The map object holds the data in the form of key-value pair.
The value may be any object or primitive data type. The map object iterates the items in insertion order.
This complete guide explains everything about flexbox, focusing on all the different possible properties for the parent element (the flex container) and the child elements (the flex items).
The document discusses recursion through the example of a recursive factorial function. It explains that a recursive function calls itself, resulting in the creation of identical nested functions. The recursive process is illustrated step-by-step using the factorial function, showing how each function call passes arguments and returns values until the base case is reached.
Everybody needs logs. Humans and machines. Logs should be structured, json and text format. Library should me modular, provide full customisation of router, rendering policies, sinks, dynamic client context. What if we could provide a such logging library with compile-time structure and context extraction which satisfies both? Let’s dive into LogStage and try to implement own asynchronous sink for logs.
About the author:
Maksym Ratoshniuk: Maksym is interested in Big Data, distributed and scalable Architecture Design and Functional Programming.
logstage: https://izumi.7mind.io/latest/release/doc/logstage/index.html
The document provides instructions for adding interactivity and animation to a Scratch project. It describes how to:
1) Create additional costumes for a drum stick sprite by copying and erasing parts of the original costume to simulate different positions as part of an animation sequence.
2) Write scripts using event and control blocks to trigger the costume changes and create an animation that plays when the left and right arrow keys are pressed.
3) Add a sound to the stage that plays when the left and right arrow keys are pressed to accompany the animation.
4) The assignment is to create an original animated Scratch project using at least four costumes per movement for the animation.
MongoDB for storing humongous music databasePrasoon Kumar
Musicbrainz is an encyclopedia of music tracks, artists and albums. It is available in PostgreSQL under CC license. 2 different approaches to load the database into MongoDB are examined - one where 4 tables are first denormalized in Postgres and then loaded into MongoDB. Other one loads them into MongoDB and denormalizes into a single collection there. We also show MongoDB's fulltext index.
- Inkscape is an open-source vector graphics editor used to create SVG images. It provides tools to create basic shapes and manipulate them by rotating, stretching, etc.
- The interface includes a menu bar, command bar, canvas area, toolbar, tool controls bar, color palette, and layer commands. Common tools allow creating/editing shapes, text, and images.
- Basic shapes can be created and edited using tools like rectangles, ellipses, stars, spirals, and freehand/Bezier curves. Text, gradients, and diagrams can also be made. Clipart can be made by writing text, duplicating it, and arranging on an oval background.
This document provides a list of 12 programming problems to solve involving various computer science concepts like functions, structures, classes, inheritance, file handling, SQL queries, and stacks and queues. The problems cover generating series using functions, creating structures to store student and employee records, working with classes and objects, inheritance between person and employee classes, file input/output operations, SQL create, insert, update and select statements, and implementing stacks and queues using both arrays and linked lists. The document serves as a guide for practicing and reinforcing different programming concepts.
Realización de curso de Power Point 2013 nivel Medio para descubrir trucos y el manejo de la herramienta, trucos y resolver dificultades para conocer más a fondo Power Point y sus funcionalidades
Photoshop offers a range of selection tools including marquee, lasso, and magnetic selection tools. It allows selection by color using the magic wand or color range tools. The extract command can isolate foreground objects. Photoshop also provides painting and editing tools like the healing brush, clone stamp, and eraser. It includes tools for sharpening, blurring, and adjusting colors. Layers allow working on elements independently and rearranging them. The menu bar provides access to file, edit, image, and other commands to manage and modify images.
This document describes a mini project to graphically represent a stack. It includes source code with comments to show push and pop operations on a stack with graphics. The outputs show the menu, stack operations of push and pop, and animations of elements being added and removed from the stack graphically. References are provided to Wikipedia and other websites for information on stacks.
Spray Json and MongoDB Queries: Insights and Simple Tricks.Andrii Lashchenko
This presentation will cover the history of creation, implementation details and various challenges related to embedded documents querying in MongoDB, along with examples of how to properly create and utilize the extension on top of official MongoDB Scala Driver. This newly introduced extension allows to fully utilize Spray JSON and represents bidirectional serialization for case classes in BSON, as well as flexible DSL for MongoDB query operators, documents and collections.
The document summarizes the history of web design from the early 1990s to the present. It describes the evolution from early text-based sites to modern responsive designs that adapt to different devices. Key developments included the introduction of tables and frames in the mid-1990s, Flash in 1996, CSS and JavaScript in the late 1990s and 2000s, responsive design frameworks in the 2010s, and a shift to minimal, flat designs and a focus on content over stylistic elements. Statistics are provided on the growth of websites and changes in browser usage over the past few decades.
HTML5 is a language for structuring and presenting content for the World Wide Web. it is the fifth revision of the HTML standard (created in 1990 and standardized as HTML4 as of 1997) and as of February 2012 is still under development. Its core aims have been to improve the language with support for the latest multimedia while keeping it easily readable by humans and consistently understood by computers and devices (web browsers, parsers, etc.). It improves interoperability and reduces development costs by making precise rules on how to handle all HTML elements, and how to recover from errors
Advanced Matchmaking with Multiplay – Unite Copenhagen 2019Unity Technologies
This session at Unite Copenhagen focused on Multiplay's new matchmaking service that allows developers to create their own custom matchmaking logic. Get a glimpse into how matchmaking works with Multiplay's game server hosting to accelerate on-boarding onto this powerful platform.
Speakers:
Josie Messa – Unity
Caleb Atwood – Unity
The document provides instructions for using the Paint Editor in Scratch to create sprites for a drum and drumsticks. It outlines how to open Scratch, create a new project, and delete the default cat sprite. It then guides the user to use various drawing tools like lines, ellipses, stamps, and fill to draw a snare drum and drumsticks. The user is also instructed to use the eye dropper tool to pick a color and ensure the drumsticks point upwards.
The document provides a lab manual for computer graphics experiments in C language. It includes experiments on digital differential analyzer algorithm, Bresenham's line drawing algorithm, midpoint circle generation algorithm, ellipse generation algorithm, text and shape creation, 2D and 3D transformations, curve generation, and basic animations. It outlines the hardware and software requirements to run the experiments and provides background, algorithms, sample programs and outputs for each experiment.
Beginners' guide to Powerpoint is a how to guide for using Microsoft Powerpoint as a presentation or document, including how to add text, images, video, using transitions and how to add animations, as well as some tips for design.
OWASP ESAPI and Microsoft Web Libraries in Cross-Site ScriptingDenim Group
The document discusses how to use the OWASP ESAPI and Microsoft Web Protection libraries to guard against cross-site scripting (XSS) vulnerabilities. OWASP ESAPI is a robust Java library that provides encoding functions to sanitize user input. It has many dependencies and implementations of varying quality. Microsoft's Web Protection Library provides similar encoding functions for .NET applications through the AntiXSS library. Both libraries encode user input before displaying it to prevent XSS attacks. The document also warns that ASP.NET's default request validation can be bypassed and should not be solely relied upon for XSS protection. Proper input validation and output encoding is still needed.
Sum and Product Types -The Fruit Salad & Fruit Snack Example - From F# to Ha...Philip Schwarz
- The document describes how product types (built using AND) and sum types (built using OR) are used to define types for representing fruit salads and fruit snacks in F#, Haskell, Scala, and Java.
- Product types combine elements and are used to define the FruitSalad type, while sum types allow alternatives and are used to define the FruitSnack type consisting of different fruits.
- Pattern matching is demonstrated to write functions that analyze and return different strings based on the values of FruitSalad and FruitSnack types.
download for better quality - Learn about the sequence and traverse functions
through the work of Runar Bjarnason and Paul Chiusano, authors of Functional Programming in Scala https://www.manning.com/books/functional-programming-in-scala
This document provides descriptions and examples of common CSS properties for text formatting, lists, borders, and fonts. It lists properties like color, line-height, and text-align for text styling, list-style-type and list-style-position for lists, border-width and border-style for borders, and font-family, font-size, and font-weight for fonts. The document notes that browser support for some CSS properties may be limited.
The document provides an overview of the Scratch programming environment and its basic features, including sprites, costumes, scripts, blocks, and sounds. It walks through creating a simple script to make a sprite move, play notes, and say "Twinkle Twinkle Little Star" while switching costumes, with instructions to finish and save the project as an assignment.
- HTML, CSS, and JavaScript are becoming the new standard for building applications and interactive experiences on the web.
- Best practices include using semantic HTML, clean CSS with a focus on maintainability, and JavaScript performance optimizations.
- Key techniques discussed are image sprites, progressive enhancement, and jQuery selector chaining to reduce DOM lookups.
HTML is the standard markup language used to create web pages. It uses tags to define headings, paragraphs, links, images and other page elements. HTML documents have a basic structure including <html>, <head>, <title> and <body> tags. Elements are nested within each other and consist of a starting and closing tag with content in between. Attributes provide additional information about elements. HTML pages are viewed in web browsers, which use the tags to render the content but do not display the tags themselves.
Arrays in JavaScript can be used to store multiple values in a single variable. Arrays are objects with numeric indexes and various methods that can be used to modify arrays. Some key array methods include concat(), join(), push(), pop(), unshift(), shift(), sort(), reverse(), slice(), splice(), indexOf(), lastIndexOf(), and length. Arrays are dynamically typed and sparse, allowing elements to contain values of any type.
HTML is the standard markup language used to create web pages. It uses tags surrounded by angle brackets to denote headings, paragraphs, lists, links and other structural elements. A basic HTML document includes <html>, <head> and <body> tags, with metadata in the head and visible content in the body. Common tags describe text styling like <b> for bold, <i> for italics, and <p> for paragraphs.
Implementing virtual machines in go & c 2018 reduxEleanor McHugh
An updated version of my talk on virtual machine cores comparing techniques in C and Go for implementing dispatch loops, stacks & hash maps.
Lots of tested and debugged code is provided as well as references to some useful/interesting books.
Photoshop offers a range of selection tools including marquee, lasso, and magnetic selection tools. It allows selection by color using the magic wand or color range tools. The extract command can isolate foreground objects. Photoshop also provides painting and editing tools like the healing brush, clone stamp, and eraser. It includes tools for sharpening, blurring, and adjusting colors. Layers allow working on elements independently and rearranging them. The menu bar provides access to file, edit, image, and other commands to manage and modify images.
This document describes a mini project to graphically represent a stack. It includes source code with comments to show push and pop operations on a stack with graphics. The outputs show the menu, stack operations of push and pop, and animations of elements being added and removed from the stack graphically. References are provided to Wikipedia and other websites for information on stacks.
Spray Json and MongoDB Queries: Insights and Simple Tricks.Andrii Lashchenko
This presentation will cover the history of creation, implementation details and various challenges related to embedded documents querying in MongoDB, along with examples of how to properly create and utilize the extension on top of official MongoDB Scala Driver. This newly introduced extension allows to fully utilize Spray JSON and represents bidirectional serialization for case classes in BSON, as well as flexible DSL for MongoDB query operators, documents and collections.
The document summarizes the history of web design from the early 1990s to the present. It describes the evolution from early text-based sites to modern responsive designs that adapt to different devices. Key developments included the introduction of tables and frames in the mid-1990s, Flash in 1996, CSS and JavaScript in the late 1990s and 2000s, responsive design frameworks in the 2010s, and a shift to minimal, flat designs and a focus on content over stylistic elements. Statistics are provided on the growth of websites and changes in browser usage over the past few decades.
HTML5 is a language for structuring and presenting content for the World Wide Web. it is the fifth revision of the HTML standard (created in 1990 and standardized as HTML4 as of 1997) and as of February 2012 is still under development. Its core aims have been to improve the language with support for the latest multimedia while keeping it easily readable by humans and consistently understood by computers and devices (web browsers, parsers, etc.). It improves interoperability and reduces development costs by making precise rules on how to handle all HTML elements, and how to recover from errors
Advanced Matchmaking with Multiplay – Unite Copenhagen 2019Unity Technologies
This session at Unite Copenhagen focused on Multiplay's new matchmaking service that allows developers to create their own custom matchmaking logic. Get a glimpse into how matchmaking works with Multiplay's game server hosting to accelerate on-boarding onto this powerful platform.
Speakers:
Josie Messa – Unity
Caleb Atwood – Unity
The document provides instructions for using the Paint Editor in Scratch to create sprites for a drum and drumsticks. It outlines how to open Scratch, create a new project, and delete the default cat sprite. It then guides the user to use various drawing tools like lines, ellipses, stamps, and fill to draw a snare drum and drumsticks. The user is also instructed to use the eye dropper tool to pick a color and ensure the drumsticks point upwards.
The document provides a lab manual for computer graphics experiments in C language. It includes experiments on digital differential analyzer algorithm, Bresenham's line drawing algorithm, midpoint circle generation algorithm, ellipse generation algorithm, text and shape creation, 2D and 3D transformations, curve generation, and basic animations. It outlines the hardware and software requirements to run the experiments and provides background, algorithms, sample programs and outputs for each experiment.
Beginners' guide to Powerpoint is a how to guide for using Microsoft Powerpoint as a presentation or document, including how to add text, images, video, using transitions and how to add animations, as well as some tips for design.
OWASP ESAPI and Microsoft Web Libraries in Cross-Site ScriptingDenim Group
The document discusses how to use the OWASP ESAPI and Microsoft Web Protection libraries to guard against cross-site scripting (XSS) vulnerabilities. OWASP ESAPI is a robust Java library that provides encoding functions to sanitize user input. It has many dependencies and implementations of varying quality. Microsoft's Web Protection Library provides similar encoding functions for .NET applications through the AntiXSS library. Both libraries encode user input before displaying it to prevent XSS attacks. The document also warns that ASP.NET's default request validation can be bypassed and should not be solely relied upon for XSS protection. Proper input validation and output encoding is still needed.
Sum and Product Types -The Fruit Salad & Fruit Snack Example - From F# to Ha...Philip Schwarz
- The document describes how product types (built using AND) and sum types (built using OR) are used to define types for representing fruit salads and fruit snacks in F#, Haskell, Scala, and Java.
- Product types combine elements and are used to define the FruitSalad type, while sum types allow alternatives and are used to define the FruitSnack type consisting of different fruits.
- Pattern matching is demonstrated to write functions that analyze and return different strings based on the values of FruitSalad and FruitSnack types.
download for better quality - Learn about the sequence and traverse functions
through the work of Runar Bjarnason and Paul Chiusano, authors of Functional Programming in Scala https://www.manning.com/books/functional-programming-in-scala
This document provides descriptions and examples of common CSS properties for text formatting, lists, borders, and fonts. It lists properties like color, line-height, and text-align for text styling, list-style-type and list-style-position for lists, border-width and border-style for borders, and font-family, font-size, and font-weight for fonts. The document notes that browser support for some CSS properties may be limited.
The document provides an overview of the Scratch programming environment and its basic features, including sprites, costumes, scripts, blocks, and sounds. It walks through creating a simple script to make a sprite move, play notes, and say "Twinkle Twinkle Little Star" while switching costumes, with instructions to finish and save the project as an assignment.
- HTML, CSS, and JavaScript are becoming the new standard for building applications and interactive experiences on the web.
- Best practices include using semantic HTML, clean CSS with a focus on maintainability, and JavaScript performance optimizations.
- Key techniques discussed are image sprites, progressive enhancement, and jQuery selector chaining to reduce DOM lookups.
HTML is the standard markup language used to create web pages. It uses tags to define headings, paragraphs, links, images and other page elements. HTML documents have a basic structure including <html>, <head>, <title> and <body> tags. Elements are nested within each other and consist of a starting and closing tag with content in between. Attributes provide additional information about elements. HTML pages are viewed in web browsers, which use the tags to render the content but do not display the tags themselves.
Arrays in JavaScript can be used to store multiple values in a single variable. Arrays are objects with numeric indexes and various methods that can be used to modify arrays. Some key array methods include concat(), join(), push(), pop(), unshift(), shift(), sort(), reverse(), slice(), splice(), indexOf(), lastIndexOf(), and length. Arrays are dynamically typed and sparse, allowing elements to contain values of any type.
HTML is the standard markup language used to create web pages. It uses tags surrounded by angle brackets to denote headings, paragraphs, lists, links and other structural elements. A basic HTML document includes <html>, <head> and <body> tags, with metadata in the head and visible content in the body. Common tags describe text styling like <b> for bold, <i> for italics, and <p> for paragraphs.
Implementing virtual machines in go & c 2018 reduxEleanor McHugh
An updated version of my talk on virtual machine cores comparing techniques in C and Go for implementing dispatch loops, stacks & hash maps.
Lots of tested and debugged code is provided as well as references to some useful/interesting books.
An important part of electrical engineering is PCB design. One impor.pdfARORACOCKERY2111
An important part of electrical engineering is PCB design. One important part of PCB design
when using microcontrollers is determining which pin package to use. Develop a MATLAB
function that requests input on whether to use an LQFP100, LQFP144, or LQFP176 pin package
and outputs the corresponding pin package. The MATLAB function should receive an input of 1,
2, or 3 to determine the respective pin package. Think of it as a label maker with a dial input. It
should be made sure that the full strings are returned and outputted to the console. Use a method
other than the switch/case or if/else structures in order to develop this solution (i.e. build a
matrix). Answer the following questions:
1) In this context, explain the terminology ‘map’.
2) What is a good way of storing such a map in MATLAB?
3) How would you change the function to use 0, 1, and 2 as inputs instead of 1, 2, and 3?
4) How does MATLAB differ from Python when using arrays / lists?
Solution
prompt = \'Enter values 1 for LQFP100 2 for LQFP144 and 3 for LQFP176 \';
c = {\'LQFP100\', \'LQFP144\', \'LQFP176\'};
x = input(prompt)
c(1,x)
A Map object is a data structure that allows you to retrieve values using a corresponding key.
Keys can be real numbers or character vectors and provide more flexibility for data access than
array indices, which must be positive integers. Values can be scalar or nonscalar arrays.
Construction
mapObj = containers.Map constructs an empty Map container mapObj.
mapObj = containers.Map(keySet,valueSet) constructs a Map that contains one or more values
and a unique key for each value.
mapObj = containers.Map(keySet,valueSet,\'UniformValues\',isUniform) specifies whether all
values must be uniform (either all scalars of the same data type, or all character vectors).
Possible values for isUniform are logical true (1) or false (0).
mapObj = containers.Map(\'KeyType\',kType,\'ValueType\',vType) constructs an empty Map
object and sets the KeyType and ValueType properties. The order of the key type and value type
argument pairs is not important, but both pairs are required.
Input Arguments
keySet
1-by-n array that specifies n unique keys for the map.
All keys in a Map object are real numeric values or all keys are character vectors. If n > 1 and the
keys are character vectors, keySet must be a cell array. The number of keys in keySet must equal
the number of values in valueSet.
valueSet
1-by-n array of any class that specifies n values for the map. The number of values in valueSet
must equal the number of keys in keySet.
\'UniformValues\'
Parameter character vector to use with the isUniform argument.
isUniform
Logical value that specifies whether all values are uniform. If isUniform is true (1), all values
must be scalars of the same data type, or all values must be character vectors. If isUniform is
false (0), then containers.Map sets the ValueType to \'any\'.
Default: true for empty Map objects, otherwise determined by the data types of values in
valueSet.
\'Key.
Use C++ for all 1 bool mapContainsKeysarrayltintgt nu.pdfadmin447081
Use C++ for all
1) bool mapContainsKeys(array<int> numbersArray, map<int, char>itemsMap)
This function will have two parameters. The first is an array of numbers known as numbersArray.
A second is a map known as an itemsMap. The itemsMap will have keys as integers and values
as characters. The functions should return true if at least one of the numbers in the numbersArray
is a key in itemsMap. It should return false otherwise.
Example:
itemsMap: [8, 10, 5]
numbersArray: {9: 'F', 10: 'X'}
output: True
itemsMap: [8, 9, 5, 1]
numbersArray: {6: 'i', 5: 'Y', 1: 'N', 0: 'E'}
output: True
itemsMap: [9, 10, 4]
numbersArray: {5: 'i', 3: 'o', 1: 'N'}
output: False
2) map<char, int> concatenateMap(Vector<Map<char, int>>mapVector)
This function will be given a single parameter known as the mapVector. Your job is to combine all
the map found in the mapVector into a single map and return it. There are two rules for adding
values to the map:
You must add key-value pairs to the map in the same order found in the map vector.
If the key already exists, it cannot be overwritten. In other words, if two or more maps have the
same key, the key to be added cannot be overwritten by the subsequent maps.
Example:
Map Vector: [{'Z': 6, 'k': 10, 'w': 3, 'I': 8, 'Y': 5}, {'Y': 1, 'Z': 4}, {'X': 2, 'L': 5}]
Expected: {'Z': 6, 'k': 10, 'w': 3, 'I': 8, 'Y': 5, 'X': 2, 'L': 5}
Map Vector: [{'z': 0}, {'z': 7}]
Expected: {'z': 0}
Map Vector: [{'b': 7}, {'b': 10, 'A': 8, 'Z': 2, 'V': 1}]
Expected: {'b': 7, 'A': 8, 'Z': 2, 'V': 1}
3) map<char, int> uniqueValues(map<char, int>inputMap)
This function will receive a single map parameter known as inputMap. inputMap will contain a char
and integers as values. This function is supposed to search inputMap to find all values that appear
only once in the inputMap. The function will create another map named toReturn. For all values
that appear once in inputMap the function will add the value as a key in toReturn and set the value
of the key to the key of the value in inputMap (swap the key-value pairs, since inputMap contains
letters to numbers, toReturn will contain Numbers to Letters). Finally, the function should return
toReturn.
Example:
Input map: {'X': 2, 'Y': 5, 'N': 2, 'L': 2, 'W': 1, 'G': 0, 'R': 1}
Expected output: {5: 'Y', 0: 'G'}
Input map: {'Z': 3, 'P': 3, 'E': 2, 'G': 0, 'T': 5, 'L': 1, 'Q': 0}
Expected output: {2: 'E', 5: 'T', 1: 'L'}
Input map: {'E': 3, 'X': 3}
Expected output: {}
Input map: {'G': 3, 'D': 3, 'C': 4, 'Q': 1, 'H': 1, 'M': 2, 'Z': 1, 'W': 3}
Expected output: {4: 'C', 2: 'M'}
Input map: {'O': 2, 'T': 1, 'L': 5, 'W': 5, 'Z': 4, 'M': 5, 'B': 4, 'D': 0, 'F': 3, 'E': 1}
Expected output: {2: 'O', 0: 'D', 3: 'F'}.
This document provides an overview of common JavaScript data structures including Object, Array, Map, Set, WeakMap, WeakSet and their properties and usage. It discusses how each structure maps and associates values differently and notes browser compatibility details.
The document provides a cheat sheet on using purrr functions to apply functions to lists and vectors. It summarizes the main map functions like map(), map2(), and pmap() to apply functions element-wise over lists. It also describes reduce() and accumulate() functions to recursively apply functions over lists. Finally it discusses working with list columns in data frames, applying map functions within mutate() and transmute() to manipulate list elements column-wise.
This document provides an overview of ES6 (ECMAScript 2015) features including: let, const and var; template strings; arrow functions; destructuring; default parameters; rest and spread syntax; iterators; classes; modules; maps, sets, weakmaps and weaksets; promises; and more. It explains each feature and provides code examples to demonstrate usage and differences from ES5. Browser compatibility notes are also included to advise on safe usage of new features across environments.
Не так давно вышел C# 6, основанный на новом компиляторе Roslyn. Обновление языка содержит большое количество приятных синтаксических конструкций, которые упрощают написание кода и делают его более лаконичным. Но Microsoft на этом не успокоились: прямо сейчас ведётся работа над 7-ой версией языка, которую планируют сделать ещё удобнее, благодаря реализации современных тенденций написания кода. В этом докладе мы поговорим о том, что может войти в C# 7. В числе прочего будут обсуждаться Tuples, Pattern matching, Records / algebraic data types, Nullability tracking и многое другое.
Finally, in javaScript 2015 we get 2 new built-in data structures that makes our life a little bit easier. On this lecture, we will explore various implementations of common data structures in javaScript using Arrays, Objects and the new members in javaScript 2015: Maps and Sets.
This document discusses Java generics, collections, streams and related concepts. It provides code examples of:
- Defining generic classes and methods
- Using common collection interfaces like List, Set, Map and their implementations
- Working with streams to perform operations on data in a declarative way
- Using lambda expressions and functional interfaces with streams
This document discusses higher order functions (HOFs) in Scala. It provides examples of using HOFs like map and filter to transform and filter collections in both Java and Scala style. It highlights how HOFs help solve common collection problems by looping and creating intermediate containers more idiomatically in Scala. The key benefits are code readability, immutability, and reuse through built-in functions rather than reimplementing solutions. It concludes with examples of other powerful HOFs and topics to master for becoming a Scala expert.
Creating an Uber Clone - Part XVIII - Transcript.pdfShaiAlmog1
This is a part of an online Codename One course published around 2017 see it all for free at https://debugagent.com/series/cn1
Modular Module Systems: a survey discusses different approaches to modularity in programming languages. It covers modules as a way to separate compilation, manage namespaces, and hide/abstract types and values. Different languages take different approaches, from separate files in C to more robust modules in ML and Haskell that allow nesting, signatures, functors, and type classes. The document uses examples from C, C++, ML, Haskell to illustrate how modules have evolved to support separate compilation, abstraction, and reuse through mechanisms like functors and signatures.
The document discusses various aspects of arrays in C programming, including:
- Declaring and initializing one-dimensional arrays
- Accessing array elements using pointers and indexes
- Declaring and initializing two-dimensional arrays
- Passing arrays to functions by passing the base address
- Declaring arrays of pointers where each element is a pointer variable
The document contains code for multiple programming problems across different sets. The first problem in Set 1 (Program 1) deals with checking if the sums of three stacks are equal. It takes three stacks as input, calculates their sums by traversing them in reverse order and pushing elements to additional stacks, and returns the common sum if the sums are equal at any point as the stacks are traversed. The second problem (Program 2) checks if a binary tree is complete by doing a level order traversal using a queue - it returns false if any null child node is encountered when a non-null node is still in the queue.
Implementing Software Machines in C and GoEleanor McHugh
The next iteration of the talk I gave at Progscon, this introduces examples of Map implementation (useful for caches etc.) and outlines for addition of processor core code in a later talk.
I want help in the following C++ programming task. Please do coding .pdfbermanbeancolungak45
I want help in the following C++ programming task. Please do coding in C++.
Persistent Data Structures
A persistent data structure is one in which we can make changes (such as inserting and removing
elements) while still preserving the original data structure Of course, an easy way to do this is to
create a new copy of the entire data structure every time we perform an operation that changes
the data structure, but it is much more efficient to only make a copy of the smallest possible
portion of the data structure.
First, let\'s look at one of the easiest possible data structures — a stack, implemented using a
linked list.
Persistent Stack
Let\'s say that we have a stack S1, and we want to create a new stack S2, which is the result of
pushing a new element X onto S1, without changing S1 at all. This is easy — we just add a new
element that points to S1:
Starting with the stack S1:
We push X on S1, to get S2, leaving S1 as it was. So after the operation we have two versions of
the stack S1 the older version with elements A, B and C and S2 the newer version with elements
X, A, B and C.
What about popping? That works in the same way. Starting with our original S1 (elements A, B
and C), we can pop off the first element (A), to get S2:
What if we want to push something on to this new stack? It works in the same was as before – if
we push an X onto S2 above to get S3, we have
So for every operation you make a new version of the stack while reusing any existing stack
elements.
You will have to make a linked list of pointers that will point to the head of the different stack
versions.
Also each stack is also implemented as a linked list of elements SAB
Solution
#include #include #include #include #include #include #include #include #include
#include #include namespace dts { template > class PersistentSet { public:
PersistentSet(); PersistentSet(Func); bool add(const T&); bool add(T&&);
bool remove(const T& key); bool empty() const; size_t history_size() const;
class TreeIterator : public std::iterator, std::ptrdiff_t, const T*,
const T&> { using node = typename dts::PersistentSet< std::remove_cv_t,
Func>::Nodeptr; node itr; node nil; std::stack path; node
find_successor(node n) { n = n->rigth; if (n != nil) {
while (n->left != nil) { path.push(n); n = n->left;
} } else { n = path.top();
path.pop(); } return n; } public: explicit
TreeIterator(node n, node pnil) : nil(pnil) //begin { if (n == nil) itr
= nil; else { path.push(nil); while (n->left != nil)
{ path.push(n); n = n->left; } itr =
n; } } explicit TreeIterator(node pnil) // end : itr(pnil),
nil(pnil) { } TreeIterator& operator++ () { itr =
find_successor(itr); return *this; } TreeIterator operator++ (int)
{ TreeIterator tmp(*this); itr = find_successor(itr); return tmp;
} bool operator == (const TreeIterator& rhs) const { return itr ==
rhs.itr; } bool operator != (const TreeIterator& rhs) const {
return itr != rhs.itr; } const T& operator* () const { return itr-
>key; } const T& operator-> () c.
Questions has 4 parts.1st part Program to implement sorting algor.pdfapexelectronices01
The document contains a C++ program that implements several sorting algorithms including bubble sort, selection sort, insertion sort, merge sort, quick sort, and radix sort. The program defines functions for each sorting algorithm and includes a main method that tests each algorithm by sorting sample data arrays and printing the results.
The document provides information about Java Map interface. Some key points:
- A Map stores data as key-value pairs, with unique keys but potentially duplicate values. Common implementations are HashMap, TreeMap, and LinkedHashMap.
- Map methods allow adding, retrieving, removing key-value pairs. Additional methods view the map as a collection of keys, values, or entries.
- Each key-value pair is called an entry. The Map.Entry interface defines methods for entries.
- Examples demonstrate using maps, getting collection views of keys/values, and iterating through entries.
This document discusses iterators in ES6. It explains that an object is considered iterable if it has a Symbol.iterator property implementation. Arrays, Maps, and Sets have built-in iterator implementations, while objects do not by default. The document provides examples of using for-of loops to iterate over arrays, sets, and customizes an object to be iterable by implementing Symbol.iterator.
The document discusses rest parameters in ES6, which allow a function to accept an indefinite number of arguments as an array. It explains that rest parameters must be the last part of a function's parameters and are prefixed with three dots. The document compares rest parameters to the arguments object, noting rest parameters can be iterated over like arrays but arguments cannot. It also demonstrates how rest parameters can be destructured to assign array elements to distinct variables in the function body.
Default function parameters allow parameters to be initialized with default values if no value is passed when calling the function. Default parameters can be destructured and the default values can be functions that are evaluated at call time. An example shows a function that returns an employee ID with a default value if no ID is passed, and another function that returns a full name using default first and last name values if not passed.
Template strings are string literals that allow for embedded expressions and support both single and multiline strings. They are enclosed in backticks and allow expressions indicated by a dollar sign and curly braces. The document provides the syntax for template strings and examples of single line, multiline, and expressions used in template strings.
An object literal is a list of zero or more params of property names and associated values enclosed in curly braces ( { } ). An object literal is super set of json object. The values may be number, string, object, expression, function response, etc.
A class is a template / blue print is used to create an object. In JavaScript class is a special kind of function. In JavaScript there are two ways to create class one is the class declaration and the second one is class expressions.
Arrow function expressions are new functions available in ES6. Using arrow function expressions we can reduce function coding. In Arrow function expressions there is no this inside arrow function. if you call this it will take immediate parent's context.
Web workers are scripts which are runs in background without interrupting UI threads. Web workers communication happening through event messaging concept.
Declaration merging is the process where the compiler merges two or more declarations with the same name into a single definition. Declarations can create namespaces, types, or values. Interface merging joins the members of interface declarations with the same name into a single interface, requiring unique members. Namespace merging combines exported functions or classes from namespaces with the same name. Declaration merging also allows merging namespaces with classes or functions by referencing properties and values from the namespace. However, classes cannot merge with other classes or variables in TypeScript.
This Presentation describes in details about module resolution concept in typescript. Based on this presentation you will know how compiler handling the modules concept.
Material design in android L developer Previewpcnmtutorials
Material Design in Android provides guidelines for visual, motion, and interactive designs across platforms and devices. The Android L Developer Preview introduces new components and features related to material design like a new material theme, widgets for complex views, and APIs for custom shadows and animations. Key elements of material design in Android apps include color palettes, touch feedback animations, activity transitions, and use of the RecyclerView and CardView widgets which support material design out of the box.
data structure, stack, stack data structurepcnmtutorials
The document discusses stacks, which are linear data structures that follow the LIFO (last in, first out) principle. Values are inserted into and retrieved from one end, called the top of the stack. The two main operations are push, which inserts a value into the stack, and pop, which retrieves a value. An example C program demonstrates these operations on a stack implemented with an array. The stack starts empty and grows as values are pushed on until it reaches its maximum size, at which point it is full. Values can be continuously popped off until the stack is empty again.
This document discusses different types of data structures, including linear and non-linear structures. Linear structures like arrays, stacks, queues, and linked lists store data in a linear order. Stacks follow LIFO while queues follow FIFO. Non-linear structures like trees and graphs store data in a non-linear fashion. Trees have a root node, child nodes, and terminal nodes. Graphs are sets of nodes connected by edges that can form connected or non-connected graphs.
Role of Data Annotation Services in AI-Powered ManufacturingAndrew Leo
From predictive maintenance to robotic automation, AI is driving the future of manufacturing. But without high-quality annotated data, even the smartest models fall short.
Discover how data annotation services are powering accuracy, safety, and efficiency in AI-driven manufacturing systems.
Precision in data labeling = Precision on the production floor.
This is the keynote of the Into the Box conference, highlighting the release of the BoxLang JVM language, its key enhancements, and its vision for the future.
HCL Nomad Web – Best Practices and Managing Multiuser Environmentspanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-nomad-web-best-practices-and-managing-multiuser-environments/
HCL Nomad Web is heralded as the next generation of the HCL Notes client, offering numerous advantages such as eliminating the need for packaging, distribution, and installation. Nomad Web client upgrades will be installed “automatically” in the background. This significantly reduces the administrative footprint compared to traditional HCL Notes clients. However, troubleshooting issues in Nomad Web present unique challenges compared to the Notes client.
Join Christoph and Marc as they demonstrate how to simplify the troubleshooting process in HCL Nomad Web, ensuring a smoother and more efficient user experience.
In this webinar, we will explore effective strategies for diagnosing and resolving common problems in HCL Nomad Web, including
- Accessing the console
- Locating and interpreting log files
- Accessing the data folder within the browser’s cache (using OPFS)
- Understand the difference between single- and multi-user scenarios
- Utilizing Client Clocking
How Can I use the AI Hype in my Business Context?Daniel Lehner
𝙄𝙨 𝘼𝙄 𝙟𝙪𝙨𝙩 𝙝𝙮𝙥𝙚? 𝙊𝙧 𝙞𝙨 𝙞𝙩 𝙩𝙝𝙚 𝙜𝙖𝙢𝙚 𝙘𝙝𝙖𝙣𝙜𝙚𝙧 𝙮𝙤𝙪𝙧 𝙗𝙪𝙨𝙞𝙣𝙚𝙨𝙨 𝙣𝙚𝙚𝙙𝙨?
Everyone’s talking about AI but is anyone really using it to create real value?
Most companies want to leverage AI. Few know 𝗵𝗼𝘄.
✅ What exactly should you ask to find real AI opportunities?
✅ Which AI techniques actually fit your business?
✅ Is your data even ready for AI?
If you’re not sure, you’re not alone. This is a condensed version of the slides I presented at a Linkedin webinar for Tecnovy on 28.04.2025.
DevOpsDays Atlanta 2025 - Building 10x Development Organizations.pptxJustin Reock
Building 10x Organizations with Modern Productivity Metrics
10x developers may be a myth, but 10x organizations are very real, as proven by the influential study performed in the 1980s, ‘The Coding War Games.’
Right now, here in early 2025, we seem to be experiencing YAPP (Yet Another Productivity Philosophy), and that philosophy is converging on developer experience. It seems that with every new method we invent for the delivery of products, whether physical or virtual, we reinvent productivity philosophies to go alongside them.
But which of these approaches actually work? DORA? SPACE? DevEx? What should we invest in and create urgency behind today, so that we don’t find ourselves having the same discussion again in a decade?
AI and Data Privacy in 2025: Global TrendsInData Labs
In this infographic, we explore how businesses can implement effective governance frameworks to address AI data privacy. Understanding it is crucial for developing effective strategies that ensure compliance, safeguard customer trust, and leverage AI responsibly. Equip yourself with insights that can drive informed decision-making and position your organization for success in the future of data privacy.
This infographic contains:
-AI and data privacy: Key findings
-Statistics on AI data privacy in the today’s world
-Tips on how to overcome data privacy challenges
-Benefits of AI data security investments.
Keep up-to-date on how AI is reshaping privacy standards and what this entails for both individuals and organizations.
Quantum Computing Quick Research Guide by Arthur MorganArthur Morgan
This is a Quick Research Guide (QRG).
QRGs include the following:
- A brief, high-level overview of the QRG topic.
- A milestone timeline for the QRG topic.
- Links to various free online resource materials to provide a deeper dive into the QRG topic.
- Conclusion and a recommendation for at least two books available in the SJPL system on the QRG topic.
QRGs planned for the series:
- Artificial Intelligence QRG
- Quantum Computing QRG
- Big Data Analytics QRG
- Spacecraft Guidance, Navigation & Control QRG (coming 2026)
- UK Home Computing & The Birth of ARM QRG (coming 2027)
Any questions or comments?
- Please contact Arthur Morgan at [email protected].
100% human made.
What is Model Context Protocol(MCP) - The new technology for communication bw...Vishnu Singh Chundawat
The MCP (Model Context Protocol) is a framework designed to manage context and interaction within complex systems. This SlideShare presentation will provide a detailed overview of the MCP Model, its applications, and how it plays a crucial role in improving communication and decision-making in distributed systems. We will explore the key concepts behind the protocol, including the importance of context, data management, and how this model enhances system adaptability and responsiveness. Ideal for software developers, system architects, and IT professionals, this presentation will offer valuable insights into how the MCP Model can streamline workflows, improve efficiency, and create more intuitive systems for a wide range of use cases.
Artificial Intelligence is providing benefits in many areas of work within the heritage sector, from image analysis, to ideas generation, and new research tools. However, it is more critical than ever for people, with analogue intelligence, to ensure the integrity and ethical use of AI. Including real people can improve the use of AI by identifying potential biases, cross-checking results, refining workflows, and providing contextual relevance to AI-driven results.
News about the impact of AI often paints a rosy picture. In practice, there are many potential pitfalls. This presentation discusses these issues and looks at the role of analogue intelligence and analogue interfaces in providing the best results to our audiences. How do we deal with factually incorrect results? How do we get content generated that better reflects the diversity of our communities? What roles are there for physical, in-person experiences in the digital world?
AI Changes Everything – Talk at Cardiff Metropolitan University, 29th April 2...Alan Dix
Talk at the final event of Data Fusion Dynamics: A Collaborative UK-Saudi Initiative in Cybersecurity and Artificial Intelligence funded by the British Council UK-Saudi Challenge Fund 2024, Cardiff Metropolitan University, 29th April 2025
https://alandix.com/academic/talks/CMet2025-AI-Changes-Everything/
Is AI just another technology, or does it fundamentally change the way we live and think?
Every technology has a direct impact with micro-ethical consequences, some good, some bad. However more profound are the ways in which some technologies reshape the very fabric of society with macro-ethical impacts. The invention of the stirrup revolutionised mounted combat, but as a side effect gave rise to the feudal system, which still shapes politics today. The internal combustion engine offers personal freedom and creates pollution, but has also transformed the nature of urban planning and international trade. When we look at AI the micro-ethical issues, such as bias, are most obvious, but the macro-ethical challenges may be greater.
At a micro-ethical level AI has the potential to deepen social, ethnic and gender bias, issues I have warned about since the early 1990s! It is also being used increasingly on the battlefield. However, it also offers amazing opportunities in health and educations, as the recent Nobel prizes for the developers of AlphaFold illustrate. More radically, the need to encode ethics acts as a mirror to surface essential ethical problems and conflicts.
At the macro-ethical level, by the early 2000s digital technology had already begun to undermine sovereignty (e.g. gambling), market economics (through network effects and emergent monopolies), and the very meaning of money. Modern AI is the child of big data, big computation and ultimately big business, intensifying the inherent tendency of digital technology to concentrate power. AI is already unravelling the fundamentals of the social, political and economic world around us, but this is a world that needs radical reimagining to overcome the global environmental and human challenges that confront us. Our challenge is whether to let the threads fall as they may, or to use them to weave a better future.
Dev Dives: Automate and orchestrate your processes with UiPath MaestroUiPathCommunity
This session is designed to equip developers with the skills needed to build mission-critical, end-to-end processes that seamlessly orchestrate agents, people, and robots.
📕 Here's what you can expect:
- Modeling: Build end-to-end processes using BPMN.
- Implementing: Integrate agentic tasks, RPA, APIs, and advanced decisioning into processes.
- Operating: Control process instances with rewind, replay, pause, and stop functions.
- Monitoring: Use dashboards and embedded analytics for real-time insights into process instances.
This webinar is a must-attend for developers looking to enhance their agentic automation skills and orchestrate robust, mission-critical processes.
👨🏫 Speaker:
Andrei Vintila, Principal Product Manager @UiPath
This session streamed live on April 29, 2025, 16:00 CET.
Check out all our upcoming Dev Dives sessions at https://community.uipath.com/dev-dives-automation-developer-2025/.
Spark is a powerhouse for large datasets, but when it comes to smaller data workloads, its overhead can sometimes slow things down. What if you could achieve high performance and efficiency without the need for Spark?
At S&P Global Commodity Insights, having a complete view of global energy and commodities markets enables customers to make data-driven decisions with confidence and create long-term, sustainable value. 🌍
Explore delta-rs + CDC and how these open-source innovations power lightweight, high-performance data applications beyond Spark! 🚀
Special Meetup Edition - TDX Bengaluru Meetup #52.pptxshyamraj55
We’re bringing the TDX energy to our community with 2 power-packed sessions:
🛠️ Workshop: MuleSoft for Agentforce
Explore the new version of our hands-on workshop featuring the latest Topic Center and API Catalog updates.
📄 Talk: Power Up Document Processing
Dive into smart automation with MuleSoft IDP, NLP, and Einstein AI for intelligent document workflows.
UiPath Community Berlin: Orchestrator API, Swagger, and Test Manager APIUiPathCommunity
Join this UiPath Community Berlin meetup to explore the Orchestrator API, Swagger interface, and the Test Manager API. Learn how to leverage these tools to streamline automation, enhance testing, and integrate more efficiently with UiPath. Perfect for developers, testers, and automation enthusiasts!
📕 Agenda
Welcome & Introductions
Orchestrator API Overview
Exploring the Swagger Interface
Test Manager API Highlights
Streamlining Automation & Testing with APIs (Demo)
Q&A and Open Discussion
Perfect for developers, testers, and automation enthusiasts!
👉 Join our UiPath Community Berlin chapter: https://community.uipath.com/berlin/
This session streamed live on April 29, 2025, 18:00 CET.
Check out all our upcoming UiPath Community sessions at https://community.uipath.com/events/.
TrustArc Webinar: Consumer Expectations vs Corporate Realities on Data Broker...TrustArc
Most consumers believe they’re making informed decisions about their personal data—adjusting privacy settings, blocking trackers, and opting out where they can. However, our new research reveals that while awareness is high, taking meaningful action is still lacking. On the corporate side, many organizations report strong policies for managing third-party data and consumer consent yet fall short when it comes to consistency, accountability and transparency.
This session will explore the research findings from TrustArc’s Privacy Pulse Survey, examining consumer attitudes toward personal data collection and practical suggestions for corporate practices around purchasing third-party data.
Attendees will learn:
- Consumer awareness around data brokers and what consumers are doing to limit data collection
- How businesses assess third-party vendors and their consent management operations
- Where business preparedness needs improvement
- What these trends mean for the future of privacy governance and public trust
This discussion is essential for privacy, risk, and compliance professionals who want to ground their strategies in current data and prepare for what’s next in the privacy landscape.
HCL Nomad Web – Best Practices und Verwaltung von Multiuser-Umgebungenpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-nomad-web-best-practices-und-verwaltung-von-multiuser-umgebungen/
HCL Nomad Web wird als die nächste Generation des HCL Notes-Clients gefeiert und bietet zahlreiche Vorteile, wie die Beseitigung des Bedarfs an Paketierung, Verteilung und Installation. Nomad Web-Client-Updates werden “automatisch” im Hintergrund installiert, was den administrativen Aufwand im Vergleich zu traditionellen HCL Notes-Clients erheblich reduziert. Allerdings stellt die Fehlerbehebung in Nomad Web im Vergleich zum Notes-Client einzigartige Herausforderungen dar.
Begleiten Sie Christoph und Marc, während sie demonstrieren, wie der Fehlerbehebungsprozess in HCL Nomad Web vereinfacht werden kann, um eine reibungslose und effiziente Benutzererfahrung zu gewährleisten.
In diesem Webinar werden wir effektive Strategien zur Diagnose und Lösung häufiger Probleme in HCL Nomad Web untersuchen, einschließlich
- Zugriff auf die Konsole
- Auffinden und Interpretieren von Protokolldateien
- Zugriff auf den Datenordner im Cache des Browsers (unter Verwendung von OPFS)
- Verständnis der Unterschiede zwischen Einzel- und Mehrbenutzerszenarien
- Nutzung der Client Clocking-Funktion
Big Data Analytics Quick Research Guide by Arthur MorganArthur Morgan
This is a Quick Research Guide (QRG).
QRGs include the following:
- A brief, high-level overview of the QRG topic.
- A milestone timeline for the QRG topic.
- Links to various free online resource materials to provide a deeper dive into the QRG topic.
- Conclusion and a recommendation for at least two books available in the SJPL system on the QRG topic.
QRGs planned for the series:
- Artificial Intelligence QRG
- Quantum Computing QRG
- Big Data Analytics QRG
- Spacecraft Guidance, Navigation & Control QRG (coming 2026)
- UK Home Computing & The Birth of ARM QRG (coming 2027)
Any questions or comments?
- Please contact Arthur Morgan at [email protected].
100% human made.
2. Agenda
Introduction
Object vs Map
Map Syntax
Method on Map
Live Examples
WeakMap
WeakMap syntax
Methods on WeakMap
Live Example
3. Introduction
The map object holds the data as key-value pair.
The value may be any object or primitive data values.
A map object iterates its elements in insertion order.
Using for…of loop we can get key, values as an array for each iteration.
We can give NaN as key in map.
4. Object vs Map
Object allows keys only either strings or symbols. But map can allow any
type of data like primitives, functions, objects, etc.
We can get values from object by using object[“key”] or object.key. But to
get values from map by using map.get(“key”) method.
Data in the object can be any order. But in map the order of the keys based
on insertion of the data to map.
7. Insert Data into Map
let employeeMap = new Map( );
employeeMap.set(“empId”, 46);
employeeMap.set(“name”, “Jagadeesh”);
employeeMap.set(“designation”, “SSE”);
8. Get Data from Map
Using forEach
Using for…of
Manual approach
9. Get Data from Map(cont…)
forEach
var map = new Map( );
map.forEach( function( key, val ){
console.log( key + “ “ + val );
});
10. Get Data from Map(cont…)
For…of
var map = new Map( );
for( let [ key, val ] of map ) {
console.log( key + “ “ + val );
}
11. Get Data from Map(cont…)
For…of ( cont…)
var map = new Map( );
for( let key of map.keys( ) ) {
console.log( key );
}
12. Get Data from Map(cont…)
For…of ( cont…)
var map = new Map( );
for( let val of map.values( ) ) {
console.log( val );
}
13. Get Data from Map(cont…)
For…of ( Cont…)
var map = new Map( );
for( let [ key, val ] of map.entries( ) ) {
console.log( key + “ “ + val );
}
14. Get Data from Map(cont…)
Manual
var map = new Map( );
console.log( map.get( key ) ); OR
var keys = map.keys( );
for ( let index = 0; index < keys.length; index++ ){
console.log( map.get( keys[ index ] ) );
}
15. WeakMap
The weakmap object holds the data as key-value pair.
In weakmap the keys are weakly referenced.
The keys must be objects, and the values can be any values.
We cannot get length of weakmap.
Weakmap not allowed to get keys by keys() method.