The document discusses various design patterns including Decorator, Proxy, Prototype, Observer, Adapter, Builder, Dependency Injection, Singleton, Memento, and Factory. For each pattern, it provides a high-level overview of how to implement the pattern programmatically, focusing on using annotations, reflection, and code generation to automate the application of the patterns. It describes generating proxy classes, intercepting method calls, deep cloning objects, notifying subscribers of changes, resolving dependencies, ensuring single instances, and other techniques.