the slide about Exception handling in java and the file and io handling in java .inbuilt java packages in for java exception.for beginner in programming
File Handling Presentation As well as File handling code in java Update, Delete, Search, View, Insert in file code are available in this presentation in you face some issues so contact me 03244064060 , Also in my Email: [email protected] and Twitter @azeemaj101
The document discusses key concepts in object-oriented programming including objects, classes, encapsulation, abstraction, polymorphism, and inheritance. It provides definitions and examples of each concept. For objects, it describes how objects have an identity, state, and behavior. For classes, it explains that a class is a blueprint that defines common properties and behaviors for a collection of objects.
This document contains information about 3D display methods in computer graphics presented by a group of 5 students. It discusses parallel projection, perspective projection, depth cueing, visible line identification, and surface rendering techniques. The goal is to generate realistic 3D images and correctly display depth relationships between objects.
IGCSE ICT (0417/0983) - Website Authoring - Ajiro TechAjiro Ndi
This slide focuses on the fundamentals of creating web pages. It includes HTML basics, CSS for styling, and JavaScript for interactivity (Only the definition will be covered as these go outside the scope of the syllabus). Students in this slide will learn to structure web content, apply styles, and incorporate multimedia elements.
Subscribe to my YouTube Channel: https://youtube.com/@ajirotech
This document discusses the process of computer animation. It begins by defining computer animation and listing some common applications like video games, cartoons, and mobile phones. It then outlines the main steps for designing an animation sequence, which include storyboard layout, object definitions, key frame specifications, and generating in-between frames. Key frames define the starting and ending points of movements, while in-betweens create the illusion of smooth motion between key frames. Raster animation and general animation functions are also briefly discussed.
Data science is an interdisciplinary field that uses algorithms, procedures, and processes to examine large amounts of data in order to uncover hidden patterns, generate insights, and direct decision making.
This Edureka Java Tutorial will help you in understanding the various fundamentals of Java in detail with examples. Below are the topics covered in this tutorial:
1) Introduction to Java
2) Why learn Java?
3) Features of Java
4) How does Java work?
5) Data types in Java
6) Operators in Java
7) Control Statements in Java
8) Arrays in Java
9) Object Oriented Concepts in Java
The document discusses threads and multithreading in Java. It defines a thread as a single sequential flow of control within a program. Multithreading allows a program to be divided into multiple subprograms that can run concurrently. Threads have various states like newborn, runnable, running, blocked, and dead. The key methods for managing threads include start(), sleep(), yield(), join(), wait(), notify(). Synchronization is needed when multiple threads access shared resources to prevent inconsistencies. Deadlocks can occur when threads wait indefinitely for each other.
This document provides an overview of file handling in Java. It discusses key concepts like streams and stream classes for reading and writing different data types to files. The main stream classes covered are byte streams for reading/writing bytes and character streams for reading/writing characters. It also describes techniques for concatenating and buffering files, performing random access on files, and handling interactive input/output.
This document provides an overview of Java applets, including:
- Applets are small Java programs that can be transported over the network and embedded in HTML pages.
- The main types of Java programs are standalone programs and web-based programs like applets.
- Applets differ from applications in that they have a predefined lifecycle and are embedded in web pages rather than running independently.
- The Applet class is the superclass for all applets and defines methods corresponding to the applet lifecycle stages like init(), start(), paint(), stop(), and destroy().
- Common methods for applets include drawString() for output, setBackground()/getBackground() for colors, and showStatus() to display in
Java abstract class & abstract methods,Abstract class in java
Abstract classes are classes that contain one or more abstract methods. An abstract method is a method that is declared, but contains no implementation. Abstract classes may not be instantiated, and require subclasses to provide implementations for the abstract methods.
This document provides an overview of Java input/output (I/O) concepts including reading from and writing to the console, files, and streams. It discusses different I/O stream classes like PrintStream, InputStream, FileReader, FileWriter, BufferedReader, and how to read/write characters, bytes and objects in Java. The document also introduces new I/O features in Java 7 like try-with-resources for automatic resource management.
The document discusses Java input/output (I/O) streams. It covers byte streams like FileInputStream and FileOutputStream for reading and writing bytes. It also covers character streams like FileReader and FileWriter for reading and writing characters. Filtered streams like BufferedInputStream are discussed which add functionality to underlying streams. The document also covers random access files and the File class.
The document provides an overview of Java applets, including:
1. An applet is a Java program that can be embedded in an HTML page and runs in web browsers.
2. Advantages of applets include being cross-platform, supported by most browsers, and cached for faster loading.
3. Disadvantages include requiring the Java plugin and JVM, and being slower to load than HTML.
The document discusses key concepts in Java including classes, objects, methods, and command line arguments. A class defines common properties and behaviors for objects through fields and methods. Objects are instantiated from classes and can access fields and methods using dot notation. Command line arguments allow passing data into a Java application and are accessed through the args parameter in the main method.
This document provides an introduction to object oriented programming in Python. It discusses key OOP concepts like classes, methods, encapsulation, abstraction, inheritance, polymorphism, and more. Each concept is explained in 1-2 paragraphs with examples provided in Python code snippets. The document is presented as a slideshow that is meant to be shared and provide instruction on OOP in Python.
A thread is an independent path of execution within a Java program. The Thread class in Java is used to create threads and control their behavior and execution. There are two main ways to create threads - by extending the Thread class or implementing the Runnable interface. The run() method contains the code for the thread's task and threads can be started using the start() method. Threads have different states like New, Runnable, Running, Waiting etc during their lifecycle.
Here I discuss about Java programming language and easiest way to solve programming problem. Java basic syntax and their uses are described briefly so that anyone can easily understand within very short time. If anyone follow the slide with proper way,I assure that he or she will find java programming interesting.
This document provides an overview of threads in Java, including:
- Threads allow for multitasking by executing multiple processes simultaneously. They are lightweight processes that exist within a process and share system resources.
- Threads can be created by extending the Thread class or implementing the Runnable interface. The run() method defines the code executed by the thread.
- Threads transition between states like new, runnable, running, blocked, and dead during their lifecycle. Methods like start(), sleep(), join(), etc. impact the thread states.
- Synchronization is used to control access to shared resources when multiple threads access methods and data outside their run() methods. This prevents issues like inconsistent data.
Java was created in 1990 by James Gosling at Sun Microsystems to control microprocessors embedded in consumer devices. It was designed to be platform independent, reliable, and compact. Over time, Java expanded to support web and internet applications. Major versions included Java 1.0 in 1995, Java 1.1 in 1997, Java 1.2 in 1999, and Java 1.3 in 2002, each adding new packages, classes, and functionality. Key features of Java include being platform independent, object-oriented, having automatic memory management via garbage collection, and prioritizing security.
This document provides an overview of Unit 1 and Unit 2 of the B.Tech II Yr II Semester course. Unit 1 covers object-oriented programming concepts like classes, inheritance, polymorphism over 5 lectures. The slides cover topics such as the need for OOP, classes and instances, method binding and exceptions. Unit 2 covers Java fundamentals like data types, variables, control statements and classes over 7 lectures across 85 slides, including the history of Java and its evolution from C and C++.
This document discusses interfaces in Java. It defines an interface as a blueprint of a class that defines static constants and abstract methods. Interfaces are used to achieve abstraction and multiple inheritance in Java. They represent an "is-a" relationship. There are three main reasons to use interfaces - for abstraction, to support multiple inheritance functionality, and to achieve loose coupling. The document provides examples of interfaces, such as a Printable interface and implementations in different classes. It also demonstrates multiple inheritance using interfaces and interface inheritance.
The wrapper classes in Java are used to convert primitive data types like int and float into objects. There are eight wrapper classes that correspond to the eight primitive types. Wrapper classes allow primitive types to be used in contexts that require objects, like collections. They provide methods to convert between primitive types and their corresponding wrapper class objects.
Chapter 02: Classes Objects and Methods Java by Tushar B KuteTushar B Kute
The lecture was condcuted by Tushar B Kute at YCMOU, Nashik through VLC orgnanized by MSBTE. The contents can be found in book "Core Java Programming - A Practical Approach' by Laxmi Publications.
The document discusses different types of streams in Java including file, byte, character, and standard streams. File streams allow reading and writing of files and include classes like FileInputStream and FileOutputStream for bytes and FileReader and FileWriter for characters. Byte streams handle 8-bit bytes while character streams handle 16-bit Unicode. Standard streams in Java are System.in for input, System.out for standard output, and System.err for errors. Sample code is provided to write to and read from files.
Python An Introduction, A presentation Developed by Swarit Wadhe. This Slide Will Give you basic information about python (Origin, Codes and difference from other languages).
I hope you'll find this helpfull and if you do please share it with your fellows.
This document provides an overview of Java I/O streams and how to open, use, and close them. It discusses how opening a stream creates a connection to external data, using a stream involves reading or writing data, and closing streams is important to release resources. It then gives examples of opening a FileReader stream, reading lines with a BufferedReader, and includes code for a LineReader class to simplify reading text files and a LineWriter class to write text files.
This document provides an overview of Java I/O streams and how to open, use, and close them. It discusses how opening a stream creates a connection to external data, using a stream involves reading or writing data, and closing streams is important to release resources. It then gives examples of opening a FileReader stream, reading lines with a BufferedReader, and closing streams. The document also introduces LineReader and LineWriter classes that simplify reading and writing text files line-by-line in Java.
The document discusses threads and multithreading in Java. It defines a thread as a single sequential flow of control within a program. Multithreading allows a program to be divided into multiple subprograms that can run concurrently. Threads have various states like newborn, runnable, running, blocked, and dead. The key methods for managing threads include start(), sleep(), yield(), join(), wait(), notify(). Synchronization is needed when multiple threads access shared resources to prevent inconsistencies. Deadlocks can occur when threads wait indefinitely for each other.
This document provides an overview of file handling in Java. It discusses key concepts like streams and stream classes for reading and writing different data types to files. The main stream classes covered are byte streams for reading/writing bytes and character streams for reading/writing characters. It also describes techniques for concatenating and buffering files, performing random access on files, and handling interactive input/output.
This document provides an overview of Java applets, including:
- Applets are small Java programs that can be transported over the network and embedded in HTML pages.
- The main types of Java programs are standalone programs and web-based programs like applets.
- Applets differ from applications in that they have a predefined lifecycle and are embedded in web pages rather than running independently.
- The Applet class is the superclass for all applets and defines methods corresponding to the applet lifecycle stages like init(), start(), paint(), stop(), and destroy().
- Common methods for applets include drawString() for output, setBackground()/getBackground() for colors, and showStatus() to display in
Java abstract class & abstract methods,Abstract class in java
Abstract classes are classes that contain one or more abstract methods. An abstract method is a method that is declared, but contains no implementation. Abstract classes may not be instantiated, and require subclasses to provide implementations for the abstract methods.
This document provides an overview of Java input/output (I/O) concepts including reading from and writing to the console, files, and streams. It discusses different I/O stream classes like PrintStream, InputStream, FileReader, FileWriter, BufferedReader, and how to read/write characters, bytes and objects in Java. The document also introduces new I/O features in Java 7 like try-with-resources for automatic resource management.
The document discusses Java input/output (I/O) streams. It covers byte streams like FileInputStream and FileOutputStream for reading and writing bytes. It also covers character streams like FileReader and FileWriter for reading and writing characters. Filtered streams like BufferedInputStream are discussed which add functionality to underlying streams. The document also covers random access files and the File class.
The document provides an overview of Java applets, including:
1. An applet is a Java program that can be embedded in an HTML page and runs in web browsers.
2. Advantages of applets include being cross-platform, supported by most browsers, and cached for faster loading.
3. Disadvantages include requiring the Java plugin and JVM, and being slower to load than HTML.
The document discusses key concepts in Java including classes, objects, methods, and command line arguments. A class defines common properties and behaviors for objects through fields and methods. Objects are instantiated from classes and can access fields and methods using dot notation. Command line arguments allow passing data into a Java application and are accessed through the args parameter in the main method.
This document provides an introduction to object oriented programming in Python. It discusses key OOP concepts like classes, methods, encapsulation, abstraction, inheritance, polymorphism, and more. Each concept is explained in 1-2 paragraphs with examples provided in Python code snippets. The document is presented as a slideshow that is meant to be shared and provide instruction on OOP in Python.
A thread is an independent path of execution within a Java program. The Thread class in Java is used to create threads and control their behavior and execution. There are two main ways to create threads - by extending the Thread class or implementing the Runnable interface. The run() method contains the code for the thread's task and threads can be started using the start() method. Threads have different states like New, Runnable, Running, Waiting etc during their lifecycle.
Here I discuss about Java programming language and easiest way to solve programming problem. Java basic syntax and their uses are described briefly so that anyone can easily understand within very short time. If anyone follow the slide with proper way,I assure that he or she will find java programming interesting.
This document provides an overview of threads in Java, including:
- Threads allow for multitasking by executing multiple processes simultaneously. They are lightweight processes that exist within a process and share system resources.
- Threads can be created by extending the Thread class or implementing the Runnable interface. The run() method defines the code executed by the thread.
- Threads transition between states like new, runnable, running, blocked, and dead during their lifecycle. Methods like start(), sleep(), join(), etc. impact the thread states.
- Synchronization is used to control access to shared resources when multiple threads access methods and data outside their run() methods. This prevents issues like inconsistent data.
Java was created in 1990 by James Gosling at Sun Microsystems to control microprocessors embedded in consumer devices. It was designed to be platform independent, reliable, and compact. Over time, Java expanded to support web and internet applications. Major versions included Java 1.0 in 1995, Java 1.1 in 1997, Java 1.2 in 1999, and Java 1.3 in 2002, each adding new packages, classes, and functionality. Key features of Java include being platform independent, object-oriented, having automatic memory management via garbage collection, and prioritizing security.
This document provides an overview of Unit 1 and Unit 2 of the B.Tech II Yr II Semester course. Unit 1 covers object-oriented programming concepts like classes, inheritance, polymorphism over 5 lectures. The slides cover topics such as the need for OOP, classes and instances, method binding and exceptions. Unit 2 covers Java fundamentals like data types, variables, control statements and classes over 7 lectures across 85 slides, including the history of Java and its evolution from C and C++.
This document discusses interfaces in Java. It defines an interface as a blueprint of a class that defines static constants and abstract methods. Interfaces are used to achieve abstraction and multiple inheritance in Java. They represent an "is-a" relationship. There are three main reasons to use interfaces - for abstraction, to support multiple inheritance functionality, and to achieve loose coupling. The document provides examples of interfaces, such as a Printable interface and implementations in different classes. It also demonstrates multiple inheritance using interfaces and interface inheritance.
The wrapper classes in Java are used to convert primitive data types like int and float into objects. There are eight wrapper classes that correspond to the eight primitive types. Wrapper classes allow primitive types to be used in contexts that require objects, like collections. They provide methods to convert between primitive types and their corresponding wrapper class objects.
Chapter 02: Classes Objects and Methods Java by Tushar B KuteTushar B Kute
The lecture was condcuted by Tushar B Kute at YCMOU, Nashik through VLC orgnanized by MSBTE. The contents can be found in book "Core Java Programming - A Practical Approach' by Laxmi Publications.
The document discusses different types of streams in Java including file, byte, character, and standard streams. File streams allow reading and writing of files and include classes like FileInputStream and FileOutputStream for bytes and FileReader and FileWriter for characters. Byte streams handle 8-bit bytes while character streams handle 16-bit Unicode. Standard streams in Java are System.in for input, System.out for standard output, and System.err for errors. Sample code is provided to write to and read from files.
Python An Introduction, A presentation Developed by Swarit Wadhe. This Slide Will Give you basic information about python (Origin, Codes and difference from other languages).
I hope you'll find this helpfull and if you do please share it with your fellows.
This document provides an overview of Java I/O streams and how to open, use, and close them. It discusses how opening a stream creates a connection to external data, using a stream involves reading or writing data, and closing streams is important to release resources. It then gives examples of opening a FileReader stream, reading lines with a BufferedReader, and includes code for a LineReader class to simplify reading text files and a LineWriter class to write text files.
This document provides an overview of Java I/O streams and how to open, use, and close them. It discusses how opening a stream creates a connection to external data, using a stream involves reading or writing data, and closing streams is important to release resources. It then gives examples of opening a FileReader stream, reading lines with a BufferedReader, and closing streams. The document also introduces LineReader and LineWriter classes that simplify reading and writing text files line-by-line in Java.
The document discusses input/output files in Java. It covers the key classes used for reading and writing files in Java, including FileInputStream, FileOutputStream, FileReader, and FileWriter. It also discusses byte streams versus character streams, and provides examples of reading and writing to files in Java using these classes. Standard input/output streams like System.in and System.out are also covered.
This document discusses files and exception handling in Python. It begins by defining files and describing different types of files like data, text, and program files. It then covers topics like sequential and random file access, opening and closing files, reading and writing to files, and using file dialogs. The document also discusses retrieving data from the web using functions like urlopen. Finally, it defines exceptions and different types of errors like syntax, runtime, and logical errors. It explains how to handle exceptions in Python using try/except blocks and predefined or user-defined exceptions.
The document discusses various Java I/O streams including input streams, output streams, byte streams, character streams, buffered streams, properties class, print stream, file locking, serialization and print writer class. It provides examples of reading and writing files using FileInputStream, FileOutputStream, FileReader, FileWriter and other stream classes. Methods of different stream classes are also explained along with their usage.
C++ - UNIT_-_V.pptx which contains details about File ConceptsANUSUYA S
The document discusses file handling in C++. It explains that files are used to store data permanently on a storage device. There are three main classes used for file handling - ifstream for input, ofstream for output, and fstream for both input and output. The key file handling operations include opening a file using open(), reading from a file using read(), writing to a file using write(), and closing a file using close(). It also discusses opening files in different modes, reading and writing binary data to files, and handling exceptions that may occur during file operations.
The document discusses input and output streams in Java. It provides an overview of character streams, byte streams, and connected streams. It explains how to read from and write to files using FileInputStream, FileOutputStream, FileReader, and FileWriter. It emphasizes the importance of specifying the correct character encoding when working with text files. An example demonstrates reading an image file as bytes, modifying some bytes, and writing the image to a new file.
The document discusses streams and input/output in Java. It introduces streams as a way to represent ordered sequences of data in a uniform manner across different I/O devices. It describes the different types of streams in Java, including byte streams and character streams. It also outlines some of the key input and output stream classes in Java and common stream operations like reading, writing, skipping bytes, and closing streams.
The document discusses file input/output (I/O) in Java. It covers:
1) Java's I/O system of readers, writers, and streams for reading from and writing to files.
2) Exceptions in file I/O and how to handle errors using try/catch blocks.
3) Examples of reading text and binary data from files, writing data to files, and scanning files for specific data.
This document provides an introduction to file handling in Java. It discusses how file handling allows programs to permanently store output data by writing it to files on secondary storage devices like hard disks. It covers key concepts like input and output streams that represent the flow of data into and out of a program. It also discusses how to create, write to, read from, and delete files in Java using classes like File, FileWriter, FileReader and Scanner. Common file methods like getName(), getAbsolutePath(), exists() are also outlined.
Understanding Habits
A habit is a behavior repeated so frequently that it becomes automatic. The brain, ever efficient, loves to automate frequently repeated actions to conserve energy. This mechanism is why you can drive home without consciously thinking about every turn or brush your teeth while thinking about something entirely different.
The formation of a habit follows a loop: cue → craving → response → reward. This neurological cycle governs everything from snacking at 3 PM to checking our phones the moment we wake up. Understanding this cycle allows us to consciously engineer habits that serve us—or break those that don’t.
But here’s the kicker: the strength of a habit lies not in its size but in its repetition. A single push-up doesn’t get you fit, and one salad won’t transform your health. But repeated over weeks and months, these actions wield enormous influence.
The Role of Identity
One of the most profound insights in behavior change is the link between identity and habits. We tend to act in alignment with who we believe we are. This means that lasting change often requires a shift in self-perception.
Consider two people trying to quit smoking. One says, “No thanks, I’m trying to quit,” while the other says, “No thanks, I’m not a smoker.” The second person has internalized a new identity. They are no longer someone resisting temptation—they are someone for whom smoking is simply not part of who they are.
This concept works positively too. Want to become a writer? Start identifying as one. Not based on a published book, but on the simple, repeated act of writing. Identity builds through action, and the most effective way to change who we are is to change what we do—repeatedly.
Understanding Habits
A habit is a behavior repeated so frequently that it becomes automatic. The brain, ever efficient, loves to automate frequently repeated actions to conserve energy. This mechanism is why you can drive home without consciously thinking about every turn or brush your teeth while thinking about something entirely different.
The formation of a habit follows a loop: cue → craving → response → reward. This neurological cycle governs everything from snacking at 3 PM to checking our phones the moment we wake up. Understanding this cycle allows us to consciously engineer habits that serve us—or break those that don’t.
But here’s the kicker: the strength of a habit lies not in its size but in its repetition. A single push-up doesn’t get you fit, and one salad won’t transform your health. But repeated over weeks and months, these actions wield enormous influence.
The Role of Identity
One of the most profound insights in behavior change is the link between identity and habits. We tend to act in alignment with who we believe we are. This means that lasting change often requires a shift in self-perception.
Consider two people trying to quit smoking. One says, “No thanks, I’m trying to quit,” while the other says, “No thanks, I’m not a smoker.” Th
This document discusses Java's input/output (I/O) capabilities through the java.io package. It describes the core I/O stream classes like InputStream, OutputStream, Reader and Writer. It also covers file I/O using File and FileInput/OutputStream classes. Buffered, filtered and character streams are explained. The use of serialization interfaces like Serializable and Externalizable for object I/O is summarized. The document provides examples of reading, writing and manipulating files and directories in Java.
This document discusses Java input/output (I/O) streams and readers/writers for processing files, URLs, and other sources of input and output. It covers obtaining and working with input and output streams, reading and writing bytes, character encodings, text I/O, random access files, file operations, URL connections, and object serialization. The key classes for I/O include InputStream, OutputStream, Reader, Writer, File, Path, and URLConnection.
The document provides an overview of file handling in C++. It discusses key concepts such as streams, file types (text and binary), opening and closing files, file modes, input/output operations, and file pointers. Functions for reading and writing to text files include put(), get(), and getline(). Binary files use write() and read() functions. File pointers can be manipulated using seekg(), seekp(), tellg(), and tellp() to move through files.
The document provides information about reading and writing text files in .NET using streams. It discusses the StreamReader and StreamWriter classes for reading and writing text files respectively. It also covers handling exceptions that can occur during input/output operations like file not found errors. Examples are given to demonstrate reading a text file line by line, writing numbers to a file, and fixing timing offsets in movie subtitle files.
Here are the answers to the quiz questions:
1. def read_file(file_name):
lines = []
with open(file_name, 'r') as f:
for line in f:
lines.append(line)
return lines
2. def input_list():
n = int(input("Enter number of elements : "))
list1 = []
for i in range(0, n):
ele = float(input())
list1.append(ele)
return list1
def output_list(list1):
for i in list1:
print(i)
3. def display_file(filename):
with open(filename
This document discusses file handling in C++. It covers key concepts like opening and closing files, reading from and writing to files, and different file access methods like sequential and random access. The document outlines the steps to handle files which include declaring a file name variable, associating it with a disk file, opening the file, using file input/output functions to read and write, and then closing the file. Common file handling functions like open(), close(), get(), put(), read(), and write() are also explained.
This chapter provides an in-depth overview of the viscosity of macromolecules, an essential concept in biophysics and medical sciences, especially in understanding fluid behavior like blood flow in the human body.
Key concepts covered include:
✅ Definition and Types of Viscosity: Dynamic vs. Kinematic viscosity, cohesion, and adhesion.
⚙️ Methods of Measuring Viscosity:
Rotary Viscometer
Vibrational Viscometer
Falling Object Method
Capillary Viscometer
🌡️ Factors Affecting Viscosity: Temperature, composition, flow rate.
🩺 Clinical Relevance: Impact of blood viscosity in cardiovascular health.
🌊 Fluid Dynamics: Laminar vs. turbulent flow, Reynolds number.
🔬 Extension Techniques:
Chromatography (adsorption, partition, TLC, etc.)
Electrophoresis (protein/DNA separation)
Sedimentation and Centrifugation methods.
GDGLSPGCOER - Git and GitHub Workshop.pptxazeenhodekar
This presentation covers the fundamentals of Git and version control in a practical, beginner-friendly way. Learn key commands, the Git data model, commit workflows, and how to collaborate effectively using Git — all explained with visuals, examples, and relatable humor.
INTRO TO STATISTICS
INTRO TO SPSS INTERFACE
CLEANING MULTIPLE CHOICE RESPONSE DATA WITH EXCEL
ANALYZING MULTIPLE CHOICE RESPONSE DATA
INTERPRETATION
Q & A SESSION
PRACTICAL HANDS-ON ACTIVITY
How to Customize Your Financial Reports & Tax Reports With Odoo 17 AccountingCeline George
The Accounting module in Odoo 17 is a complete tool designed to manage all financial aspects of a business. Odoo offers a comprehensive set of tools for generating financial and tax reports, which are crucial for managing a company's finances and ensuring compliance with tax regulations.
pulse ppt.pptx Types of pulse , characteristics of pulse , Alteration of pulsesushreesangita003
what is pulse ?
Purpose
physiology and Regulation of pulse
Characteristics of pulse
factors affecting pulse
Sites of pulse
Alteration of pulse
for BSC Nursing 1st semester
for Gnm Nursing 1st year
Students .
vitalsign
World war-1(Causes & impacts at a glance) PPT by Simanchala Sarab(BABed,sem-4...larencebapu132
This is short and accurate description of World war-1 (1914-18)
It can give you the perfect factual conceptual clarity on the great war
Regards Simanchala Sarab
Student of BABed(ITEP, Secondary stage)in History at Guru Nanak Dev University Amritsar Punjab 🙏🙏
The Pala kings were people-protectors. In fact, Gopal was elected to the throne only to end Matsya Nyaya. Bhagalpur Abhiledh states that Dharmapala imposed only fair taxes on the people. Rampala abolished the unjust taxes imposed by Bhima. The Pala rulers were lovers of learning. Vikramshila University was established by Dharmapala. He opened 50 other learning centers. A famous Buddhist scholar named Haribhadra was to be present in his court. Devpala appointed another Buddhist scholar named Veerdeva as the vice president of Nalanda Vihar. Among other scholars of this period, Sandhyakar Nandi, Chakrapani Dutta and Vajradatta are especially famous. Sandhyakar Nandi wrote the famous poem of this period 'Ramcharit'.
CBSE - Grade 8 - Science - Chemistry - Metals and Non Metals - WorksheetSritoma Majumder
Introduction
All the materials around us are made up of elements. These elements can be broadly divided into two major groups:
Metals
Non-Metals
Each group has its own unique physical and chemical properties. Let's understand them one by one.
Physical Properties
1. Appearance
Metals: Shiny (lustrous). Example: gold, silver, copper.
Non-metals: Dull appearance (except iodine, which is shiny).
2. Hardness
Metals: Generally hard. Example: iron.
Non-metals: Usually soft (except diamond, a form of carbon, which is very hard).
3. State
Metals: Mostly solids at room temperature (except mercury, which is a liquid).
Non-metals: Can be solids, liquids, or gases. Example: oxygen (gas), bromine (liquid), sulphur (solid).
4. Malleability
Metals: Can be hammered into thin sheets (malleable).
Non-metals: Not malleable. They break when hammered (brittle).
5. Ductility
Metals: Can be drawn into wires (ductile).
Non-metals: Not ductile.
6. Conductivity
Metals: Good conductors of heat and electricity.
Non-metals: Poor conductors (except graphite, which is a good conductor).
7. Sonorous Nature
Metals: Produce a ringing sound when struck.
Non-metals: Do not produce sound.
Chemical Properties
1. Reaction with Oxygen
Metals react with oxygen to form metal oxides.
These metal oxides are usually basic.
Non-metals react with oxygen to form non-metallic oxides.
These oxides are usually acidic.
2. Reaction with Water
Metals:
Some react vigorously (e.g., sodium).
Some react slowly (e.g., iron).
Some do not react at all (e.g., gold, silver).
Non-metals: Generally do not react with water.
3. Reaction with Acids
Metals react with acids to produce salt and hydrogen gas.
Non-metals: Do not react with acids.
4. Reaction with Bases
Some non-metals react with bases to form salts, but this is rare.
Metals generally do not react with bases directly (except amphoteric metals like aluminum and zinc).
Displacement Reaction
More reactive metals can displace less reactive metals from their salt solutions.
Uses of Metals
Iron: Making machines, tools, and buildings.
Aluminum: Used in aircraft, utensils.
Copper: Electrical wires.
Gold and Silver: Jewelry.
Zinc: Coating iron to prevent rusting (galvanization).
Uses of Non-Metals
Oxygen: Breathing.
Nitrogen: Fertilizers.
Chlorine: Water purification.
Carbon: Fuel (coal), steel-making (coke).
Iodine: Medicines.
Alloys
An alloy is a mixture of metals or a metal with a non-metal.
Alloys have improved properties like strength, resistance to rusting.
How to Set warnings for invoicing specific customers in odooCeline George
Odoo 16 offers a powerful platform for managing sales documents and invoicing efficiently. One of its standout features is the ability to set warnings and block messages for specific customers during the invoicing process.
*Metamorphosis* is a biological process where an animal undergoes a dramatic transformation from a juvenile or larval stage to a adult stage, often involving significant changes in form and structure. This process is commonly seen in insects, amphibians, and some other animals.
The *nervous system of insects* is a complex network of nerve cells (neurons) and supporting cells that process and transmit information. Here's an overview:
Structure
1. *Brain*: The insect brain is a complex structure that processes sensory information, controls behavior, and integrates information.
2. *Ventral nerve cord*: A chain of ganglia (nerve clusters) that runs along the insect's body, controlling movement and sensory processing.
3. *Peripheral nervous system*: Nerves that connect the central nervous system to sensory organs and muscles.
Functions
1. *Sensory processing*: Insects can detect and respond to various stimuli, such as light, sound, touch, taste, and smell.
2. *Motor control*: The nervous system controls movement, including walking, flying, and feeding.
3. *Behavioral responThe *nervous system of insects* is a complex network of nerve cells (neurons) and supporting cells that process and transmit information. Here's an overview:
Structure
1. *Brain*: The insect brain is a complex structure that processes sensory information, controls behavior, and integrates information.
2. *Ventral nerve cord*: A chain of ganglia (nerve clusters) that runs along the insect's body, controlling movement and sensory processing.
3. *Peripheral nervous system*: Nerves that connect the central nervous system to sensory organs and muscles.
Functions
1. *Sensory processing*: Insects can detect and respond to various stimuli, such as light, sound, touch, taste, and smell.
2. *Motor control*: The nervous system controls movement, including walking, flying, and feeding.
3. *Behavioral responses*: Insects can exhibit complex behaviors, such as mating, foraging, and social interactions.
Characteristics
1. *Decentralized*: Insect nervous systems have some autonomy in different body parts.
2. *Specialized*: Different parts of the nervous system are specialized for specific functions.
3. *Efficient*: Insect nervous systems are highly efficient, allowing for rapid processing and response to stimuli.
The insect nervous system is a remarkable example of evolutionary adaptation, enabling insects to thrive in diverse environments.
The insect nervous system is a remarkable example of evolutionary adaptation, enabling insects to thrive
4. What is an Exception?
An exception is an unexpected event that occurs during program
execution. It affects the flow of the program instructions which can
cause the program to terminate abnormally.
An exception can occur for many reasons. Some of them are:
● Invalid user input
● Device failure
● Loss of network connection
● Physical limitations (out of disk memory)
● Code errors
● Opening an unavailable file
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5. Java Exception hierarchy
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Exception, that means exceptional errors. Actually exceptions are
used for handling errors.Error that occurs during runtime .Cause
normal program flow to be disrupted
There is two type of Exception
Classifications
Unchecked- Occur in Run-time
Checked- Occur in Compile-time
6. Common Exceptions
Unchecked Exception
ArithmeticException--thrown if a program attempts to perform
division by zero
ArrayIndexOutOfBoundsException--thrown if a program
attempts to access an index of an array that does not exist
StringIndexOutOfBoundsException--thrown if a program
attempts to access a character at a non-existent index in a
String
NullPointerException--thrown if the JVM attempts to perform an
operation on an Object that points to no data, or null
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7. Common Exceptions
NumberFormatException--thrown if a program is attempting to
convert a string to a numerical data type, and the string
contains inappropriate characters (i.e. 'z' or 'Q')
Checked Exceptions
ClassNotFoundException--thrown if a program can not find a
class it depends at runtime (i.e., the class's ".class" file cannot
be found or was removed from the CLASSPATH)
FileNotFoundException--when a file with the specified
pathname does not exist.
IOException--actually contained in java.io, but it is thrown if
the JVM failed to open an I/O stream
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8. Exception Handling
In Java, we use the exception handler components try, catch and
finally blocks to handle exceptions.
To catch and handle an exception, we place the try...catch...finally
block around the code that might generate an exception. The finally
block is optional.
we can now catch more than one type of exception in a single catch
block.Each exception type that can be handled by the catch block is
separated using a vertical bar or pipe |.
catch (ExceptionType1 e1|ExceptionType2 e2) {
// catch block
}
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10. throw, throws statement
Throw
The throw keyword is used to throw an exception explicitly. Only
object of Throwable class or its sub classes can be thrown. Program
execution stops on encountering throw statement, and the closest catch
statement is checked for matching type of exception
Throws
The throws keyword is used to declare the list of exception that a
method may throw during execution of program. Any method that is
capable of causing exceptions must list all the exceptions possible during
its execution, so that anyone calling that method gets a prior knowledge
about which exceptions are to be handled.
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11. Error and Exception
An error is an irrecoverable condition occurring at runtime.
Though error can be caught in catch block but the execution of
application will come to a halt and is not recoverable.
While exceptions are conditions that occur because of bad input
etc.
In most of the cases it is possible to recover from an exception.
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13. Streams
All modern I/O is stream-based
A stream is a connection to a source of data or to a destination for
data (sometimes both)
An input stream may be associated with the keyboard
An input stream or an output stream may be associated with a file
Different streams have different characteristics:
A file has a definite length, and therefore an end
Keyboard input has no specific end
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14. 14
How TO Do
import java.io.*;
*Open the stream
*Use the stream
(read, write, or both)
*Close the stream
.
15. There is data external to your program that you want to get, or you
want to put data somewhere outside your program
When you open a stream, you are making a connection to that
external place
Once the connection is made, you forget about the external place
and just use the stream
Opening a Stream
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16. Opening a Stream: Example
A FileReader is used to connect to a file that will be used for input:
FileReader fileReader = new FileReader (fileName);
The fileName specifies where the (external) file is to be found
You never use fileName again; instead, you use fileReader
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17. Using a Stream
Some streams can be used only for input, others only for output,
still others for both
Using a stream means doing input from it or output to it
But it’s not usually that simple you need to manipulate the data in
some way as it comes in or goes out
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18. Using a Stream :Example
int ch;
ch = FileReader.read( );
The FileReader.read() method reads one character and returns it
as an integer, or -1 if there are no more characters to read
The meaning of the integer depends on the file encoding (ASCII,
Unicode, other)
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19. Using BufferReader
A BufferedReader will convert integers to characters; it can also
read whole lines
The constructor for BufferedReader takes a FileReader
parameter:
BufferedReader bufferedReader =
new BufferedReader(fileReader);
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20. Closing
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A stream is an expensive resource
There is a limit on the number of streams that you can have open at
one time
You should not have more than one stream open on the same file
You must close a stream before you can open it again
Always close your streams!
22. File class
The File class in the Java IO API gives you access to the
underlying file system.
The File class is Java's representation of a file or directory path
name.
This class offers a rich set of static methods for reading, writing,
and manipulating files and directories.
The Files methods work on instances of Path objects
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23. Operations in File class
The File class contains several methods for working with the path
name:
Check if a file exists.
Read the length of a file.
Rename or move a file/ Directory.
Delete a file/ Directory.
Check if path is file or directory.
Read list of files in a directory.
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24. Creating a File object
You create a File object by passing in a String that represents the
name of a file.
For example,
File a = new File("/usr/local/bin/smurf");
This defines an abstract file name for the smurf file in
directory /usr/local/bin.
This is an absolute abstract file name.
You could also create a file object as follows:
File b = new File("bin/smurf");
This is a relative abstract file name
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25. File Object Methods
Boolean exists() : Returns true if
the file exist.
Boolean canRead() : Returns true if
the file is readable.
Boolean canWrite() : Returns true
if the file is writable.
Boolean isAbsolute() : Returns true
if the file name is an absolute path
name.
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Boolean isDirectory() : Returns
true if the file name is a directory.
Boolean isFile() : Returns true if
the file name is a "normal" file
(depends on OS)
Boolean isHidden() : Returns true
if the file is marked "hidden“.
long lastModified() : Returns a long
indicating the last time the file was
modified.
26. File Object Methods
long length() : Returns the length
of the contents of the file.
Boolean setReadOnly() : Marks
the file read-only (returns true if
succeeded)
void setLastModified(long) :
Explicitly sets the modification
time of a file
Boolean createNewFile() :
Creates a new file with this
abstract file name.
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Returns true if the file was
created, false if the file already
existed.
Boolean delete(): Deletes the
file specified by this file name.
Boolean mkdir() : Creates this
directory.All parent directories
must already exist.
Boolean mkdirs() : Creates this
directory and any parent
directories that do not exist.
28. Reader class
The Reader class is the base class for all Reader's in the Java IO
API.
A Reader is like an InputStream except that it is character based
rather than byte based.
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29. FileReader Class
Java FileReader class is used to read data from file .it return in
bytes format like FileInputstream.It is character-oriented class
which is used for file handling in java.
Object creation:
FileReader fr=new FileReader("path");
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30. BufferedReader Class
Java BufferedReader class is used to read the text from a
character-based input stream. It can be used to read data line by
line by readLine() method. It makes the performance fast. It
inherits Reader class.
Object creation:
BufferedReader br= new BufferedReader();
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31. Writer class
The Writer class is the base class for all Writer's in the Java IO
API.
A Writer is like an OutputStream except that it is character based
rather than byte based.
You will normally use a Writer subclass rather than a Writer
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32. FileWritter Class
Java FileWriter class is used to write character-oriented data to a
file. It is character-oriented class which is used for file handling in
java.Unlike FileOutputStream class, you don't need to convert
string into byte array because it provides method to write string
directly.
Object creation:
FileWriter fw=new FileWriter("path");
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33. BufferedWitter Class
Java BufferedWriter class is used to provide buffering for Writer
instances. It makes the performance fast. It inherits Writer class.
The buffering characters are used for providing the efficient
writing of single arrays, characters, and strings.
Object creation:
BufferedWritter bw= new BufferedWritter();
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35. Scanner Class
Scanner class in Java is found in the java.util package. Java
provides various ways to read input from the keyboard, the
java.util.Scanner class is one of them.
The Java Scanner class is widely used to parse text for strings and
primitive types using a regular expression. It is the simplest way to
get input in Java. By the help of Scanner in Java, we can get input
from the user in primitive types such as int, long, double, byte,
float, short, etc.
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36. Scanner Methods
For each of the primitive types there is a corresponding nextXxx()
method that returns a value of that type. If the string cannot be
interpreted as that type, then an InputMismatchException is
thrown.
int nextInt() : Returns the next token as an int.
long nextLong() : Returns the next token as a long.
float nextFloat() : Returns the next token as a float.
double nextDouble() : Returns the next token as a long.
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37. Scanner Methods
String nextLine() : Returns the rest of the current line, excluding
any line separator at the end.
String next() : Finds and returns the next complete token from this
scanner and returns it as a string; a token is usually ended by
whitespace such as a blank or line break. If not token exists,
NoSuchElementException is thrown.
void close() : Closes the scanner.
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38. Using a Scanner Class
To use the Scanner utility, we need to create an object.
Scanner Scan = new Scanner();
To get user input the above we need to use the system input
stream.
Scanner Scan = new Scanner( System.in );
The user input will be printed to the screen using the below
syntax.
System.out.println( Scan.nextLine() );
This will receive the input of the next line of text someone
types into the keyboard.
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40. Object Serialization
Serialization in Java is a mechanism of writing the state of an
object into a byte-stream.
The reverse operation of serialization is called deserialization
where byte-stream is converted into an object. The serialization
and deserialization process is platform-independent, it means you
can serialize an object in a platform and deserialize in different
platform.
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41. Using a Scanner Class
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Serialization
Deserialization
Object Byte
Stream