Object-oriented programming (OOP) models real-world objects like their attributes and behaviors, grouping similar objects into classes. The four main principles of OOP are encapsulation, abstraction, inheritance and polymorphism. OOP aims to reuse code through classes, make debugging and testing easier, and better model real-world problems compared to structured/functional programming.
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This document provides an overview of object-oriented programming concepts in C#, including encapsulation, classes, polymorphism, inheritance, abstraction, and arrays. It contains explanations of each concept and examples to illustrate them. The reader can click on each concept to learn more or click "Exit" to close the document.
This document introduces object-oriented programming (OOP) by explaining the differences between structured and object-oriented programming, defining key OOP terminology like class, object, attribute, and method, and describing the four main design principles of OOP: encapsulation, abstraction, polymorphism, and inheritance. It provides examples of attributes and methods for a car class and discusses why OOP is useful for code reuse and easier debugging.
1. The document discusses the concepts of object-oriented programming including classes, objects, and member functions.
2. A class defines the data attributes and behaviors of a type of object. An object is an instance of a class that stores its own set of data attributes and can access class member functions.
3. The example defines a Book class with private data attributes (name, pages, price) and public member functions to change attribute values and display an object's attributes.
Java is a popular programming language used for developing applications, especially web applications. It follows specific syntax rules and uses object-oriented programming. Key points covered in the document include the basic structure of a Java program, popular programming languages, tools used for Java development, and an overview of object-oriented concepts like classes, objects, methods, and inheritance.
The document summarizes key concepts of object-oriented programming (OOP) and inheritance in C++. It discusses the three main pillars of OOP - encapsulation, inheritance, and polymorphism. Encapsulation involves grouping related data and functions into objects. Inheritance allows defining class hierarchies where derived classes inherit from base classes. Polymorphism enables values to take on multiple types through techniques like virtual functions, which allow calling the appropriate function at runtime based on an object's type.
The document discusses object-oriented programming concepts including classes, objects, encapsulation, inheritance, polymorphism, and design patterns. It defines each concept and provides examples to illustrate how they are used in object-oriented programming and modeling. Object-oriented programming is based on representing real-world entities like cars and people as objects that have states, behaviors, and can communicate with each other through messages.
This document discusses key concepts of object-oriented programming including objects, classes, inheritance, interfaces, and packages. It explains that real-world objects have states and behaviors, and software objects similarly encapsulate states as fields and behaviors as methods. Classes define common properties and a blueprint for objects. Subclasses inherit and extend classes, while interfaces define contracts. Packages organize related classes.
This tutorial will help you to understand about Java OOP’S concepts with examples. Let’s discuss about what are the features of Object Oriented Programming. Writing object-oriented programs involves creating classes, creating objects from those classes, and creating applications, which are stand-alone executable programs that use those objects.
This document discusses object-oriented programming concepts including state and behavior of objects, encapsulation of objects through methods and fields, benefits of OOP such as modularity and code reuse, and inheritance where subclasses can inherit common properties from a superclass.
The document discusses the concept of object-oriented programming (OOP) in Java. It defines key OOP concepts like objects, classes, inheritance, interfaces, encapsulation, instantiation, and initialization. Objects have characteristics and behaviors, and classes define common characteristics for groups of objects. Inheritance allows subclasses to inherit properties from parent classes. Interfaces define methods without implementing them. Instantiation creates object instances from classes using the new keyword. Constructors initialize objects, and initialization assigns initial field values. Examples in Java syntax are provided to illustrate these concepts.
The document discusses object-oriented programming and several key concepts:
1) OOP organizes programs around objects and well-defined interfaces rather than procedural code. This improves modularity and reuse.
2) Objects encapsulate both data (attributes) and behaviors (methods) and communicate via messages. This mimics the real world.
3) Distributed object systems allow objects to communicate across a network. Paradigms like remote method invocation, object request brokers, and object spaces define how this is implemented.
The document provides an introduction to object-oriented programming fundamentals in Java. It defines key concepts like object, class, abstraction, encapsulation, polymorphism, and inheritance. It explains that objects are instances of classes, and classes provide blueprints to generate objects. The document also gives examples of how objects are created from classes and their attributes and behaviors. It outlines characteristics of OOP like abstraction, encapsulation, and polymorphism. Finally, it mentions some common OOP design principles.
This document provides an introduction to object-oriented programming (OOP) using Java. It defines key OOP concepts like classes, objects, encapsulation, inheritance and polymorphism. It explains the differences between procedural and object-oriented paradigms. Popular OOP languages like Java, C++, Smalltalk are listed, with examples of how classes and objects are used to represent real-world entities like vehicles. The advantages of OOP like code reusability and modular design are also summarized.
The document discusses key concepts in object-oriented programming including objects, classes, abstraction, encapsulation, inheritance, and polymorphism. An object represents an instance of a class and contains data fields and methods. Classes define common properties and behaviors for groups of objects. Abstraction hides unnecessary details and shows only essential features to users. Encapsulation binds data and code into a single unit. Inheritance allows new classes to inherit features from existing classes. Polymorphism enables the same operation to behave differently depending on the context.
The document discusses key concepts in object-oriented programming including objects, classes, abstraction, encapsulation, inheritance, and polymorphism. An object represents an instance of a class and contains data fields and methods. Classes define common properties and behaviors for groups of objects. Abstraction hides unnecessary details and shows only essential features to users. Encapsulation binds data and code into a single unit. Inheritance allows new classes to inherit features from existing classes and add more features. Polymorphism enables the same operation to behave differently depending on the context.
The document discusses the origins of design patterns in architecture and their application to software design. It describes how Christopher Alexander discovered repeatable patterns in building design that formed reusable "building blocks". It then discusses how the "Gang of Four" book from 1994 popularized 23 software design patterns divided into creational, structural and behavioral categories. Specific patterns like Decorator, Facade and Observer are explained with examples showing how they can provide flexible and reusable solutions to common programming problems.
The document discusses the history and key concepts of C++, including its creation by Bjarne Stroustrup, the influences on its development, and its combination of efficiency from C with ease of use from object-oriented programming. It explains the three main traits of object-oriented programming - encapsulation, polymorphism, and inheritance - and provides examples of each concept. The document also provides guidance for new C++ programmers on using header files, the main function, and input/output statements in their first C++ program.
The document discusses object-oriented programming (OOP) and how it relates programming concepts to real-world objects. OOP allows data and functionality to be packaged into objects that hide implementation details. An object's state can be modified by methods that respond to messages. Classes define the type of an object and allow objects to receive common messages. Objects are reusable software components that model real-world entities like cars. Methods perform tasks in response to messages, similar to how pressing a car's pedal causes it to accelerate.
This document discusses object-oriented programming concepts like object interaction, abstraction, and modularization. It provides an example of modeling a digital clock using these concepts. The clock can be divided into modular subcomponents like a hours display and minutes display. These can be implemented as separate NumberDisplay objects that handle incrementing values and rolling over limits. This demonstrates abstraction by hiding implementation details and focusing on the key behaviors. Overall, the document shows how object-oriented design principles can be applied to break a problem into cooperative and interacting objects.
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The document discusses object-oriented programming (OOP) by defining its key concepts like class, object, inheritance, encapsulation and polymorphism. It explains the advantages of OOP over traditional procedural programming in building complex software through reuse, maintenance and extensibility. Examples are provided to illustrate OOP concepts like defining classes for entities like humans and mobiles, creating objects, inheriting properties and using encapsulation.
Javascript is actually called ECMAScript. The document provides an overview of JavaScript including how it interacts with the DOM in the browser, using JavaScript in web pages, syntax, control structures like loops and conditionals, objects as hashes, functions as first-class objects, loose typing, closures, prototypes, JSON, cross-domain AJAX, libraries like jQuery, and resources for learning more. The global scope in JavaScript is discussed and the importance of using var is emphasized to avoid polluting the global namespace.
This document provides an overview of Java essentials including:
- Java addressed issues with C/C++ like inconsistent frameworks and memory management issues.
- Java introduced a common framework, garbage collection, and object oriented programming.
- The history of Java versions from 1.0 to 6.0 is summarized.
- A simple "Hello World" Java program is broken down and explained.
Software objects consist of state stored in fields and behavior exposed through methods. Objects share state and behavior with real-world objects. A class defines the blueprint for a software object by grouping related fields and methods; individual objects are instances of their class. Inheritance allows subclasses to extend the functionality of the superclass while interfaces define standardized behavior without implementation. Packages organize related classes and interfaces.
React Native was introduced on the heels of Facebook’s React JavaScript library. It extended React, by allowing developers to create native apps for Android and iOS in JavaScript – an extremely difficult feat.
Vue comes with a simple and minimalistic core that is perfect for simple, single page applications that don't require heavy overheads. Vue works primarily on the ViewModel with two-way data bindings and is designed to be simple and flexible, allowing developers to mold the layer as they see fit.
This document discusses key concepts of object-oriented programming including objects, classes, inheritance, interfaces, and packages. It explains that real-world objects have states and behaviors, and software objects similarly encapsulate states as fields and behaviors as methods. Classes define common properties and a blueprint for objects. Subclasses inherit and extend classes, while interfaces define contracts. Packages organize related classes.
This tutorial will help you to understand about Java OOP’S concepts with examples. Let’s discuss about what are the features of Object Oriented Programming. Writing object-oriented programs involves creating classes, creating objects from those classes, and creating applications, which are stand-alone executable programs that use those objects.
This document discusses object-oriented programming concepts including state and behavior of objects, encapsulation of objects through methods and fields, benefits of OOP such as modularity and code reuse, and inheritance where subclasses can inherit common properties from a superclass.
The document discusses the concept of object-oriented programming (OOP) in Java. It defines key OOP concepts like objects, classes, inheritance, interfaces, encapsulation, instantiation, and initialization. Objects have characteristics and behaviors, and classes define common characteristics for groups of objects. Inheritance allows subclasses to inherit properties from parent classes. Interfaces define methods without implementing them. Instantiation creates object instances from classes using the new keyword. Constructors initialize objects, and initialization assigns initial field values. Examples in Java syntax are provided to illustrate these concepts.
The document discusses object-oriented programming and several key concepts:
1) OOP organizes programs around objects and well-defined interfaces rather than procedural code. This improves modularity and reuse.
2) Objects encapsulate both data (attributes) and behaviors (methods) and communicate via messages. This mimics the real world.
3) Distributed object systems allow objects to communicate across a network. Paradigms like remote method invocation, object request brokers, and object spaces define how this is implemented.
The document provides an introduction to object-oriented programming fundamentals in Java. It defines key concepts like object, class, abstraction, encapsulation, polymorphism, and inheritance. It explains that objects are instances of classes, and classes provide blueprints to generate objects. The document also gives examples of how objects are created from classes and their attributes and behaviors. It outlines characteristics of OOP like abstraction, encapsulation, and polymorphism. Finally, it mentions some common OOP design principles.
This document provides an introduction to object-oriented programming (OOP) using Java. It defines key OOP concepts like classes, objects, encapsulation, inheritance and polymorphism. It explains the differences between procedural and object-oriented paradigms. Popular OOP languages like Java, C++, Smalltalk are listed, with examples of how classes and objects are used to represent real-world entities like vehicles. The advantages of OOP like code reusability and modular design are also summarized.
The document discusses key concepts in object-oriented programming including objects, classes, abstraction, encapsulation, inheritance, and polymorphism. An object represents an instance of a class and contains data fields and methods. Classes define common properties and behaviors for groups of objects. Abstraction hides unnecessary details and shows only essential features to users. Encapsulation binds data and code into a single unit. Inheritance allows new classes to inherit features from existing classes. Polymorphism enables the same operation to behave differently depending on the context.
The document discusses key concepts in object-oriented programming including objects, classes, abstraction, encapsulation, inheritance, and polymorphism. An object represents an instance of a class and contains data fields and methods. Classes define common properties and behaviors for groups of objects. Abstraction hides unnecessary details and shows only essential features to users. Encapsulation binds data and code into a single unit. Inheritance allows new classes to inherit features from existing classes and add more features. Polymorphism enables the same operation to behave differently depending on the context.
The document discusses the origins of design patterns in architecture and their application to software design. It describes how Christopher Alexander discovered repeatable patterns in building design that formed reusable "building blocks". It then discusses how the "Gang of Four" book from 1994 popularized 23 software design patterns divided into creational, structural and behavioral categories. Specific patterns like Decorator, Facade and Observer are explained with examples showing how they can provide flexible and reusable solutions to common programming problems.
The document discusses the history and key concepts of C++, including its creation by Bjarne Stroustrup, the influences on its development, and its combination of efficiency from C with ease of use from object-oriented programming. It explains the three main traits of object-oriented programming - encapsulation, polymorphism, and inheritance - and provides examples of each concept. The document also provides guidance for new C++ programmers on using header files, the main function, and input/output statements in their first C++ program.
The document discusses object-oriented programming (OOP) and how it relates programming concepts to real-world objects. OOP allows data and functionality to be packaged into objects that hide implementation details. An object's state can be modified by methods that respond to messages. Classes define the type of an object and allow objects to receive common messages. Objects are reusable software components that model real-world entities like cars. Methods perform tasks in response to messages, similar to how pressing a car's pedal causes it to accelerate.
This document discusses object-oriented programming concepts like object interaction, abstraction, and modularization. It provides an example of modeling a digital clock using these concepts. The clock can be divided into modular subcomponents like a hours display and minutes display. These can be implemented as separate NumberDisplay objects that handle incrementing values and rolling over limits. This demonstrates abstraction by hiding implementation details and focusing on the key behaviors. Overall, the document shows how object-oriented design principles can be applied to break a problem into cooperative and interacting objects.
object oriented programming(syed munib ali 11b-023-bs)munibali55
The document discusses object-oriented programming (OOP) by defining its key concepts like class, object, inheritance, encapsulation and polymorphism. It explains the advantages of OOP over traditional procedural programming in building complex software through reuse, maintenance and extensibility. Examples are provided to illustrate OOP concepts like defining classes for entities like humans and mobiles, creating objects, inheriting properties and using encapsulation.
Javascript is actually called ECMAScript. The document provides an overview of JavaScript including how it interacts with the DOM in the browser, using JavaScript in web pages, syntax, control structures like loops and conditionals, objects as hashes, functions as first-class objects, loose typing, closures, prototypes, JSON, cross-domain AJAX, libraries like jQuery, and resources for learning more. The global scope in JavaScript is discussed and the importance of using var is emphasized to avoid polluting the global namespace.
This document provides an overview of Java essentials including:
- Java addressed issues with C/C++ like inconsistent frameworks and memory management issues.
- Java introduced a common framework, garbage collection, and object oriented programming.
- The history of Java versions from 1.0 to 6.0 is summarized.
- A simple "Hello World" Java program is broken down and explained.
Software objects consist of state stored in fields and behavior exposed through methods. Objects share state and behavior with real-world objects. A class defines the blueprint for a software object by grouping related fields and methods; individual objects are instances of their class. Inheritance allows subclasses to extend the functionality of the superclass while interfaces define standardized behavior without implementation. Packages organize related classes and interfaces.
React Native was introduced on the heels of Facebook’s React JavaScript library. It extended React, by allowing developers to create native apps for Android and iOS in JavaScript – an extremely difficult feat.
Vue comes with a simple and minimalistic core that is perfect for simple, single page applications that don't require heavy overheads. Vue works primarily on the ViewModel with two-way data bindings and is designed to be simple and flexible, allowing developers to mold the layer as they see fit.
Docker for Professionals: The Practical GuidePaddy Lock
Docker is a container that wraps a piece of software into a complete file system, including everything the file would require to run (code, runtime, system tools, etc.). It then allows you to ship and use this container on any environment, regardless of the system requirements or the operating system.
React and Redux are JavaScript libraries used to build user interfaces and manage application state. React focuses on building reusable UI components and rendering views based on state changes. Redux helps manage state by using pure reducer functions to update state in a predictable way in response to actions. Together, React and Redux provide a declarative way to build component-based UIs and maintain consistent state across a JavaScript application.
Boost your artistic skills? Do you want step into the world of 3D animation and graphics? Well, then this is perfect place to start!
Learn Maya 3D Animation For free
Redis is an open-source data structure server or in simpler terms a database that allows users to organize data using the key-value storage method. Redis is a powerful database that is best used for items such as caching or when you require a high performance database. This powerful in-memory database can be compared to memcached, but memcached uses volatile cache that disappears during a restart, unlike Redis.
Angular 2 has finally hit the shelves and it is not just an upgrade. The producers of Angular have issued Angular 2 and it stands miles apart from the original framework. The new Angular 2 is a modern and robust framework that is faster, more expressive and flexible in nature. Here are a few interesting facts about Angular 2 that you may need to get started with this brilliant framework.
This document provides information about Photoshop, its uses, and some key tools and techniques. Photoshop is a raster graphics editor developed by Adobe for image editing. It is commonly used by photographers, web designers, graphic designers, and advertisers to edit, create, and manipulate digital images. The document outlines some popular Photoshop tools like the Burn Tool, History panel, Crop Tool, and Blur Tool. It also discusses common file formats for saving Photoshop images like JPEG, GIF, and PNG and their best uses. Finally, it advertises an online course that teaches advanced Photoshop techniques for retouching portraits, understanding lighting, and working with extensions like Lightroom and Bridge.
A Complete Guide For Effective Business Communication – A Course from EduonixPaddy Lock
Communication plays an important role in any relationship, personal as well as professional. In business, communication is the key to effectively share ideas with the other parties. In order for businesses to grow and succeed, they must be able to communicate – both, internally and externally. This is why communication specialists is a very lucrative job profile.
Linux Administrator - The Linux Course on EduonixPaddy Lock
Daily tasks of a Linux administrator include package management, ensuring system security through regular backups and updating of software and patches, and monitoring system performance and anticipating potential issues. When issues do arise, Linux administrators must be able to effectively use documentation like man pages to troubleshoot problems. Choosing an appropriate Linux distribution depends on factors such as software compatibility, vendor support policies, and patch release schedules.
Infographic on Scala Programming LanguagePaddy Lock
One of the few languages that are designed to grow with the user, Scala has been making huge splashes in the world of programming. The term ‘Scala’ is a portmanteau for ‘scalable’ and ‘language’ and the language is known for its ability to combine object-oriented programming and functional programming. Here are a few tidbits about Scala and why it is currently one of the trending languages on the market. Let’s see how it ranks up to another popular programming language, Java.
https://www.eduonix.com/blog/infographics/infographic-on-scala-programming-language/
https://www.eduonix.com/courses/Software-Development/Learn-Scala-Programming-Language-from-Scratch
APM webinar hosted by the South Wales and West of England Network on 1 May 2025.
Speaker: Carl Dalby, Group Head of AI/Digital, NDA
So, what does AI mean for you as a project professional, how can you take advantage of it to improve the success of your project? This webinar was held on 1 May 2025.
There is a lot of misinformation, myth, and misconception surrounding Artificial Intelligence in the press and on social media. Using real world examples and case studies around project and risk management, Carl Dalby looked at what AI is and is not, and how Project Professionals can use AI to help augment their decision making by gaining valuable insights into what their data is actually telling them.
Carl adapted his talk to reflect the very latest thinking in this very fast-moving sector
https://www.apm.org.uk/news/debunking-the-myths-behind-ai-what-it-really-means-for-you-as-a-project-professional/
A measles outbreak originating in West Texas has been linked to confirmed cases in New Mexico, with additional cases reported in Oklahoma and Kansas. The current case count is 817 from Texas, New Mexico, Oklahoma, and Kansas. 97 individuals have required hospitalization, and 3 deaths, 2 children in Texas and one adult in New Mexico. These fatalities mark the first measles-related deaths in the United States since 2015 and the first pediatric measles death since 2003.
The YSPH Virtual Medical Operations Center Briefs (VMOC) were created as a service-learning project by faculty and graduate students at the Yale School of Public Health in response to the 2010 Haiti Earthquake. Each year, the VMOC Briefs are produced by students enrolled in Environmental Health Science Course 581 - Public Health Emergencies: Disaster Planning and Response. These briefs compile diverse information sources – including status reports, maps, news articles, and web content– into a single, easily digestible document that can be widely shared and used interactively. Key features of this report include:
- Comprehensive Overview: Provides situation updates, maps, relevant news, and web resources.
- Accessibility: Designed for easy reading, wide distribution, and interactive use.
- Collaboration: The “unlocked" format enables other responders to share, copy, and adapt seamlessly. The students learn by doing, quickly discovering how and where to find critical information and presenting it in an easily understood manner.
CURRENT CASE COUNT: 817 (As of 05/3/2025)
• Texas: 688 (+20)(62% of these cases are in Gaines County).
• New Mexico: 67 (+1 )(92.4% of the cases are from Eddy County)
• Oklahoma: 16 (+1)
• Kansas: 46 (32% of the cases are from Gray County)
HOSPITALIZATIONS: 97 (+2)
• Texas: 89 (+2) - This is 13.02% of all TX cases.
• New Mexico: 7 - This is 10.6% of all NM cases.
• Kansas: 1 - This is 2.7% of all KS cases.
DEATHS: 3
• Texas: 2 – This is 0.31% of all cases
• New Mexico: 1 – This is 1.54% of all cases
US NATIONAL CASE COUNT: 967 (Confirmed and suspected):
INTERNATIONAL SPREAD (As of 4/2/2025)
• Mexico – 865 (+58)
‒Chihuahua, Mexico: 844 (+58) cases, 3 hospitalizations, 1 fatality
• Canada: 1531 (+270) (This reflects Ontario's Outbreak, which began 11/24)
‒Ontario, Canada – 1243 (+223) cases, 84 hospitalizations.
• Europe: 6,814
Real GitHub Copilot Exam Dumps for SuccessMark Soia
Download updated GitHub Copilot exam dumps to boost your certification success. Get real exam questions and verified answers for guaranteed performance
GDGLSPGCOER - Git and GitHub Workshop.pptxazeenhodekar
This presentation covers the fundamentals of Git and version control in a practical, beginner-friendly way. Learn key commands, the Git data model, commit workflows, and how to collaborate effectively using Git — all explained with visuals, examples, and relatable humor.
How to Add Customer Note in Odoo 18 POS - Odoo SlidesCeline George
In this slide, we’ll discuss on how to add customer note in Odoo 18 POS module. Customer Notes in Odoo 18 POS allow you to add specific instructions or information related to individual order lines or the entire order.
Link your Lead Opportunities into Spreadsheet using odoo CRMCeline George
In Odoo 17 CRM, linking leads and opportunities to a spreadsheet can be done by exporting data or using Odoo’s built-in spreadsheet integration. To export, navigate to the CRM app, filter and select the relevant records, and then export the data in formats like CSV or XLSX, which can be opened in external spreadsheet tools such as Excel or Google Sheets.
The Pala kings were people-protectors. In fact, Gopal was elected to the throne only to end Matsya Nyaya. Bhagalpur Abhiledh states that Dharmapala imposed only fair taxes on the people. Rampala abolished the unjust taxes imposed by Bhima. The Pala rulers were lovers of learning. Vikramshila University was established by Dharmapala. He opened 50 other learning centers. A famous Buddhist scholar named Haribhadra was to be present in his court. Devpala appointed another Buddhist scholar named Veerdeva as the vice president of Nalanda Vihar. Among other scholars of this period, Sandhyakar Nandi, Chakrapani Dutta and Vajradatta are especially famous. Sandhyakar Nandi wrote the famous poem of this period 'Ramcharit'.
Learn about the APGAR SCORE , a simple yet effective method to evaluate a newborn's physical condition immediately after birth ....this presentation covers .....
what is apgar score ?
Components of apgar score.
Scoring system
Indications of apgar score........
How to Create A Todo List In Todo of Odoo 18Celine George
In this slide, we’ll discuss on how to create a Todo List In Todo of Odoo 18. Odoo 18’s Todo module provides a simple yet powerful way to create and manage your to-do lists, ensuring that no task is overlooked.
"Basics of Heterocyclic Compounds and Their Naming Rules"rupalinirmalbpharm
This video is about heterocyclic compounds, which are chemical compounds with rings that include atoms like nitrogen, oxygen, or sulfur along with carbon. It covers:
Introduction – What heterocyclic compounds are.
Prefix for heteroatom – How to name the different non-carbon atoms in the ring.
Suffix for heterocyclic compounds – How to finish the name depending on the ring size and type.
Nomenclature rules – Simple rules for naming these compounds the right way.
Common rings – Examples of popular heterocyclic compounds used in real life.
Title: A Quick and Illustrated Guide to APA Style Referencing (7th Edition)
This visual and beginner-friendly guide simplifies the APA referencing style (7th edition) for academic writing. Designed especially for commerce students and research beginners, it includes:
✅ Real examples from original research papers
✅ Color-coded diagrams for clarity
✅ Key rules for in-text citation and reference list formatting
✅ Free citation tools like Mendeley & Zotero explained
Whether you're writing a college assignment, dissertation, or academic article, this guide will help you cite your sources correctly, confidently, and consistent.
Created by: Prof. Ishika Ghosh,
Faculty.
📩 For queries or feedback: [email protected]
1. OOP IN JAVASCRIPT
Object-oriented programming concepts –
Advance JavaScript for Coders: Learn OOP
in JavaScript - A Course from Eduonix
2. IT ALL STARTS WITH AN "OBJECT"
An object is a "thing": something that you use or interact with. For
example: a car
It has properties (characteristics) and methods (capabilities):
Properties: like color, model, price…etc.
Methods: like move forward, reverse, gear-up/down, stop…etc.
The object is the heart of object-oriented programming not only in
JavaScript only; but also in all OOP-aware languages like Java, C++
and others.
3. AN OBJECT COMES FROM A "CLASS"
In order to make a new car, there must be some sort of a "blueprint" to
be used in the process.
For example, a 4x4 Jeep manufacture process will differ than that of a
Mini-Cooper for example. There would be a different blueprint for each
of them.
A class to an object is like a blueprint to make a car (or any other
product).
You can make multiple objects from one class, all share the same
properties and methods.
In JavaScript, a class is not defined as in other OOP languages.
JavaScript uses prototyping (discussed later)
4. ENCAPSULATION
It refers to the ability of the object to execute its functionality without
revealing any execution detail to the caller.
For example, you can use the gas pedal to make a car object move
forward. The specific mechanism that was used by the vehicle to
actually move is completely hidden from you, the driver (the caller).
In other OOP languages, encapsulation may refer to "access levels".
An object may have an access level of public (everybody has access),
protected (less access than public), and private (much less access).
However, in JavaScript there are no access levels. Accordingly, other
techniques are used to achieve the same effect (discussed later).
5. OBJECT AGGREGATION
Aggregation refers to the use of multiple small
objects to create a larger, more complex one.
For example, a car is an object. But deep inside it
you can find hundreds of smaller, simpler objects
that – together – make up the car. Think of the
steering wheel, the gear box, the brakes, the tires
and so on…
6. INHERITANCE
Alright, we have the blueprint to manufacture a generic car, but later
on we are requested to make a police car. It will have all the
properties and methods of a generic car (color, model, move,
stop…etc) plus some more specific ones. For example, it should have
a certain color (blue), the horn method will produce a siren and so on.
Instead of re-creating a new car from scratch just to implelement
those changes, we could create a child object from the car object.
This child will inherit all the properties and methods of the parent one
(inheritance).
The child object can not only add new properties and methods to the
ones it already inherits, but it can also change (override) those
originals. For example, the top speed property of a police car should
be higher than that of a normal car.
7. POLYMORPHISM
The term "poly" means "many" while the term "morphism", from
"morph", means "change".
Suppose you have a car1 object, and car2 object. Car1 is a police car,
and car2 is a sports car, but both of them inherit from the generic car
object. Accordingly, both of them implement a method horn(). You can
call the horn() method on any object of them, even if you have no idea
whether the object is a police car or a sports car, either of them will
execute its own implementation of the horn() method.
8. USING THE BROWSER'S CONSOLE
The console is an excellent way to try out JavaScript code.
In all major browsers (Chrome, Safari, Firefox, and Internet Explorer) it can be
activated by right clicking anywhere in a page and choose inspect element as
shown:
9. OTHER CONSOLES
In Firefox (and lately in Chrome), you can install
firebug (firebug lite in Chrome), which would
provide a richer set of features than the built-in
developer tools that ship with the browser, and it
has its own console