Design and Analysis of Algorithm help to design the algorithms for solving different types of problems in Computer Science. It also helps to design and analyze the logic of how the program will work before developing the actual code for a program.
This document discusses algorithms and their analysis. It defines an algorithm as a finite sequence of unambiguous instructions that terminate in a finite amount of time. It discusses areas of study like algorithm design techniques, analysis of time and space complexity, testing and validation. Common algorithm complexities like constant, logarithmic, linear, quadratic and exponential are explained. Performance analysis techniques like asymptotic analysis and amortized analysis using aggregate analysis, accounting method and potential method are also summarized.
This document provides an overview of algorithms and algorithm analysis. It discusses key concepts like what an algorithm is, different types of algorithms, and the algorithm design and analysis process. Some important problem types covered include sorting, searching, string processing, graph problems, combinatorial problems, geometric problems, and numerical problems. Examples of specific algorithms are given for some of these problem types, like various sorting algorithms, search algorithms, graph traversal algorithms, and algorithms for solving the closest pair and convex hull problems.
The document discusses the FIRST and FOLLOW sets used in compiler construction for predictive parsing. FIRST(X) is the set of terminals that can begin strings derived from X. FOLLOW(A) is the set of terminals that can immediately follow A. Rules are provided to compute the FIRST and FOLLOW sets for a grammar. Examples demonstrate applying the rules to sample grammars and presenting the resulting FIRST and FOLLOW sets.
This document provides an overview of database system concepts and architecture. It discusses data models, schemas, instances, and states. It also describes the three-schema architecture, data independence, DBMS languages and interfaces, database system utilities and tools, and centralized and client-server architectures. Key classification of DBMSs are also covered.
The document discusses various indexing techniques used to improve data access performance in databases, including ordered indices like B-trees and B+-trees, as well as hashing techniques. It covers the basic concepts, data structures, operations, advantages and disadvantages of each approach. B-trees and B+-trees store index entries in sorted order to support range queries efficiently, while hashing distributes entries uniformly across buckets using a hash function but does not support ranges.
This document provides an introduction to software engineering. It outlines the course objectives, which are to enhance understanding of software engineering methods, techniques for developing software systems, object-oriented concepts, and software testing approaches. On completing the course, students will be able to understand basic software engineering concepts, apply engineering models to develop applications, implement object-oriented design, conduct in-depth analysis for projects, and design new software projects using learned concepts. The document also defines software and its characteristics, different software types, and provides overviews of software engineering, methods, processes, tools, and process models like waterfall.
The document provides an introduction to data structures. It defines data structures as representations of logical relationships between data elements that consider both the elements and their relationships. It classifies data structures as either primitive or non-primitive. Primitive structures are directly operated on by machine instructions while non-primitive structures are built from primitive ones. Common non-primitive structures include stacks, queues, linked lists, trees and graphs. The document then discusses arrays as a data structure and operations on arrays like traversal, insertion, deletion, searching and sorting.
Introduction to natural language processing, history and originShubhankar Mohan
This document provides an introduction to natural language processing, including its history, goals, challenges, and applications. It discusses how NLP aims to help machines process human language like translation, summarization, and question answering. While language is complex, NLP uses techniques from linguistics, machine learning, and computer science to develop tools that analyze, understand, and generate human language.
This document discusses the complexity of algorithms and the tradeoff between algorithm cost and time. It defines algorithm complexity as a function of input size that measures the time and space used by an algorithm. Different complexity classes are described such as polynomial, sub-linear, and exponential time. Examples are given to find the complexity of bubble sort and linear search algorithms. The concept of space-time tradeoffs is introduced, where using more space can reduce computation time. Genetic algorithms are proposed to efficiently solve large-scale construction time-cost tradeoff problems.
A brief introduction to Process synchronization in Operating Systems with classical examples and solutions using semaphores. A good starting tutorial for beginners.
The document discusses algorithm analysis and asymptotic notation. It defines algorithm analysis as comparing algorithms based on running time and other factors as problem size increases. Asymptotic notation such as Big-O, Big-Omega, and Big-Theta are introduced to classify algorithms based on how their running times grow relative to input size. Common time complexities like constant, logarithmic, linear, quadratic, and exponential are also covered. The properties and uses of asymptotic notation for equations and inequalities are explained.
Fundamentals of the Analysis of Algorithm EfficiencySaranya Natarajan
This document discusses analyzing the efficiency of algorithms. It introduces the framework for analyzing algorithms in terms of time and space complexity. Time complexity indicates how fast an algorithm runs, while space complexity measures the memory required. The document outlines steps for analyzing algorithms, including measuring input size, determining the basic operations, calculating frequency counts of operations, and expressing efficiency in Big O notation order of growth. Worst-case, best-case, and average-case time complexities are also discussed.
This document provides an introduction to automata theory and finite automata. It defines an automaton as an abstract computing device that follows a predetermined sequence of operations automatically. A finite automaton has a finite number of states and can be deterministic or non-deterministic. The document outlines the formal definitions and representations of finite automata. It also discusses related concepts like alphabets, strings, languages, and the conversions between non-deterministic and deterministic finite automata. Methods for minimizing deterministic finite automata using Myhill-Nerode theorem and equivalence theorem are also introduced.
The document discusses asymptotic notations that are used to describe the time complexity of algorithms. It introduces big O notation, which describes asymptotic upper bounds, big Omega notation for lower bounds, and big Theta notation for tight bounds. Common time complexities are described such as O(1) for constant time, O(log N) for logarithmic time, and O(N^2) for quadratic time. The notations allow analyzing how efficiently algorithms use resources like time and space as the input size increases.
The document discusses divide and conquer algorithms. It describes divide and conquer as a design strategy that involves dividing a problem into smaller subproblems, solving the subproblems recursively, and combining the solutions. It provides examples of divide and conquer algorithms like merge sort, quicksort, and binary search. Merge sort works by recursively sorting halves of an array until it is fully sorted. Quicksort selects a pivot element and partitions the array into subarrays of smaller and larger elements, recursively sorting the subarrays. Binary search recursively searches half-intervals of a sorted array to find a target value.
P, NP, NP-Complete, and NP-Hard
Reductionism in Algorithms
NP-Completeness and Cooks Theorem
NP-Complete and NP-Hard Problems
Travelling Salesman Problem (TSP)
Travelling Salesman Problem (TSP) - Approximation Algorithms
PRIMES is in P - (A hope for NP problems in P)
Millennium Problems
Conclusions
Performance analysis(Time & Space Complexity)swapnac12
The document discusses algorithms analysis and design. It covers time complexity and space complexity analysis using approaches like counting the number of basic operations like assignments, comparisons etc. and analyzing how they vary with the size of the input. Common complexities like constant, linear, quadratic and cubic are explained with examples. Frequency count method is presented to determine tight bounds of time and space complexity of algorithms.
This document provides an overview of algorithm analysis. It discusses how to analyze the time efficiency of algorithms by counting the number of operations and expressing efficiency using growth functions. Different common growth rates like constant, linear, quadratic, and exponential are introduced. Examples are provided to demonstrate how to determine the growth rate of different algorithms, including recursive algorithms, by deriving their time complexity functions. The key aspects covered are estimating algorithm runtime, comparing growth rates of algorithms, and using Big O notation to classify algorithms by their asymptotic behavior.
The document discusses lexical analysis in compilers. It describes how the lexical analyzer reads source code characters and divides them into tokens. Regular expressions are used to specify patterns for token recognition. The lexical analyzer generates a finite state automaton to recognize these patterns. Lexical analysis is the first phase of compilation that separates the input into tokens for the parser.
Process scheduling involves assigning system resources like CPU time to processes. There are three levels of scheduling - long, medium, and short term. The goals of scheduling are to minimize turnaround time, waiting time, and response time for users while maximizing throughput, CPU utilization, and fairness for the system. Common scheduling algorithms include first come first served, priority scheduling, shortest job first, round robin, and multilevel queue scheduling. Newer algorithms like fair share scheduling and lottery scheduling aim to prevent starvation.
This document discusses algorithms and their analysis. It defines an algorithm as a step-by-step procedure to solve a problem or calculate a quantity. Algorithm analysis involves evaluating memory usage and time complexity. Asymptotics, such as Big-O notation, are used to formalize the growth rates of algorithms. Common sorting algorithms like insertion sort and quicksort are analyzed using recurrence relations to determine their time complexities as O(n^2) and O(nlogn), respectively.
This document summarizes graph coloring using backtracking. It defines graph coloring as minimizing the number of colors used to color a graph. The chromatic number is the fewest colors needed. Graph coloring is NP-complete. The document outlines a backtracking algorithm that tries assigning colors to vertices, checks if the assignment is valid (no adjacent vertices have the same color), and backtracks if not. It provides pseudocode for the algorithm and lists applications like scheduling, Sudoku, and map coloring.
- NP-hard problems are at least as hard as problems in NP. A problem is NP-hard if any problem in NP can be reduced to it in polynomial time.
- Cook's theorem states that if the SAT problem can be solved in polynomial time, then every problem in NP can be solved in polynomial time.
- Vertex cover problem is proven to be NP-hard by showing that independent set problem reduces to it in polynomial time, meaning there is a polynomial time algorithm that converts any instance of independent set into an instance of vertex cover.
- Therefore, if there was a polynomial time algorithm for vertex cover, it could be used to solve independent set in polynomial time. Since independent set is NP-complete
PPT on Analysis Of Algorithms.
The ppt includes Algorithms,notations,analysis,analysis of algorithms,theta notation, big oh notation, omega notation, notation graphs
BackTracking Algorithm: Technique and ExamplesFahim Ferdous
This slides gives a strong overview of backtracking algorithm. How it came and general approaches of the techniques. Also some well-known problem and solution of backtracking algorithm.
this is a briefer overview about the Big O Notation. Big O Notaion are useful to check the Effeciency of an algorithm and to check its limitation at higher value. with big o notation some examples are also shown about its cases and some functions in c++ are also described.
This document introduces algorithms and their basics. It defines an algorithm as a step-by-step procedure to solve a problem and get the desired output. Algorithms can be implemented in different programming languages. Common algorithm categories include search, sort, insert, update, and delete operations on data structures. An algorithm must be unambiguous, have well-defined inputs and outputs, terminate in a finite number of steps, and be feasible with available resources. The document also discusses how to write algorithms, analyze their complexity, and commonly used asymptotic notations like Big-O, Omega, and Theta.
This document discusses the complexity of algorithms and the tradeoff between algorithm cost and time. It defines algorithm complexity as a function of input size that measures the time and space used by an algorithm. Different complexity classes are described such as polynomial, sub-linear, and exponential time. Examples are given to find the complexity of bubble sort and linear search algorithms. The concept of space-time tradeoffs is introduced, where using more space can reduce computation time. Genetic algorithms are proposed to efficiently solve large-scale construction time-cost tradeoff problems.
A brief introduction to Process synchronization in Operating Systems with classical examples and solutions using semaphores. A good starting tutorial for beginners.
The document discusses algorithm analysis and asymptotic notation. It defines algorithm analysis as comparing algorithms based on running time and other factors as problem size increases. Asymptotic notation such as Big-O, Big-Omega, and Big-Theta are introduced to classify algorithms based on how their running times grow relative to input size. Common time complexities like constant, logarithmic, linear, quadratic, and exponential are also covered. The properties and uses of asymptotic notation for equations and inequalities are explained.
Fundamentals of the Analysis of Algorithm EfficiencySaranya Natarajan
This document discusses analyzing the efficiency of algorithms. It introduces the framework for analyzing algorithms in terms of time and space complexity. Time complexity indicates how fast an algorithm runs, while space complexity measures the memory required. The document outlines steps for analyzing algorithms, including measuring input size, determining the basic operations, calculating frequency counts of operations, and expressing efficiency in Big O notation order of growth. Worst-case, best-case, and average-case time complexities are also discussed.
This document provides an introduction to automata theory and finite automata. It defines an automaton as an abstract computing device that follows a predetermined sequence of operations automatically. A finite automaton has a finite number of states and can be deterministic or non-deterministic. The document outlines the formal definitions and representations of finite automata. It also discusses related concepts like alphabets, strings, languages, and the conversions between non-deterministic and deterministic finite automata. Methods for minimizing deterministic finite automata using Myhill-Nerode theorem and equivalence theorem are also introduced.
The document discusses asymptotic notations that are used to describe the time complexity of algorithms. It introduces big O notation, which describes asymptotic upper bounds, big Omega notation for lower bounds, and big Theta notation for tight bounds. Common time complexities are described such as O(1) for constant time, O(log N) for logarithmic time, and O(N^2) for quadratic time. The notations allow analyzing how efficiently algorithms use resources like time and space as the input size increases.
The document discusses divide and conquer algorithms. It describes divide and conquer as a design strategy that involves dividing a problem into smaller subproblems, solving the subproblems recursively, and combining the solutions. It provides examples of divide and conquer algorithms like merge sort, quicksort, and binary search. Merge sort works by recursively sorting halves of an array until it is fully sorted. Quicksort selects a pivot element and partitions the array into subarrays of smaller and larger elements, recursively sorting the subarrays. Binary search recursively searches half-intervals of a sorted array to find a target value.
P, NP, NP-Complete, and NP-Hard
Reductionism in Algorithms
NP-Completeness and Cooks Theorem
NP-Complete and NP-Hard Problems
Travelling Salesman Problem (TSP)
Travelling Salesman Problem (TSP) - Approximation Algorithms
PRIMES is in P - (A hope for NP problems in P)
Millennium Problems
Conclusions
Performance analysis(Time & Space Complexity)swapnac12
The document discusses algorithms analysis and design. It covers time complexity and space complexity analysis using approaches like counting the number of basic operations like assignments, comparisons etc. and analyzing how they vary with the size of the input. Common complexities like constant, linear, quadratic and cubic are explained with examples. Frequency count method is presented to determine tight bounds of time and space complexity of algorithms.
This document provides an overview of algorithm analysis. It discusses how to analyze the time efficiency of algorithms by counting the number of operations and expressing efficiency using growth functions. Different common growth rates like constant, linear, quadratic, and exponential are introduced. Examples are provided to demonstrate how to determine the growth rate of different algorithms, including recursive algorithms, by deriving their time complexity functions. The key aspects covered are estimating algorithm runtime, comparing growth rates of algorithms, and using Big O notation to classify algorithms by their asymptotic behavior.
The document discusses lexical analysis in compilers. It describes how the lexical analyzer reads source code characters and divides them into tokens. Regular expressions are used to specify patterns for token recognition. The lexical analyzer generates a finite state automaton to recognize these patterns. Lexical analysis is the first phase of compilation that separates the input into tokens for the parser.
Process scheduling involves assigning system resources like CPU time to processes. There are three levels of scheduling - long, medium, and short term. The goals of scheduling are to minimize turnaround time, waiting time, and response time for users while maximizing throughput, CPU utilization, and fairness for the system. Common scheduling algorithms include first come first served, priority scheduling, shortest job first, round robin, and multilevel queue scheduling. Newer algorithms like fair share scheduling and lottery scheduling aim to prevent starvation.
This document discusses algorithms and their analysis. It defines an algorithm as a step-by-step procedure to solve a problem or calculate a quantity. Algorithm analysis involves evaluating memory usage and time complexity. Asymptotics, such as Big-O notation, are used to formalize the growth rates of algorithms. Common sorting algorithms like insertion sort and quicksort are analyzed using recurrence relations to determine their time complexities as O(n^2) and O(nlogn), respectively.
This document summarizes graph coloring using backtracking. It defines graph coloring as minimizing the number of colors used to color a graph. The chromatic number is the fewest colors needed. Graph coloring is NP-complete. The document outlines a backtracking algorithm that tries assigning colors to vertices, checks if the assignment is valid (no adjacent vertices have the same color), and backtracks if not. It provides pseudocode for the algorithm and lists applications like scheduling, Sudoku, and map coloring.
- NP-hard problems are at least as hard as problems in NP. A problem is NP-hard if any problem in NP can be reduced to it in polynomial time.
- Cook's theorem states that if the SAT problem can be solved in polynomial time, then every problem in NP can be solved in polynomial time.
- Vertex cover problem is proven to be NP-hard by showing that independent set problem reduces to it in polynomial time, meaning there is a polynomial time algorithm that converts any instance of independent set into an instance of vertex cover.
- Therefore, if there was a polynomial time algorithm for vertex cover, it could be used to solve independent set in polynomial time. Since independent set is NP-complete
PPT on Analysis Of Algorithms.
The ppt includes Algorithms,notations,analysis,analysis of algorithms,theta notation, big oh notation, omega notation, notation graphs
BackTracking Algorithm: Technique and ExamplesFahim Ferdous
This slides gives a strong overview of backtracking algorithm. How it came and general approaches of the techniques. Also some well-known problem and solution of backtracking algorithm.
this is a briefer overview about the Big O Notation. Big O Notaion are useful to check the Effeciency of an algorithm and to check its limitation at higher value. with big o notation some examples are also shown about its cases and some functions in c++ are also described.
This document introduces algorithms and their basics. It defines an algorithm as a step-by-step procedure to solve a problem and get the desired output. Algorithms can be implemented in different programming languages. Common algorithm categories include search, sort, insert, update, and delete operations on data structures. An algorithm must be unambiguous, have well-defined inputs and outputs, terminate in a finite number of steps, and be feasible with available resources. The document also discusses how to write algorithms, analyze their complexity, and commonly used asymptotic notations like Big-O, Omega, and Theta.
Euclid's algorithm is an efficient method for computing the greatest common divisor (GCD) of two numbers. It works by repeatedly finding the remainder of dividing the larger number by the smaller number, and then setting the larger number equal to the smaller number and the smaller number equal to the remainder, until the smaller number is zero. The last non-zero remainder is the GCD. The time complexity of Euclid's algorithm is O(log n) where n is the smaller of the two input numbers. Algorithm analysis techniques such as worst-case, best-case, average-case analysis and asymptotic notations can be used to formally analyze the efficiency of algorithms.
Euclid's algorithm is an efficient method for computing the greatest common divisor (GCD) of two numbers. It works by repeatedly finding the remainder of dividing the larger number by the smaller number, and then setting the larger number equal to the smaller number and the smaller number equal to the remainder, until the smaller number is zero. The last non-zero remainder is the GCD. The time complexity of Euclid's algorithm is O(log n) where n is the smaller of the two input numbers. Algorithm analysis techniques such as worst-case, best-case, average-case analysis and asymptotic notations can be used to formally analyze the efficiency of algorithms.
This document provides an introduction to the analysis of algorithms. It discusses algorithm specification, performance analysis frameworks, and asymptotic notations used to analyze algorithms. Key aspects covered include time complexity, space complexity, worst-case analysis, and average-case analysis. Common algorithms like sorting and searching are also mentioned. The document outlines algorithm design techniques such as greedy methods, divide and conquer, and dynamic programming. It distinguishes between recursive and non-recursive algorithms and provides examples of complexity analysis for non-recursive algorithms.
This document provides an overview of algorithms and their analysis. It defines an algorithm as a finite sequence of unambiguous instructions that will terminate in a finite amount of time. Key aspects that algorithms must have are being input-defined, having output, being definite, finite, and effective. The document then discusses steps for designing algorithms like understanding the problem, selecting data structures, and verifying correctness. It also covers analyzing algorithms through evaluating their time complexity, which can be worst-case, best-case, or average-case, and space complexity. Common asymptotic notations like Big-O, Omega, and Theta notation are explained for describing an algorithm's efficiency. Finally, basic complexity classes and their properties are summarized.
Chapter1.1 Introduction to design and analysis of algorithm.pptTekle12
This document discusses the design and analysis of algorithms. It begins with defining what an algorithm is - a well-defined computational procedure that takes inputs and produces outputs. It describes analyzing algorithms to determine their efficiency and comparing different algorithms that solve the same problem. The document outlines steps for designing algorithms, including understanding the problem, deciding a solution approach, designing the algorithm, proving correctness, and analyzing and coding it. It discusses using mathematical techniques like asymptotic analysis and Big O notation to analyze algorithms independently of implementations or inputs. The importance of analysis is also covered.
This document discusses the design and analysis of algorithms. It begins with defining what an algorithm is - a well-defined computational procedure that takes inputs and produces outputs. It describes analyzing algorithms to determine their efficiency and comparing different algorithms that solve the same problem. The document outlines steps for designing algorithms, including understanding the problem, deciding a solution approach, designing the algorithm, proving correctness, and analyzing and coding it. It discusses using mathematical techniques like asymptotic analysis and Big O notation to analyze algorithms independently of implementations or data. The importance of analyzing algorithms and techniques like divide-and-conquer are also covered.
Algorithm and C code related to data structureSelf-Employed
Everything lies inside an algorithm in the world of coding and algorithm formation which is the basis of data structure and manipulation of the algorithm in computer science and information technology which is ultimately used to find a particular problems solution
This document discusses algorithmic efficiency and complexity. It begins by defining an algorithm as a step-by-step procedure for solving a problem in a finite amount of time. It then discusses estimating the complexity of algorithms, including asymptotic notations like Big O, Big Omega, and Theta that are used to describe an algorithm's time and space complexity. The document provides examples of time and space complexity for common algorithms like searching and sorting. It concludes by emphasizing the importance of analyzing algorithms to minimize their cost and maximize efficiency.
An algorithm is a well-defined set of steps to solve a problem in a finite amount of time. The complexity of an algorithm measures the time and space required for inputs of different sizes. Time complexity indicates the running time, while space complexity measures storage usage. Analyzing algorithms involves determining their asymptotic worst-case, best-case, and average-case time complexities using notations like Big-O, Omega, and Theta. This provides insights into an algorithm's efficiency under different conditions.
An algorithm is a well-defined set of steps to solve a problem in a finite amount of time. The complexity of an algorithm measures the time and space required for inputs of different sizes. Time complexity indicates the running time, while space complexity measures storage usage. These complexities can be analyzed before and after implementation using asymptotic notations like Big-O, Omega, and Theta to determine worst-case, best-case, and average-case efficiencies. Proper algorithm design considers factors like understandability, efficiency, and resource usage.
a PowerPoint presentation on object-oriented programming language using Java. it includes algorithm strategy, problem-solving using algorithms, how to develop an algorithm, flowcharts and pseudocode
The document provides an introduction to algorithms, including definitions, characteristics, and the process of solving problems algorithmically. It discusses what algorithms are, how they are written, analyzed, and designed. Examples are given of algorithms to find the greatest common divisor of two numbers using different approaches like prime factorization, the Euclidean algorithm, and pseudocode. The significance of algorithms and various design approaches are also covered.
The document defines algorithms and describes their characteristics and design techniques. It states that an algorithm is a step-by-step procedure to solve a problem and get the desired output. It discusses algorithm development using pseudocode and flowcharts. Various algorithm design techniques like top-down, bottom-up, incremental, divide and conquer are explained. The document also covers algorithm analysis in terms of time and space complexity and asymptotic notations like Big-O, Omega and Theta to analyze best, average and worst case running times. Common time complexities like constant, linear, quadratic, and exponential are provided with examples.
Introduction to Data Structures and their importanceBulbul Agrawal
Data structure is a particular way of organizing or structuring data while storing in a computer so that it can be used effectively. a data structure is a way of organizing all data items that considers not only the elements stored but also their relationship to each other.
Software Metrics, Project Management and EstimationBulbul Agrawal
The document discusses software metrics, project management, and estimation techniques. It defines different types of metrics including product, process, and project metrics. It also discusses quality metrics, project management fundamentals involving people, product, process and project, and estimation techniques like function point analysis, lines of code estimation, and the COCOMO model. Project scheduling techniques like Gantt charts and critical path analysis are also covered. The conclusion emphasizes that metrics, project management, and estimation are essential for successful software development.
Age Estimation And Gender Prediction Using Convolutional Neural Network.pptxBulbul Agrawal
Identifying the attributes of humans such as age, gender, ethnicity, emotions etc. using computer vision have been given increased attention in recent years. Such attributes can play an important role in many applications such as human-computer interaction, surveillance, searching, biometrics, sale of product, entertainment, and cosmetology. Generally, it is possible to classify human life into one of four age groups: Children, Young, Adult, and Old. The image of a person’s face exhibits many variations which may affect the ability of a computer vision system to recognize the gender. In this dissertation, we evaluate the CNN architecture along with the PCA for gaining good performance.
Techniques for creating an effective resumeBulbul Agrawal
This document provides guidance on creating an effective resume. It discusses key components of a resume such as contact information, objective, work experience, education, skills, and accomplishments. The document emphasizes that a resume should be clear, concise, and focused to stand out. It also provides tips for carefully editing and proofreading the resume to avoid mistakes. Powerful action verbs are recommended to be used instead of ordinary verbs to make the resume more impactful. Planning certificate courses and goals from the first year of college is advised for strong resume building.
Standard Statistical Feature analysis of Image Features for Facial Images usi...Bulbul Agrawal
This document compares Principal Component Analysis (PCA) and Independent Component Analysis (ICA) and their application to facial image analysis. It provides an introduction to both PCA and ICA, including their processes and differences. The document then summarizes previous literature comparing PCA and ICA, describes implementations of PCA for facial recognition on Japanese, African, and Asian datasets in MATLAB, and calculates statistical metrics for the original and recognized images. It concludes that PCA is effective for pattern recognition and dimensionality reduction in facial analysis applications.
Image segmentation is an important image processing step, and it is used everywhere if we want to analyze what is inside the image. Image segmentation, basically provide the meaningful objects of the image.
Image enhancement is the process of adjusting digital images so that the results are more suitable for display or further image analysis. For example, you can remove noise, sharpen, or brighten an image, making it easier to identify key features.
Here are some useful examples and methods of image enhancement:
Filtering with morphological operators, Histogram equalization, Noise removal using a Wiener filter, Linear contrast adjustment, Median filtering, Unsharp mask filtering, Contrast-limited adaptive histogram equalization (CLAHE). Decorrelation stretch
Raish Khanji GTU 8th sem Internship Report.pdfRaishKhanji
This report details the practical experiences gained during an internship at Indo German Tool
Room, Ahmedabad. The internship provided hands-on training in various manufacturing technologies, encompassing both conventional and advanced techniques. Significant emphasis was placed on machining processes, including operation and fundamental
understanding of lathe and milling machines. Furthermore, the internship incorporated
modern welding technology, notably through the application of an Augmented Reality (AR)
simulator, offering a safe and effective environment for skill development. Exposure to
industrial automation was achieved through practical exercises in Programmable Logic Controllers (PLCs) using Siemens TIA software and direct operation of industrial robots
utilizing teach pendants. The principles and practical aspects of Computer Numerical Control
(CNC) technology were also explored. Complementing these manufacturing processes, the
internship included extensive application of SolidWorks software for design and modeling tasks. This comprehensive practical training has provided a foundational understanding of
key aspects of modern manufacturing and design, enhancing the technical proficiency and readiness for future engineering endeavors.
RICS Membership-(The Royal Institution of Chartered Surveyors).pdfMohamedAbdelkader115
Glad to be one of only 14 members inside Kuwait to hold this credential.
Please check the members inside kuwait from this link:
https://www.rics.org/networking/find-a-member.html?firstname=&lastname=&town=&country=Kuwait&member_grade=(AssocRICS)&expert_witness=&accrediation=&page=1
The Fluke 925 is a vane anemometer, a handheld device designed to measure wind speed, air flow (volume), and temperature. It features a separate sensor and display unit, allowing greater flexibility and ease of use in tight or hard-to-reach spaces. The Fluke 925 is particularly suitable for HVAC (heating, ventilation, and air conditioning) maintenance in both residential and commercial buildings, offering a durable and cost-effective solution for routine airflow diagnostics.
☁️ GDG Cloud Munich: Build With AI Workshop - Introduction to Vertex AI! ☁️
Join us for an exciting #BuildWithAi workshop on the 28th of April, 2025 at the Google Office in Munich!
Dive into the world of AI with our "Introduction to Vertex AI" session, presented by Google Cloud expert Randy Gupta.
Lidar for Autonomous Driving, LiDAR Mapping for Driverless Cars.pptxRishavKumar530754
LiDAR-Based System for Autonomous Cars
Autonomous Driving with LiDAR Tech
LiDAR Integration in Self-Driving Cars
Self-Driving Vehicles Using LiDAR
LiDAR Mapping for Driverless Cars
ADVXAI IN MALWARE ANALYSIS FRAMEWORK: BALANCING EXPLAINABILITY WITH SECURITYijscai
With the increased use of Artificial Intelligence (AI) in malware analysis there is also an increased need to
understand the decisions models make when identifying malicious artifacts. Explainable AI (XAI) becomes
the answer to interpreting the decision-making process that AI malware analysis models use to determine
malicious benign samples to gain trust that in a production environment, the system is able to catch
malware. With any cyber innovation brings a new set of challenges and literature soon came out about XAI
as a new attack vector. Adversarial XAI (AdvXAI) is a relatively new concept but with AI applications in
many sectors, it is crucial to quickly respond to the attack surface that it creates. This paper seeks to
conceptualize a theoretical framework focused on addressing AdvXAI in malware analysis in an effort to
balance explainability with security. Following this framework, designing a machine with an AI malware
detection and analysis model will ensure that it can effectively analyze malware, explain how it came to its
decision, and be built securely to avoid adversarial attacks and manipulations. The framework focuses on
choosing malware datasets to train the model, choosing the AI model, choosing an XAI technique,
implementing AdvXAI defensive measures, and continually evaluating the model. This framework will
significantly contribute to automated malware detection and XAI efforts allowing for secure systems that
are resilient to adversarial attacks.
Analysis of reinforced concrete deep beam is based on simplified approximate method due to the complexity of the exact analysis. The complexity is due to a number of parameters affecting its response. To evaluate some of this parameters, finite element study of the structural behavior of the reinforced self-compacting concrete deep beam was carried out using Abaqus finite element modeling tool. The model was validated against experimental data from the literature. The parametric effects of varied concrete compressive strength, vertical web reinforcement ratio and horizontal web reinforcement ratio on the beam were tested on eight (8) different specimens under four points loads. The results of the validation work showed good agreement with the experimental studies. The parametric study revealed that the concrete compressive strength most significantly influenced the specimens’ response with the average of 41.1% and 49 % increment in the diagonal cracking and ultimate load respectively due to doubling of concrete compressive strength. Although the increase in horizontal web reinforcement ratio from 0.31 % to 0.63 % lead to average of 6.24 % increment on the diagonal cracking load, it does not influence the ultimate strength and the load-deflection response of the beams. Similar variation in vertical web reinforcement ratio leads to an average of 2.4 % and 15 % increment in cracking and ultimate load respectively with no appreciable effect on the load-deflection response.
The role of the lexical analyzer
Specification of tokens
Finite state machines
From a regular expressions to an NFA
Convert NFA to DFA
Transforming grammars and regular expressions
Transforming automata to grammars
Language for specifying lexical analyzers
ELectronics Boards & Product Testing_Shiju.pdfShiju Jacob
This presentation provides a high level insight about DFT analysis and test coverage calculation, finalizing test strategy, and types of tests at different levels of the product.
Fort night presentation new0903 pdf.pdf.anuragmk56
Analysis and Design of Algorithms
1. Introduction to
Analysis & Design of Algorithm
Submitted by:
Prof. Bulbul Agrawal
Assistant Professor
Department of Computer Science & Engineering and Information Technology
2. Content
• Terminologies
• Course Objective
• Skeleton of the ADA
• Introduction to ADA
• Asymptotic Notations
• Algorithm Design Techniques
4. Why do we study this subject?
• Efficient algorithms lead to efficient programs.
• Efficient programs sell better.
• Efficient programs make better used of hardware.
• Programmers who write efficient programs are preferred.
5. Course Objective:
• The data structure includes analyzing various algorithms along with time and space
complexities. It also helps students to design new algorithms through mathematical
analysis and programming.
6. Skeleton of ADA:
ADA
Unit:1
Divide and
Conquer
Unit:2
Greedy
Strategy
Unit:3
Dynamic
Programming
Unit:4
Backtracking
and Branch &
Bound
Unit:5
Graphs and
Trees
7. Introduction:
• The set of rules that define how a particular problem can be solved in finite number of
steps is known as algorithm.
• An algorithm is a list of steps (Sequence of unambiguous instructions) for solving a
problem that transforms the input into the output.
Problem
Algorithm
Computer
Input Output
8. Designing of an algorithm:
Understand the problem
Decision making on:
Capabilities of computational devices
Algorithm Design Techniques
Data Structures
Specification of algorithms
Analysis of algorithm
Algorithm verification
Code the algorithm
9. Properties of an algorithm:
• An algorithm takes zero or more inputs.
• An algorithm results in one or more outputs.
• All operations can be carried out in a finite amount of time.
• An algorithm should be efficient and flexible.
• It should use less memory space as much as possible.
• An algorithm must terminate after a finite number of steps.
• Each step in the algorithm must be easily understood.
• An algorithm should be concise and compact to facilitate verification of their
correctness.
10. Two main tasks in the study of Algorithms:
• Algorithm Design
• Analysis of Algorithms
11. How to analyzed the algorithm?
Algorithm efficiency can be measured by two aspects;
Time Complexity: Given in terms of frequency count
• Instructions take time.
• How fast does the algorithm perform?
• What affects its runtime?
Space Complexity: Amount of memory required
• Data structure take space.
• What kind of data structure can be used?
• How does choice of data structure affect the runtime?
12. Asymptotic Notations:
Given two algorithms for a task, how we find out which one is better?
1. It might be possible that for some inputs, first algorithm performs better than
the second. And for some inputs second performs better.
2. Or it might also be possible that for some inputs, first algorithm perform
better on one machine and the second works better on other machine for
some other inputs.
So Asymptotic Notation is the big idea that handles above issues in analysing
algorithms. In Asymptotic Analysis, we evaluate the performance of an
algorithm in terms of input size.
Using Asymptotic Analysis we can very well conclude the Best Case, Average
Case, and Worst Case scenario of an algorithm.
13. Asymptotic Notations:
• Asymptotic Notations are used to represent the complexity of an algorithm.
• Asymptotic Notations provides with a mechanism to calculate and represent
time and space complexity for any algorithm.
Order of Growth:
• Order of growth in algorithm means how the time for computation increase
when you increase the input size. It really matters when your input size is very
large.
14. Kind of Analysis:
Usually the time required by an algorithm falls under three types:
Best Case: Minimum time required for algorithm execution
Average Case: Average time required for algorithm execution
Worst Case: Worst time required for algorithm execution
Following are the commonly used asymptotic notations to calculate the running
time complexity of an algorithm;
O-Notation (Big-Oh Notation)
Ω-Notation (Omega Notation)
Θ-Notation (Theta Notation)
15. O-Notation (Big-Oh Notation):
• Big-O notation represents the upper bound of the running time of an algorithm.
Thus, it gives the worst-case complexity of an algorithm.
• Given two functions f(n) & g(n) for input n, we say f(n) is in O(g(n) ) iff there
exist positive constants c and n0 such that
f(n) c g(n) for all n n0
• Basically, we want to find a function g(n) that is
eventually always bigger than f(n).
• g(n) is an asymptotic upper bound for f(n).
16. Ω-Notation (Omega Notation):
• Omega notation represents the lower bound of the running time of an
algorithm. Thus, it provides the best case complexity of an algorithm.
• Given two functions f(n) & g(n) for input n, we say f(n) is in Ω(g(n) ) iff there
exist positive constants c and n0 such that
f(n) c g(n) for all n n0
• Basically, we want to find a function g(n) that is
eventually always smaller than f(n).
• g(n) is an asymptotic lower bound for f(n).
17. Θ-Notation (Theta Notation):
• Since it represents the upper and the lower bound of the running time of an
algorithm, it is used for analyzing the average-case complexity of an algorithm.
• Given two functions f(n) & g(n) for input n, we say f(n) is in Θ(g(n) ) iff there
exist positive constants C1 & C2 and n0 such that
C1 g(n) f(n) C2 g(n)
for all n n0
• g(n) is an asymptotically tight bound for f(n).
18. Algorithm Design Strategies:
We can design an algorithm by choose the one of the following strategies:
1. Divide and Conquer
2. Greedy Algorithm
3. Dynamic programming
4. Backtracking
5. Branch and Bound
19. 1. Divide & Conquer Strategy:
The algorithm which follows divide and conquer technique involves 3 steps:
1. Divide the original problem into a set of sub problems.
2. Conquer (or solve) every sub-problem individually, recursive.
3. Combine the solutions of these sub problems to get the solution of original
problem.
Problems that follow divide and conquer strategy:
• Merge Sort
• Binary Search
• Strassen's Matrix Multiplication
20. 2. Greedy Strategy:
• Greedy technique is used to solve an optimization problem. (Repeatedly do what is
best now)
• An Optimization problem is one in which, we are given a set of input values, which
are required to be either maximized or minimized (known as objective function) w.r.t.
some constraints or conditions.
• The greedy algorithm does not always guarantee the optimal solution but it generally
produces solutions that are very close in value to the optimal.
Problems that follow greedy strategy:
• Fractional Knapsack Problem
• Minimum Spanning Tress
• Single Source Shortest Path Algorithm
• Job Sequencing With Deadline
21. 3. Dynamic Programming:
• Dynamic programming is a technique that breaks the problems into sub-
problems, and saves the result for future purposes so that we do not need to
compute the result again.
• The subproblems are optimized to optimize the overall solution is known as
optimal substructure property.
Problems that follow dynamic strategy:
• 0/1 Knapsack
• Matrix Chain Multiplication
• Multistage Graph
22. 4. Backtracking:
• Backtracking is an algorithmic technique for solving problems by trying to
build a solution incrementally, one piece at a time, removing those solutions
that fail to satisfy the constraints of the problem at any point
• Backtracking is not used for optimization. Backtracking basically means trying
all possible options. It is used when you have multiple solution and you want
all those solutions.
Problems that follow backtracking strategy:
• N-Queen’s Problems
• Graph Colouring
• Hamiltonian Cycle
23. 5. Branch and Bound:
• It is similar to the backtracking since it also uses the state space tree. It is used
for solving the optimization problems and minimization problems.
• A branch and bound algorithm is an optimization technique to get an optimal
solution to the problem. It looks for the best solution for a given problem in the
entire space of the solution. The bounds in the function to be optimized are
merged with the value of the latest best solution.
Problem that follow branch and bound strategy:
• Travelling Salesman Problem
24. After completion the course, Students will
be able to:
• Determine the time and space complexity of simple algorithms.
• Use notations to give upper, lower, and tight bounds on time and space
complexity of algorithms.
• Practice the main algorithm design strategies of Brute Force, Divide and
Conquer, Greedy Methods, Dynamic Programming, Backtracking, and Branch
and Bound and implement examples of each.
• Implement the most common sorting and searching algorithms and perform
their complexity analysis.
• Solve problems using the fundamental graph algorithms.
• Evaluate, select and implement algorithms in programming context.
25. Reference Books:
• Coremen Thomas, Leiserson CE, Rivest RL; Introduction to Algorithms; PHI.
• Horowitz & Sahani; Analysis & Design of Algorithm
• Dasgupta; algorithms; TMH
• Ullmann; Analysis & Design of Algorithm
• Michael T Goodrich, Robarto Tamassia, Algorithm Design, Wiely India