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Quantitative Meets Qualitative
Quantitative Meets
Qualitative
Dr. Nichole Carelock
Manager User Insights, PenFed Credit
Union
The Case of the Disappearing
Data
 The Problem: A blended learning math platform
for the State of Ohio was losing an alarming
amount of student data everyday.
 Quantitative data told us we had 97%
(compulsory) engagement but only a 63% data
transfer from day to day.
 Qualitative data told us our Log in page was
enticing ESL and non readers to sign in as Guest.
• Which dumped their data at the end of each session.
UX Methods are Categorized in
Two Ways:
 Quantitative methodology is defined as producing
numerical data which can be expressed as stats,
percentages, etc.
 Qualitative methodology on the other hand, is
concerned with collecting textual (word) data
which is used to identify themes and patterns.
Compare
QUANTITATIVE QUALITATIVE
Measuring things Describing things
Numbers Natural description
Fixed state Negotiable state
Language of statistical analysis Natural language of participants
Formulation of facts Helps develop ideas
Closed questions in surveys Open questions in surveys
A/B Tests Interviews
Web analytics Voice of customers tools
Benefits and Drawbacks
QUANTITATIVE QUALITATIVE
PRO PRO
Make data-driven business decisions Brings numerical data to life
Great at convincing to Stakeholders Great to plan or develop design strategy
CON CON
Numbers require interpretation Time consuming- expensive
Easy to draw wrong conclusion Non-Automated
Free or Inexpensive tools Free or Inexpensive Tools
Facebook insights, Clicktale 4Q by iPerceptions
Remote, asynchronous focus grouping (google
Facebook)
Kiss insights, Optimizly Usertesting.com, GuerillaTesting (friends and family)
Quantitative Research → Qualitative
Research
 Helps explain why certain things happen after you
discover them through statistical analysis.
Qualitative Research → Quantitative
Research
 This order allows you to uncover trends and/or
preferences from individuals and then support
these claims on larger samples.
Quantitative and Qualitative
Research Simultaneously
 One simple way to obtain both
types of data is to send a
survey with closed and open
questions.
 The closed surveys will give
you statistical results, while
open ended surveys provide
you with descriptive answers
from users.
 The two methods work together
 Sky and Water MC Escher
Using Mixed Methods to get
Results
 There are several steps involved in identifying the
right research method or combination of methods.
• Understand the problem.
• Define the research questions.
• Identify the data that will answer those questions.
• Select the research methods that will provide the
necessary data.
Understand The Real Problem
 Fake Problem: “We
get too many calls to
the call center that
people should be
using the website to
fix”
 Real Problem:
Information is
organized poorly or
the site and the FAQ’s
are anything but.
 How would we find
that out?
Define the Research Goals Correctly
 Poor Research
Question: “Do Users
like the message
boards”
 Good research
question: “Are
message boards the
best way of meeting
the organization’s
objectives”
 How would we find
that out?
Identify the Data that Will Answer
Those Questions.
 Do you need to understand what people actually
do or what their opinions are?
Select the Research Methods that will
Provide the Necessary Data.
Definitions: UX Methods
 Usability-Lab Studies: participants are brought into a lab,
one-on-one with a researcher, and given a set of scenarios
that lead to tasks and usage of specific interest within a
product or service.
 Ethnographic Field Studies: researchers meet with and
study participants in their natural environment, where they
would most likely encounter the product or service in
question.
 Participatory Design: participants are given design
elements or creative materials in order to construct their
ideal experience in a concrete way that expresses what
matters to them most and why.
 Focus Groups: groups of 3-12 participants are lead
through a discussion about a set of topics, giving verbal
and written feedback through discussion and exercises.
 A/B Testing (also known as “multivariate testing,” “live
testing,” or “bucket testing”): a method of scientifically
testing different designs on a site by randomly assigning
groups of users to interact with each of the different
designs and measuring the effect of these assignments on
user behavior.
 True-Intent Studies: a method that asks random site
visitors what their goal or intention is upon entering the
site, measures their subsequent behavior, and asks
whether they were successful in achieving their goal upon
exiting the site.
 Interviews: a researcher meets with participants one-on-
one to discuss in depth what the participant thinks about
the topic in question.
 Eyetracking: an eyetracking device is configured to
precisely measure where participants look as they perform
tasks or interact naturally with websites, applications,
physical products, or environments.
 Usability Benchmarking: tightly scripted usability studies
are performed with several participants, using precise and
predetermined measures of performance.
 Unmoderated Remote Panel Studies: a panel of trained
participants who have video recording and data collection
software installed on their own personal devices uses a
website or product while thinking aloud, having their
experience recorded for immediate playback and analysis
by the researcher or company.
 Clickstream Analysis: analyzing the record of screens or
pages that users clicks on and sees, as they use a site or
software product; it requires the site to be instrumented
properly or the application to have telemetry data
collection enabled.
 Intercept Surveys: a survey that is triggered during the
use of a site or application.
 Email Surveys: a survey in which participants are
recruited from an email message.
Activity
 Scenario:
 You are an
entrepreneur,
developer and
designer looking to
make a breakthrough
medical app for the
Cystic Fibrosis
Community.
 In groups of 4 or 5, take 7
minutes to read the
information from Packet 1
 What type of app do you have
in mind?
 Take an additional 7 minutes to
read the information from
packet 2.
 What type of App do you have
in mind now? Did it change and
why?
Conclusion
 Using the right data in the right combination is crucial to
creating the experience you want your user to have.
A Website For
Everyone
Vencer Cotton
Senor Director of Technology, Columbia
Lighthouse for the Blind
Nina Amato
Senior UX Designer, Brightfind
Find the fail
Find the fail
Find the fail
Find the fail
It’s cheaper to build a
ramp into the design
than to rip out the
stairs and add the
ramp later.
Color Contrast
Brightfind world usability day 2016   full deck final
Color Contrast for Text
Color Contrast for Text
Color Contrast for Text
Color Contrast for Text
 Text color must have sufficient contrast compared
to it’s background.
 Text requires a contrast ratio of 4.5:1 for normal
text (<18px) and 3:1 for large text (>24px).
 You can check the color contrast of text to its
background by entering the color codes in a
contrast checker such as the one at:
• http://webaim.org/resources/contrastchecker/
Web Accessibility
Color Blindness
Color Blindness
8% of men and 0.5% of women with Northern
European ancestry are red-green color blind1
1NIH National Eye Institute, https://nei.nih.gov/health/color_blindness/facts_about
Color Blindness
Color Blindness
Color Blindness
Color Blindness
Color Blindness
 View graphics/websites as a color blind user:
• Adobe Photoshop or Illustrator [View > Proof Setup >
Color Blindness (Deuteranopia for red/green color
blindness)]
• Chrome plugin: Spectrum
https://chrome.google.com/webstore/detail/spectrum/of
clemegkcmilinpcimpjkfhjfgmhieb?hl=en
Skip Navigation
Skip Navigation
Skip Navigation
 WebAIM’s 2015 survey of screen reader users1 asked
participants if they utilized “skip navigation” links.
Respondents answered:
18.3% - Whenever they're available
19.5% - Often
30.2% - Sometimes
17.7% - Seldom
14.3% - Never
68% use skip nav functionality at least sometimes
1http://webaim.org/projects/screenreadersurvey6/
Mobile
Buttons on Mobile
82% of blind users reported using a screen reader
on their mobile device in 2014.1
1 http://webaim.org/projects/screenreadersurvey5/#mobileusage
Buttons on Mobile
“When some developers design their apps, they
don’t label all of their buttons and controls, so the
screen reader just says, ‘This is a button,’ but it
doesn’t say what the button actually does,” Mr.
Perez said. “That’s an area where we need a lot of
improvement.”
http://bits.blogs.nytimes.com/2013/09/29/disruptions-guided-by-touch-
screens-blind-turn-to-smartphones-for-sight/?_r=0
Testing for
Accessibility
Testing for Accessibility
 W3C Web Accessibility Evaluation Tools List:
https://www.w3.org/WAI/ER/tools/
 NVDA is a free screen reader for Windows (they
request a donation)
• http://www.nvaccess.org/
Testing for Accessibility
AInspector Sidebar [for Firefox]
https://addons.mozilla.org/en-US/firefox/addon/ainspector-sidebar/
Testing for Accessibility
Accessibility Developer Tools [for Chrome]
https://chrome.google.com/webstore/detail/accessibility-developer-
t/fpkknkljclfencbdbgkenhalefipecmb
Testing for Accessibility
ARIA Validator [for Chrome]
chrome-extension://oigghlanfjgnkcndchmnlnmaojahnjoc/summary.html
Testing for Accessibility
 WAVE browser plugin
• https://wave.webaim.org/toolbar/
• https://chrome.google.com/webstore/detail/wa
ve-evaluation-
tool/jbbplnpkjmmeebjpijfedlgcdilocofh?hl=en-
US
Testing for Accessibility
Testing for Accessibility
 Navigate every web page using the keyboard only.
• Navigate with these keys:
o Tab (forwards)
o Shift + Tab (backwards)
o Space bar (sometimes used to select and unselect
checkboxes)
o Arrow keys
o Enter key
 Test that all links get visual focus (an outline) when they
are tabbed to, so that users who do not use a mouse
know they successfully landed on a link.
Testing for Accessibility
 Check that all data tables have proper structure:
• THEAD
• TBODY
• TFOOT
• Scope=“col”
• Scope=“row”
 Check color contrast of text against background
color
• http://webaim.org/resources/contrastchecker/
Testing for Accessibility
 Check for ARIA tags
 View websites with styles disabled
• Web Developer Toolbar for Chrome and Firefox
o https://chrome.google.com/webstore/detail/web-
developer/bfbameneiokkgbdmiekhjnmfkcnldhhm?hl=en-US
Open Discussion &
Questions
30 Ideas in 30 Minutes
Nichole Carelock, Manager User Insights,
PenFed Credit Union
Nina Amato, Senior UX Designer,
Brightfind
Megan McKelvy, VP Customer Engagement
Brightfind, Brightfind
Elizabeth Greenstein, UX Designer,
Brightfind
Tip 1
Push for research first, or
you’ll be chasing finished
products that no one is
interested in changing.
NC
Tip 2
Don’t use the same text in
both alt attributes and title
attributes.
NA
Tip 3
Challenge your personas.
MM
Tip 4
Design for fingers and
thumbs.
EG
Tip 5
Hone in on key users that
can give you the most for
your time.
NC
Tip 6
Data tables will be read aloud by
screen readers differently
depending on how they are coded.
•Add the attributes scope=“col”
and scope=“row” to your header
cells.
NA
Tip 7
UAT testing is not usability
testing.
MM
Tip 8
Make a persona on a
Post-It in 5 minutes or
less.
EG
Tip 9
Don’t wait until something
is broken to address a
potential problem.
NC
Tip 10
Add ARIA-Live and ARIA-
Atomic to areas of a page
that update without the
browser reloading.
NA
Tip 11
Respect your users’
moods.
MM
Tip 12
It’s impossible to imagine
all the edge cases, so be
a good listener when your
users give you feedback.
EG
Tip 13
Incentivize your research
participation wherever
possible.
NC
Tip 14
Sitemaps are helpful for
users with cognitive
delays.
NA
Tip 15
Start small; go free.
MM
Tip 16
Avoid putting important
content or calls-to-action
in the right rail.
EG
Tip 17
Make sure you’re fixing a
root not a symptom.
NC
Tip 18
Navigate every web
product you produce with
the keyboard only.
NA
Tip 19
Go to your users.
MM
Tip 20
Make mega-menus clearly
narrower than the page
width.
EG
Tip 21
Be ready to fight for time
to do adequate research.
Get your elevator speech
ready!
NC
Tip 22
PDFs need to be made
accessible too. This often
takes longer than HTML.
NA
Tip 23
When in doubt, ask.
MM
Tip 24
Avoid using carousels or
sliders.
EG
Tip 25
Create an email list of
beta testers; send them
surveys and new features.
NC
Tip 26
Add visual focus around
links.
NA
Tip 27
Refine, don’t redesign.
MM
Tip 28
Embrace scrolling on
websites; use visual cues
to indicate that more
content is available.
EG
Tip 29
Don’t be restricted by time
and space to find
participants. Google groups
and Facebook groups are
focus groups.
NC
Tip 30
Use the label tag for form
labels.
NA
But wait, there’s more!
Tip 31
Use contextual links.
MM
Tip 32
Optimize your website to
improve your users’
perception of its speed.
EG
Tip 33
Think of your assumptions
about the site as
hypotheses. This will
make them easier to part
with in testing.
NC
Tip 34
Required form fields need
aria-required="true".
NA
Tip 35
Understand that some people
search, some people
navigate.
MM
Tip 36
Avoid using hamburger
menus on desktop views.
EG
Tip 37
The order of data
collection matters.
EG
Tip 38
Use ARIA landmark roles
to mark page elements
such as navigation and
main content.
NA
Tip 39
Take a class in web
writing.
MM
Tip 40
Align form labels and
fields in a single vertical
line so users may easily
scan them.
EG

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Brightfind world usability day 2016 full deck final

  • 2. Quantitative Meets Qualitative Dr. Nichole Carelock Manager User Insights, PenFed Credit Union
  • 3. The Case of the Disappearing Data  The Problem: A blended learning math platform for the State of Ohio was losing an alarming amount of student data everyday.  Quantitative data told us we had 97% (compulsory) engagement but only a 63% data transfer from day to day.  Qualitative data told us our Log in page was enticing ESL and non readers to sign in as Guest. • Which dumped their data at the end of each session.
  • 4. UX Methods are Categorized in Two Ways:  Quantitative methodology is defined as producing numerical data which can be expressed as stats, percentages, etc.  Qualitative methodology on the other hand, is concerned with collecting textual (word) data which is used to identify themes and patterns.
  • 5. Compare QUANTITATIVE QUALITATIVE Measuring things Describing things Numbers Natural description Fixed state Negotiable state Language of statistical analysis Natural language of participants Formulation of facts Helps develop ideas Closed questions in surveys Open questions in surveys A/B Tests Interviews Web analytics Voice of customers tools
  • 6. Benefits and Drawbacks QUANTITATIVE QUALITATIVE PRO PRO Make data-driven business decisions Brings numerical data to life Great at convincing to Stakeholders Great to plan or develop design strategy CON CON Numbers require interpretation Time consuming- expensive Easy to draw wrong conclusion Non-Automated Free or Inexpensive tools Free or Inexpensive Tools Facebook insights, Clicktale 4Q by iPerceptions Remote, asynchronous focus grouping (google Facebook) Kiss insights, Optimizly Usertesting.com, GuerillaTesting (friends and family)
  • 7. Quantitative Research → Qualitative Research  Helps explain why certain things happen after you discover them through statistical analysis.
  • 8. Qualitative Research → Quantitative Research  This order allows you to uncover trends and/or preferences from individuals and then support these claims on larger samples.
  • 9. Quantitative and Qualitative Research Simultaneously  One simple way to obtain both types of data is to send a survey with closed and open questions.  The closed surveys will give you statistical results, while open ended surveys provide you with descriptive answers from users.  The two methods work together  Sky and Water MC Escher
  • 10. Using Mixed Methods to get Results  There are several steps involved in identifying the right research method or combination of methods. • Understand the problem. • Define the research questions. • Identify the data that will answer those questions. • Select the research methods that will provide the necessary data.
  • 11. Understand The Real Problem  Fake Problem: “We get too many calls to the call center that people should be using the website to fix”  Real Problem: Information is organized poorly or the site and the FAQ’s are anything but.  How would we find that out?
  • 12. Define the Research Goals Correctly  Poor Research Question: “Do Users like the message boards”  Good research question: “Are message boards the best way of meeting the organization’s objectives”  How would we find that out?
  • 13. Identify the Data that Will Answer Those Questions.  Do you need to understand what people actually do or what their opinions are?
  • 14. Select the Research Methods that will Provide the Necessary Data.
  • 15. Definitions: UX Methods  Usability-Lab Studies: participants are brought into a lab, one-on-one with a researcher, and given a set of scenarios that lead to tasks and usage of specific interest within a product or service.  Ethnographic Field Studies: researchers meet with and study participants in their natural environment, where they would most likely encounter the product or service in question.  Participatory Design: participants are given design elements or creative materials in order to construct their ideal experience in a concrete way that expresses what matters to them most and why.  Focus Groups: groups of 3-12 participants are lead through a discussion about a set of topics, giving verbal and written feedback through discussion and exercises.  A/B Testing (also known as “multivariate testing,” “live testing,” or “bucket testing”): a method of scientifically testing different designs on a site by randomly assigning groups of users to interact with each of the different designs and measuring the effect of these assignments on user behavior.  True-Intent Studies: a method that asks random site visitors what their goal or intention is upon entering the site, measures their subsequent behavior, and asks whether they were successful in achieving their goal upon exiting the site.  Interviews: a researcher meets with participants one-on- one to discuss in depth what the participant thinks about the topic in question.  Eyetracking: an eyetracking device is configured to precisely measure where participants look as they perform tasks or interact naturally with websites, applications, physical products, or environments.  Usability Benchmarking: tightly scripted usability studies are performed with several participants, using precise and predetermined measures of performance.  Unmoderated Remote Panel Studies: a panel of trained participants who have video recording and data collection software installed on their own personal devices uses a website or product while thinking aloud, having their experience recorded for immediate playback and analysis by the researcher or company.  Clickstream Analysis: analyzing the record of screens or pages that users clicks on and sees, as they use a site or software product; it requires the site to be instrumented properly or the application to have telemetry data collection enabled.  Intercept Surveys: a survey that is triggered during the use of a site or application.  Email Surveys: a survey in which participants are recruited from an email message.
  • 16. Activity  Scenario:  You are an entrepreneur, developer and designer looking to make a breakthrough medical app for the Cystic Fibrosis Community.  In groups of 4 or 5, take 7 minutes to read the information from Packet 1  What type of app do you have in mind?  Take an additional 7 minutes to read the information from packet 2.  What type of App do you have in mind now? Did it change and why?
  • 17. Conclusion  Using the right data in the right combination is crucial to creating the experience you want your user to have.
  • 18. A Website For Everyone Vencer Cotton Senor Director of Technology, Columbia Lighthouse for the Blind Nina Amato Senior UX Designer, Brightfind
  • 23. It’s cheaper to build a ramp into the design than to rip out the stairs and add the ramp later.
  • 29. Color Contrast for Text  Text color must have sufficient contrast compared to it’s background.  Text requires a contrast ratio of 4.5:1 for normal text (<18px) and 3:1 for large text (>24px).  You can check the color contrast of text to its background by entering the color codes in a contrast checker such as the one at: • http://webaim.org/resources/contrastchecker/
  • 32. Color Blindness 8% of men and 0.5% of women with Northern European ancestry are red-green color blind1 1NIH National Eye Institute, https://nei.nih.gov/health/color_blindness/facts_about
  • 37. Color Blindness  View graphics/websites as a color blind user: • Adobe Photoshop or Illustrator [View > Proof Setup > Color Blindness (Deuteranopia for red/green color blindness)] • Chrome plugin: Spectrum https://chrome.google.com/webstore/detail/spectrum/of clemegkcmilinpcimpjkfhjfgmhieb?hl=en
  • 40. Skip Navigation  WebAIM’s 2015 survey of screen reader users1 asked participants if they utilized “skip navigation” links. Respondents answered: 18.3% - Whenever they're available 19.5% - Often 30.2% - Sometimes 17.7% - Seldom 14.3% - Never 68% use skip nav functionality at least sometimes 1http://webaim.org/projects/screenreadersurvey6/
  • 42. Buttons on Mobile 82% of blind users reported using a screen reader on their mobile device in 2014.1 1 http://webaim.org/projects/screenreadersurvey5/#mobileusage
  • 43. Buttons on Mobile “When some developers design their apps, they don’t label all of their buttons and controls, so the screen reader just says, ‘This is a button,’ but it doesn’t say what the button actually does,” Mr. Perez said. “That’s an area where we need a lot of improvement.” http://bits.blogs.nytimes.com/2013/09/29/disruptions-guided-by-touch- screens-blind-turn-to-smartphones-for-sight/?_r=0
  • 45. Testing for Accessibility  W3C Web Accessibility Evaluation Tools List: https://www.w3.org/WAI/ER/tools/  NVDA is a free screen reader for Windows (they request a donation) • http://www.nvaccess.org/
  • 46. Testing for Accessibility AInspector Sidebar [for Firefox] https://addons.mozilla.org/en-US/firefox/addon/ainspector-sidebar/
  • 47. Testing for Accessibility Accessibility Developer Tools [for Chrome] https://chrome.google.com/webstore/detail/accessibility-developer- t/fpkknkljclfencbdbgkenhalefipecmb
  • 48. Testing for Accessibility ARIA Validator [for Chrome] chrome-extension://oigghlanfjgnkcndchmnlnmaojahnjoc/summary.html
  • 49. Testing for Accessibility  WAVE browser plugin • https://wave.webaim.org/toolbar/ • https://chrome.google.com/webstore/detail/wa ve-evaluation- tool/jbbplnpkjmmeebjpijfedlgcdilocofh?hl=en- US
  • 51. Testing for Accessibility  Navigate every web page using the keyboard only. • Navigate with these keys: o Tab (forwards) o Shift + Tab (backwards) o Space bar (sometimes used to select and unselect checkboxes) o Arrow keys o Enter key  Test that all links get visual focus (an outline) when they are tabbed to, so that users who do not use a mouse know they successfully landed on a link.
  • 52. Testing for Accessibility  Check that all data tables have proper structure: • THEAD • TBODY • TFOOT • Scope=“col” • Scope=“row”  Check color contrast of text against background color • http://webaim.org/resources/contrastchecker/
  • 53. Testing for Accessibility  Check for ARIA tags  View websites with styles disabled • Web Developer Toolbar for Chrome and Firefox o https://chrome.google.com/webstore/detail/web- developer/bfbameneiokkgbdmiekhjnmfkcnldhhm?hl=en-US
  • 55. 30 Ideas in 30 Minutes Nichole Carelock, Manager User Insights, PenFed Credit Union Nina Amato, Senior UX Designer, Brightfind Megan McKelvy, VP Customer Engagement Brightfind, Brightfind Elizabeth Greenstein, UX Designer, Brightfind
  • 56. Tip 1 Push for research first, or you’ll be chasing finished products that no one is interested in changing. NC
  • 57. Tip 2 Don’t use the same text in both alt attributes and title attributes. NA
  • 58. Tip 3 Challenge your personas. MM
  • 59. Tip 4 Design for fingers and thumbs. EG
  • 60. Tip 5 Hone in on key users that can give you the most for your time. NC
  • 61. Tip 6 Data tables will be read aloud by screen readers differently depending on how they are coded. •Add the attributes scope=“col” and scope=“row” to your header cells. NA
  • 62. Tip 7 UAT testing is not usability testing. MM
  • 63. Tip 8 Make a persona on a Post-It in 5 minutes or less. EG
  • 64. Tip 9 Don’t wait until something is broken to address a potential problem. NC
  • 65. Tip 10 Add ARIA-Live and ARIA- Atomic to areas of a page that update without the browser reloading. NA
  • 66. Tip 11 Respect your users’ moods. MM
  • 67. Tip 12 It’s impossible to imagine all the edge cases, so be a good listener when your users give you feedback. EG
  • 68. Tip 13 Incentivize your research participation wherever possible. NC
  • 69. Tip 14 Sitemaps are helpful for users with cognitive delays. NA
  • 70. Tip 15 Start small; go free. MM
  • 71. Tip 16 Avoid putting important content or calls-to-action in the right rail. EG
  • 72. Tip 17 Make sure you’re fixing a root not a symptom. NC
  • 73. Tip 18 Navigate every web product you produce with the keyboard only. NA
  • 74. Tip 19 Go to your users. MM
  • 75. Tip 20 Make mega-menus clearly narrower than the page width. EG
  • 76. Tip 21 Be ready to fight for time to do adequate research. Get your elevator speech ready! NC
  • 77. Tip 22 PDFs need to be made accessible too. This often takes longer than HTML. NA
  • 78. Tip 23 When in doubt, ask. MM
  • 79. Tip 24 Avoid using carousels or sliders. EG
  • 80. Tip 25 Create an email list of beta testers; send them surveys and new features. NC
  • 81. Tip 26 Add visual focus around links. NA
  • 82. Tip 27 Refine, don’t redesign. MM
  • 83. Tip 28 Embrace scrolling on websites; use visual cues to indicate that more content is available. EG
  • 84. Tip 29 Don’t be restricted by time and space to find participants. Google groups and Facebook groups are focus groups. NC
  • 85. Tip 30 Use the label tag for form labels. NA
  • 88. Tip 32 Optimize your website to improve your users’ perception of its speed. EG
  • 89. Tip 33 Think of your assumptions about the site as hypotheses. This will make them easier to part with in testing. NC
  • 90. Tip 34 Required form fields need aria-required="true". NA
  • 91. Tip 35 Understand that some people search, some people navigate. MM
  • 92. Tip 36 Avoid using hamburger menus on desktop views. EG
  • 93. Tip 37 The order of data collection matters. EG
  • 94. Tip 38 Use ARIA landmark roles to mark page elements such as navigation and main content. NA
  • 95. Tip 39 Take a class in web writing. MM
  • 96. Tip 40 Align form labels and fields in a single vertical line so users may easily scan them. EG

Editor's Notes

  • #20: I’d like to play a game called: Find the Fail. Does anyone see what is wrong here? We are looking at a photo of a garden-style office building. The view is from the parking lot, which has a priority parking space for wheelchairs. Yet something is wrong with this picture. What is it? source: https://s-media-cache-ak0.pinimg.com/originals/58/ed/cb/58edcb5d60b9d371f715ab533b34e04f.jpg
  • #21: And here? We are looking at a photo of public restroom stall. It is wheelchair accessible. Yet something is wrong here. What is it? source: https://www.pinterest.com/pin/86061042858434673/
  • #22: This could hurt, huh? https://brailleworks.com/wp-content/uploads/2014/04/Braille-Fail-10.jpg
  • #23: These failures are the result of a lack of empathy. Someone was told that they had to put a ramp by the door, but they didn’t stop and think about how that ramp would be used. I see similar mistakes in web development all the time. Developers know that they need to put certain things in their code to make it accessible or 508 compliant, but they don’t always have a clear picture of how these codes will be used. Source: http://canbc.org/blog/wp-content/uploads/2014/11/11.jpg http://canbc.org/blog/accessibility-fails-ramps/
  • #24: This photo represents the biggest mistake in web accessibility. What went wrong here? How did this building end up with a wheelchair priority parking spot, with an icon of wheelchair on it, but without a RAMP for a wheelchair? You may wonder, how does this happen?  I don’t know where this building is, but I’m pretty sure I know what went wrong here. And the reason I know that, is because I’ve seen this same problem with websites for years. And that problem is saving accessibility for the QA process. You don’t want to do that. And here’s why. Look at this photo again. Imagine that you funded the construction of this building. And at the end you bring in your ADA tester, and she says you need to rip out those stairs and build a ramp. But that ramp is going to be too steep, so you need to level the ground first. So you need to pretty much dig up all the whole front here, and start over. And if you don’t have elevators in that building, you’re going to rip out some stairs and add them. That’s not the best way to spend your budget, right? It would have been better to plan for wheelchair access from the beginning, before you started construction. You need to do the same thing with web design. And that’s because accessibility is much more than adding alt tags to images. If your website loads a pop up or a modal window, there’s a good chance it’s not accessible. It’s a poor usability practice, and it’s annoying to everyone, but it’s particularly problematic to your audience who is using a screen reader. They may not be able to easily close the popup, especially if the close icon is missing or not coded properly. I have a link to a video here showing a screen reader user struggling to close a pop up modal. https://www.youtube.com/watch?v=lrXDulundpE#action=share (story about this: https://motherboard.vice.com/read/you-think-popup-ads-are-bad-theyre-even-worse-for-the-blind). So now let’s say you’re using a popup to get people to sign up for your mailing list or your newsletter, but I tell you that it’s not accessible, now what? You need to rethink how you’re going to advertise your mailing list. A cake layer with a value proposition and a call to action will be much better. As will a prominent Call To Action in your utility navigation. Both of those options are much better for both accessibility and usability than a pop up modal window.  source: https://s-media-cache-ak0.pinimg.com/originals/58/ed/cb/58edcb5d60b9d371f715ab533b34e04f.jpg
  • #26: Accessibility is not just for people who are blind. Accessibility guidelines, for example the WCAG 2.0 guidelines, benefit people with physical challenges who cannot use a mouse. They help older members of audience who may struggle to read text that is too small or too light. Phyllis’ husband had a stroke. She is looking online for therapy options and for other information about how she can help her husband. She searches Google for occupational therapists and she finds a website listing them. But when she links to the website, she can’t read it. The text is too small and the font color is too light.
  • #34: 2015 football game between the Jets and the Bills
  • #35: 2015 football game between the Jets and the Bills. This is how color blind people see the game. It’s a little hard to tell the uniforms apart.
  • #36: I’d like you to imagine that you have a 10 year old son named Jackson. Jackson is in 5th grade and he is learning how to conduct research on the web. One day his teacher gives his class a test. One of the questions on that test is to go a specific website and find this pie chart, and put the approximate values for fruit and vegetables on his exam. His classmates are all easily reading this, estimating that fruit comprises about 75-80% of the chart. They see the pie chart on the left. But Jackson is color blind. When Jackson looks at this, he sees the pie chart on the right which is pretty much just a green circle. Jackson comes home crying because he failed the test. How do you feel about that? Now imaging that Jackson wasn’t your son, but that this pie chart was on your website. I don’t think any of us want this on our websites.
  • #37: The most important improvement we made here is listing the text values along with the graph. Listing the data values separately from the graphic is required for accessibility and for 508 compliance, and it is also improves the usability for everyone. It’s hard to gauge that the pie chart is split into 20% and 80% slices. Can you really tell from looking if that smaller slice is 20% or if it is 75%? Listing the value makes it clear to everyone. It’s helpful to add a border (white or black) to separate two adjacent colors in graphs. We alternated the saturation of the two colors help differentiate the contrast of both slices.
  • #43: This quote is in reference to mobile phones.
  • #44: This quote is in reference to mobile phones.