Android 101: Writing and Publishing Android Applications presented at the the first bootcamp at Google IO 2010. Presenter: Roman Nurik from the Android Development Team.
The document discusses trends in mobile technology and applications. It outlines how mobile devices like smartphones and tablets are driving major changes with the rise of mobile apps and cloud computing. The mobile apps market is growing rapidly and certain types of apps like those for location services, payments, and messaging are predicted to be top trends in 2012. The presenter discusses strategies for Software Park Thailand to help the local software industry develop skills in mobile and cloud-based applications.
The document discusses Android applications and the Android Market. It notes that there are over 20,000 developers and 38,000 apps available on the market today. It provides information on developing, publishing, selling, buying, and distributing Android apps through the Android Market as well as other options like sideloading. It also discusses ways for developers to increase exposure for their apps such as improving market ranking, getting featured, partnering with device launches, and attending events.
VoiceGate is a mobile application development company founded in 1998 with over 200 employees. It has experience developing applications across multiple platforms like Android, iOS, Windows and Blackberry. The company aims to understand client requirements and provide the best solutions. It has skilled resources, world-class training facilities, and develops applications across domains like entertainment, healthcare, education and more. VoiceGate engages in various models like dedicated developer programs, testing services, and maintenance to support clients throughout the development process.
The document provides an overview of mobile application development platforms. It discusses Android, iOS, and Windows Phone platforms. For each platform it covers the development tools, languages, and resources available for developers. It also provides example application categories and statistics about app stores for different platforms.
The document discusses Windows Phone application development. It covers topics like the Windows Phone platform, developer tools, the emulator, Metro design language, and submitting apps to the Windows Phone Marketplace. Key points include an overview of the emulator's capabilities for testing apps, how to debug apps using Visual Studio, requirements for app certification, and new features in the Marketplace like assisted game ratings and distribution options.
The document discusses Android development for profit. It describes MoDevAcademy which offers beginner to advanced Android and iOS development courses over 1-3 days. Upcoming course include starting iOS development, expert Objective-C, and advanced Xcode development. The document also summarizes the Android market size and growth, development options in Java or other languages, issues around fragmentation, screen sizes and quality, and revenue models like ads, paid apps, in-app purchases.
The document discusses publishing an Android application. It provides an overview of MoDevAcademy, an upcoming class schedule, and online resources. The bulk of the document outlines the steps for publishing an Android app, including why to publish, researching the market, preparing the app, uploading to stores, signing with a key, and exporting the project. Screenshots and graphics are required. The presentation concludes with a Q&A.
This document provides an overview and agenda for a training session on Java Essentials for Android. The training will be delivered by Adrian Mikeliunas and will cover topics like Java similarities and differences in Android, Android programming with Java in Eclipse, and resources for Android development. It also includes details about the MoDevAcademy which offers professional mobile developer training courses.
This document summarizes the differences between developing native Android apps and developing apps using HTML5. It discusses that native Android apps have the best user experience and performance but are more expensive to develop, while HTML5 apps can be lower cost but have lower performance. It also covers technologies like geolocation, web sockets, and responsive design that help make HTML5 more full-featured for mobile. Overall it analyzes the tradeoffs between platforms for different types of apps and use cases.
microsoft windows phone for government and citizensjoelcitizen
Phone 7.5 (Mango) is a different kind of phone, architected to put the focus on end users and the people important to them. In fact, developers can build compelling government and citizens-oriented experiences that enhance the relationship between local government and its constituency. In this session we'll provide an overview of Windows Phone device and platform and discuss specific aspects related to building Public Sector apps (what they are, why you should care about them), design principles behind our UX approach, the tools at your disposal to create amazing apps as well aspects related to cloud and services, including review to specific and pertinent public data sources; and finally how to monetize on our Windows Phone Marketplace.
Mobile Developers Guide To The Galaxy Vol.6Marco Tabor
The latest updated edition of Enough Software`s Guide to mobile platforms. Useful for application developers as well as for decision makers wanting to enter the mobile market.
Windows Phone Code Camp Montreal - An introduction to Windows Phone developmentFrédéric Harper
This document provides an overview and introduction to developing apps for Windows Phone. It discusses the Metro design principles, tools available like the App Hub and emulator, and ways to build, test and distribute apps. Developers can code apps using the standardized Windows Phone SDK and tools, test apps on real devices by unlocking phones or using the new beta and private distribution services, and ultimately distribute apps to customers through the Windows Phone Marketplace. The presentation aims to provide everything developers need to know to create successful apps for Windows Phone.
These webinar slides introduce what’s new in Microsoft Windows Phone 8, with an emphasis on those features that are sure to excite Nokia developers the most. Whether you’re completely new to Windows Phone or you have Windows Phone applications already on the market, you’ll see how Windows Phone 8 offers new opportunities. We’ll cover new APIs and technologies, enablers for better app monetisation, and cross-platform portability.
The smartphone revolution has till now come mostly in three flavors: iOS, Android, and Blackberry. Samsung Electronics’ bada powered smartphones, however, are making a major dent in the market. Samsung’s bada phones are gaining ground on their accessible interface, familiar development environment, competitive prices, and wide app selection.
Mobile Developer's Guide To The Galaxy Vol.7Marco Tabor
The 7th edition of the Mobile Developer´s Guide To the Galaxy has been presented on the Mobile World Congress 2011. On 160 pages, it gives an updated overview on mobile technologies, the differences between the numerous mobile platforms and possible development approaches. The new edition contains new chapters about app development for BlackBerry, about cross-platform development and about how to create accessible mobile software.
It is an open project hosted and coordinated by the German product and service provider Enough Software. Currently 17 experts from the mobile ecosystem contributed their know how, everyone is invited to join.
Send your feedback and input directly to: [email protected]
This document provides an overview of the mobile development landscape. It discusses the major mobile platforms including Android, iOS, Windows Phone, BlackBerry 10, and emerging platforms like Tizen and Firefox OS. It notes that while Android and iOS dominate globally, regional and local markets can vary significantly. The document also covers different app types like native, web, and hybrid apps. It emphasizes that the mobile space is constantly changing and developers need to stay up to date on the latest platforms and trends.
Mobile Developer's Guide To The Galaxy, 5th editionMarco Tabor
This document provides an overview of different mobile application development environments, including native applications, J2ME, Flash Lite, BREW, widgets, and mobile web. It describes the programming languages, requirements, and considerations for each environment. The document aims to help developers choose the best environment for realizing their mobile application ideas.
Mobile Developer's Guide To The Galaxy No.10Marco Tabor
The community-driven, non-commercial, free handbook about mobile technologies. Learn everything about the differences between the platforms, cross-platform approaches and key topics like how to implement NFC, security or haptics in mobile apps.
If you want the book as a hardcopy or want to get involved as a writer or sponsor, write to [email protected]
MobilePundit's expert experienced team of android developers in the field of mobile application development can assist you in developing your own custom android apps, all you need is to contact us and we help you in changing your imagination into reality.
This document discusses different approaches to mobile front-end development, including native development, unified frameworks, and web development. Native development involves creating platform-specific apps and offers the best performance and features but at a higher cost. Unified frameworks like Xamarin and Qt allow writing once and deploying to multiple platforms but may not match native performance and look-and-feel. Web development using responsive design can be cost-effective but offers fewer features and poorer performance than native alternatives. The best approach depends on an app's requirements regarding platforms, features, and budgets.
Camerjam mobile marketing masterclass 12snapJames Cameron
This document discusses developing apps across different platforms. It highlights that the mobile market is fragmented, with different operating systems gaining share over time. Developing natively for each platform ensures the best user experience but is costly. Cross-platform tools provide a shortcut but often cannot match native performance and integration. The conclusion is there is no true shortcut; one must consider the development tool and ensure the concept works across platforms, rather than rushing a single app to multiple stores.
It is evident that the market for mobile enterprise solutions grows rapidley. A lot less obvious are the technological trends on which mobile enterprise solutions are going to be built upon. Mobile OSGi technology (i.e. JSR 232, Eclipse eRCP, Sprint Titan) is one of the platforms that enters the market and thus competition against other platform concepts such as MIDP, native applications, Google Android, etc. What is it that mobile OSGi technology has to offer?
Developers Guide To The Galaxy 8th editionMarco Tabor
Completely updated and extended edition of this non-commercial overview on mobile technologies and development approaches. Helpful for developers and decision makers without technical background.
Mobile Developer's Guide To The Galaxy 11th editionMarco Tabor
To develop for the Android platform, developers need the Android SDK, which includes tools for developing, testing, and debugging apps. The primary programming language is Java. Developers create apps by writing code and designing user interfaces in XML layout files. Apps are tested on emulators and devices before being distributed via the Google Play Store.
Mobile Developer's Guide To The Galaxy No. 9Marco Tabor
This non-commercial brochure by the German company Enough Software (www.enough.de) provides an overview on the different mobile technologies and platforms. Almost 20 writers contributed their know-how and outline their views on the pros and cons of different operation systems and development approaches. Together with the Wireless Industry Partnership (WIP), we started this project in 2009. The current 9th edition has been presented in October 2011 and consists of 170 pages.
Please send your feedback and input directly to [email protected]
Use the same address if your company would like to sponsor upcoming editions.
In case you would like to get hardcopies of the guide, we will be happy to send them over to you. You would just need to pay us the postage and packaging.
The document discusses the challenges of mobile app development due to platform fragmentation. It notes that platform fragmentation increases costs and time-to-market due to the need to develop for multiple platforms and devices. It also introduces the Smartface platform as a solution that allows for cross-platform native mobile app development and management to address these challenges.
Entering the world of Samsung developer ecosystemRIA RUI Society
The Samsung Ecosystem supports you at every stage of the development process. When your app is ready to go live, why not take advantage of our localization support and present your app to a global market?
Android is an open-source software platform and operating system for mobile devices. It is based on the Linux kernel and allows developers to write managed code using Java. The Open Handset Alliance, led by Google, develops and maintains Android. Major Android versions include Jelly Bean, KitKat, Lollipop, Marshmallow, Nougat, Oreo, and Pie. Android provides features like Bluetooth, WiFi, cameras, and accelerometers. Applications are written in Java and run in the Dalvik virtual machine. The Android runtime handles memory management and processes.
This document summarizes the differences between developing native Android apps and developing apps using HTML5. It discusses that native Android apps have the best user experience and performance but are more expensive to develop, while HTML5 apps can be lower cost but have lower performance. It also covers technologies like geolocation, web sockets, and responsive design that help make HTML5 more full-featured for mobile. Overall it analyzes the tradeoffs between platforms for different types of apps and use cases.
microsoft windows phone for government and citizensjoelcitizen
Phone 7.5 (Mango) is a different kind of phone, architected to put the focus on end users and the people important to them. In fact, developers can build compelling government and citizens-oriented experiences that enhance the relationship between local government and its constituency. In this session we'll provide an overview of Windows Phone device and platform and discuss specific aspects related to building Public Sector apps (what they are, why you should care about them), design principles behind our UX approach, the tools at your disposal to create amazing apps as well aspects related to cloud and services, including review to specific and pertinent public data sources; and finally how to monetize on our Windows Phone Marketplace.
Mobile Developers Guide To The Galaxy Vol.6Marco Tabor
The latest updated edition of Enough Software`s Guide to mobile platforms. Useful for application developers as well as for decision makers wanting to enter the mobile market.
Windows Phone Code Camp Montreal - An introduction to Windows Phone developmentFrédéric Harper
This document provides an overview and introduction to developing apps for Windows Phone. It discusses the Metro design principles, tools available like the App Hub and emulator, and ways to build, test and distribute apps. Developers can code apps using the standardized Windows Phone SDK and tools, test apps on real devices by unlocking phones or using the new beta and private distribution services, and ultimately distribute apps to customers through the Windows Phone Marketplace. The presentation aims to provide everything developers need to know to create successful apps for Windows Phone.
These webinar slides introduce what’s new in Microsoft Windows Phone 8, with an emphasis on those features that are sure to excite Nokia developers the most. Whether you’re completely new to Windows Phone or you have Windows Phone applications already on the market, you’ll see how Windows Phone 8 offers new opportunities. We’ll cover new APIs and technologies, enablers for better app monetisation, and cross-platform portability.
The smartphone revolution has till now come mostly in three flavors: iOS, Android, and Blackberry. Samsung Electronics’ bada powered smartphones, however, are making a major dent in the market. Samsung’s bada phones are gaining ground on their accessible interface, familiar development environment, competitive prices, and wide app selection.
Mobile Developer's Guide To The Galaxy Vol.7Marco Tabor
The 7th edition of the Mobile Developer´s Guide To the Galaxy has been presented on the Mobile World Congress 2011. On 160 pages, it gives an updated overview on mobile technologies, the differences between the numerous mobile platforms and possible development approaches. The new edition contains new chapters about app development for BlackBerry, about cross-platform development and about how to create accessible mobile software.
It is an open project hosted and coordinated by the German product and service provider Enough Software. Currently 17 experts from the mobile ecosystem contributed their know how, everyone is invited to join.
Send your feedback and input directly to: [email protected]
This document provides an overview of the mobile development landscape. It discusses the major mobile platforms including Android, iOS, Windows Phone, BlackBerry 10, and emerging platforms like Tizen and Firefox OS. It notes that while Android and iOS dominate globally, regional and local markets can vary significantly. The document also covers different app types like native, web, and hybrid apps. It emphasizes that the mobile space is constantly changing and developers need to stay up to date on the latest platforms and trends.
Mobile Developer's Guide To The Galaxy, 5th editionMarco Tabor
This document provides an overview of different mobile application development environments, including native applications, J2ME, Flash Lite, BREW, widgets, and mobile web. It describes the programming languages, requirements, and considerations for each environment. The document aims to help developers choose the best environment for realizing their mobile application ideas.
Mobile Developer's Guide To The Galaxy No.10Marco Tabor
The community-driven, non-commercial, free handbook about mobile technologies. Learn everything about the differences between the platforms, cross-platform approaches and key topics like how to implement NFC, security or haptics in mobile apps.
If you want the book as a hardcopy or want to get involved as a writer or sponsor, write to [email protected]
MobilePundit's expert experienced team of android developers in the field of mobile application development can assist you in developing your own custom android apps, all you need is to contact us and we help you in changing your imagination into reality.
This document discusses different approaches to mobile front-end development, including native development, unified frameworks, and web development. Native development involves creating platform-specific apps and offers the best performance and features but at a higher cost. Unified frameworks like Xamarin and Qt allow writing once and deploying to multiple platforms but may not match native performance and look-and-feel. Web development using responsive design can be cost-effective but offers fewer features and poorer performance than native alternatives. The best approach depends on an app's requirements regarding platforms, features, and budgets.
Camerjam mobile marketing masterclass 12snapJames Cameron
This document discusses developing apps across different platforms. It highlights that the mobile market is fragmented, with different operating systems gaining share over time. Developing natively for each platform ensures the best user experience but is costly. Cross-platform tools provide a shortcut but often cannot match native performance and integration. The conclusion is there is no true shortcut; one must consider the development tool and ensure the concept works across platforms, rather than rushing a single app to multiple stores.
It is evident that the market for mobile enterprise solutions grows rapidley. A lot less obvious are the technological trends on which mobile enterprise solutions are going to be built upon. Mobile OSGi technology (i.e. JSR 232, Eclipse eRCP, Sprint Titan) is one of the platforms that enters the market and thus competition against other platform concepts such as MIDP, native applications, Google Android, etc. What is it that mobile OSGi technology has to offer?
Developers Guide To The Galaxy 8th editionMarco Tabor
Completely updated and extended edition of this non-commercial overview on mobile technologies and development approaches. Helpful for developers and decision makers without technical background.
Mobile Developer's Guide To The Galaxy 11th editionMarco Tabor
To develop for the Android platform, developers need the Android SDK, which includes tools for developing, testing, and debugging apps. The primary programming language is Java. Developers create apps by writing code and designing user interfaces in XML layout files. Apps are tested on emulators and devices before being distributed via the Google Play Store.
Mobile Developer's Guide To The Galaxy No. 9Marco Tabor
This non-commercial brochure by the German company Enough Software (www.enough.de) provides an overview on the different mobile technologies and platforms. Almost 20 writers contributed their know-how and outline their views on the pros and cons of different operation systems and development approaches. Together with the Wireless Industry Partnership (WIP), we started this project in 2009. The current 9th edition has been presented in October 2011 and consists of 170 pages.
Please send your feedback and input directly to [email protected]
Use the same address if your company would like to sponsor upcoming editions.
In case you would like to get hardcopies of the guide, we will be happy to send them over to you. You would just need to pay us the postage and packaging.
The document discusses the challenges of mobile app development due to platform fragmentation. It notes that platform fragmentation increases costs and time-to-market due to the need to develop for multiple platforms and devices. It also introduces the Smartface platform as a solution that allows for cross-platform native mobile app development and management to address these challenges.
Entering the world of Samsung developer ecosystemRIA RUI Society
The Samsung Ecosystem supports you at every stage of the development process. When your app is ready to go live, why not take advantage of our localization support and present your app to a global market?
Android is an open-source software platform and operating system for mobile devices. It is based on the Linux kernel and allows developers to write managed code using Java. The Open Handset Alliance, led by Google, develops and maintains Android. Major Android versions include Jelly Bean, KitKat, Lollipop, Marshmallow, Nougat, Oreo, and Pie. Android provides features like Bluetooth, WiFi, cameras, and accelerometers. Applications are written in Java and run in the Dalvik virtual machine. The Android runtime handles memory management and processes.
Confused about Native vs Hybrid vs Cross-Platform ?Rosalie Lauren
Here's everything you need to know about Native vs Hybrid vs Cross-Platform? It can be tricky to choose the right development approach for your project. Native apps offer great performance and reliability, while hybrid apps are cheaper and easier to maintain. Cross platform solutions can save you time by allowing you to write code once and deploy it across multiple platforms. Check out this helpful document for more information about Native vs. Hybrid vs. Cross Platform options.
Learn Android app development in easy stepsMobile Pundits
Mobile Pundits is a leading provider of Outsource Mobile Development & Mobile Testing services. If you are looking for to develop any android application to grow your business fast, kindly visit our official website wwwdotmobilepunditsdotcom
Getting started with android programmingPERKYTORIALS
Android is an open source operating system used in phones, tablets, and other devices. This document provides an overview of getting started with Android programming, including introducing Android, setting up the development environment, creating a basic "Hello World" app, and debugging apps. Key aspects covered are the app publishing process, versioning apps, signing apps, and specifying API level requirements in the manifest file.
Android is an open source software stack for mobile devices that includes an operating system, middleware and key applications. It allows applications to run in their own process using the Dalvik Virtual Machine. The Android software development kit includes tools for application development, debugging, and deployment. While Android offers flexibility and customization, the user interface is not as polished as the iPhone and media syncing requires third party tools rather than a centralized application like iTunes.
Android is an open source operating system for mobile devices that allows developers to create innovative applications. It provides access to core APIs as well as bindings to Android's native APIs. The Android software stack includes applications, application framework, libraries and services, and the Linux kernel. Unlike proprietary platforms, Android is open source and allows customization by device makers and developers.
GDSC Android Development Workshop Presentationgdsclavasa
Android is an open source platform that allows developers to build applications. It provides tools like Android Studio, Java, Kotlin and XML for application development. Developers can also use services like GitHub for version control and Firebase for backend functionality. Developers can earn money through advertisements in their applications, selling paid applications, in-app purchases, building e-commerce platforms, monetizing user data, subscriptions, and freelance work developing applications for clients.
Presented on 7 Nov 2012 in the Singapore Computer Society, the talk focus on the priorities, challenges and paradigms where a product manager should decide if their digital product should go mobile or web first. The talk also introduce the lean startup model and responsive web design to the audience.
1) This document discusses the basics of Android development including the Android architecture, tools, and software required.
2) The Android architecture consists of the Linux kernel at the bottom layer, with native libraries and the Android runtime in between. At the top are the application framework and applications.
3) Key tools for Android development include Android Studio, the Android SDK, Android emulator, and DDMS for debugging. The SDK includes tools like adb, SQLite, and platform-specific tools.
The document discusses Android application development and earning opportunities. It provides an overview of Android, including that it is open source and allows developers to build applications. It also discusses development technologies like Android Studio, Java, Kotlin, XML, GitHub, and Firebase. The document outlines different ways developers can earn money, such as through advertisements, paid applications, in-app purchases, e-commerce, data analytics, subscriptions, and freelance work developing applications.
App42 Student Lab - Android Game Dev Series V 0.1ShepHertz
ShepHertz has started App42 Student Lab to provide umpteen learning and practical simulation to budding developers.
The Android Game Dev Series is the first workshop that is being conducted in association with Entrepreneurship Cell, IIT Kharagpur. The Series consists of three Webinars and a month-long Hackathon for college students to learn and bring their ideas to reality.
In this first Webinar V0.1 we have covered: basic steps in developing an App or a Game, configuring Java, Android SDK Setup, developing a sample Tic-Tac-Toe Game on Android, and integrating a basic Leaderboard using App42.
This document provides an overview of mobile development. It discusses key mobile platforms like iOS and Android. For iOS, it covers features of iOS 5, the Xcode development environment, and testing tools. For Android, it discusses the open source nature, features, architecture, Java-based development using Eclipse/Android SDK, and testing framework. It also compares high-level differences between developing for iOS vs Android like required tools and programming languages.
The document discusses the history and development of the Android operating system. It describes how Android was founded in 2003 by Andy Rubin and was later acquired by Google in 2005. It provides an overview of Android versions from 1.0 to the current version, the open source nature of Android, and the tools and languages used to develop Android applications like Java and XML. It also summarizes the process for submitting an Android app to the Google Play store.
Introduction to android mobile app development.pptxridzah12
This document provides an introduction and overview for a course on mobile application development using Android. The course will cover topics like the Android UI, activities, intents, views, fragments, data storage, networking, sensors, graphics, and publishing apps on Google Play. It lists recommended textbooks and the prerequisites of having the Android SDK, Java, and an Android device or emulator. It also gives background on Android including its open source nature, architecture, history and versions.
Native, Hybrid, or Cross-platform Development? What Type of Mobile App is Bes...ReformedTech
ReformedTech (https://reformedtech.org) presents an overview of our mobile app development services.
We develop native and hybrid apps for iOS and Android smartphones. Our staff of highly competent app developers is ready to take on mobile app development projects of any size.
Reach out to us at [email protected] to find out how we can assist you.
- Android is an open source operating system developed by Google that is used primarily for touchscreen mobile devices like smartphones and tablets. It is based on the Linux kernel and allows developers to write code using Java or Kotlin.
- The Android architecture consists of libraries and APIs on top of the Linux kernel, including a Dalvik virtual machine that executes applications. Apps are built using activities, fragments, intents and other components defined in the Android manifest file.
- Becoming an Android developer provides good career prospects with average salaries for entry-level positions around 3 lakhs per year in India. While Android has a huge user base, developing for its diverse ecosystem of devices can be challenging compared to platforms like iOS.
Generative Artificial Intelligence (GenAI) in BusinessDr. Tathagat Varma
My talk for the Indian School of Business (ISB) Emerging Leaders Program Cohort 9. In this talk, I discussed key issues around adoption of GenAI in business - benefits, opportunities and limitations. I also discussed how my research on Theory of Cognitive Chasms helps address some of these issues
DevOpsDays Atlanta 2025 - Building 10x Development Organizations.pptxJustin Reock
Building 10x Organizations with Modern Productivity Metrics
10x developers may be a myth, but 10x organizations are very real, as proven by the influential study performed in the 1980s, ‘The Coding War Games.’
Right now, here in early 2025, we seem to be experiencing YAPP (Yet Another Productivity Philosophy), and that philosophy is converging on developer experience. It seems that with every new method we invent for the delivery of products, whether physical or virtual, we reinvent productivity philosophies to go alongside them.
But which of these approaches actually work? DORA? SPACE? DevEx? What should we invest in and create urgency behind today, so that we don’t find ourselves having the same discussion again in a decade?
Dev Dives: Automate and orchestrate your processes with UiPath MaestroUiPathCommunity
This session is designed to equip developers with the skills needed to build mission-critical, end-to-end processes that seamlessly orchestrate agents, people, and robots.
📕 Here's what you can expect:
- Modeling: Build end-to-end processes using BPMN.
- Implementing: Integrate agentic tasks, RPA, APIs, and advanced decisioning into processes.
- Operating: Control process instances with rewind, replay, pause, and stop functions.
- Monitoring: Use dashboards and embedded analytics for real-time insights into process instances.
This webinar is a must-attend for developers looking to enhance their agentic automation skills and orchestrate robust, mission-critical processes.
👨🏫 Speaker:
Andrei Vintila, Principal Product Manager @UiPath
This session streamed live on April 29, 2025, 16:00 CET.
Check out all our upcoming Dev Dives sessions at https://community.uipath.com/dev-dives-automation-developer-2025/.
Massive Power Outage Hits Spain, Portugal, and France: Causes, Impact, and On...Aqusag Technologies
In late April 2025, a significant portion of Europe, particularly Spain, Portugal, and parts of southern France, experienced widespread, rolling power outages that continue to affect millions of residents, businesses, and infrastructure systems.
Noah Loul Shares 5 Steps to Implement AI Agents for Maximum Business Efficien...Noah Loul
Artificial intelligence is changing how businesses operate. Companies are using AI agents to automate tasks, reduce time spent on repetitive work, and focus more on high-value activities. Noah Loul, an AI strategist and entrepreneur, has helped dozens of companies streamline their operations using smart automation. He believes AI agents aren't just tools—they're workers that take on repeatable tasks so your human team can focus on what matters. If you want to reduce time waste and increase output, AI agents are the next move.
HCL Nomad Web – Best Practices and Managing Multiuser Environmentspanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-nomad-web-best-practices-and-managing-multiuser-environments/
HCL Nomad Web is heralded as the next generation of the HCL Notes client, offering numerous advantages such as eliminating the need for packaging, distribution, and installation. Nomad Web client upgrades will be installed “automatically” in the background. This significantly reduces the administrative footprint compared to traditional HCL Notes clients. However, troubleshooting issues in Nomad Web present unique challenges compared to the Notes client.
Join Christoph and Marc as they demonstrate how to simplify the troubleshooting process in HCL Nomad Web, ensuring a smoother and more efficient user experience.
In this webinar, we will explore effective strategies for diagnosing and resolving common problems in HCL Nomad Web, including
- Accessing the console
- Locating and interpreting log files
- Accessing the data folder within the browser’s cache (using OPFS)
- Understand the difference between single- and multi-user scenarios
- Utilizing Client Clocking
This is the keynote of the Into the Box conference, highlighting the release of the BoxLang JVM language, its key enhancements, and its vision for the future.
Spark is a powerhouse for large datasets, but when it comes to smaller data workloads, its overhead can sometimes slow things down. What if you could achieve high performance and efficiency without the need for Spark?
At S&P Global Commodity Insights, having a complete view of global energy and commodities markets enables customers to make data-driven decisions with confidence and create long-term, sustainable value. 🌍
Explore delta-rs + CDC and how these open-source innovations power lightweight, high-performance data applications beyond Spark! 🚀
Special Meetup Edition - TDX Bengaluru Meetup #52.pptxshyamraj55
We’re bringing the TDX energy to our community with 2 power-packed sessions:
🛠️ Workshop: MuleSoft for Agentforce
Explore the new version of our hands-on workshop featuring the latest Topic Center and API Catalog updates.
📄 Talk: Power Up Document Processing
Dive into smart automation with MuleSoft IDP, NLP, and Einstein AI for intelligent document workflows.
UiPath Community Berlin: Orchestrator API, Swagger, and Test Manager APIUiPathCommunity
Join this UiPath Community Berlin meetup to explore the Orchestrator API, Swagger interface, and the Test Manager API. Learn how to leverage these tools to streamline automation, enhance testing, and integrate more efficiently with UiPath. Perfect for developers, testers, and automation enthusiasts!
📕 Agenda
Welcome & Introductions
Orchestrator API Overview
Exploring the Swagger Interface
Test Manager API Highlights
Streamlining Automation & Testing with APIs (Demo)
Q&A and Open Discussion
Perfect for developers, testers, and automation enthusiasts!
👉 Join our UiPath Community Berlin chapter: https://community.uipath.com/berlin/
This session streamed live on April 29, 2025, 18:00 CET.
Check out all our upcoming UiPath Community sessions at https://community.uipath.com/events/.
Book industry standards are evolving rapidly. In the first part of this session, we’ll share an overview of key developments from 2024 and the early months of 2025. Then, BookNet’s resident standards expert, Tom Richardson, and CEO, Lauren Stewart, have a forward-looking conversation about what’s next.
Link to recording, presentation slides, and accompanying resource: https://bnctechforum.ca/sessions/standardsgoals-for-2025-standards-certification-roundup/
Presented by BookNet Canada on May 6, 2025 with support from the Department of Canadian Heritage.
AI and Data Privacy in 2025: Global TrendsInData Labs
In this infographic, we explore how businesses can implement effective governance frameworks to address AI data privacy. Understanding it is crucial for developing effective strategies that ensure compliance, safeguard customer trust, and leverage AI responsibly. Equip yourself with insights that can drive informed decision-making and position your organization for success in the future of data privacy.
This infographic contains:
-AI and data privacy: Key findings
-Statistics on AI data privacy in the today’s world
-Tips on how to overcome data privacy challenges
-Benefits of AI data security investments.
Keep up-to-date on how AI is reshaping privacy standards and what this entails for both individuals and organizations.
4. Android
Android is an open platform, and it’s
open source
Develop mostly in Java and XML
– C/C++ for Native development (NDK)
Replace the core apps with your own
Source code available
– SDK and core apps
– http://source.android.com
4
5. Multiple Devices, Single App
Shipping 60K+ devices per day
More devices = more business
SDK supports:
– Many screen sizes/resolutions
– Screen density independence
5
6. Multiple Devices, Single App
~120 / ldpi ~160 / mdpi ~240 / hdpi
Small screen
~ ≤ 3.0”
Normal screen
~ ≤ 4.0”
Large screen
~ ≥ 4.8”
6
7. Screen Size & Density Breakdown
Note: This data is based on the number of Android devices that have accessed
Android Market within a 14-day period ending on May 17th 2010
http://developer.android.com/resources/dashboard/screens.html
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8. Application Components
An Android application is actually a
collection of several components, each
defined in AndroidManifest.xml
8
10. Surfacing your UI
Launcher icons
Status bar notification
Widgets
Quick Search Box
integration
Live Folders
Live Wallpapers
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11. Surfacing your UI
Launcher icons
Status bar notification
Widgets
Quick Search Box
integration
Live Folders
Live Wallpapers
11
12. Surfacing your UI
Launcher icons
Status bar notification
Widgets
Quick Search Box
integration
Live Folders
Live Wallpapers
12
13. Surfacing your UI
Launcher icons
Status bar notification
Widgets
Quick Search Box
integration
Live Folders
Live Wallpapers
13
14. Surfacing your UI
Launcher icons
Status bar notification
Widgets
Quick Search Box
integration
Live Folders
Live Wallpapers
14
15. Surfacing your UI
Launcher icons
Status bar notification
Widgets
Quick Search Box
integration
Live Folders
Live Wallpapers
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16. Concurrent Applications
Users can multitask
– Apps get paused, not closed
Background services
– Invisible apps with no GUI
– Unobtrusive event notifications
– Listen to music and check
email simultaneously
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17. Intents
Intents “link” activities, services, and
receivers together
Intents consists of
– An action (i.e. ACTION_VIEW)
– Categories (i.e. CATEGORY_DEFAULT)
– A URI (i.e. content://contacts/people/123)
– “Extras” metadata
Intents can also be to hard-coded class
names (com.foo.FooActivity)
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18. Inter-App Communication
Apps can communicate with each other
by providing and consuming each
other’s Intents
Application Application
A “Intent” B
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20. Speech Input
Enables voice-to-text capability
Invoke via IME or Intent
English, Mandarin Chinese & Japanese
Integrate with 3rd party speech
recognition service
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22. Location and Mapping
LocationManager
– Service determines location and bearing
– Register for periodic updates by time
– Register for proximity updates by distance
Google Maps library
– Includes MapView
– Programmatic access to Google Maps API
– Handles user interaction to control Map
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24. Hardware and Sensors
Camera
Microphone
Accelerometer
Compass
Example apps:
Layar, Google Goggles
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25. Native Development Kit (NDK)
Used in conjunction with the SDK
Performance-critical, C/C++ code
Just launched NDK r3
– Support for OpenGL ES 2.0
– Compact, efficient binaries
Typical uses:
– Games
– Re-use existing C/C++ code base
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27. Getting Started
1. Download the SDK
2. Install Eclipse and ADT
3. Look through tutorials and samples
4. Run them on the emulator or your
device
5. Write your app!
27
28. Developer Community
Android has a strong, active developer
base
– Google Groups
– Stack Overflow
– IRC office hours
28
31. Publishing Android Apps
Upload at any time, as
many times as you want
Publish whenever you are
ready
Users have access to app
right away
Update app at any time
31
32. Registration
Basic Setup Distribution Countries
Contact information Launched in major
markets throughout
One-time fee Americas, EMEA and
– no limit on number of
applications
JAPAC.
Developer agreements
– Developer Distribution
Agreement
– Content Policy Guidelines
33. Targeting Options
Device capabilities
– SDK level: Minimum and Maximum
– Screen size: Small, Normal, Large
Location
– Target countr(ies)
– Operator(s) (if applicable)
– Matched to user’s service provider
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34. Selling Android Apps
“Seller” Requirements “Seller” Countries
Checkout merchant 9 countries supported
account required – United States
– United Kingdom
Developer collects 70% – Austria, France, Germany,
Italy, Netherlands, Spain
of application price – Japan
Transaction fee is 4 currencies supported
equivalent to 30% of the – USD ($)
application price; goes to – GBP (£)
operating costs. – EUR (€)
– JPY (¥)
35. Buying Android Apps
“Buyer” Requirements “Buyer” Countries
Google Checkout Americas
account required – Canada, United States
Methods of payment APAC
– Credit & Debit cards – Japan, New Zealand
– Carrier billing (if available)
EMEA
Purchased apps are tied – Austria, France, Germany,
Italy, Netherlands, Spain,
to buyer’s Google
Switzerland, United
account, may be installed Kingdom
unlimited times
24 hour refund period
36. Buying Android Apps
Prices are listed in Confirmation to Estimated price in Choice in payment
“Seller” currency buy “Buyer” currency method
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37. Other Options for Distributing Apps
USB side-loading via
Android Debug Bridge
(adb)
– Useful in development and
debugging
Download from website
– Useful for private
distribution
– Website may be access
controlled
37
37
38. How to Increase Exposure
Market Ranking
Relevance
Downloads
Ratings
Retention
and other factors…
43. AdSense for Mobile Applications SDK
Monetize!
Auto display highest paying ads
Targeting
– Keyword, demographics, location
– Ad placement
Control ad appearance and positioning
43
44. Analytics Tracking for Mobile Apps
Tracks install referrer
Tracks Pageviews & Events
Integrates with Google Analytics
dashboard
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45. Device Dashboard
Version % of Devices
1.5 (API Level 3) 34.1%
1.6 (API Level 4) 28.0%
2.1 (API Level 7) 37.2%
Other 0.7%
Note: This data is based on the number of Android devices that have accessed
Android Market within a 14-day period ending on May 17th 2010
http://developer.android.com/resources/dashboard/platform-versions.html
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46. Copyrights and Trademarks
Android, Google are registered
trademarks of Google Inc.
All other trademarks and copyrights are
the property of their respective owners.
46