EELU AI lecture 1- fall 2022-2023 - Chapter 01- Introduction.pptDaliaMagdy12
This document provides an overview of the ITF308-Artificial Intelligence course for 2022-2023. The course will cover foundations of symbolic intelligent systems including agents, search, problem solving, learning, knowledge representation, and reasoning. Programming experience in C++ or Java is required. The textbook is Artificial Intelligence: A Modern Approach by Russell and Norvig. Grading will be based on assignments, attendance, quizzes, a midterm, and a final exam. The course aims to understand intelligent behavior and build intelligent agents/systems through topics like search algorithms, knowledge representation, learning, and reasoning.
The document discusses artificial intelligence and provides information on various AI topics. It includes a list of 9 NPTEL video links on topics related to unit 1 of an AI course, learning outcomes of the course, definitions and descriptions of AI, areas and applications of AI, a brief history of AI, task domains and techniques in AI, and examples of search problems and search methods. Depth-first search is described as a method that exhaustively explores branches in a search tree to the maximum depth until a solution is found.
The document provides an overview of an artificial intelligence course. It includes recommended books, topics to be covered like problem solving, knowledge representation, machine learning, and applications. The goals of AI are discussed as engineering and scientific. Example applications are presented, including game playing, natural language processing, expert systems, robotics and more. An introduction to search problems, knowledge-based systems, neural networks, and artificial life is given.
The document provides an introduction to artificial intelligence, including what AI is, its history and development over different eras. It discusses the types and approaches of AI, including reactive machines, limited memory systems, theory of mind and self-awareness. It also outlines how AI systems map to human thinking processes and how factors like advances in computing, big data, cloud computing and data science have influenced AI's development. Finally, it gives examples of real-world AI applications in various fields such as transportation, healthcare, home services and public safety.
This document summarizes an artificial intelligence textbook. It provides contact information for the professor, Liqing Zhang, and outlines the book's contents. The book covers topics such as what AI is, its approaches and history, and different types of intelligent agents. It discusses symbolic and subsymbolic approaches to AI. The plan of the book is to cover reactive agents, modeling and representations, planning and reasoning abilities, communication between agents, and autonomy through learning. The goal is to provide an overview of key concepts in artificial intelligence.
AIArtificial intelligence (AI) is a field of computer science aUBTxBITTU
AIArtificial intelligence (AI) is a field of computer science that enables machines to perform tasks that usually require human intelligence. AI uses advanced statistical and analytical methods like machine learning and neural networks.
just hvae a look, m sure u whould lyk it...............................................................................................................................................................................its all about artificial machines.....................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
Artificial intelligence (AI) is the study of intelligent agents that perceive their environment and take actions to maximize their chances of achieving their goals. There are several key areas of AI research including problem solving, machine learning, natural language processing, computer vision, and robotics. Neural networks provide a way to represent knowledge that is inspired by the human brain - data is fed through a network of nodes that can strengthen or weaken connections to learn from examples. While narrow AI has achieved success in specialized tasks, the long term goal is to create general artificial intelligence that can match or exceed human abilities across a wide range of cognitive tasks.
Artificial intelligence (AI) is the study of intelligent agents that perceive their environment and take actions to maximize their chances of achieving their goals. There are several key areas of AI research including problem solving, machine learning, natural language processing, computer vision, and robotics. Neural networks aim to mimic the human brain by using interconnected nodes that can learn from data. Machine learning algorithms like deep learning use neural networks to learn from large amounts of data without being explicitly programmed. [/SUMMARY]
This document provides biographical information about Şaban Dalaman and summaries of key concepts in artificial intelligence and machine learning. It summarizes Şaban Dalaman's educational and professional background, then discusses Alan Turing's universal machine concept, the 1956 Dartmouth workshop proposal that helped define the field of AI, and definitions of AI, machine learning, deep learning, and data science. It also lists different tribes and algorithms within machine learning.
The document discusses various topics related to artificial intelligence including definitions of AI, goals of AI, whether machines can think, the Turing test, types of AI tasks including mundane, formal and expert tasks, technologies based on AI such as machine learning, natural language processing, computer vision, and applications of AI such as in healthcare, gaming, finance, data security, social media, travel and more.
1. The document discusses artificial intelligence and machine learning concepts including problem solving techniques in AI. It covers topics like knowledge representation, problem types, search algorithms, and formulating problems.
2. Key advances in AI are explained as increased computing power, availability of big data, and developments in deep learning algorithms. Applications of AI span many domains from medical to manufacturing.
3. Challenges in AI include dealing with large, complex, interdependent problems and developing practical solutions while addressing issues like costs and software development difficulties. Problem solving in AI involves defining problems, analyzing, planning, executing, and evaluating solutions.
Artificial intelligence (AI) is the ability of machines to mimic human intelligence and behavior. The document discusses the history and foundations of AI, including attempts to define intelligence and understand how the human brain works. It outlines four approaches to AI: systems that act humanly by passing the Turing test, systems that think humanly by modeling cognitive processes, and systems that act or think rationally. The document also discusses intelligent agents, knowledge-based systems, and applications of AI such as game playing and machine translation.
Thinking machines and artificial beings appear in Greek myths, such as Talos of Crete, the bronze robot of Hephaestus, and Pygmalion's Galatea.[14] Human likenesses believed to have intelligence were built in every major civilization: animated cult images were worshipped in Egypt and Greece[15] and humanoid automatons were built by Yan Shi, Hero of Alexandria and Al-Jazari.[16] It was also widely believed that artificial beings had been created by Jābir ibn Hayyān, Judah Loew and Paracelsus.[17] By the 19th and 20th centuries, artificial beings had become a common feature in fiction, as in Mary Shelley's Frankenstein or Karel Čapek's R.U.R. (Rossum's Universal Robots).[18] Pamela McCorduck argues that all of these are examples of an ancient urge, as she describes it, "to forge the gods".[7] Stories of these creatures and their fates discuss many of the same hopes, fears and ethical concerns that are presented by artificial intelligence.
Mechanical or "formal" reasoning has been developed by philosophers and mathematicians since antiquity. The study of logic led directly to the invention of the programmable digital electronic computer, based on the work of mathematician Alan Turing and others. Turing's theory of computation suggested that a machine, by shuffling symbols as simple as "0" and "1", could simulate any conceivable act of mathematical deduction.[19][20] This, along with concurrent discoveries in neurology, information theory and cybernetics, inspired a small group of researchers to begin to seriously consider the possibility of building an electronic brain.[21]
The field of AI research was founded at a conference on the campus of Dartmouth College in the summer of 1956.[22] The attendees, including John McCarthy, Marvin Minsky, Allen Newell and Herbert Simon, became the leaders of AI research for many decades.[23] They and their students wrote programs that were, to most people, simply astonishing:[24] computers were solving word problems in algebra, proving logical theorems and speaking English.[25] By the middle of the 1960s, research in the U.S. was heavily funded by the Department of Defense[26] and laboratories had been established around the world.[27] AI's founders were profoundly optimistic about the future of the new field: Herbert Simon predicted that "machines will be capable, within twenty years, of doing any work a man can do" and Marvin Minsky agreed, writing that "within a generation ... the problem of creating 'artificial intelligence' will substantially be solved".[28]
They had failed to recognize the difficulty of some of the problems they faced.[29] In 1974, in response to the criticism of Sir James Lighthill and ongoing pressure from the US Congress to fund more productive projects, both the U.S. and British governments cut off all undirected exploratory research in AI. The next few years, when funding for projects was hard to find, would later be called the "AI winter".[30]
More in WIKI.
Artificial intelligence (AI)
The document provides an overview of artificial intelligence, including definitions of AI, different types of AI that focus on modeling how humans think and act or how ideal agents should think and act, areas of AI research, knowledge representation, and expert systems. It discusses challenges in acquiring and representing knowledge for expert systems and controlling reasoning.
Artificial intelligence- The science of intelligent programsDerak Davis
Artificial intelligence (AI) involves creating intelligent computer programs and machines that can interact with the real world similarly to humans. AI uses techniques like machine learning, deep learning, and neural networks to allow programs to learn from data and experience without being explicitly programmed. While AI has potential benefits, some experts warn that advanced AI could pose risks if not developed carefully due to concerns it could become difficult for humans to control once a certain level of intelligence is achieved.
This document provides an overview of the BCS-404 Artificial Intelligence course including:
- The 4 modules which cover formalized symbolic logic, probabilistic reasoning, matching techniques, and natural language processing.
- Recommended textbooks and reference books for the course.
This document provides an introduction to the topic of artificial intelligence (AI). It defines AI as the study of intelligent systems, including systems that learn, reason, understand language, and perceive visual scenes like humans. The major branches of AI are described, as are the foundations in fields like philosophy, mathematics, neuroscience, and computer science. The history of AI from its origins to modern applications is outlined. Philosophical debates regarding whether machines can truly be intelligent are discussed. Finally, an introduction to logic programming languages like Prolog is provided.
The document provides an overview of artificial intelligence (AI), including its history, goals, categories, fields of application, and future scope. It discusses how AI began in the 1950s and has since been applied in many domains including medicine, industry, games, speech recognition, and expert systems. The document also outlines the goals of simulating intelligence through traits like reasoning, knowledge representation, planning, and general intelligence. It describes the main categories of AI as conventional and computational intelligence approaches. Finally, it suggests that while narrow applications will continue improving, general artificial intelligence remains a challenge, but significant progress is expected in the coming decades.
The document provides an overview of artificial intelligence (AI), including its history, goals, categories, fields of application, and future scope. It discusses how AI originated in the 1950s and has since been applied in many domains, such as games, speech recognition, and healthcare. The document also outlines the goals of simulating intelligence through traits like reasoning, knowledge representation, and planning. It describes the two main categories of AI as conventional and computational intelligence. Finally, it proposes that while narrow applications will continue advancing, general artificial intelligence remains a long-term challenge.
introduction to Artificial Intelligence for computer scienceDawitTesfa4
The document provides an introduction to artificial intelligence and intelligent agents. It discusses the goals of AI as both an engineering and scientific goal to build intelligent systems and understand intelligent behavior. It defines intelligence and the characteristics of intelligent systems. It also describes the approaches of making computers intelligent by getting them to think like humans, act like humans through the Turing test, think rationally through logic, and act rationally as rational agents. The document then discusses intelligent agents in more detail and the types of agent programs including simple reflex agents, model-based reflex agents, goal-based agents, utility-based agents, and learning agents.
Introduction to Artificial Intelligence: Concepts and ApplicationsRashmi Bhat
The presentation serves as an introductory guide to Artificial Intelligence (AI). It provides a comprehensive overview of AI concepts, history, methodologies, applications, and challenges. The key topics covered include:
1. What is Artificial Intelligence?
Definitions by pioneers like John McCarthy and Marvin Minsky.
AI as the study of intelligent agents capable of perceiving, learning, and acting rationally.
2. History of AI
Chronological milestones, from early neural networks and the coining of "Artificial Intelligence" at the 1956 Dartmouth Conference, to recent advancements like OpenAI’s GPT-3 and AlphaFold.
3. Intelligent Systems
Definitions, characteristics, and types (e.g., expert systems, autonomous systems).
Categorization based on capabilities (e.g., Narrow AI, General AI, Super AI) and functionalities (e.g., reactive machines, limited memory systems).
4. Components of AI Programs
Core aspects such as learning (supervised, unsupervised, and reinforcement), reasoning, problem-solving, perception, and language processing.
5. Four Approaches to AI
Acting humanly, thinking humanly, thinking rationally, and acting rationally, with examples like the Turing Test and AlphaGo.
6. Foundations of AI
Interdisciplinary roots in philosophy, mathematics, neuroscience, psychology, and computer science.
7. Sub-Areas of AI
Specific fields like machine learning, NLP, robotics, and computer vision.
8. Applications of AI
Industry-wise applications, including:
Healthcare: Diagnosis and drug discovery.
Finance: Fraud detection and risk assessment.
Education: Personalized learning tools.
Transportation: Self-driving cars and traffic optimization.
Entertainment: Content recommendations and AI-generated media.
Cybersecurity: Threat detection and anomaly analysis.
9. Challenges in AI
Ethical concerns, scalability, fairness, and bias in intelligent systems.
The document combines theoretical explanations, historical context, and practical examples to offer a foundational understanding of AI, making it suitable for beginners or those seeking a structured overview of the field.
This document provides an overview of the CSC384 Intro to Artificial Intelligence course. It discusses what AI is, including modeling intelligence through computation. It describes different approaches like mimicking humans versus achieving rational behavior. The document outlines key topics that will be covered in the course like search, knowledge representation, planning and probabilistic reasoning. It also provides examples of successes in AI and discusses degrees of intelligence in systems.
The document provides an overview of an artificial intelligence course syllabus and outlines. It discusses key concepts in AI including intelligent agents and environments. The syllabus covers what AI is, its history and current status, the scope of AI applications, intelligent agents and environments, problem formulations, and search techniques. It then outlines the history of AI from its origins in the 1950s and discusses various AI problems and applications including gaming, natural language processing, expert systems, vision systems, speech recognition, handwriting recognition, and intelligent robots.
Artificial intelligence (AI) is the study of intelligent agents that perceive their environment and take actions to maximize their chances of achieving their goals. There are several key areas of AI research including problem solving, machine learning, natural language processing, computer vision, and robotics. Neural networks provide a way to represent knowledge that is inspired by the human brain - data is fed through a network of nodes that can strengthen or weaken connections to learn from examples. While narrow AI has achieved success in specialized tasks, the long term goal is to create general artificial intelligence that can match or exceed human abilities across a wide range of cognitive tasks.
Artificial intelligence (AI) is the study of intelligent agents that perceive their environment and take actions to maximize their chances of achieving their goals. There are several key areas of AI research including problem solving, machine learning, natural language processing, computer vision, and robotics. Neural networks aim to mimic the human brain by using interconnected nodes that can learn from data. Machine learning algorithms like deep learning use neural networks to learn from large amounts of data without being explicitly programmed. [/SUMMARY]
This document provides biographical information about Şaban Dalaman and summaries of key concepts in artificial intelligence and machine learning. It summarizes Şaban Dalaman's educational and professional background, then discusses Alan Turing's universal machine concept, the 1956 Dartmouth workshop proposal that helped define the field of AI, and definitions of AI, machine learning, deep learning, and data science. It also lists different tribes and algorithms within machine learning.
The document discusses various topics related to artificial intelligence including definitions of AI, goals of AI, whether machines can think, the Turing test, types of AI tasks including mundane, formal and expert tasks, technologies based on AI such as machine learning, natural language processing, computer vision, and applications of AI such as in healthcare, gaming, finance, data security, social media, travel and more.
1. The document discusses artificial intelligence and machine learning concepts including problem solving techniques in AI. It covers topics like knowledge representation, problem types, search algorithms, and formulating problems.
2. Key advances in AI are explained as increased computing power, availability of big data, and developments in deep learning algorithms. Applications of AI span many domains from medical to manufacturing.
3. Challenges in AI include dealing with large, complex, interdependent problems and developing practical solutions while addressing issues like costs and software development difficulties. Problem solving in AI involves defining problems, analyzing, planning, executing, and evaluating solutions.
Artificial intelligence (AI) is the ability of machines to mimic human intelligence and behavior. The document discusses the history and foundations of AI, including attempts to define intelligence and understand how the human brain works. It outlines four approaches to AI: systems that act humanly by passing the Turing test, systems that think humanly by modeling cognitive processes, and systems that act or think rationally. The document also discusses intelligent agents, knowledge-based systems, and applications of AI such as game playing and machine translation.
Thinking machines and artificial beings appear in Greek myths, such as Talos of Crete, the bronze robot of Hephaestus, and Pygmalion's Galatea.[14] Human likenesses believed to have intelligence were built in every major civilization: animated cult images were worshipped in Egypt and Greece[15] and humanoid automatons were built by Yan Shi, Hero of Alexandria and Al-Jazari.[16] It was also widely believed that artificial beings had been created by Jābir ibn Hayyān, Judah Loew and Paracelsus.[17] By the 19th and 20th centuries, artificial beings had become a common feature in fiction, as in Mary Shelley's Frankenstein or Karel Čapek's R.U.R. (Rossum's Universal Robots).[18] Pamela McCorduck argues that all of these are examples of an ancient urge, as she describes it, "to forge the gods".[7] Stories of these creatures and their fates discuss many of the same hopes, fears and ethical concerns that are presented by artificial intelligence.
Mechanical or "formal" reasoning has been developed by philosophers and mathematicians since antiquity. The study of logic led directly to the invention of the programmable digital electronic computer, based on the work of mathematician Alan Turing and others. Turing's theory of computation suggested that a machine, by shuffling symbols as simple as "0" and "1", could simulate any conceivable act of mathematical deduction.[19][20] This, along with concurrent discoveries in neurology, information theory and cybernetics, inspired a small group of researchers to begin to seriously consider the possibility of building an electronic brain.[21]
The field of AI research was founded at a conference on the campus of Dartmouth College in the summer of 1956.[22] The attendees, including John McCarthy, Marvin Minsky, Allen Newell and Herbert Simon, became the leaders of AI research for many decades.[23] They and their students wrote programs that were, to most people, simply astonishing:[24] computers were solving word problems in algebra, proving logical theorems and speaking English.[25] By the middle of the 1960s, research in the U.S. was heavily funded by the Department of Defense[26] and laboratories had been established around the world.[27] AI's founders were profoundly optimistic about the future of the new field: Herbert Simon predicted that "machines will be capable, within twenty years, of doing any work a man can do" and Marvin Minsky agreed, writing that "within a generation ... the problem of creating 'artificial intelligence' will substantially be solved".[28]
They had failed to recognize the difficulty of some of the problems they faced.[29] In 1974, in response to the criticism of Sir James Lighthill and ongoing pressure from the US Congress to fund more productive projects, both the U.S. and British governments cut off all undirected exploratory research in AI. The next few years, when funding for projects was hard to find, would later be called the "AI winter".[30]
More in WIKI.
Artificial intelligence (AI)
The document provides an overview of artificial intelligence, including definitions of AI, different types of AI that focus on modeling how humans think and act or how ideal agents should think and act, areas of AI research, knowledge representation, and expert systems. It discusses challenges in acquiring and representing knowledge for expert systems and controlling reasoning.
Artificial intelligence- The science of intelligent programsDerak Davis
Artificial intelligence (AI) involves creating intelligent computer programs and machines that can interact with the real world similarly to humans. AI uses techniques like machine learning, deep learning, and neural networks to allow programs to learn from data and experience without being explicitly programmed. While AI has potential benefits, some experts warn that advanced AI could pose risks if not developed carefully due to concerns it could become difficult for humans to control once a certain level of intelligence is achieved.
This document provides an overview of the BCS-404 Artificial Intelligence course including:
- The 4 modules which cover formalized symbolic logic, probabilistic reasoning, matching techniques, and natural language processing.
- Recommended textbooks and reference books for the course.
This document provides an introduction to the topic of artificial intelligence (AI). It defines AI as the study of intelligent systems, including systems that learn, reason, understand language, and perceive visual scenes like humans. The major branches of AI are described, as are the foundations in fields like philosophy, mathematics, neuroscience, and computer science. The history of AI from its origins to modern applications is outlined. Philosophical debates regarding whether machines can truly be intelligent are discussed. Finally, an introduction to logic programming languages like Prolog is provided.
The document provides an overview of artificial intelligence (AI), including its history, goals, categories, fields of application, and future scope. It discusses how AI began in the 1950s and has since been applied in many domains including medicine, industry, games, speech recognition, and expert systems. The document also outlines the goals of simulating intelligence through traits like reasoning, knowledge representation, planning, and general intelligence. It describes the main categories of AI as conventional and computational intelligence approaches. Finally, it suggests that while narrow applications will continue improving, general artificial intelligence remains a challenge, but significant progress is expected in the coming decades.
The document provides an overview of artificial intelligence (AI), including its history, goals, categories, fields of application, and future scope. It discusses how AI originated in the 1950s and has since been applied in many domains, such as games, speech recognition, and healthcare. The document also outlines the goals of simulating intelligence through traits like reasoning, knowledge representation, and planning. It describes the two main categories of AI as conventional and computational intelligence. Finally, it proposes that while narrow applications will continue advancing, general artificial intelligence remains a long-term challenge.
introduction to Artificial Intelligence for computer scienceDawitTesfa4
The document provides an introduction to artificial intelligence and intelligent agents. It discusses the goals of AI as both an engineering and scientific goal to build intelligent systems and understand intelligent behavior. It defines intelligence and the characteristics of intelligent systems. It also describes the approaches of making computers intelligent by getting them to think like humans, act like humans through the Turing test, think rationally through logic, and act rationally as rational agents. The document then discusses intelligent agents in more detail and the types of agent programs including simple reflex agents, model-based reflex agents, goal-based agents, utility-based agents, and learning agents.
Introduction to Artificial Intelligence: Concepts and ApplicationsRashmi Bhat
The presentation serves as an introductory guide to Artificial Intelligence (AI). It provides a comprehensive overview of AI concepts, history, methodologies, applications, and challenges. The key topics covered include:
1. What is Artificial Intelligence?
Definitions by pioneers like John McCarthy and Marvin Minsky.
AI as the study of intelligent agents capable of perceiving, learning, and acting rationally.
2. History of AI
Chronological milestones, from early neural networks and the coining of "Artificial Intelligence" at the 1956 Dartmouth Conference, to recent advancements like OpenAI’s GPT-3 and AlphaFold.
3. Intelligent Systems
Definitions, characteristics, and types (e.g., expert systems, autonomous systems).
Categorization based on capabilities (e.g., Narrow AI, General AI, Super AI) and functionalities (e.g., reactive machines, limited memory systems).
4. Components of AI Programs
Core aspects such as learning (supervised, unsupervised, and reinforcement), reasoning, problem-solving, perception, and language processing.
5. Four Approaches to AI
Acting humanly, thinking humanly, thinking rationally, and acting rationally, with examples like the Turing Test and AlphaGo.
6. Foundations of AI
Interdisciplinary roots in philosophy, mathematics, neuroscience, psychology, and computer science.
7. Sub-Areas of AI
Specific fields like machine learning, NLP, robotics, and computer vision.
8. Applications of AI
Industry-wise applications, including:
Healthcare: Diagnosis and drug discovery.
Finance: Fraud detection and risk assessment.
Education: Personalized learning tools.
Transportation: Self-driving cars and traffic optimization.
Entertainment: Content recommendations and AI-generated media.
Cybersecurity: Threat detection and anomaly analysis.
9. Challenges in AI
Ethical concerns, scalability, fairness, and bias in intelligent systems.
The document combines theoretical explanations, historical context, and practical examples to offer a foundational understanding of AI, making it suitable for beginners or those seeking a structured overview of the field.
This document provides an overview of the CSC384 Intro to Artificial Intelligence course. It discusses what AI is, including modeling intelligence through computation. It describes different approaches like mimicking humans versus achieving rational behavior. The document outlines key topics that will be covered in the course like search, knowledge representation, planning and probabilistic reasoning. It also provides examples of successes in AI and discusses degrees of intelligence in systems.
The document provides an overview of an artificial intelligence course syllabus and outlines. It discusses key concepts in AI including intelligent agents and environments. The syllabus covers what AI is, its history and current status, the scope of AI applications, intelligent agents and environments, problem formulations, and search techniques. It then outlines the history of AI from its origins in the 1950s and discusses various AI problems and applications including gaming, natural language processing, expert systems, vision systems, speech recognition, handwriting recognition, and intelligent robots.
Value Stream Mapping Worskshops for Intelligent Continuous SecurityMarc Hornbeek
This presentation provides detailed guidance and tools for conducting Current State and Future State Value Stream Mapping workshops for Intelligent Continuous Security.
Concept of Problem Solving, Introduction to Algorithms, Characteristics of Algorithms, Introduction to Data Structure, Data Structure Classification (Linear and Non-linear, Static and Dynamic, Persistent and Ephemeral data structures), Time complexity and Space complexity, Asymptotic Notation - The Big-O, Omega and Theta notation, Algorithmic upper bounds, lower bounds, Best, Worst and Average case analysis of an Algorithm, Abstract Data Types (ADT)
We introduce the Gaussian process (GP) modeling module developed within the UQLab software framework. The novel design of the GP-module aims at providing seamless integration of GP modeling into any uncertainty quantification workflow, as well as a standalone surrogate modeling tool. We first briefly present the key mathematical tools on the basis of GP modeling (a.k.a. Kriging), as well as the associated theoretical and computational framework. We then provide an extensive overview of the available features of the software and demonstrate its flexibility and user-friendliness. Finally, we showcase the usage and the performance of the software on several applications borrowed from different fields of engineering. These include a basic surrogate of a well-known analytical benchmark function; a hierarchical Kriging example applied to wind turbine aero-servo-elastic simulations and a more complex geotechnical example that requires a non-stationary, user-defined correlation function. The GP-module, like the rest of the scientific code that is shipped with UQLab, is open source (BSD license).
☁️ GDG Cloud Munich: Build With AI Workshop - Introduction to Vertex AI! ☁️
Join us for an exciting #BuildWithAi workshop on the 28th of April, 2025 at the Google Office in Munich!
Dive into the world of AI with our "Introduction to Vertex AI" session, presented by Google Cloud expert Randy Gupta.
its all about Artificial Intelligence(Ai) and Machine Learning and not on advanced level you can study before the exam or can check for some information on Ai for project
Analysis of reinforced concrete deep beam is based on simplified approximate method due to the complexity of the exact analysis. The complexity is due to a number of parameters affecting its response. To evaluate some of this parameters, finite element study of the structural behavior of the reinforced self-compacting concrete deep beam was carried out using Abaqus finite element modeling tool. The model was validated against experimental data from the literature. The parametric effects of varied concrete compressive strength, vertical web reinforcement ratio and horizontal web reinforcement ratio on the beam were tested on eight (8) different specimens under four points loads. The results of the validation work showed good agreement with the experimental studies. The parametric study revealed that the concrete compressive strength most significantly influenced the specimens’ response with the average of 41.1% and 49 % increment in the diagonal cracking and ultimate load respectively due to doubling of concrete compressive strength. Although the increase in horizontal web reinforcement ratio from 0.31 % to 0.63 % lead to average of 6.24 % increment on the diagonal cracking load, it does not influence the ultimate strength and the load-deflection response of the beams. Similar variation in vertical web reinforcement ratio leads to an average of 2.4 % and 15 % increment in cracking and ultimate load respectively with no appreciable effect on the load-deflection response.
The Fluke 925 is a vane anemometer, a handheld device designed to measure wind speed, air flow (volume), and temperature. It features a separate sensor and display unit, allowing greater flexibility and ease of use in tight or hard-to-reach spaces. The Fluke 925 is particularly suitable for HVAC (heating, ventilation, and air conditioning) maintenance in both residential and commercial buildings, offering a durable and cost-effective solution for routine airflow diagnostics.
ADVXAI IN MALWARE ANALYSIS FRAMEWORK: BALANCING EXPLAINABILITY WITH SECURITYijscai
With the increased use of Artificial Intelligence (AI) in malware analysis there is also an increased need to
understand the decisions models make when identifying malicious artifacts. Explainable AI (XAI) becomes
the answer to interpreting the decision-making process that AI malware analysis models use to determine
malicious benign samples to gain trust that in a production environment, the system is able to catch
malware. With any cyber innovation brings a new set of challenges and literature soon came out about XAI
as a new attack vector. Adversarial XAI (AdvXAI) is a relatively new concept but with AI applications in
many sectors, it is crucial to quickly respond to the attack surface that it creates. This paper seeks to
conceptualize a theoretical framework focused on addressing AdvXAI in malware analysis in an effort to
balance explainability with security. Following this framework, designing a machine with an AI malware
detection and analysis model will ensure that it can effectively analyze malware, explain how it came to its
decision, and be built securely to avoid adversarial attacks and manipulations. The framework focuses on
choosing malware datasets to train the model, choosing the AI model, choosing an XAI technique,
implementing AdvXAI defensive measures, and continually evaluating the model. This framework will
significantly contribute to automated malware detection and XAI efforts allowing for secure systems that
are resilient to adversarial attacks.
Passenger car unit (PCU) of a vehicle type depends on vehicular characteristics, stream characteristics, roadway characteristics, environmental factors, climate conditions and control conditions. Keeping in view various factors affecting PCU, a model was developed taking a volume to capacity ratio and percentage share of particular vehicle type as independent parameters. A microscopic traffic simulation model VISSIM has been used in present study for generating traffic flow data which some time very difficult to obtain from field survey. A comparison study was carried out with the purpose of verifying when the adaptive neuro-fuzzy inference system (ANFIS), artificial neural network (ANN) and multiple linear regression (MLR) models are appropriate for prediction of PCUs of different vehicle types. From the results observed that ANFIS model estimates were closer to the corresponding simulated PCU values compared to MLR and ANN models. It is concluded that the ANFIS model showed greater potential in predicting PCUs from v/c ratio and proportional share for all type of vehicles whereas MLR and ANN models did not perform well.
2. How would you define “intelligence”?
What is the common definition of “AI”?
What are the AI sub-topics? Which topics
failed? successful? Why?
Do you know any AI real application?
Should artificial intelligence simulate natural
intelligence?
What is the relation between AI and logic?
Do you think that computers or machines will
ever be as intelligent as humans?
What is the main advantage of computers
over people and vice versa?
How far is AI from reaching human-level
intelligence? When will it happen.
Are computers fast enough to be intelligent?
Do you definitely agree that AI augmenting
human capability and capacity, or it will
damage the human life?
5. 5
What is Intelligent
There are many definitions of intelligence.
A person that learns fast or one that has a vast
amount of experience, could be called
"intelligent".
However for our purposes the most useful definition
is: systems comparative level of performance in
reaching its objectives
persons are not intelligent in all areas of knowledge, they are only
intelligent in those areas where they had experiences.
6. 6
AI Goals
• Artificial Intelligent is the part of computer science with designing
intelligent computer systems, that is, systems that have
characteristics associate with intelligence in human behaviour –
understanding language, learning, reasoning, solving
problems………………
• Scientific Goal To determine which ideas about knowledge
representation, learning, rule systems, search, and so on, explain
various sorts of real intelligence.
• Engineering Goal To solve real world problems using AI
techniques such as..
knowledge representation, learning, rule systems, search, and so
on.
10. 10
What is AI?
Views of AI fall into four categories:
• Thinking humanly: systems that thinks like humans, (machine
with mind). Activities as decision-making, problem solving,
learning,……
• Thinking rationally: the study of thinking faculties.
• Acting humanly: systems that acting like humans, the study of
how to make computers do things.
• Acting rationally: The study of designing intelligent agents
The textbook advocates “Acting Rationally"
11. 11
Systems that
think like humans
Systems that
think rationally
Systems that act
like humans
Systems that act
rationally
Turing test
Cognitive
science
Logic
Agents
12. 12
How do Humans do Intelligent Things?
• It seems natural to try to base our AI systems on the human nervous system.
This can be broken down into three stages that may be represented in block
diagram form as:
Receptors collect information from the environment, and effectors generate
interactions with the environment. The flow of information between them is
represented by arrows
– both forward and backward.
What we generally describe as “intelligence” is normally carried out in the central
stage
– in the brain. The brain is known to consist of an interconnected network of
neurons, and the study of neural networks is now a major sub-field of AI.
14. 14
Acting Humanly: Turing Test
• Turing (1950) "Computing machinery and intelligence":
• "Can machines think?" → "Can machines behave intelligently?"
• Operational test for intelligent behavior: the Imitation Game
• Alan Turing's discussed the conditions for considering a machine to be
intelligent. He discusses that if the machine could successfully pretend to be
human to a knowledgeable observer then you certainly should consider it
intelligent.
• Ask questions of two entities, and receive answers from both
• If you can’t tell which of the entities is human and which is a computer
program, then we should therefore consider the computer to be intelligent
15. 15
Sub-fields of Artificial Intelligence
AI now consists many sub-fields, using a variety of techniques, such as:
Neural Networks – e.g. brain modeling, time series prediction,
classification
Evolutionary Computation – e.g. genetic algorithms, genetic
programming
Computer Vision – e.g. object recognition, image understanding
Robotics – e.g. intelligent control, autonomous exploration
Expert Systems – e.g. decision support systems, teaching
systems
Speech Processing– e.g. speech recognition and production
Natural Language Processing – e.g. machine translation
Machine Learning – e.g. decision tree learning, version space
learning
Most of these have both engineering and scientific aspects.
16. 16
Rational agents
• An agent is an entity that perceives and
acts
• This course is about designing rational
agents
• an agent is a function from percept
histories to actions:
[ f : P* → A]
• For any given class of environments and
tasks, we seek the agent (or class of
agents) with the best performance
• Note: Computational limitations make
perfect rationality unachievable
→ Design the best program for given
machine resources
17. 17
Examples of AI Agents
Humans Programs Robots___
senses keyboard, mouse, dataset cameras, pads
body parts monitor, speakers, files motors, limbs
Ch2 Intelligent Agents (input, output, Types, ……)
21. 21
The Roots of AI
AI has roots in a number of older sciences , particularly:
• Philosophy
• Logic/Mathematics
• Computation
• Psychology/Cognitive Science
• Biology/Neuroscience
• Evolution
• By looking at each of these in turn, we can gain a better
understanding of their role in AI, and how these underlying the
developed to play that role.
22. 22
History of AI: 1952- 1969
• Great successes!
– Solving hard math problems
– game playing
– LISP was invented by McCarthy (1958)
– McCarthy went to MIT and Marvin Minsky started lab at
Stanford (Both powerhouses in AI to this day)
History of AI: 1966 - 1973
• Reality
– Systems fail to play chess and translate Russian
– neural networks was exposed (neural networks did not return
to appear until late 1980s)
23. 23
AI History: 1969 - 1979
• Knowledge-based Systems (Expert systems)
– Problem: General logical algorithms could not be applied to
realistic problems
– Solution: accumulate specific logical algorithms
• DENDRAL – infer chemical structure
• AI History: 1987 -2000
• AI becomes a science
– More repeatability of experiments
– More development
• Intelligent Agents (1994)
– AI systems exist in real environments with real sensory inputs
24. 24
2000- Where are We Now?
– Autonomous planning: scheduling operations aboard a robot
– Game playing: Kasparov lost to IBM’s Big Blue in chess
– Autonomous Control: CMU’s NAVLAB drove from Pittsburgh to
San Francisco under computer control 98% of time
– Stanford vehicle wins 2006 DARPA Grand Challenge
CMU’s 2005 vehicle falls crashes at starting line
– Logistics: organized the time tables for any task.
– Robotics: remote heart operations.
– human genome, protein folding, drug discovery.
– stock market …………………….etc.
25. 1. AI Application in E-Commerce
Recommendation engines , chatbots help improve the
user experience , Credit card fraud and fake reviews.
2. Applications Of Artificial Intelligence in
Education
Creating Smart Content, Voice Assistants,
Personalized Learning
3. Applications of Artificial Intelligence in Lifestyle
Autonomous Vehicles, Spam Filters, Facial
Recognition, Recommendation System
4. Applications of Artificial Intelligence in
Navigation
GPS technology can provide users with accurate,
timely, and detailed information to improve safety.
5. Applications of Artificial Intelligence in Robotics
: Carrying goods in hospitals, factories, and
warehouses, Cleaning offices and large equipment 25
6. Applications of Artificial Intelligence in
Human Resource
job candidates' profiles
7. Applications of Artificial Intelligence in
Healthcare
detect diseases and identify cancer cells,
analyze chronic conditions , early diagnosis.
8. Applications of Artificial Intelligence in
Agriculture
computer vision, robotics
9. Applications of Artificial Intelligence in
Automobiles
self-driving
.
10. Applications of Artificial Intelligence in
Social Media
determine what posts you are shown.
DeepText can understand conversations better.
11. Applications of Artificial Intelligence in
Marketing
• Data mining
2000- Where are We Now?
31. 3
1
Genetic Algorithms
• Basic scheme
– (1)Initialize population
– (2)evaluate fitness of each member
– (3)Selection of the best Chromosomes
– (4) Crossover
– (5) introduce random mutations in new
generation
– Continue (2)-(3)-(4) until prespecified
number of generations are complete
• Start with k randomly generated states
(population)
• Evaluation function (fitness function).
Higher values for better states.
• Produce the next generation of states by
selection, crossover, and mutation
32. A Simple Example
The Traveling Salesman Problem:
Find a tour of a given set of cities so that
– each city is visited only once
– the total distance traveled is minimized
Representation
Representation is an ordered list of city
numbers known as an order-based GA.
1) London 3) Dunedin 5) Beijing 7) Tokyo
2) Venice 4) Singapore 6) Phoenix 8) Victoria
CityList1 (3 5 7 2 1 6 4 8)
CityList2 (2 5 7 6 8 1 3 4)
39. 39
Computer Vision: The world is composed of three-dimensional objects, but
the inputs to the human eye and computers' TV cameras are two dimensional.
Some useful programs can work in two dimensions, but full computer vision requires
partial three-dimensional information that is not just a set of two-dimensional views.
At present there are only limited ways of representing three-dimensional information
directly, and they are not as good as what humans evidently use.
41. 41
The Poseidon system is based on a
network of overhead and underwater
cameras installed in a public pool.
all linked to a computer system that is
going to acquire video signals in real-time
filters them extracts human body shapes
from images and assesses the movement of
these bodies.
Whenever the system detects that a body
movement pattern (or lack thereof)
resembles one of a drowning swimmer, it
sends an alert to lifeguards through
pagers that indicate the location of the
endangered person.
Computer Vision applied System
43. 43
• In the 1990s, computer speech recognition reached a practical
level for limited purposes. Thus United Airlines has replaced its
keyboard tree for flight information by a system using speech
recognition of flight numbers and city names. It is quite
convenient.
Speech recognition application
• Telephone-based Information (directions, air travel, banking, etc)
• Hands-free (in car)
• Second language ('L2') (accent reduction)
• Audio archive searching
Speech recognition
46. • The process of building expert systems is often called knowledge engineering.
The knowledge engineer is involved with all components of an expert system:
46
Expert Systems
Building expert systems is generally an iterative process. The components and their
interaction will be refined over the course of numerous meetings of the knowledge
engineer with the experts and users. We shall look in turn at the various components.
48. 48
Goal: To create computational models of language in enough detail
that you could write computer programs to perform various tasks
involving natural language.
Scientific: to explore the nature of linguistic communication
Practical: to enable effective human-machine communication
Just getting a sequence of words into a computer is not enough.
Parsing sentences is not enough either.
The computer has to be provided with an understanding of the
domain the text is about, and this is presently possible only for
very limited domains.
Understanding Natural Language
52. 52
AI Branches
Representation Knowledge needs to be represented somehow – perhaps as a
series of if-then rules, as a frame based system, as a semantic network, or in the
connection weights of an artificial neural network.
Learning Automatically building up knowledge from the environment – such as
acquiring the rules for a rule based expert system, or determining the appropriate
connection weights in an artificial neural network.
(Detailed in next chapters)
Rules These could be explicitly built into an expert system by a knowledge
engineer, or implicit in the connection weights learnt by a neural network.
Search This can take many forms – perhaps searching for a sequence of states
that
leads quickly to a problem solution, or searching for a good set of connection
weights for a neural network by minimizing a fitness function.
55. 55
Game playing
Game playing is a search problem Defined by:
– Initial state – Successor function
– Goal test – Path cost / utility / payoff function
Characteristics of game playing:
• Initial state: initial board position and player
• Operators: one for each legal move
• Terminal states: a set of states that mark the end of the game
• Utility function: assigns numeric value to each terminal state
• Game tree: represents all possible game scenarios
56. 56
(Our) Basis of Game Playing: Search for best move
every time
Initial Board State Board State 2 Board State 3
Board State 4 Board State 5
Search for Opponent
Move 1 Moves 2
Search for Opponent
Move 3 Moves
57. 57
May, 1997: Deep Blue beats the World Chess Champion
I could feel human-level intelligence across the room
vs.
You can buy machines that can play master level chess for a few
hundred dollars. There is some IS in them, but they play well
against people mainly through brute force computation
looking at hundreds of thousands of positions. To beat a world
champion by brute force and known reliable heuristics requires
being able to look at 200 million positions per second.
58. What Can AI Do? From these examples
• Play a game of table tennis?
• Drive safely along a road with signals?
• Drive safely along any road?
• Buy a week's worth of groceries on the web?
• Buy a week's worth of groceries at Berkeley Bowl?
• Discover and prove a new mathematical theorem?
• Converse successfully with another person for an hour?
• Perform a complex surgical operation?
• Unload a dishwasher and put everything away?
• Translate spoken English into spoken Arabic in real time?
• Write an intentionally funny story?
58