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Presentations
(51)Likes
(1)Insight You Need to Successfully Market to Tweens and Teens
Aquent
•
16 years ago
Personal Information
Organization / Workplace
San Francisco, CA, CA United States
Tags
mochi media
flash
developer
mochi london
flash gaming summit
game
flash gaming summit 2012
game development
adobe
games
monetization
development
game developer
casual connect
cga
iain lobb
ads
microtransactions
advertising
distribution
flash game
media
mochi
design
publisher
indie
game design
iphone
mobile
facebook
mochimedia
tools
armor games
post mortem
marketing
2009
fgsummit09
fgsummit
summit
gaming
flash game development
a thinking ape
molehill
frima studios
casual collective
zombie tycoon
kontagent
popcap
playerio
chris benjaminsen
andy moore
pub
gravitee wars
michael hudson
steven gurevitz
flash game monetization
ada chen
san
francisco
zynga
bret
terrill
ryan
stewart
casual
connect
chen
coins
mochicoins
ada
market survey
lifestyle
statistics
analysis
flash games
ad
lessons learned
survey
industry
creativity
snowfort
joju
metrics
mobile gaming
they took her
jay armstrong games
super gun kids
jimp
james pearmain
jon donkin games
bad viking
bad eggs online
rob donkin games
playniac
funkypear
super flash bros.
sfb
tom krcha
joju games
juan gril
stage3d
the engine company
in-game ads
free services
iconic
reece millidge
dampgnat
icycle
art
epic battle fantasy 4
kupo707
postmortem
platform
air
fgl.com
fgs
technology
cross-platform
in-game advertising
chrisjeff
leedo studios
ben garney
flash game developer
ironhide game studio
kingdom rush
crowdstar
spaceport.io
josh larson
cost per mille
flash game license
2011 flash games market survey
portal
player behaviour
martine spaans
player behavior
branding
flashgamelicense.com
merlin gore
codeheads
kabam
seattle
justin lambros
rob bateman
away media
away 3d
tom vian
symphony of specters
selcuk bor
zaalabs
nate beck
david scott
paul preece
kixeye
the9
chris shen
pushbutton labs
html5
2002studios
See more