This presentation will helpful for Android Beginner's to refresh the OOPS Concepts which is very basic things for Android Mobile Application Development.
The document discusses polymorphism in object-oriented programming. It defines polymorphism as the ability for one form to take multiple forms. There are two main types of polymorphism: method overloading and method overriding. Method overloading involves methods with the same name but different parameters, while method overriding involves methods with the same name and parameters but different implementations in superclasses and subclasses. The document provides examples of each type and explains that polymorphism allows code reuse and flexibility through different object behaviors based on their types.
This document discusses advance object-oriented programming concepts. It covers procedural programming vs object-oriented programming, features of OOP like classes, objects, inheritance and polymorphism. It also discusses OOP design principles like single responsibility, open-closed, Liskov substitution, dependency inversion and interface segregation principles. Examples are provided to explain concepts like inheritance, polymorphism, abstraction and interfaces. The document provides a comprehensive overview of key OOP concepts and design principles.
Object-oriented programming groups related data and functions into packages called classes. Classes define the type of an object, and objects are instantiated from classes. There are three access specifiers in C++ that control access to class members: public, private, and protected. Member functions are usually declared as public to access the privately declared data members. Classes allow data encapsulation which hides implementation details and only exposes interfaces.
This document discusses arrays in Java. It defines an array as a fixed-size collection of elements of the same type that can store a collection of data. It describes how arrays allow storing multiple variables of the same type at once. The document covers declaring, constructing, initializing single and multi-dimensional arrays, and gives an example of how arrays can solve the problem of needing to store exam scores for 100 students.
The document discusses various aspects of structures in C programming language. It defines a structure as a collection of variables of different data types grouped together under a single name. Structures allow grouping of related data and can be very useful for representing records. The key points discussed include:
- Defining structures using struct keyword and accessing members using dot operator.
- Declaring structure variables and initializing structure members.
- Using arrays of structures to store multiple records.
- Nested structures to group related members together.
- Pointers to structures for dynamic memory allocation.
- Passing structures, structure pointers and arrays of structures to functions.
If any class have multiple functions with same names but different parameters then they are said to be overloaded. Function overloading allows you to use the same name for different functions, to perform, either same or different functions in the same class.
If you have to perform one single operation but with different number or types of arguments, then you can simply overload the function.
Java abstract class & abstract methods,Abstract class in java
Abstract classes are classes that contain one or more abstract methods. An abstract method is a method that is declared, but contains no implementation. Abstract classes may not be instantiated, and require subclasses to provide implementations for the abstract methods.
This document discusses the concept of polymorphism in object-oriented programming. It defines polymorphism as the ability for objects of different types to respond to the same method call. The key aspects covered are:
- Polymorphism allows objects to take on multiple forms through dynamic binding, where the method executed is determined at runtime based on the actual object type.
- Subclasses can override methods from their parent class, so calling the same method on objects of different types may produce different results.
- Reference variables can refer to objects of their own type or subclasses, providing flexibility.
- The instanceof operator determines an object's actual type at runtime.
- Interfaces support polymorphism by allowing implementation by
In computer programming, operator overloading, sometimes termed operator ad hoc polymorphism, is a specific case of polymorphism, where different operators have different implementations depending on their arguments. Operator overloading is generally defined by a programming language, a programmer, or both.
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Learn the various forms of polymorphism in Java with illustrative examples to explain method overloading(Compile-time polymorphism) and method overriding(Run-time polymorphism)
This document discusses polymorphism in C++. It defines static polymorphism as function overloading and overriding, where functions can have the same name but different parameters. Dynamic polymorphism uses virtual functions and runtime binding via pointers. Virtual functions allow overriding in derived classes. Pure virtual functions make a class abstract, requiring implementation in derived classes. Interface classes are like abstract classes but inheritance is not required.
Presentation on C++ Programming Languagesatvirsandhu9
This document provides an overview of the C++ programming language. It discusses why C++ is used, how it compares to Fortran, and the basic structure and components of a C++ program. The key topics covered include data types, variables, operators, selection statements, iteration statements, functions, arrays, pointers, input/output, preprocessor instructions, and comments. The document is intended to teach the basics of C++ programming in a structured way over multiple sections.
The storage class determines where a variable is stored in memory (CPU registers or RAM) and its scope and lifetime. There are four storage classes in C: automatic, register, static, and external. Automatic variables are stored in memory, have block scope, and are reinitialized each time the block is entered. Register variables try to store in CPU registers for faster access but may be stored in memory. Static variables are also stored in memory but retain their value between function calls. External variables have global scope and lifetime across the entire program.
Basic concepts of object oriented programmingSachin Sharma
This document provides an overview of basic concepts in object-oriented programming including objects, classes, data abstraction, encapsulation, inheritance, polymorphism, binding, and message passing. Objects are run-time entities with state and behavior, while classes define the data and behavior for objects of a similar type. Encapsulation binds data and functions within a class, while inheritance allows new classes to acquire properties of existing classes. Polymorphism enables one function to perform different tasks. Binding determines how function calls are linked, and message passing allows objects to communicate by sending requests.
The document discusses arrays in Java, including how to declare and initialize one-dimensional and two-dimensional arrays, access array elements, pass arrays as parameters, and sort and search arrays. It also covers arrays of objects and examples of using arrays to store student data and daily temperature readings from multiple cities over multiple days.
While, for, and do-while loops in C allow code to be repeatedly executed. The while loop repeats as long as a condition is true. The do-while loop executes the statement block first and then checks the condition, repeating until it is false. The for loop allows initialization of a counter variable, a condition to test on each iteration, and an increment expression to modify the counter between iterations. All three loops repeat zero or more times until their condition becomes false.
The document introduces different types of functions in C++ including user-defined internal and external functions, and describes how to define functions with parameters and return types, declare function prototypes, and call functions from within a main program or from other functions. It provides examples of functions that calculate the absolute value of a number, add up hours, minutes and seconds, print a diamond pattern, and calculate the area of a circle.
Method overloading in Java allows methods within a class to have the same name but different parameter types. When an overloaded method is called, Java determines which version to execute based on the types and number of arguments passed. The example shows three overloaded test() methods that print different messages based on the parameters. Constructor overloading also allows multiple constructors with the same name but different parameters. This implements polymorphism by allowing classes to have multiple forms.
C is a general-purpose high level language that was originally developed by Dennis Ritchie for the Unix operating system. It was first implemented on the Digital Equipment Corporation PDP-11 computer in 1972.
The document discusses functions in C programming. The key points are:
1. A function is a block of code that performs a specific task. Functions allow code reusability and modularity.
2. main() is the starting point of a C program where execution begins. User-defined functions are called from main() or other functions.
3. Functions can take arguments and return values. There are different ways functions can be defined based on these criteria.
4. Variables used within a function have local scope while global variables can be accessed from anywhere. Pointers allow passing arguments by reference.
The document discusses the key concepts of object-oriented programming (OOP) in C++, including objects, classes, abstraction, encapsulation, inheritance, polymorphism, overloading, and exception handling. Objects are instances of classes that contain data members and member functions. Classes define the blueprint for objects and allow data and functions to be bundled together. Abstraction hides unnecessary details and focuses on essential information. Encapsulation binds data and functions together within a class. Inheritance allows code reuse through deriving a new class from an existing class. Polymorphism and overloading allow functions to operate on different data types. Exception handling manages errors at runtime.
This document discusses one-dimensional and multi-dimensional arrays. It defines arrays as data structures that can hold multiple values of the same type stored consecutively in memory. One-dimensional arrays use a single set of indexes, while multi-dimensional arrays have two or more indexes to access elements. The document provides syntax examples and demonstrates how to initialize, read from, and display one-dimensional and multi-dimensional arrays. It also lists some example programs involving arrays.
The assignments written by our professionals are always worth and deliver the best output. At EssayCorp, a panel of experts is involved in object oriented programming assignment help. They implement their knowledge with the effective words which comes out as a well attempted assignment. All these experts are not only skilled, but they are also experienced. Hence, it is our assurance that you will get high quality work from us.
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This document discusses object-oriented programming (OOPs) principles and how they are implemented in Objective-C. It explains that OOPs aims to emulate the human brain through abstraction, encapsulation, and other principles. It provides examples of key OOPs concepts in Objective-C like classes and objects, inheritance where subclasses inherit from superclasses, encapsulation which hides complexity, and polymorphism which allows one interface to work for multiple classes through dynamic binding and message passing. The document demonstrates how these OOPs features are exhibited in Objective-C code.
If any class have multiple functions with same names but different parameters then they are said to be overloaded. Function overloading allows you to use the same name for different functions, to perform, either same or different functions in the same class.
If you have to perform one single operation but with different number or types of arguments, then you can simply overload the function.
Java abstract class & abstract methods,Abstract class in java
Abstract classes are classes that contain one or more abstract methods. An abstract method is a method that is declared, but contains no implementation. Abstract classes may not be instantiated, and require subclasses to provide implementations for the abstract methods.
This document discusses the concept of polymorphism in object-oriented programming. It defines polymorphism as the ability for objects of different types to respond to the same method call. The key aspects covered are:
- Polymorphism allows objects to take on multiple forms through dynamic binding, where the method executed is determined at runtime based on the actual object type.
- Subclasses can override methods from their parent class, so calling the same method on objects of different types may produce different results.
- Reference variables can refer to objects of their own type or subclasses, providing flexibility.
- The instanceof operator determines an object's actual type at runtime.
- Interfaces support polymorphism by allowing implementation by
In computer programming, operator overloading, sometimes termed operator ad hoc polymorphism, is a specific case of polymorphism, where different operators have different implementations depending on their arguments. Operator overloading is generally defined by a programming language, a programmer, or both.
↓↓↓↓ Read More:
@ Kindly Follow my Instagram Page to discuss about your mental health problems-
-----> https://instagram.com/mentality_streak?utm_medium=copy_link
@ Appreciate my work:
-----> behance.net/burhanahmed1
Thank-you !
Learn the various forms of polymorphism in Java with illustrative examples to explain method overloading(Compile-time polymorphism) and method overriding(Run-time polymorphism)
This document discusses polymorphism in C++. It defines static polymorphism as function overloading and overriding, where functions can have the same name but different parameters. Dynamic polymorphism uses virtual functions and runtime binding via pointers. Virtual functions allow overriding in derived classes. Pure virtual functions make a class abstract, requiring implementation in derived classes. Interface classes are like abstract classes but inheritance is not required.
Presentation on C++ Programming Languagesatvirsandhu9
This document provides an overview of the C++ programming language. It discusses why C++ is used, how it compares to Fortran, and the basic structure and components of a C++ program. The key topics covered include data types, variables, operators, selection statements, iteration statements, functions, arrays, pointers, input/output, preprocessor instructions, and comments. The document is intended to teach the basics of C++ programming in a structured way over multiple sections.
The storage class determines where a variable is stored in memory (CPU registers or RAM) and its scope and lifetime. There are four storage classes in C: automatic, register, static, and external. Automatic variables are stored in memory, have block scope, and are reinitialized each time the block is entered. Register variables try to store in CPU registers for faster access but may be stored in memory. Static variables are also stored in memory but retain their value between function calls. External variables have global scope and lifetime across the entire program.
Basic concepts of object oriented programmingSachin Sharma
This document provides an overview of basic concepts in object-oriented programming including objects, classes, data abstraction, encapsulation, inheritance, polymorphism, binding, and message passing. Objects are run-time entities with state and behavior, while classes define the data and behavior for objects of a similar type. Encapsulation binds data and functions within a class, while inheritance allows new classes to acquire properties of existing classes. Polymorphism enables one function to perform different tasks. Binding determines how function calls are linked, and message passing allows objects to communicate by sending requests.
The document discusses arrays in Java, including how to declare and initialize one-dimensional and two-dimensional arrays, access array elements, pass arrays as parameters, and sort and search arrays. It also covers arrays of objects and examples of using arrays to store student data and daily temperature readings from multiple cities over multiple days.
While, for, and do-while loops in C allow code to be repeatedly executed. The while loop repeats as long as a condition is true. The do-while loop executes the statement block first and then checks the condition, repeating until it is false. The for loop allows initialization of a counter variable, a condition to test on each iteration, and an increment expression to modify the counter between iterations. All three loops repeat zero or more times until their condition becomes false.
The document introduces different types of functions in C++ including user-defined internal and external functions, and describes how to define functions with parameters and return types, declare function prototypes, and call functions from within a main program or from other functions. It provides examples of functions that calculate the absolute value of a number, add up hours, minutes and seconds, print a diamond pattern, and calculate the area of a circle.
Method overloading in Java allows methods within a class to have the same name but different parameter types. When an overloaded method is called, Java determines which version to execute based on the types and number of arguments passed. The example shows three overloaded test() methods that print different messages based on the parameters. Constructor overloading also allows multiple constructors with the same name but different parameters. This implements polymorphism by allowing classes to have multiple forms.
C is a general-purpose high level language that was originally developed by Dennis Ritchie for the Unix operating system. It was first implemented on the Digital Equipment Corporation PDP-11 computer in 1972.
The document discusses functions in C programming. The key points are:
1. A function is a block of code that performs a specific task. Functions allow code reusability and modularity.
2. main() is the starting point of a C program where execution begins. User-defined functions are called from main() or other functions.
3. Functions can take arguments and return values. There are different ways functions can be defined based on these criteria.
4. Variables used within a function have local scope while global variables can be accessed from anywhere. Pointers allow passing arguments by reference.
The document discusses the key concepts of object-oriented programming (OOP) in C++, including objects, classes, abstraction, encapsulation, inheritance, polymorphism, overloading, and exception handling. Objects are instances of classes that contain data members and member functions. Classes define the blueprint for objects and allow data and functions to be bundled together. Abstraction hides unnecessary details and focuses on essential information. Encapsulation binds data and functions together within a class. Inheritance allows code reuse through deriving a new class from an existing class. Polymorphism and overloading allow functions to operate on different data types. Exception handling manages errors at runtime.
This document discusses one-dimensional and multi-dimensional arrays. It defines arrays as data structures that can hold multiple values of the same type stored consecutively in memory. One-dimensional arrays use a single set of indexes, while multi-dimensional arrays have two or more indexes to access elements. The document provides syntax examples and demonstrates how to initialize, read from, and display one-dimensional and multi-dimensional arrays. It also lists some example programs involving arrays.
The assignments written by our professionals are always worth and deliver the best output. At EssayCorp, a panel of experts is involved in object oriented programming assignment help. They implement their knowledge with the effective words which comes out as a well attempted assignment. All these experts are not only skilled, but they are also experienced. Hence, it is our assurance that you will get high quality work from us.
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This document discusses object-oriented programming (OOPs) principles and how they are implemented in Objective-C. It explains that OOPs aims to emulate the human brain through abstraction, encapsulation, and other principles. It provides examples of key OOPs concepts in Objective-C like classes and objects, inheritance where subclasses inherit from superclasses, encapsulation which hides complexity, and polymorphism which allows one interface to work for multiple classes through dynamic binding and message passing. The document demonstrates how these OOPs features are exhibited in Objective-C code.
The document discusses key concepts in object-oriented programming including objects, classes, messages, and requirements for object-oriented languages. An object is a bundle of related variables and methods that can model real-world things. A class defines common variables and methods for objects of a certain kind. Objects communicate by sending messages to each other specifying a method name and parameters. For a language to be object-oriented, it must support encapsulation, inheritance, and dynamic binding.
The document discusses object-oriented programming concepts like classes, objects, methods, properties, inheritance, and polymorphism. It provides examples of different OOP concepts in C# like class definitions, object creation, method overloading, and inheritance hierarchies. The key topics covered include defining classes with data members and methods, creating objects from classes, using inheritance to extend classes, and implementing polymorphism through method overloading and overriding.
1) The document discusses object-oriented programming concepts like inheritance, subclasses, and superclasses. It shows how a subclass inherits properties and methods from its superclass.
2) Key concepts covered include defining subclasses that inherit from a root superclass like NSObject, subclasses gaining access to superclass properties and methods, and extending functionality by adding new methods in subclasses.
3) The document provides code examples to demonstrate simple inheritance where a subclass inherits and can access the instance variables and methods of its superclass.
This document provides an overview of object-oriented programming (OOP) concepts in C#, including classes, objects, inheritance, encapsulation, and polymorphism. It defines key terms like class and object, and explains how C# supports OOP principles such as defining classes with methods and properties, extending classes through inheritance, hiding implementation through encapsulation, and allowing polymorphic behavior through function overloading and overriding. Abstract classes and sealed modifiers are also covered. The document is intended to help explain basic OOP concepts in C# to readers.
This document provides an introduction to C++ for Java developers. It discusses the C++ standard and standard library, which includes containers, strings, input/output streams, and other functionality. It also covers installing compilers like GCC, compiling and running simple C++ programs, code style, using Makefiles, and includes examples of basic C++ syntax like output, input, datatypes, and strings.
This document provides an overview of object-oriented programming concepts using C++. It discusses key OOP concepts like objects, classes, encapsulation, inheritance, polymorphism, and dynamic binding. It also covers C++ specific topics like functions, arrays, strings, modular programming, and classes and objects in C++. The document is intended to introduce the reader to the fundamentals of OOP using C++.
This document provides an overview of C++ programming concepts including:
1. C++ programs consist of functions, with every program containing a main() function. Functions contain declarations, statements, comments, and can call libraries.
2. Variables must be declared with a type and can be used to store values. C++ supports integer, floating point, character, and other variable types.
3. C++ allows selection and decision making using if/else statements, switch statements, logical operators, and loops like while and for. Operators allow comparisons and boolean evaluations.
This document provides an overview of object-oriented programming (OOP) including:
- The history and key concepts of OOP like classes, objects, inheritance, polymorphism, and encapsulation.
- Popular OOP languages like C++, Java, and Python.
- Differences between procedural and OOP like top-down design and modularity.
This document discusses algorithms and programming. It begins by defining an algorithm as a finite set of steps to solve a problem. It provides examples of algorithms to find the average of test scores and divide two numbers. The document discusses characteristics of algorithms like inputs, outputs, definiteness, finiteness, and effectiveness. It also covers tools for designing algorithms like flowcharts and pseudocode. The document then discusses programming, explaining how to analyze a problem, design a solution, code it, test it, and evaluate it. It provides tips for writing clear, well-structured programs.
Presentation on Android operating systemSalma Begum
The document summarizes information about the Android operating system. It discusses the origin of Android, its features, architecture, versions, application development process, limitations and future. Android was developed by Android Inc which was later acquired by Google. It has an open source model and uses Linux kernel. The architecture includes libraries, Dalvik VM, application framework and core applications. There are many versions of Android with incremental updates and improvements.
This document provides an overview of object-oriented programming concepts and Java programming. It discusses key OOP concepts like classes, objects, encapsulation, inheritance, and polymorphism. It then covers the history and development of Java, describing how it was initially created at Sun Microsystems in the 1990s to be a platform-independent language for programming consumer electronics. The document outlines some of Java's key features like being simple, secure, portable, robust, and architecture-neutral. It also discusses Java's object-oriented nature and support for multithreading.
The document discusses key concepts of object-oriented programming (OOP) including objects, classes, constructors, encapsulation, inheritance, and polymorphism. It provides examples to illustrate each concept. Objects contain data (states) and behaviors (methods). A class acts as a blueprint to create objects. Constructors initialize objects. Encapsulation hides implementation details and controls access via getters and setters. Inheritance allows classes to acquire properties and behaviors of other classes. Polymorphism allows the same method to process objects differently based on their data type.
Object oriented programming allows objects to cooperate by exchanging data and messages to achieve goals. OOP uses objects that contain data and methods. Key techniques include encapsulation, inheritance, and polymorphism. Simula was the first language to include many OOP concepts like classes and objects. Smalltalk was the first language called object-oriented. Objects encapsulate data and methods to access it. Encapsulation, polymorphism, and inheritance are important OOP concepts.
This document provides an overview of key object-oriented programming concepts in Java including classes, objects, encapsulation, inheritance, polymorphism, abstraction, interfaces, exception handling, and static methods. It includes examples of defining classes with properties and methods, creating objects, and using inheritance. Specific concepts like method overloading, overriding, and exception handling are demonstrated through code examples. The document also discusses data types, control statements, and static methods in Java.
The document discusses object-oriented programming languages like C++, Smalltalk, and Java. It covers the basic concepts of object-oriented programming including objects, classes, encapsulation, inheritance, and polymorphism. Key points about each language are provided, such as C++ being an extension of C and introducing classes, Smalltalk being one of the earliest languages to support OOP, and Java combining elements of C++ and Smalltalk. Sample code in each language is also shown.
This document provides an overview of Android app development. It discusses the growth of mobile technology and the need for mobility solutions. It then covers Android's domination of the smartphone OS market. The remainder of the document discusses object-oriented programming concepts like objects, classes, inheritance, polymorphism, abstraction and encapsulation as they relate to Android app development.
The document provides an overview of object-oriented programming concepts and Java programming. It discusses key OOP concepts like abstraction, encapsulation, inheritance, polymorphism and classes. It then covers the history and development of Java, describing how it was initially created at Sun Microsystems to develop software for consumer electronics but was later targeted towards internet programming. The document also lists some of Java's key characteristics like being simple, secure, portable, object-oriented, robust and multithreaded.
The document provides an overview of object-oriented programming concepts and Java programming. It discusses key OOP concepts like abstraction, encapsulation, inheritance, polymorphism and classes. It then covers the history and development of Java, describing how it was initially created at Sun Microsystems to develop software for consumer electronics but was later targeted towards internet programming. The document also lists some of Java's key characteristics like being simple, secure, portable, object-oriented, robust and multithreaded.
This document compares key differences between C and C++ programming languages. It lists 12 points of comparison between the two languages. Some key differences mentioned are:
1) C follows procedural programming while C++ supports both procedural and object-oriented programming.
2) C++ allows for better data encapsulation and security through access modifiers for class members.
3) C follows a top-down approach while C++ follows a bottom-up approach.
4) C++ supports features like function overloading, inheritance, exception handling, and namespaces that are not present in C.
Object-oriented programming (OOP) involves splitting a program into objects that contain both data and functions. OOP allows developers to define objects, their properties, and relationships. Classes are blueprints that define objects and don't use memory, while objects are instances of classes that hold both data and methods. Key concepts of OOP include inheritance, abstraction, polymorphism, and encapsulation.
Visual Basic is an object-oriented programming language that supports object-oriented programming features like abstraction, encapsulation, polymorphism, and inheritance. It emphasizes objects and classes, with a program divided into objects that communicate through functions. Objects are instances of classes that contain data members and methods. Polymorphism allows classes to define methods with the same name but different parameters or in different classes. Inheritance creates new classes from existing base classes.
Visual Basic is an object-oriented programming language that supports object-oriented programming features like abstraction, encapsulation, polymorphism, and inheritance. It emphasizes objects and classes, with a program divided into objects that communicate through functions. Objects are instances of classes that contain data members and methods. Classes group similar objects and methods become class functions.
This presentation provides an introduction to Java programming, covering key concepts like object-oriented programming (OOP) principles of objects, classes, inheritance, polymorphism, abstraction, and encapsulation. It also discusses Java features like platform independence and portability. Additionally, it defines common Java elements like data types, variables, methods, constructors, and operators.
This document provides an overview of object-oriented programming concepts. It begins by defining a programming language and different levels of abstraction in languages. It then defines object-oriented programming as relying on classes and objects, with classes acting as blueprints for objects. The basic building blocks of OOP - objects, classes, attributes, and methods - are introduced. Each concept is then defined in more detail, including objects, classes, inheritance, encapsulation, abstraction, and polymorphism. The document concludes by outlining some advantages of using an object-oriented programming approach.
This document provides an overview of object-oriented programming concepts. It discusses the need for OOP, defining classes and objects, class hierarchies and inheritance, method binding and overriding, exceptions, and abstraction mechanisms. The key concepts covered are objects, classes, encapsulation, inheritance, polymorphism, and abstraction.
The document discusses key concepts related to classes and objects in object-oriented programming. It defines class, object, class variables, object variables, class methods, and object methods. It explains that a class is a blueprint or template for creating objects, and that every object is built from a class. It also provides examples of how to write a class in different programming languages like ActionScript 3 and Visual Basic. The document then discusses other important OOP concepts like inheritance, polymorphism, exception handling, and common programming structures like arrays, foreach loops, and GUI components.
Procurement Insights Cost To Value Guide.pptxJon Hansen
Procurement Insights integrated Historic Procurement Industry Archives, serves as a powerful complement — not a competitor — to other procurement industry firms. It fills critical gaps in depth, agility, and contextual insight that most traditional analyst and association models overlook.
Learn more about this value- driven proprietary service offering here.
The Evolution of Meme Coins A New Era for Digital Currency ppt.pdfAbi john
Analyze the growth of meme coins from mere online jokes to potential assets in the digital economy. Explore the community, culture, and utility as they elevate themselves to a new era in cryptocurrency.
This is the keynote of the Into the Box conference, highlighting the release of the BoxLang JVM language, its key enhancements, and its vision for the future.
Mobile App Development Company in Saudi ArabiaSteve Jonas
EmizenTech is a globally recognized software development company, proudly serving businesses since 2013. With over 11+ years of industry experience and a team of 200+ skilled professionals, we have successfully delivered 1200+ projects across various sectors. As a leading Mobile App Development Company In Saudi Arabia we offer end-to-end solutions for iOS, Android, and cross-platform applications. Our apps are known for their user-friendly interfaces, scalability, high performance, and strong security features. We tailor each mobile application to meet the unique needs of different industries, ensuring a seamless user experience. EmizenTech is committed to turning your vision into a powerful digital product that drives growth, innovation, and long-term success in the competitive mobile landscape of Saudi Arabia.
What is Model Context Protocol(MCP) - The new technology for communication bw...Vishnu Singh Chundawat
The MCP (Model Context Protocol) is a framework designed to manage context and interaction within complex systems. This SlideShare presentation will provide a detailed overview of the MCP Model, its applications, and how it plays a crucial role in improving communication and decision-making in distributed systems. We will explore the key concepts behind the protocol, including the importance of context, data management, and how this model enhances system adaptability and responsiveness. Ideal for software developers, system architects, and IT professionals, this presentation will offer valuable insights into how the MCP Model can streamline workflows, improve efficiency, and create more intuitive systems for a wide range of use cases.
#StandardsGoals for 2025: Standards & certification roundup - Tech Forum 2025BookNet Canada
Book industry standards are evolving rapidly. In the first part of this session, we’ll share an overview of key developments from 2024 and the early months of 2025. Then, BookNet’s resident standards expert, Tom Richardson, and CEO, Lauren Stewart, have a forward-looking conversation about what’s next.
Link to recording, transcript, and accompanying resource: https://bnctechforum.ca/sessions/standardsgoals-for-2025-standards-certification-roundup/
Presented by BookNet Canada on May 6, 2025 with support from the Department of Canadian Heritage.
Enhancing ICU Intelligence: How Our Functional Testing Enabled a Healthcare I...Impelsys Inc.
Impelsys provided a robust testing solution, leveraging a risk-based and requirement-mapped approach to validate ICU Connect and CritiXpert. A well-defined test suite was developed to assess data communication, clinical data collection, transformation, and visualization across integrated devices.
Big Data Analytics Quick Research Guide by Arthur MorganArthur Morgan
This is a Quick Research Guide (QRG).
QRGs include the following:
- A brief, high-level overview of the QRG topic.
- A milestone timeline for the QRG topic.
- Links to various free online resource materials to provide a deeper dive into the QRG topic.
- Conclusion and a recommendation for at least two books available in the SJPL system on the QRG topic.
QRGs planned for the series:
- Artificial Intelligence QRG
- Quantum Computing QRG
- Big Data Analytics QRG
- Spacecraft Guidance, Navigation & Control QRG (coming 2026)
- UK Home Computing & The Birth of ARM QRG (coming 2027)
Any questions or comments?
- Please contact Arthur Morgan at [email protected].
100% human made.
Special Meetup Edition - TDX Bengaluru Meetup #52.pptxshyamraj55
We’re bringing the TDX energy to our community with 2 power-packed sessions:
🛠️ Workshop: MuleSoft for Agentforce
Explore the new version of our hands-on workshop featuring the latest Topic Center and API Catalog updates.
📄 Talk: Power Up Document Processing
Dive into smart automation with MuleSoft IDP, NLP, and Einstein AI for intelligent document workflows.
AI Changes Everything – Talk at Cardiff Metropolitan University, 29th April 2...Alan Dix
Talk at the final event of Data Fusion Dynamics: A Collaborative UK-Saudi Initiative in Cybersecurity and Artificial Intelligence funded by the British Council UK-Saudi Challenge Fund 2024, Cardiff Metropolitan University, 29th April 2025
https://alandix.com/academic/talks/CMet2025-AI-Changes-Everything/
Is AI just another technology, or does it fundamentally change the way we live and think?
Every technology has a direct impact with micro-ethical consequences, some good, some bad. However more profound are the ways in which some technologies reshape the very fabric of society with macro-ethical impacts. The invention of the stirrup revolutionised mounted combat, but as a side effect gave rise to the feudal system, which still shapes politics today. The internal combustion engine offers personal freedom and creates pollution, but has also transformed the nature of urban planning and international trade. When we look at AI the micro-ethical issues, such as bias, are most obvious, but the macro-ethical challenges may be greater.
At a micro-ethical level AI has the potential to deepen social, ethnic and gender bias, issues I have warned about since the early 1990s! It is also being used increasingly on the battlefield. However, it also offers amazing opportunities in health and educations, as the recent Nobel prizes for the developers of AlphaFold illustrate. More radically, the need to encode ethics acts as a mirror to surface essential ethical problems and conflicts.
At the macro-ethical level, by the early 2000s digital technology had already begun to undermine sovereignty (e.g. gambling), market economics (through network effects and emergent monopolies), and the very meaning of money. Modern AI is the child of big data, big computation and ultimately big business, intensifying the inherent tendency of digital technology to concentrate power. AI is already unravelling the fundamentals of the social, political and economic world around us, but this is a world that needs radical reimagining to overcome the global environmental and human challenges that confront us. Our challenge is whether to let the threads fall as they may, or to use them to weave a better future.
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Basics of oops concept
2. Object Oriented Programming System
Object Oriented Programming is a methodology to design a
program using Classes and Objects.
It simplifies the software development and maintenance by
providing some concepts:
Object
Class
Inheritance
Polymorphism
Abstraction
Encapsulation
3. OBJECT
A runtime entity that has state and behavior is known as Object.
Object= data + method ,Object is an instance of a class.
An object has these characteristics:
State: represents the data of an Object.
Behavior: represents the behavior of an Object.
Identity: object is typically implemented via a unique ID.
Real time Example:
4. CLASS
A Class is a group of objects that have common property.
(or)
Collection of Objects.
It is a Template or Blue Print from which objects are created.
Syntax to declare a Class:
Class <class name>
{
data member;
method;
}
5. Example for Class and Object:
Class student
{
String name = “DineshKumar”;
int phoneno = “9500012345”;
public static void main( string[] args)
{
Student s1 = new student(); // object
System.out.println(“Name is:” +s1.name);
System.out.println(“Phone No:” +s1.phoneno);
}
}
Output:
Name is: DineshKumar
Phone No: 9500012345
6. ABSTRACTION
Abstraction is a process of hiding the implementation details
and showing only functionality to the user.
(OR)
It highlights the essential things to the user and hides
the non- essential things.
Real Time Example:
Sending SMS: you just type the text and send the message
you don’t know the internal processing about message delivery.
Syntax to declare the abstract class:
Abstract class < class- name>
{
}
7. INTERFACE
An Interface is a blue print of a class; it has static constants and
abstract methods.
Interface is used to achieve fully abstraction
and Multiple Inheritances in Java.
An implement is a keyword to implement
the interface in a class.
Java does not support multiple inheritance.
Multiple Inheritance is not supported in case of class but it is
supported in case of interface because there is no ambiguity as
implementation is provided by the implementation class.
8. ENCAPSULATION
Encapsulation is a process of wrapping code and Data together
into a single unit.
We can calculate a fully encapsulated class by making all the data
members of the class private now we can use setter and getter
methods to set and get the data in it.
In a encapsulated class we can access only the methods
we can’t able to access the data that scenario is called Data Hiding.
Data’s
Method’s
9. INHERITANCE
Inheritance is a mechanism in which one object acquires and the
properties and behaviors of parent class. A new class derived from
old class.
Syntax for Inheritance:
class subclass name extends super class name
{
}
extends is a key word is used to inherit one class for another class.
To reduce the complexity and simplify the language, multiple
interfaces are not supported in Java.
10. POLYMORPHISM
In general polymorphism is a particular thing behave
differently in a different situation
Two types of Polymorphism:
Compile time Polymorphism
Run time Polymorphism
Run time Polymorphism Example: Method Overloading.
Compile time Polymorphism Example: Method Overriding.
Real time Example:
Mobile Phone: It acts like a phone where you calling to
someone.
It acts like a camera whiles you taking a snap.
It acts like a Music player whiles you hearing song from that.
11. Run time Polymorphism
Method overloading:
Method having same name but difference
in the number of arguments and its data type.
Example:
Sum( int a, int b)
Sum( int a, int b, int c)
Sum( float a, float b)
Sum( float a, float b, float c)
For example the entire method names are same but the main
difference in the number of arguments and its data type.
12. Compile Time Polymorphism
Method Overriding:
Method having same name, same number of arguments and its
data type.
overriding method MUST have the same argument list (if not, it
might be a case of overloading)
overriding method MUST have the same return type; the
exception is covariant return (used as of Java 5) which returns a
type that is a subclass of what is returned by the over riden
method