Chess
Chess
CHESS
U LT I M AT E GAME OF CHALLENGE AND S T RATE GY "
CHESS
- Neither the king nor the rook being used have been moved yet during the game.
If either piece has been moved then castling is not allowed, even if the piece is
moved back to its original square.
- All of the squares between the king and the rook must be empty.
- The king must not be in check, nor can castling move the king through a square
where he would be in check. If all these conditions are met, castling is done by
moving the king two squares towards the rook, while the rook hops over the king,
landing on the square next to the king.
SPECIAL MOVES
En Passant
allows a pawn which has moved two squares to be captured as though it only
moved one. The following conditions must all be present for an en passant capture
to be legal:
- The opponent must move a pawn two squares, landing the pawn directly
alongside the capturing pawn on the fifth rank.
- The capture must be made immediately; you only get one chance to capture en
passant.
SPECIAL MOVES
Pawn Promotion
Should a pawn manage to make it all the way to the other end of the board, that
pawn must promote to any piece its owner wants, other than a king.
2. The two players alternate turns (White always moves first), moving one piece at a
time with the ultimate goal of capturing the enemy king.
4. All pieces do share some common traits. For instance, no piece is allowed to land on
a square occupied by a friendly piece.
5. If a piece lands on a square occupied by an enemy piece, that enemy is captured and
removed from the board.
6. Also, with the exception of the knight, pieces are not permitted to jump over other
pieces.
GAME PHASES
Opening - both sides develop their pieces and
formulate their plans
THANK YOU