Learn how to use the Eclipse C Development Toolkit (CDT) to program native applications for the Apple iPhone, using open source tools to enable iPhone OS development on any Eclipse-supported platform.
By PJ Cabrera ([email protected])
The document discusses object-oriented programming concepts in C#, including overloading unary and binary operators, identifying relationships between classes like inheritance and composition, and using classes and inheritance. It provides examples and demonstrations of these concepts.
The document provides an overview of object-oriented programming using C#. It discusses the rationale for using an object-oriented approach and describes the key concepts like classes, objects, states, behaviors, and interactions. It also outlines the objectives of learning about features of OOP methodology, defining classes and variables in C#, and writing and executing C# programs. The document uses examples like a car class to illustrate concepts like classes, objects, states and behaviors.
The document discusses object-oriented programming using C#. It covers using static variables and functions, components of the .NET framework including the common language runtime and class library, and using the Visual Studio IDE to create and run projects. Specifically, it will teach how to use static variables and functions, identify .NET framework components, and use the Visual Studio IDE.
This document discusses object-oriented programming concepts in C#, including delegates, events, and attributes. It explains that delegates allow methods to be passed as arguments and invoked, and that there are single-cast and multicast delegates. Events use the publisher-subscriber model where a publisher raises an event and subscribers handle the event. Attributes provide metadata for classes, methods and other code elements.
The document describes RAD Studio XE2, a software development suite that allows creating applications for Windows, Mac, mobile and web platforms. Key features include compilers for Delphi, C++ and Prism that generate 32-bit and 64-bit code for Windows, Mac and iOS. It also includes the Visual Component Library and FireMonkey frameworks for building graphical user interfaces, as well as integrated design tools and project management functionality.
C++ was developed from C by adding features like non-object-oriented extensions from C, object-oriented extensions, and generic programming extensions. C++ is a superset of C, with minor exceptions. Key C++ features include declarations and definitions, namespaces to avoid name collisions, constants declared with const, and new input/output methods using objects like cout and cin instead of library functions. New casts like static_cast and const_cast were also introduced to replace old C-style casts.
Embarcadero Technologies is the leader in database tools and developer software. Delphi® is the RAD Visual development environment for software and database application developers who need to rapidly deliver high performance and easy-to-maintain software applications. Delphi’s IDE has features that help speed coding so developers can focus on framework design, code logic, and algorithms while rapidly finding the information they need and avoiding coding errors.
C++ is an object-oriented programming language that was developed in the early 1980s as an extension of the C language. It combines low-level access of C with simplified object-oriented programming. Some key features of C++ include classes, data abstraction, inheritance, polymorphism, and object-oriented design. The name C++ uses the increment operator "++", signifying its evolution from C. C++ is a powerful, flexible language suitable for system software development and reusable software components.
This document provides an introduction and overview of the C# programming language compared to Java and Objective-C. It discusses key aspects of C# including its simplicity, object-oriented nature, and use of the .NET runtime. It provides sample "Hello World" programs in each language and compares their syntax. It also discusses basic C# programming concepts like defining classes and namespaces. The document aims to give the reader a high-level understanding of C# and how it compares to other modern programming languages.
The C programming language was created in the early 1970s by Dennis Ritchie at Bell Labs. It was influenced by an earlier language called B that was created by Ken Thompson. C was designed to be a general-purpose programming language with features like data types and structures that made it more powerful than B. It became widely popular due to its use in the UNIX operating system. The book "The C Programming Language" helped define the language and became a standard. C has since been standardized by ANSI and ISO and remains widely used today due to its efficiency, portability, and ability to access hardware.
This document describes an experiment on digital circuit design using VHDL and the Altera Quartus II software. The objectives are to learn VHDL design entry and simulation in Quartus II. It outlines designing a half adder and full adder circuit in VHDL, including obtaining the truth tables, deriving the Boolean expressions, writing the VHDL code, and simulating the designs functionally and for timing. Students are asked questions about the half adder and full adder designs, as well as general questions about digital design flows and VHDL.
This document provides a feature matrix for C++Builder XE2 that lists features included in each edition: Architect, Ultimate, Enterprise, Professional, and Starter. Key features include integrated C++ compilers, support for Windows and OS X development, visual designers like FireMonkey and VCL, integrated build tools, and productivity features like code completion and refactoring tools.
This document contains 10 multiple choice questions related to computer networks, operating systems, programming languages, and multimedia development. The questions are part of a SET6 ICT exam from 2007 and cover topics like copyright, network types, the development process, and utility software.
C O M P U T E R P R O G R A M M I N G J N T U M O D E L P A P E R{Wwwguest3f9c6b
This document contains four sets of questions for a Computer Programming exam. Each set contains 8 questions ranging from concepts of pseudocode, flowcharts, and program development stages to more advanced topics like data structures, file handling, searching and sorting algorithms, and graph algorithms. Students must answer any 5 questions out of the 8 in each set. The questions test knowledge of programming fundamentals in C language as well as ability to write programs to demonstrate various programming concepts and techniques.
Objective-C is an object-oriented programming language that is a superset of C. It was developed in the 1980s on top of C to provide object-oriented capabilities. Objective-C uses classes and messages to define methods and invoke behaviors on objects. Developers create classes with properties and methods to define behaviors and attributes for objects. Memory is managed through retain counts, and objects communicate by sending messages to each other to invoke methods.
This document describes an Objective-C programming demo for fractions without a user interface. It defines a Fraction class with numerator and denominator properties. The Fraction class implements a print method to output the fraction values. Header and implementation files are provided for the Fraction class. The main method constructs a Fraction object and sets its numerator property as an example.
This document outlines lab work assignments for an object-oriented programming course. The assignments include:
1) Creating a class to register student details and prevent duplicate entries.
2) Creating a banking account class to perform deposit, withdrawal, and statement printing transactions.
3) Creating a mobile phone class to store phone details and allow user login/selection of products to calculate total cost.
Unit 1 of c++ part 1 basic introductionAKR Education
This document provides an overview and introduction to C++ programming. It discusses that C++ is an object-oriented programming language created in 1983 as an extension of C. It allows programmers to write low-level and high-level code and supports features like abstraction, encapsulation, inheritance and polymorphism. The document also discusses compilers for C++ on different operating systems and the differences between C and C++ programming.
This document provides an overview of object-oriented programming concepts using C++. It discusses C++ as an improvement over C that allows both object-oriented and procedural programming. The keys sections define objects, encapsulation, polymorphism, inheritance and classes. It also discusses defining classes in C++, objects and encapsulation, messages and polymorphism, data abstraction and natural building blocks of OOP. Later sections provide examples of polymorphism in applications and programs.
The document provides an overview of programming with the iPhone SDK, describing the iPhone's features and limitations, the components of the SDK including Xcode, Interface Builder and frameworks, and how to develop applications using Objective-C including defining classes, methods, properties and protocols. It also includes examples of creating a simple Fraction class to demonstrate Objective-C concepts.
The document provides an introduction to C++ programming and the Visual Studio IDE. It discusses key C++ concepts like headers, namespaces, I/O operators, and sample programs. It also covers setting up and debugging projects in Visual Studio, including adding breakpoints and stepping through code. The lab session aims to familiarize students with C++ programming and Visual Studio to lay the foundation for object-oriented concepts covered in subsequent labs.
This document discusses emerging technologies in games and provides an overview of Objective-C, the main programming language used for iOS development. It begins by describing the iOS architecture as consisting of layers, with lower layers providing fundamental services and higher layers building upon them. It then covers the history and features of Objective-C, including that it is a superset of C with object-oriented extensions. Key Objective-C concepts discussed include classes, interfaces, implementations, initialization methods, and the lack of namespaces. Foundation framework data types like NSString, NSNumber, and NSDate are also introduced.
The document summarizes an introduction to iOS application development using Objective-C. It outlines the tools and knowledge needed to get started, explains core concepts like the MVC design pattern and Objective-C syntax. It then demonstrates three "Hello World" examples: 1) programmatically adding graphical elements, 2) using Interface Builder, and 3) adding elements to a view controller. The document provides resources for learning iOS development.
This document provides an overview of Objective-C and teaches the basics of the language through examples. It covers Objective-C classes and objects, variables and data types, flow control and loops, methods, and more. The document is split into three parts, with each part building upon the previous concepts and adding new material to learn Objective-C programming.
OOPs provides several benefits like reduced complexity, reusability of code, and less redundancy. It achieves this through concepts like encapsulation, inheritance and polymorphism. Some disadvantages are a steeper learning curve, larger program size and slower execution compared to procedural programming. OOPs can be applied in areas like databases, simulation, web applications and user interfaces. C++ is an object-oriented language that builds upon C with additional features like classes, function overloading and exception handling. It requires a C++ compiler to translate the code to an executable file.
C++Basics document provides an overview of getting started with C++ programming on the SCC computing cluster or one's own computer. It discusses loading necessary compilers and libraries on the SCC, downloading Code::Blocks IDE and tutorial files. The document then outlines the four parts of the introductory C++ tutorial, covering basic C++ syntax, writing a first program, using classes and objects, and debugging. Key concepts explained include using Code::Blocks, the compilation process, and primitive data types in C++.
C is a procedural programming language developed in the 1970s that uses free-format source code, while Objective-C adds object-oriented capabilities like classes and messaging to C. Objective-C keeps all aspects of C and adds syntax and semantics for object-oriented programming, allowing problems to be divided into subclasses and modules that can be developed independently. Objective-C also enables method delegation between objects and runtime changes to classes.
C++ is an object-oriented programming language that was developed in the early 1980s as an extension of the C language. It combines low-level access of C with simplified object-oriented programming. Some key features of C++ include classes, data abstraction, inheritance, polymorphism, and object-oriented design. The name C++ uses the increment operator "++", signifying its evolution from C. C++ is a powerful, flexible language suitable for system software development and reusable software components.
This document provides an introduction and overview of the C# programming language compared to Java and Objective-C. It discusses key aspects of C# including its simplicity, object-oriented nature, and use of the .NET runtime. It provides sample "Hello World" programs in each language and compares their syntax. It also discusses basic C# programming concepts like defining classes and namespaces. The document aims to give the reader a high-level understanding of C# and how it compares to other modern programming languages.
The C programming language was created in the early 1970s by Dennis Ritchie at Bell Labs. It was influenced by an earlier language called B that was created by Ken Thompson. C was designed to be a general-purpose programming language with features like data types and structures that made it more powerful than B. It became widely popular due to its use in the UNIX operating system. The book "The C Programming Language" helped define the language and became a standard. C has since been standardized by ANSI and ISO and remains widely used today due to its efficiency, portability, and ability to access hardware.
This document describes an experiment on digital circuit design using VHDL and the Altera Quartus II software. The objectives are to learn VHDL design entry and simulation in Quartus II. It outlines designing a half adder and full adder circuit in VHDL, including obtaining the truth tables, deriving the Boolean expressions, writing the VHDL code, and simulating the designs functionally and for timing. Students are asked questions about the half adder and full adder designs, as well as general questions about digital design flows and VHDL.
This document provides a feature matrix for C++Builder XE2 that lists features included in each edition: Architect, Ultimate, Enterprise, Professional, and Starter. Key features include integrated C++ compilers, support for Windows and OS X development, visual designers like FireMonkey and VCL, integrated build tools, and productivity features like code completion and refactoring tools.
This document contains 10 multiple choice questions related to computer networks, operating systems, programming languages, and multimedia development. The questions are part of a SET6 ICT exam from 2007 and cover topics like copyright, network types, the development process, and utility software.
C O M P U T E R P R O G R A M M I N G J N T U M O D E L P A P E R{Wwwguest3f9c6b
This document contains four sets of questions for a Computer Programming exam. Each set contains 8 questions ranging from concepts of pseudocode, flowcharts, and program development stages to more advanced topics like data structures, file handling, searching and sorting algorithms, and graph algorithms. Students must answer any 5 questions out of the 8 in each set. The questions test knowledge of programming fundamentals in C language as well as ability to write programs to demonstrate various programming concepts and techniques.
Objective-C is an object-oriented programming language that is a superset of C. It was developed in the 1980s on top of C to provide object-oriented capabilities. Objective-C uses classes and messages to define methods and invoke behaviors on objects. Developers create classes with properties and methods to define behaviors and attributes for objects. Memory is managed through retain counts, and objects communicate by sending messages to each other to invoke methods.
This document describes an Objective-C programming demo for fractions without a user interface. It defines a Fraction class with numerator and denominator properties. The Fraction class implements a print method to output the fraction values. Header and implementation files are provided for the Fraction class. The main method constructs a Fraction object and sets its numerator property as an example.
This document outlines lab work assignments for an object-oriented programming course. The assignments include:
1) Creating a class to register student details and prevent duplicate entries.
2) Creating a banking account class to perform deposit, withdrawal, and statement printing transactions.
3) Creating a mobile phone class to store phone details and allow user login/selection of products to calculate total cost.
Unit 1 of c++ part 1 basic introductionAKR Education
This document provides an overview and introduction to C++ programming. It discusses that C++ is an object-oriented programming language created in 1983 as an extension of C. It allows programmers to write low-level and high-level code and supports features like abstraction, encapsulation, inheritance and polymorphism. The document also discusses compilers for C++ on different operating systems and the differences between C and C++ programming.
This document provides an overview of object-oriented programming concepts using C++. It discusses C++ as an improvement over C that allows both object-oriented and procedural programming. The keys sections define objects, encapsulation, polymorphism, inheritance and classes. It also discusses defining classes in C++, objects and encapsulation, messages and polymorphism, data abstraction and natural building blocks of OOP. Later sections provide examples of polymorphism in applications and programs.
The document provides an overview of programming with the iPhone SDK, describing the iPhone's features and limitations, the components of the SDK including Xcode, Interface Builder and frameworks, and how to develop applications using Objective-C including defining classes, methods, properties and protocols. It also includes examples of creating a simple Fraction class to demonstrate Objective-C concepts.
The document provides an introduction to C++ programming and the Visual Studio IDE. It discusses key C++ concepts like headers, namespaces, I/O operators, and sample programs. It also covers setting up and debugging projects in Visual Studio, including adding breakpoints and stepping through code. The lab session aims to familiarize students with C++ programming and Visual Studio to lay the foundation for object-oriented concepts covered in subsequent labs.
This document discusses emerging technologies in games and provides an overview of Objective-C, the main programming language used for iOS development. It begins by describing the iOS architecture as consisting of layers, with lower layers providing fundamental services and higher layers building upon them. It then covers the history and features of Objective-C, including that it is a superset of C with object-oriented extensions. Key Objective-C concepts discussed include classes, interfaces, implementations, initialization methods, and the lack of namespaces. Foundation framework data types like NSString, NSNumber, and NSDate are also introduced.
The document summarizes an introduction to iOS application development using Objective-C. It outlines the tools and knowledge needed to get started, explains core concepts like the MVC design pattern and Objective-C syntax. It then demonstrates three "Hello World" examples: 1) programmatically adding graphical elements, 2) using Interface Builder, and 3) adding elements to a view controller. The document provides resources for learning iOS development.
This document provides an overview of Objective-C and teaches the basics of the language through examples. It covers Objective-C classes and objects, variables and data types, flow control and loops, methods, and more. The document is split into three parts, with each part building upon the previous concepts and adding new material to learn Objective-C programming.
OOPs provides several benefits like reduced complexity, reusability of code, and less redundancy. It achieves this through concepts like encapsulation, inheritance and polymorphism. Some disadvantages are a steeper learning curve, larger program size and slower execution compared to procedural programming. OOPs can be applied in areas like databases, simulation, web applications and user interfaces. C++ is an object-oriented language that builds upon C with additional features like classes, function overloading and exception handling. It requires a C++ compiler to translate the code to an executable file.
C++Basics document provides an overview of getting started with C++ programming on the SCC computing cluster or one's own computer. It discusses loading necessary compilers and libraries on the SCC, downloading Code::Blocks IDE and tutorial files. The document then outlines the four parts of the introductory C++ tutorial, covering basic C++ syntax, writing a first program, using classes and objects, and debugging. Key concepts explained include using Code::Blocks, the compilation process, and primitive data types in C++.
C is a procedural programming language developed in the 1970s that uses free-format source code, while Objective-C adds object-oriented capabilities like classes and messaging to C. Objective-C keeps all aspects of C and adds syntax and semantics for object-oriented programming, allowing problems to be divided into subclasses and modules that can be developed independently. Objective-C also enables method delegation between objects and runtime changes to classes.
This document provides an overview and list of C# tutorials, including introductions to C# code, system members, arrays, enums, value types, constructors, static keywords, inheritance, polymorphism, interfaces, delegates, events, multithreading, and networking. It also discusses using the C# compiler and command line arguments. The tutorials cover basic C# syntax and programming concepts.
IP Lab Manual for Kerala University 3 Year UG ProgrammeSAFAD ISMAIL
This document provides a lab manual for programming in C language. It contains the syllabus, objectives, outcomes and details of various experiments to be performed in the lab. The syllabus is divided into two parts - the first part covers basic C programming concepts like data types, operators, control structures etc. through 15 experiments. The second part deals with arrays, pointers, structures, files, functions etc. through various other experiments. It also provides information on setting up the programming environment in Linux using GCC compiler or Turbo C/C++ in Windows and the basic structure of a C program. The objectives are to introduce programming fundamentals and impart writing skills in C. The outcomes include understanding programming logic, writing algorithms, using data structures
This document provides an overview of how to develop an iOS application using Objective-C, Xcode, and iOS frameworks. It begins with an introduction to Objective-C, covering its syntax and how it compares to Java. It then discusses Xcode, the integrated development environment used for iOS development. Finally, it outlines the layered iOS architecture and common iOS design patterns like MVC, delegation, and target-action.
Java was developed in 1991 by Sun Microsystems as part of the Green project. A team member named James Gosling grew dissatisfied with C++ and created a new language called Oak, which was later renamed to Java in 1995 by Sun Microsystems. Java is an object-oriented language that is platform independent, robust, reliable, secure, and has features like compilation to bytecode, dynamic binding, and multithreading.
International Journal of Engineering Research and DevelopmentIJERD Editor
Electrical, Electronics and Computer Engineering,
Information Engineering and Technology,
Mechanical, Industrial and Manufacturing Engineering,
Automation and Mechatronics Engineering,
Material and Chemical Engineering,
Civil and Architecture Engineering,
Biotechnology and Bio Engineering,
Environmental Engineering,
Petroleum and Mining Engineering,
Marine and Agriculture engineering,
Aerospace Engineering.
Objective C is the primary programming language for developing software for Apple's OS X and iOS operating systems. Xcode is Apple's integrated development environment that contains the tools needed for iOS development, including the iOS SDK. Cocoa Touch is the main UI framework for building iOS apps using a model-view-controller architecture. It provides features like core animation, gesture recognizers, and supports iOS's layered architecture with Cocoa Touch at the highest level. Instruments can be used for debugging, testing performance, and monitoring memory usage of iOS apps.
The document discusses using Internet of Things (IoT) technology for smart agriculture. It provides an overview of IoT and how devices can communicate over a network without human interaction. It then discusses how microcontrollers like Arduino can be used to interface with sensors and actuators to monitor and control the physical environment for applications like smart farming. The document provides examples of using sensors to collect environmental data and controlling devices like motors and lights through a microcontroller.
An Overview of eZee Burrp! (Philus Limited)Atit Patumvan
1) Philus Limited produces restaurant management software called eZee BurrP! which provides a point of sale system, digital menus, and customer feedback system to help restaurants improve operations and customer experience.
2) The software allows restaurants to manage reservations, inventory, sales reporting, payroll and integrate with third parties. It also provides digital menus for customers to view and order from tablets.
3) The customer feedback system allows restaurants to collect surveys and reviews from customers through various methods to build customer loyalty and engagement. It also manages multi-location restaurant chains from one system.
แบบฝึกหัดวิชา Theory of Computation ชุดที่ 1 เซ็ตAtit Patumvan
This document contains an example practice set on sets. It includes questions to determine if elements are members of sets, to find the power set, subset, union, intersection and complement of various sets. Sets are defined using notation such as intervals of integers and set builder notation. Students are asked to write out the elements of sets resulting from operations on the given sets.
Media literacy provides a framework for accessing, analyzing, evaluating, and creating various messages from print to video to the internet. It builds an understanding of media's role in society and teaches important inquiry and self-expression skills for citizens of a democracy. Social media literacy involves having the proficiency to communicate appropriately and responsibly on social networks, and to critically evaluate online conversations. It includes skills like impression management, monitoring one's online reputation, thinking critically about content, having responsible conversations, managing one's social media presence, and managing information and technology.
The document discusses performance measures for total quality management. It outlines several objectives of establishing performance measures such as establishing baselines, determining process improvements needed, and comparing goals to actual performance. Several criteria for effective performance measures are listed, including being simple, relevant to customers, and enabling improvement. Examples of performance measures are provided for strategies involving quality, cost, flexibility, reliability, and innovation. Methods for presenting performance measures like time series graphs and control charts are also mentioned.
This document discusses principles of customer-supplier relationships in total quality management, including partnering, sourcing, supplier selection, supplier rating, and relationship development. The key points are that customers and suppliers should have long-term commitments based on trust and shared visions, methods for evaluating quality and supplier performance are important, and close collaboration through inspection, training, and team approaches helps develop strong relationships.
The document discusses various methods for continuous process improvement, including Juran's Trilogy, the DPSA cycle, Kaizen, and Six Sigma. It describes Juran's Trilogy as a systematic approach involving quality planning, control, and improvement. The DPSA cycle is a method for testing changes through planning, doing, studying, and acting on the results. Kaizen focuses on small, incremental changes to minimize waste and promote continuous improvement. Six Sigma provides a scientific, data-driven approach to process improvement and achieving significant financial results.
This document provides an introduction to Java EE (J2EE) including:
- An overview of the Model View Controller (MVC) design pattern and its core elements.
- A definition of Java EE as an open, standard platform for developing and deploying n-tier, web-enabled enterprise applications.
- An explanation of what comprises Java EE including specifications, implementations, compatibility testing, and more.
This document discusses various aspects of employee involvement in total quality management, including motivation, surveys, empowerment, teams, suggestion systems, and performance appraisal. It describes how understanding employee motivations and establishing clear goals can increase motivation. It also outlines different types of teams, characteristics of successful teams, and the stages of team development. Suggestion systems and performance appraisal are discussed as well.
The document discusses key aspects of customer satisfaction and quality management. It defines internal and external customers and explains how customer perception is influenced by factors like performance, features, service, price and reputation. The document also outlines methods for obtaining customer feedback, using customer complaints to improve, and translating customer needs into requirements. Customer retention is identified as an important goal.
The document discusses key aspects of leadership for Total Quality Management. It defines characteristics of quality leaders as emphasizing customers, prevention, collaboration and coaching. It also outlines the 7 Habits of Highly Effective People and Deming's philosophy. The roles of TQM leaders are described as ensuring decisions align with quality statements and participating in quality celebrations. The quality council duties include developing quality policies and plans.
This document provides an introduction to computer programming and programming languages. It discusses what programming is, the history and evolution of programming languages from machine languages to higher-level languages. It describes assembly languages, third-generation languages like Java and C++, fourth-generation languages, and debates the existence of fifth-generation languages. The document also discusses Java in more detail, including its history, editions, features, environment, and common misconceptions. It provides an example of a simple "Hello World" Java program.
Slides for the session delivered at Devoxx UK 2025 - Londo.
Discover how to seamlessly integrate AI LLM models into your website using cutting-edge techniques like new client-side APIs and cloud services. Learn how to execute AI models in the front-end without incurring cloud fees by leveraging Chrome's Gemini Nano model using the window.ai inference API, or utilizing WebNN, WebGPU, and WebAssembly for open-source models.
This session dives into API integration, token management, secure prompting, and practical demos to get you started with AI on the web.
Unlock the power of AI on the web while having fun along the way!
Web & Graphics Designing Training at Erginous Technologies in Rajpura offers practical, hands-on learning for students, graduates, and professionals aiming for a creative career. The 6-week and 6-month industrial training programs blend creativity with technical skills to prepare you for real-world opportunities in design.
The course covers Graphic Designing tools like Photoshop, Illustrator, and CorelDRAW, along with logo, banner, and branding design. In Web Designing, you’ll learn HTML5, CSS3, JavaScript basics, responsive design, Bootstrap, Figma, and Adobe XD.
Erginous emphasizes 100% practical training, live projects, portfolio building, expert guidance, certification, and placement support. Graduates can explore roles like Web Designer, Graphic Designer, UI/UX Designer, or Freelancer.
For more info, visit erginous.co.in , message us on Instagram at erginoustechnologies, or call directly at +91-89684-38190 . Start your journey toward a creative and successful design career today!
The FS Technology Summit
Technology increasingly permeates every facet of the financial services sector, from personal banking to institutional investment to payments.
The conference will explore the transformative impact of technology on the modern FS enterprise, examining how it can be applied to drive practical business improvement and frontline customer impact.
The programme will contextualise the most prominent trends that are shaping the industry, from technical advancements in Cloud, AI, Blockchain and Payments, to the regulatory impact of Consumer Duty, SDR, DORA & NIS2.
The Summit will bring together senior leaders from across the sector, and is geared for shared learning, collaboration and high-level networking. The FS Technology Summit will be held as a sister event to our 12th annual Fintech Summit.
AI 3-in-1: Agents, RAG, and Local Models - Brent LasterAll Things Open
Presented at All Things Open RTP Meetup
Presented by Brent Laster - President & Lead Trainer, Tech Skills Transformations LLC
Talk Title: AI 3-in-1: Agents, RAG, and Local Models
Abstract:
Learning and understanding AI concepts is satisfying and rewarding, but the fun part is learning how to work with AI yourself. In this presentation, author, trainer, and experienced technologist Brent Laster will help you do both! We’ll explain why and how to run AI models locally, the basic ideas of agents and RAG, and show how to assemble a simple AI agent in Python that leverages RAG and uses a local model through Ollama.
No experience is needed on these technologies, although we do assume you do have a basic understanding of LLMs.
This will be a fast-paced, engaging mixture of presentations interspersed with code explanations and demos building up to the finished product – something you’ll be able to replicate yourself after the session!
Webinar - Top 5 Backup Mistakes MSPs and Businesses Make .pptxMSP360
Data loss can be devastating — especially when you discover it while trying to recover. All too often, it happens due to mistakes in your backup strategy. Whether you work for an MSP or within an organization, your company is susceptible to common backup mistakes that leave data vulnerable, productivity in question, and compliance at risk.
Join 4-time Microsoft MVP Nick Cavalancia as he breaks down the top five backup mistakes businesses and MSPs make—and, more importantly, explains how to prevent them.
UiPath Automation Suite – Cas d'usage d'une NGO internationale basée à GenèveUiPathCommunity
Nous vous convions à une nouvelle séance de la communauté UiPath en Suisse romande.
Cette séance sera consacrée à un retour d'expérience de la part d'une organisation non gouvernementale basée à Genève. L'équipe en charge de la plateforme UiPath pour cette NGO nous présentera la variété des automatisations mis en oeuvre au fil des années : de la gestion des donations au support des équipes sur les terrains d'opération.
Au délà des cas d'usage, cette session sera aussi l'opportunité de découvrir comment cette organisation a déployé UiPath Automation Suite et Document Understanding.
Cette session a été diffusée en direct le 7 mai 2025 à 13h00 (CET).
Découvrez toutes nos sessions passées et à venir de la communauté UiPath à l’adresse suivante : https://community.uipath.com/geneva/.
GyrusAI - Broadcasting & Streaming Applications Driven by AI and MLGyrus AI
Gyrus AI: AI/ML for Broadcasting & Streaming
Gyrus is a Vision Al company developing Neural Network Accelerators and ready to deploy AI/ML Models for Video Processing and Video Analytics.
Our Solutions:
Intelligent Media Search
Semantic & contextual search for faster, smarter content discovery.
In-Scene Ad Placement
AI-powered ad insertion to maximize monetization and user experience.
Video Anonymization
Automatically masks sensitive content to ensure privacy compliance.
Vision Analytics
Real-time object detection and engagement tracking.
Why Gyrus AI?
We help media companies streamline operations, enhance media discovery, and stay competitive in the rapidly evolving broadcasting & streaming landscape.
🚀 Ready to Transform Your Media Workflow?
🔗 Visit Us: https://gyrus.ai/
📅 Book a Demo: https://gyrus.ai/contact
📝 Read More: https://gyrus.ai/blog/
🔗 Follow Us:
LinkedIn - https://www.linkedin.com/company/gyrusai/
Twitter/X - https://twitter.com/GyrusAI
YouTube - https://www.youtube.com/channel/UCk2GzLj6xp0A6Wqix1GWSkw
Facebook - https://www.facebook.com/GyrusAI
Generative Artificial Intelligence (GenAI) in BusinessDr. Tathagat Varma
My talk for the Indian School of Business (ISB) Emerging Leaders Program Cohort 9. In this talk, I discussed key issues around adoption of GenAI in business - benefits, opportunities and limitations. I also discussed how my research on Theory of Cognitive Chasms helps address some of these issues
AI Agents at Work: UiPath, Maestro & the Future of DocumentsUiPathCommunity
Do you find yourself whispering sweet nothings to OCR engines, praying they catch that one rogue VAT number? Well, it’s time to let automation do the heavy lifting – with brains and brawn.
Join us for a high-energy UiPath Community session where we crack open the vault of Document Understanding and introduce you to the future’s favorite buzzword with actual bite: Agentic AI.
This isn’t your average “drag-and-drop-and-hope-it-works” demo. We’re going deep into how intelligent automation can revolutionize the way you deal with invoices – turning chaos into clarity and PDFs into productivity. From real-world use cases to live demos, we’ll show you how to move from manually verifying line items to sipping your coffee while your digital coworkers do the grunt work:
📕 Agenda:
🤖 Bots with brains: how Agentic AI takes automation from reactive to proactive
🔍 How DU handles everything from pristine PDFs to coffee-stained scans (we’ve seen it all)
🧠 The magic of context-aware AI agents who actually know what they’re doing
💥 A live walkthrough that’s part tech, part magic trick (minus the smoke and mirrors)
🗣️ Honest lessons, best practices, and “don’t do this unless you enjoy crying” warnings from the field
So whether you’re an automation veteran or you still think “AI” stands for “Another Invoice,” this session will leave you laughing, learning, and ready to level up your invoice game.
Don’t miss your chance to see how UiPath, DU, and Agentic AI can team up to turn your invoice nightmares into automation dreams.
This session streamed live on May 07, 2025, 13:00 GMT.
Join us and check out all our past and upcoming UiPath Community sessions at:
👉 https://community.uipath.com/dublin-belfast/
Hybridize Functions: A Tool for Automatically Refactoring Imperative Deep Lea...Raffi Khatchadourian
Efficiency is essential to support responsiveness w.r.t. ever-growing datasets, especially for Deep Learning (DL) systems. DL frameworks have traditionally embraced deferred execution-style DL code—supporting symbolic, graph-based Deep Neural Network (DNN) computation. While scalable, such development is error-prone, non-intuitive, and difficult to debug. Consequently, more natural, imperative DL frameworks encouraging eager execution have emerged but at the expense of run-time performance. Though hybrid approaches aim for the “best of both worlds,” using them effectively requires subtle considerations to make code amenable to safe, accurate, and efficient graph execution—avoiding performance bottlenecks and semantically inequivalent results. We discuss the engineering aspects of a refactoring tool that automatically determines when it is safe and potentially advantageous to migrate imperative DL code to graph execution and vice-versa.
Zilliz Cloud Monthly Technical Review: May 2025Zilliz
About this webinar
Join our monthly demo for a technical overview of Zilliz Cloud, a highly scalable and performant vector database service for AI applications
Topics covered
- Zilliz Cloud's scalable architecture
- Key features of the developer-friendly UI
- Security best practices and data privacy
- Highlights from recent product releases
This webinar is an excellent opportunity for developers to learn about Zilliz Cloud's capabilities and how it can support their AI projects. Register now to join our community and stay up-to-date with the latest vector database technology.
fennec fox optimization algorithm for optimal solutionshallal2
Imagine you have a group of fennec foxes searching for the best spot to find food (the optimal solution to a problem). Each fox represents a possible solution and carries a unique "strategy" (set of parameters) to find food. These strategies are organized in a table (matrix X), where each row is a fox, and each column is a parameter they adjust, like digging depth or speed.
Vaibhav Gupta BAML: AI work flows without Hallucinationsjohn409870
Shipping Agents
Vaibhav Gupta
Cofounder @ Boundary
in/vaigup
boundaryml/baml
Imagine if every API call you made
failed only 5% of the time
boundaryml/baml
Imagine if every LLM call you made
failed only 5% of the time
boundaryml/baml
Imagine if every LLM call you made
failed only 5% of the time
boundaryml/baml
Fault tolerant systems are hard
but now everything must be
fault tolerant
boundaryml/baml
We need to change how we
think about these systems
Aaron Villalpando
Cofounder @ Boundary
Boundary
Combinator
boundaryml/baml
We used to write websites like this:
boundaryml/baml
But now we do this:
boundaryml/baml
Problems web dev had:
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
Dynamic components? forget about it.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
Dynamic components? forget about it.
Reuse components? Good luck.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
Dynamic components? forget about it.
Reuse components? Good luck.
Iteration loops took minutes.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
Dynamic components? forget about it.
Reuse components? Good luck.
Iteration loops took minutes.
Low engineering rigor
boundaryml/baml
React added engineering rigor
boundaryml/baml
The syntax we use changes how we
think about problems
boundaryml/baml
We used to write agents like this:
boundaryml/baml
Problems agents have:
boundaryml/baml
Problems agents have:
Strings. Strings everywhere.
Context management is impossible.
Changing one thing breaks another.
New models come out all the time.
Iteration loops take minutes.
boundaryml/baml
Problems agents have:
Strings. Strings everywhere.
Context management is impossible.
Changing one thing breaks another.
New models come out all the time.
Iteration loops take minutes.
Low engineering rigor
boundaryml/baml
Agents need
the expressiveness of English,
but the structure of code
F*** You, Show Me The Prompt.
boundaryml/baml
<show don’t tell>
Less prompting +
More engineering
=
Reliability +
Maintainability
BAML
Sam
Greg Antonio
Chris
turned down
openai to join
ex-founder, one
of the earliest
BAML users
MIT PhD
20+ years in
compilers
made his own
database, 400k+
youtube views
Vaibhav Gupta
in/vaigup
[email protected]
boundaryml/baml
Thank you!
HCL Nomad Web – Best Practices und Verwaltung von Multiuser-Umgebungenpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-nomad-web-best-practices-und-verwaltung-von-multiuser-umgebungen/
HCL Nomad Web wird als die nächste Generation des HCL Notes-Clients gefeiert und bietet zahlreiche Vorteile, wie die Beseitigung des Bedarfs an Paketierung, Verteilung und Installation. Nomad Web-Client-Updates werden “automatisch” im Hintergrund installiert, was den administrativen Aufwand im Vergleich zu traditionellen HCL Notes-Clients erheblich reduziert. Allerdings stellt die Fehlerbehebung in Nomad Web im Vergleich zum Notes-Client einzigartige Herausforderungen dar.
Begleiten Sie Christoph und Marc, während sie demonstrieren, wie der Fehlerbehebungsprozess in HCL Nomad Web vereinfacht werden kann, um eine reibungslose und effiziente Benutzererfahrung zu gewährleisten.
In diesem Webinar werden wir effektive Strategien zur Diagnose und Lösung häufiger Probleme in HCL Nomad Web untersuchen, einschließlich
- Zugriff auf die Konsole
- Auffinden und Interpretieren von Protokolldateien
- Zugriff auf den Datenordner im Cache des Browsers (unter Verwendung von OPFS)
- Verständnis der Unterschiede zwischen Einzel- und Mehrbenutzerszenarien
- Nutzung der Client Clocking-Funktion
UiPath Agentic Automation: Community Developer OpportunitiesDianaGray10
Please join our UiPath Agentic: Community Developer session where we will review some of the opportunities that will be available this year for developers wanting to learn more about Agentic Automation.