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ICT Lecture 01

The document outlines an introductory course on computing, covering essential topics such as Information Technology (IT), computer and communication technology, and their roles in society. It includes policies on plagiarism and attendance, as well as a summary of key concepts like the Turing and Von Neumann models, input/output devices, and the evolution of communication technology. The future trends in ICT, including AI and IoT, are also discussed, emphasizing the importance of communication in various sectors.

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0% found this document useful (0 votes)
5 views

ICT Lecture 01

The document outlines an introductory course on computing, covering essential topics such as Information Technology (IT), computer and communication technology, and their roles in society. It includes policies on plagiarism and attendance, as well as a summary of key concepts like the Turing and Von Neumann models, input/output devices, and the evolution of communication technology. The future trends in ICT, including AI and IoT, are also discussed, emphasizing the importance of communication in various sectors.

Uploaded by

iamsaksaksak
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Lecture 01

CSC 101 – Introduction


to Computing
Course Information
Books
Assessment Plan for the Course:
Major Topics Covered in the
Course
Course Learning
Outcomes
CLO Assessment
Plagiarism Policy

 Any assignment found 20% or more


copied from the internet will be
marked 0 (ZERO).
 Any assignment copied from the
class mate will also be marked 0
(ZERO).
 Both for the source and the copied one.
 No consideration will be made
regarding plagiarized assignments.
Attendance Policy

 Any student late in class by 15 min


shall be marked absent.
Contact

 Office
 3rd floor (FB I)

 Email
[email protected]
Lecture 01
Outline
 Definition of IT
 Computer Technology
 Communication Technology
 Role of IT in Society
 Models:
 Turing Model
 Von Neumann Model
 Input Devices
 Output Devices
 Central Processing Unit
 Control Unit
 Arithmetic & Logic Unit
 System Clock & Machine Cycle
Communication
Why is Communication
Important?
 Personal Use: Connecting with family
and friends.
 Business & Workplace: Effective
collaboration and decision-making.
 Education: Online learning and
virtual classrooms.
 Governance: E-government services,
digital transactions.
Evolution of Communication
Technology
 Traditional Methods: drum beats,
carrier pigeons.
 Telegraph (1837): Samuel Morse’s
revolutionary technology.
 Telephone (1876): Alexander Graham
Bell’s device for voice transmission.
 Internet & Mobile Phones: Instant
global communication.
Interactive activity

 Question: What communication


technologies do you use daily?
 Discussion: How has ICT changed
learning and communication?
Exercise

 How have you been using


Information Technology in your life?
What is Information
Technology
 Fusion of computer and communication
technology
 Computer Technology
 programmable, multiuse machine that accepts

data and processes it into usable information


▪ summaries, totals, or reports

 used to speed up problem solving and increase

productivity.
What is Information
Technology
 Communication Technology
 consists of electromagnetic/optical devices and

systems for communicating over long distances


 InfoTech or IT is any technology that helps to
produce, manipulate, store, communicate, and/or
disseminate information
 merges computing with high-speed communications
links carrying data, sound, and video
Some examples of IT

 Video Conferencing
Some examples of IT

 GPS Tracking
 Track your vehicles, wherever they go,
using GPS.
What is a Computer and
What Does it Do?
• Computer
– A programmable, electronic device that accepts data,
performs operations on that data, and stores the data
– Follows instructions, called programs, which determine the
tasks the computer will perform
• Basic Operations
– Input: Entering data into the computer
– Processing: Performing operations on the data
– Output: Presenting the results
– Storage: Saving data, programs, or output for future use
– Communications: Sending or receiving data
22
Introduction to Computer
Technology
 Definition:
The use of digital devices
for processing, storing, and
transmitting data.

 Basic Components:
 - Hardware: CPU, Monitor, Keyboard,
Mouse
 - Software: Operating Systems,
Applications
What is Communication?

 Definition:
Communication is the
exchange of information between
individuals or systems.

 Types:
 - Verbal (spoken words)
 - Non-verbal (gestures, body language)
 - Written (emails, letters)
 - Digital (messages, video calls)
Communication Defined
 Communication: To transfer data/information from one point

to another
▪ Using Wires
▪ Electrical Signals

▪ Optical Signals (Light)

▪ Wirelessly
▪ ElectroMagnetic Waves

▪ Acoustic Waves (Sound) ….?

▪ Using Analog Signals

▪ Using Digital Signals


Analog vs digital signals
What is Communication
Technology?

 Definition:
The use of electronic systems to
transmit information.

 Examples:
- Mobile phones and texting apps
(WhatsApp, Messenger)
 - Email and video conferencing (Zoom,
Skype)
 - Social media platforms (Facebook, Twitter,
Instagram)
Integration of ICT in
Daily Life
 Education: Online learning platforms
(Google Classroom, Zoom).
 Business: E-commerce (Amazon,
Alibaba), remote work.
 Healthcare: Telemedicine, AI-assisted
diagnostics.
 Government: E-governance services
(digital payments, tax filing).
Future Trends in ICT

 5G and Beyond: Faster, more reliable


communication.
 Artificial Intelligence in
Communication: Chatbots,
automated translations.
 Virtual & Augmented Reality:
Immersive experiences for learning
and entertainment.
 Smart Cities & IoT: Integration of
smart technologies for urban
Summary

 Communication is essential for


personal, business, and societal
growth.
 ICT impacts every sector, including
education, business, healthcare, and
governance.
 The future of ICT includes AI, IoT,
and advanced connectivity.
Related IT terms

 What is a Network?
 communications system connecting two or

more computers with/without wires


 What does being online mean?
 using a computer or other information device,

connected through a voice or data network, to


access information and services from another
computer or information device
Related IT terms
Cyberspace
 encompasses the whole wired and wireless world of
communications
The Internet
 the “network of all networks”
Multimedia
 technology that presents information in more than one
medium, such as text, still images, moving images, and sound
World Wide Web
 “graphical side of the Internet”
 global network of linked documents on the Internet
Related IT terms

The E-word ; E Stands for Electronic


E-mail

E-learning

E-business

E-commerce

E-government
Exercise

 Generatea list of ways the


computer/IT has impacted the world.
 Include both positive changes and
negative changes.
 think creatively.
Computers In Society

 Computers at home
 Computers in government
 Necessary to track data for population
▪ Police officers
▪ Tax calculation and collection
 Computers in education
 Computers in industry
 Computers in small business

1A-35
Computers in the
Home
• Computers used for a variety of tasks:
– Looking up information and news
– Shopping and paying bills
– Watching TV and videos
– Downloading music and movies
– Organizing digital photographs
– Playing games
• Smart appliances
• Smart homes

36
Computers in Education

37
Computers on the Job

38
Computers In Health
Care
 Revolutionized health care
 New treatments possible
 Scheduling of patients has improved
 Delivery of medicine is safer

1A-39
Computers on the Go
• Computers are encountered in nearly every aspect of daily life
– Consumer kiosks
– ATM transactions
– POS systems at retail stores
– Self-checkout systems
– Consumer authentication systems
– GPS systems
– Used in conjunction with e-menus

40
Allen Turing (1912-1954)

The Turing Machine Aka The Universal Machine (1936)


includes
A conceptual Tape that extends infinitely to both
directions
 Holds the input to the turing machine
 Serves as memory
 The tape is divided in cells
A unit that reads one cell of the tape and writes a
symbol in that cell
John von Neumann
(1945)
 A processing unit with
both an arithmetic
logic
unit and processor
registers
 A control unit that
includes an instruction
register and a program
counter
 Memory that
stores data and instruc
tions
 External mass storage
 Input and
output mechanisms
 What is its
Significance?
Input Devices
 Hardware used to enter data and
instructions

43
Output Devices
The System Unit and
CPU
Summary
 Definition of IT
 Computer Technology
 Communication Technology
 Role of IT in Society
 Models:
 Turing Model
 Von Neumann Model
 Input Devices
 Output Devices

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