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Snake Game Project (1)

The document outlines a Java implementation of the classic Snake Game, highlighting its core gameplay, scoring system, and controls. It details the technical implementation using Java Swing, game mechanics, and the development process, including design, coding, testing, and refinement. The project also discusses challenges faced, limitations, and potential future improvements, showcasing the application of object-oriented programming principles and game development concepts.

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nishatneela158
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0% found this document useful (0 votes)
7 views9 pages

Snake Game Project (1)

The document outlines a Java implementation of the classic Snake Game, highlighting its core gameplay, scoring system, and controls. It details the technical implementation using Java Swing, game mechanics, and the development process, including design, coding, testing, and refinement. The project also discusses challenges faced, limitations, and potential future improvements, showcasing the application of object-oriented programming principles and game development concepts.

Uploaded by

nishatneela158
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Snake Game Project

A Java implementation of the classic Snake Game using object-


oriented programming principles and GUI components. This project
demonstrates fundamental game development concepts through a
nostalgic arcade game.

NN
by Neela Nishat
Game Overview
Core Gameplay Scoring System
Guide a green snake to Score increases by one
consume red food without with each food item
colliding with walls or consumed.
itself.

Controls
Navigate using arrow keys. Press any key to restart after
game over.
Technical Implementation
System Architecture Key Components

Built using Java Swing framework with JFrame and • Timer for game loop (200ms)
JPanel components. • KeyListener for controls

Game logic encapsulated in SnakeGame.java with • ActionListener for updates


App.java as entry point. • Tile class for positioning
Game Mechanics
Movement
Snake moves continuously in current direction until
changed by player.

Food Consumption
Snake grows longer when it consumes randomly
placed food.

Collision Detection
Game ends if snake hits walls or itself.

Restart
Press any key after game over to start a new game.
Performance Analysis
Development Process
1 Design
Created system architecture and game mechanics.

2 Implementation
Coded core functionality using Java Swing.

3 Testing
Conducted gameplay tests to identify bugs.

4 Refinement
Fixed issues like backward movement and window resizing.
Challenges & Solutions
GUI Issues in VS Code Backward Movement
Resolved compatibility Implemented direction
problems with Java Swing checks to prevent snake
components in the from reversing into itself.
development environment.

Window Management
Set window properties to control resizing and positioning for
consistent gameplay.
Limitations & Future Improvements

Fixed Speed
Single Player
Add difficulty levels with adjustable
Implement multiplayer functionality.
snake speed.

No Data Storage No AI
Add high score tracking and persistence. Develop AI opponents for solo practice.
Conclusion
Successful Implementation
Created functional Snake Game with core features.

Applied OOP Principles


Demonstrated Java skills and game development concepts.

Learning Outcomes
Gained experience with GUI programming and game logic.

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