Class-1-Multimedia
Class-1-Multimedia
Graphics Video
TEXT
When PC's were in their infancy running under MS-
DOS they only displayed text in one size and one
color.
Text on those early PC's was displayed using the
ASCII charter set which was a series of 2 numbers
that could be sent to the monitor. Each of those two
digit numbers represented an alpha-numerical
character. For example, the ASCII character code
for a lower case a is 97 while the uppercase is 65.
A text charter was 8 pixels high and 8
pixels wide
so when a program sent a character 65
audio.
The operating system talks to the sound card
to actually handle the recording and playback,
and Audacity(free software) talks to the
operating system so that you can capture
sounds to a file, edit them, and mix multiple
tracks while playing.
ANIMATION/
GRAPHICS
Animation is a sequential series of still images that
create an illusion of motion.
2D Picture
3D Picture
VIDEO
Unlike an animation that we can create from
drawings or images a video is created by a
photographic process and converted or ported to a
computer in sets of Frames where each frame has
data stored in every pixel.
We measure the rate at which frames are displayed
quality.
MULTIMEDIA CATEGORIES
Multimedia may be broadly divided into
Linear and
Non-linear categories.
Linear active content progresses without any
navigational control for the viewer such as a cinema
presentation.
Non-linear content offers user interactivity to control
progress as used with a computer game or used in
self-paced computer based training.
HYPERTEXT
Hypertext is a text which contains links to other
texts.
The term was invented by Ted Nelson around
1965.
HYPERMEDIA
HyperMedia is not constrained
to be text-based. It can
include other media, e.g.,
graphics, images, and
especially the continuous
media - sound and video.
Apparently, Ted Nelson was