mark-1) added to avoid need
for self-modifying code to step through array
 Over time, more index registers were added
 And more operations on the index registers
 Eventually, just provide general-purpose registers
(GPRs) and orthogonal instruction sets
 But some other options explored…

45
Burrough’s B5000 Stack Architecture:
Robert Barton, 1960
 Hide instruction set completely from programmer
using high-level language (ALGOL)
 Use stack architecture to simplify compilation,
expression evaluation, recursive subroutine calls,
interrupt handling,…

46
Evaluation of Expressions

(a + b * c) / (a + d * c - e)
/

+ -

a * + e

b c a *
d
c
c
*
b b* c
Reverse Polish a
abc*+adc*+e-/
Evaluation Stack
push
pushabc
push
multiply
47
Evaluation of Expressions

(a + b * c) / (a + d * c - e)
/

+ -

a * + e

b c a *
d
c
b*c
+
Reverse Polish a + ba * c
abc*+adc*+e-/
Evaluation Stack
add
48
IBM’s Big Bet: 360 Architecture
 By early 1960s, IBM had several incompatible families
of computer:
701 → 7094
650 → 7074
702 → 7080
1401 → 7010

 Each system had its own


- Instruction set
- I/O system and secondary storage (magnetic tapes,
drums and disks)
- assemblers, compilers, libraries,...
- market niche (business, scientific, real time, ...)

49
IBM 360 : Design Premises
Amdahl, Blaauw and Brooks, 1964
 The design must lend itself to growth and successor
machines
 General method for connecting I/O devices
 Total performance - answers per month rather than bits
per microsecond → programming aids
 Machine must be capable of supervising itself without
manual intervention
 Built-in hardware fault checking and locating aids to
reduce down time
 Simple to assemble systems with redundant I/O devices,
memories etc. for fault tolerance
 Some problems required floating-point larger than 36 bits

50
Stack versus GPR Organization
Amdahl, Blaauw and Brooks, 1964

1. The performance advantage of push-down stack organization is


derived from the presence of fast registers and not the way
they are used.
2.“Surfacing” of data in stack which are “profitable” is
approximately 50% because of constants and common
subexpressions.
3. Advantage of instruction density because of implicit addresses
is equaled if short addresses to specify registers are allowed.
4. Management of finite-depth stack causes complexity.
5. Recursive subroutine advantage can be realized only with the
help of an independent stack for addressing.
6. Fitting variable-length fields into fixed-width word is awkward.

51
IBM 360: A General-Purpose Register
(GPR) Machine
 Processor State
- 16 General-Purpose 32-bit Registers
- may be used as index and base register
- Register 0 has some special properties
- 4 Floating Point 64-bit Registers
- A Program Status Word (PSW)
- PC, Condition codes, Control flags
 A 32-bit machine with 24-bit addresses
- But no instruction contains a 24-bit address!
 Data Formats
- 8-bit bytes, 16-bit half-words, 32-bit words, 64-bit double-
words
The IBM 360 is why bytes are 8-bits long today!

52
IBM 360: Initial Implementations

Model 30 ... Model 70


Storage 8K - 64 KB 256K -
512 KB
Datapath 8-bit 64-bit
Circuit Delay 30 nsec/level 5
nsec/level
Local Store Main Store Transistor
Registers
Control Store Read only 1sec Conventional
circuits

IBM 360 instruction set architecture (ISA) completely


hid the underlying technological differences between
various models.
WithMilestone:
minor modifications it still
The first true ISAsurvives
designedtoday!
as portable
hardware-software interface! 53
IBM Mainframes survive until today
[z14, 2017, 14nm technology, 17 layers of metal, 696 sq mm]

54
Server Market

55
And in conclusion …
• Computer Architecture >> ISAs and RTL
• CSx52 is about interaction of hardware and software, and
design of appropriate abstraction layers
• Computer architecture is shaped by technology and
applications
– History provides lessons for the future
• Computer Science at the crossroads from sequential to
parallel computing
– Salvation requires innovation in many fields, including computer
architecture
• Read Chapter 1 & Appendix A for next time! (5th edition)

56
Acknowledgements
• These slides contain material developed and copyright by:
– Arvind (MIT)
– Krste Asanovic (MIT/UCB)
– Joel Emer (Intel/MIT)
– James Hoe (CMU)
– John Kubiatowicz (UCB)
– David Patterson (UCB)

• MIT material derived from course 6.823


• UCB material derived from course CS252

57

You might also like