The document discusses algorithmic complexity and the RAM model for analyzing computational efficiency. It explains that the RAM model treats memory as contiguous words that can be accessed and stored values in primitive operations. Common data structures like lists can be modeled in this way. The complexity of operations like concatenating lists, deleting elements, or extending lists is analyzed based on the number of primitive operations required. The document also covers analyzing best, average, and worst-case complexity and discusses common complexity classes like constant, logarithmic, linear, and quadratic time.
This document provides an overview of data structures and algorithms. It introduces common linear data structures like stacks, queues, and linked lists. It discusses the need for abstract data types and different data types. It also covers implementing stacks as a linked list and common stack operations. Key applications of stacks include function call stacks which use a LIFO structure to remember the order of function calls and returns.
This document provides an introduction to data structures and algorithms. It defines data structures as organized ways to store and access data to enable efficient operations. Common data structures include linked lists, trees, graphs, and stacks and queues. The document also defines algorithms as step-by-step instructions to solve problems and discusses ways to analyze their time and space complexity, such as using Big O notation. Specific algorithms covered include bubble sort, insertion sort, and quicksort.
The document discusses various algorithms for pattern searching in a text, including:
1. Naive pattern searching which slides the pattern over the text and checks for matches in O(nm) time in worst case.
2. KMP algorithm which uses a preprocessing step to construct a lps array to avoid rematching characters, improving worst case to O(n).
3. Rabin-Karp algorithm which computes hashes of patterns and substrings to quickly eliminate non-matching candidates before character matching.
4. Finite automata based algorithm which preprocesses the pattern to construct a state machine, allowing searches in O(n) time.
This document proposes a new method for improving the cryptanalytic time-memory trade-off technique. The original technique, introduced by Hellman in 1980, precomputes ciphertexts to reduce cryptanalysis time at the cost of memory usage. The new method reduces the number of calculations needed during cryptanalysis by a factor of two compared to the existing approach using distinguished points. As an example, the new method can crack 99.9% of Windows password hashes in 13.6 seconds using 1.4GB of precomputed data, much faster than the 101 seconds taken by the existing approach.
Linear search examines each element of a list sequentially, one by one, and checks if it is the target value. It has a time complexity of O(n) as it requires searching through each element in the worst case. While simple to implement, linear search is inefficient for large lists as other algorithms like binary search require fewer comparisons.
this is a briefer overview about the Big O Notation. Big O Notaion are useful to check the Effeciency of an algorithm and to check its limitation at higher value. with big o notation some examples are also shown about its cases and some functions in c++ are also described.
Master of Computer Application (MCA) – Semester 4 MC0080Aravind NC
This document describes several sorting algorithms and asymptotic analysis techniques. It discusses bubble sort, selection sort, insertion sort, shell sort, heap sort, merge sort, and quick sort as sorting algorithms. It then explains asymptotic notation such as Big-O, Big-Omega, and Theta to describe the time complexity of algorithms. Finally, it asks questions about Fibonacci heaps, binomial heaps, Strassen's matrix multiplication algorithm, and formalizing a greedy algorithm.
This document explains the concept of Copy-On-Write (COW) through an implementation of a C++ String class that utilizes COW. It defines a StringHolder class to store the character data and a reference count. The MyString class uses StringHolder and implements copy constructor, assignment operator, and concatenation to share the underlying data and increment the reference count rather than copying until data is modified. This allows efficient memory usage through deferred copying until a string is changed.
Binary search is an algorithm that finds the position of a target value within a sorted array. It works by recursively dividing the array range in half and searching only within the appropriate half. The time complexity is O(log n) in the average and worst cases and O(1) in the best case, making it very efficient for searching sorted data. However, it requires the list to be sorted for it to work.
Binary search provides an efficient O(log n) solution for searching a sorted list. It works by repeatedly dividing the search space in half and focusing on only one subdivision, based on comparing the search key to the middle element. This recursively narrows down possible locations until the key is found or the entire list has been searched. Binary search mimics traversing a binary search tree built from the sorted list, with divide-and-conquer reducing the search space at each step.
The document discusses several topics:
1. It explains the stream data model architecture with a diagram showing streams entering a processing system and being stored in an archival store or working store.
2. It defines a Bloom filter and describes how to calculate the probability of a false positive.
3. It outlines the Girvan-Newman algorithm for detecting communities in a graph by calculating betweenness values and removing edges.
4. It mentions PageRank and the Flajolet-Martin algorithm for approximating the number of unique objects in a data stream.
The document discusses different data structures for maps or dictionaries, including linked lists, sorted arrays, balanced binary search trees, and arrays indexed by keys. It then focuses on hashing, describing how to map keys to array indices using hash functions. Two common approaches for handling collisions are open addressing, where elements are placed in the next available slot, and external chaining, where each slot contains a linked list. The performance of different hashing schemes depends on the load factor.
This document describes binary search and provides an example of how it works. It begins with an introduction to binary search, noting that it can only be used on sorted lists and involves comparing the search key to the middle element. It then provides pseudocode for the binary search algorithm. The document analyzes the time complexity of binary search as O(log n) in the average and worst cases. It notes the advantages of binary search are its efficiency, while the disadvantage is that the list must be sorted. Applications mentioned include database searching and solving equations.
Data Structures, which is also called as Abstract Data Types (ADT) provide powerful options for programmer. Here is a tutorial which talks about various ADTs - Linked Lists, Stacks, Queues and Sorting Algorithms
generative communication in Linda and tuplespaceSheng Tian
The document discusses Linda and generative communication using tuple spaces. Linda is a model for coordination and communication among parallel processes through a shared tuple space. Processes insert tuples into the tuple space using out operations and withdraw tuples using in and read operations. Tuples have a generative existence in the tuple space and remain there until explicitly withdrawn. This allows space-time decoupling between processes. The document provides examples of basic tuple space operations and a database search problem implemented using a manager and worker processes communicating through a tuple space.
The document provides details for an assignment in an advanced algorithms course. It includes 7 problems to solve and explains:
1) The assignment is due December 17th and can be submitted online until midnight. Marks will be based on the best 5 of the first 6 problems plus the 7th problem.
2) The problems cover topics like analyzing hash functions, streaming algorithms, cuckoo hashing, data structures like van Emde Boas trees, pattern matching, and analyzing algorithm recurrences.
3) The final problem requires a 2-page summary of a highly cited algorithms conference paper with at least 100 citations. Papers must be chosen from specified conferences between 1997-2006 or conferences listed on another provided website.
Database structure Structures Link list and trees and Recurison complete Adnan abid
Database structure Structures Link list and trees and Recurison complete Database structure Structures Link list and trees and Recurison complete Database structure Structures Link list and trees and Recurison complete Database structure Structures Link list and trees and Recurison complete Database structure Structures Link list and trees and Recurison complete
Database structure Structures Link list and trees and Recurison complete Database structure Structures Link list and trees and Recurison complete Database structure Structures Link list and trees and Recurison complete
The document discusses C programming concepts like strcpy() function implementation, data types, operators, functions, pointers, arrays, strings and more. It provides code snippets to demonstrate various C programming techniques like implementing string copy functions, converting numbers to different bases, evaluating polynomials, swapping variables, reversing strings, matrix multiplication and more. It also answers questions about common C programming topics to test understanding.
This document discusses hashing and its applications. It begins by describing dictionary operations like search, insert, delete, minimum, maximum, and their implementations using different data structures. It then focuses on hash tables, explaining how they work using hash functions to map keys to array indices. The document discusses collisions, good and bad hash functions, and performance of hash table operations. It also describes how hashing can be used for substring pattern matching and other applications like document fingerprinting.
The document discusses access paths in database management systems. It covers hashing and B-trees as the two main techniques used. Hashing maps attribute values to database addresses using a hash function, but requires reorganization if the file size changes. B-trees support efficient retrieval, range queries, and dynamic resizing through a balanced tree structure with index and leaf nodes. The document provides details on properties, implementation, and optimizations of hashing and B-trees.
This document provides an overview of various data structures and algorithms implemented in C++. It begins with introductions to fundamental C++ concepts like classes, inheritance, templates, and pointers. It then covers common linear data structures like linked lists, stacks, and queues. For each, it provides high-level explanations of their properties and implementations using both linked lists and arrays. It also briefly introduces trees, binary trees, binary search trees, and other more advanced topics like graphs and graph algorithms. The document is intended as a set of prelecture notes to introduce key concepts before more in-depth lectures and implementations.
Binary Search - Design & Analysis of AlgorithmsDrishti Bhalla
Binary search is an efficient algorithm for finding a target value within a sorted array. It works by repeatedly dividing the search range in half and checking the value at the midpoint. This eliminates about half of the remaining candidates in each step. The maximum number of comparisons needed is log n, where n is the number of elements. This makes binary search faster than linear search, which requires checking every element. The algorithm works by first finding the middle element, then checking if it matches the target. If not, it recursively searches either the lower or upper half depending on if the target is less than or greater than the middle element.
The document discusses divide and conquer algorithms. It explains that divide and conquer algorithms work by dividing problems into smaller subproblems, solving the subproblems independently, and then combining the solutions to solve the original problem. An example of finding the minimum and maximum elements in an array using divide and conquer is provided, with pseudocode. Advantages of divide and conquer algorithms include solving difficult problems and often finding efficient solutions.
The document discusses Big O notation, which is used to classify algorithms based on how their running time scales with input size. It provides examples of common Big O notations like O(1), O(log n), O(n), O(n^2), and O(n!). The document also explains that Big O looks only at the fastest growing term as input size increases. Well-chosen data structures can help reduce an algorithm's Big O complexity. For example, searching a sorted list is O(log n) rather than O(n) for an unsorted list.
This document provides an introduction to algorithms and data structures. It defines algorithms and describes their key properties including being finite, definite, and executable sequences of steps. It also discusses structured programming using sequences, selections, and iterations. The document presents two common algorithm description methods - flow diagrams and pseudocode - and provides examples of each. It then classifies algorithms into four types based on their inputs and outputs and provides example algorithms for each type. The document also discusses special algorithms like recursive and backtracking algorithms, and provides examples of each. Finally, it introduces analysis of algorithms and some common data structures like arrays, linked lists, stacks, queues, binary search trees, and graphs.
Binary search is an algorithm that finds the position of a target value within a sorted array. It works by recursively dividing the array range in half and searching only within the appropriate half. The time complexity is O(log n) in the average and worst cases and O(1) in the best case, making it very efficient for searching sorted data. However, it requires the list to be sorted for it to work.
Binary search provides an efficient O(log n) solution for searching a sorted list. It works by repeatedly dividing the search space in half and focusing on only one subdivision, based on comparing the search key to the middle element. This recursively narrows down possible locations until the key is found or the entire list has been searched. Binary search mimics traversing a binary search tree built from the sorted list, with divide-and-conquer reducing the search space at each step.
The document discusses several topics:
1. It explains the stream data model architecture with a diagram showing streams entering a processing system and being stored in an archival store or working store.
2. It defines a Bloom filter and describes how to calculate the probability of a false positive.
3. It outlines the Girvan-Newman algorithm for detecting communities in a graph by calculating betweenness values and removing edges.
4. It mentions PageRank and the Flajolet-Martin algorithm for approximating the number of unique objects in a data stream.
The document discusses different data structures for maps or dictionaries, including linked lists, sorted arrays, balanced binary search trees, and arrays indexed by keys. It then focuses on hashing, describing how to map keys to array indices using hash functions. Two common approaches for handling collisions are open addressing, where elements are placed in the next available slot, and external chaining, where each slot contains a linked list. The performance of different hashing schemes depends on the load factor.
This document describes binary search and provides an example of how it works. It begins with an introduction to binary search, noting that it can only be used on sorted lists and involves comparing the search key to the middle element. It then provides pseudocode for the binary search algorithm. The document analyzes the time complexity of binary search as O(log n) in the average and worst cases. It notes the advantages of binary search are its efficiency, while the disadvantage is that the list must be sorted. Applications mentioned include database searching and solving equations.
Data Structures, which is also called as Abstract Data Types (ADT) provide powerful options for programmer. Here is a tutorial which talks about various ADTs - Linked Lists, Stacks, Queues and Sorting Algorithms
generative communication in Linda and tuplespaceSheng Tian
The document discusses Linda and generative communication using tuple spaces. Linda is a model for coordination and communication among parallel processes through a shared tuple space. Processes insert tuples into the tuple space using out operations and withdraw tuples using in and read operations. Tuples have a generative existence in the tuple space and remain there until explicitly withdrawn. This allows space-time decoupling between processes. The document provides examples of basic tuple space operations and a database search problem implemented using a manager and worker processes communicating through a tuple space.
The document provides details for an assignment in an advanced algorithms course. It includes 7 problems to solve and explains:
1) The assignment is due December 17th and can be submitted online until midnight. Marks will be based on the best 5 of the first 6 problems plus the 7th problem.
2) The problems cover topics like analyzing hash functions, streaming algorithms, cuckoo hashing, data structures like van Emde Boas trees, pattern matching, and analyzing algorithm recurrences.
3) The final problem requires a 2-page summary of a highly cited algorithms conference paper with at least 100 citations. Papers must be chosen from specified conferences between 1997-2006 or conferences listed on another provided website.
Database structure Structures Link list and trees and Recurison complete Adnan abid
Database structure Structures Link list and trees and Recurison complete Database structure Structures Link list and trees and Recurison complete Database structure Structures Link list and trees and Recurison complete Database structure Structures Link list and trees and Recurison complete Database structure Structures Link list and trees and Recurison complete
Database structure Structures Link list and trees and Recurison complete Database structure Structures Link list and trees and Recurison complete Database structure Structures Link list and trees and Recurison complete
The document discusses C programming concepts like strcpy() function implementation, data types, operators, functions, pointers, arrays, strings and more. It provides code snippets to demonstrate various C programming techniques like implementing string copy functions, converting numbers to different bases, evaluating polynomials, swapping variables, reversing strings, matrix multiplication and more. It also answers questions about common C programming topics to test understanding.
This document discusses hashing and its applications. It begins by describing dictionary operations like search, insert, delete, minimum, maximum, and their implementations using different data structures. It then focuses on hash tables, explaining how they work using hash functions to map keys to array indices. The document discusses collisions, good and bad hash functions, and performance of hash table operations. It also describes how hashing can be used for substring pattern matching and other applications like document fingerprinting.
The document discusses access paths in database management systems. It covers hashing and B-trees as the two main techniques used. Hashing maps attribute values to database addresses using a hash function, but requires reorganization if the file size changes. B-trees support efficient retrieval, range queries, and dynamic resizing through a balanced tree structure with index and leaf nodes. The document provides details on properties, implementation, and optimizations of hashing and B-trees.
This document provides an overview of various data structures and algorithms implemented in C++. It begins with introductions to fundamental C++ concepts like classes, inheritance, templates, and pointers. It then covers common linear data structures like linked lists, stacks, and queues. For each, it provides high-level explanations of their properties and implementations using both linked lists and arrays. It also briefly introduces trees, binary trees, binary search trees, and other more advanced topics like graphs and graph algorithms. The document is intended as a set of prelecture notes to introduce key concepts before more in-depth lectures and implementations.
Binary Search - Design & Analysis of AlgorithmsDrishti Bhalla
Binary search is an efficient algorithm for finding a target value within a sorted array. It works by repeatedly dividing the search range in half and checking the value at the midpoint. This eliminates about half of the remaining candidates in each step. The maximum number of comparisons needed is log n, where n is the number of elements. This makes binary search faster than linear search, which requires checking every element. The algorithm works by first finding the middle element, then checking if it matches the target. If not, it recursively searches either the lower or upper half depending on if the target is less than or greater than the middle element.
The document discusses divide and conquer algorithms. It explains that divide and conquer algorithms work by dividing problems into smaller subproblems, solving the subproblems independently, and then combining the solutions to solve the original problem. An example of finding the minimum and maximum elements in an array using divide and conquer is provided, with pseudocode. Advantages of divide and conquer algorithms include solving difficult problems and often finding efficient solutions.
The document discusses Big O notation, which is used to classify algorithms based on how their running time scales with input size. It provides examples of common Big O notations like O(1), O(log n), O(n), O(n^2), and O(n!). The document also explains that Big O looks only at the fastest growing term as input size increases. Well-chosen data structures can help reduce an algorithm's Big O complexity. For example, searching a sorted list is O(log n) rather than O(n) for an unsorted list.
This document provides an introduction to algorithms and data structures. It defines algorithms and describes their key properties including being finite, definite, and executable sequences of steps. It also discusses structured programming using sequences, selections, and iterations. The document presents two common algorithm description methods - flow diagrams and pseudocode - and provides examples of each. It then classifies algorithms into four types based on their inputs and outputs and provides example algorithms for each type. The document also discusses special algorithms like recursive and backtracking algorithms, and provides examples of each. Finally, it introduces analysis of algorithms and some common data structures like arrays, linked lists, stacks, queues, binary search trees, and graphs.
This document discusses space complexity in data structures and algorithms. It defines space complexity as the amount of memory space an algorithm or problem takes during execution. Calculating space complexity is important for analyzing algorithm efficiency and ensuring algorithms can run within the memory constraints of real-world systems. The document provides examples of calculating space complexity for different algorithms like sorting, searching, and recursion, showing how space complexity can be constant, linear, or other orders of complexity depending on the algorithm.
Folding Unfolded - Polyglot FP for Fun and Profit - Haskell and Scala - Part 2Philip Schwarz
(download for perfect quality) See aggregation functions defined inductively and implemented using recursion.
Learn how in many cases, tail-recursion and the accumulator trick can be used to avoid stack-overflow errors.
Watch as general aggregation is implemented and see duality theorems capturing the relationship between left folds and right folds.
Through the work of Sergei Winitzki and Richard Bird.
Folding Unfolded - Polyglot FP for Fun and Profit - Haskell and Scala Part 2 ...Philip Schwarz
The document discusses implementing aggregation functions inductively using recursion or folding. It explains that aggregation functions like sum, count, max can be defined inductively with a base case for empty sequences and a recursive step to process additional elements. Implementing functions recursively risks stack overflow for long inputs, but tail-recursion and accumulator tricks can help avoid this. Folds provide an alternative to recursion for defining aggregations by processing sequences from left to right or right to left.
This document discusses time and space complexity analysis of algorithms. It defines key concepts like computational problems, algorithms, inputs, outputs, and properties of good algorithms. It then explains space complexity and time complexity, and provides examples of typical time functions like constant, logarithmic, linear, quadratic, and exponential. An example C program for matrix multiplication is provided, with its time complexity analyzed as O(n^2) + O(n^3).
The document discusses data structures and algorithms. It defines data structures and different types including primitive and non-primitive structures. It describes operations on data structures like traversing, searching, insertion and deletion. It also defines concepts like abstract data types, asymptotic analysis, and different algorithm analysis methods. Examples provided include linear search algorithm and binary search algorithm in pseudocode and C code.
Data structures allow for the organization of data to enable efficient operations. They represent how data is stored in memory. Good data structures are designed to reduce complexity and improve efficiency. Common classifications of data structures include linear versus non-linear, homogeneous versus non-homogeneous, static versus dynamic based on whether size is fixed. Algorithms provide step-by-step instructions to solve problems and must have defined inputs, outputs, and steps. Time and space complexity analysis evaluates an algorithm's efficiency based on memory usage and speed.
Time complexity analysis is used to determine the most efficient algorithm by comparing how the running time of each algorithm grows with the size of the input. The time complexity of an algorithm can be expressed using asymptotic notations like Big O, which defines the worst-case running time. For example, the time complexity of binary search is O(log n), meaning it grows logarithmically with the input size. Comparing the time complexities of sorting and searching algorithms can help identify the most efficient approach for different situations.
TIME EXECUTION OF DIFFERENT SORTED ALGORITHMSTanya Makkar
what is Algorithm and classification and its complexity
Time Complexity
Time Space trade-off
Asymptotic time complexity of algorithm and its notation
Why do we need to classify running time of algorithm into growth rates?
Big O-h notation and example
Big omega notation and example
Big theta notation and its example
best among the 3 notation
finding complexity f(n) for certain cases
1. Average case
2.Best case
3.Worst case
Searching
Sorting
complexity of Sorting
Conclusion
ChainRules.jl provides extensible, AD engine-agnostic custom differentiation rules for Julia. It defines rules for Julia's standard libraries that can be used by various AD engines like Zygote and ReverseDiff. ChainRules.jl is made up of three key packages - ChainRulesCore defines the system for creating rules, ChainRules defines rules for Julia, and ChainRulesTestUtils tests rule definitions. Polymorphism in Julia poses challenges for AD rules, such as ensuring tangents have the proper structure. Future work includes better support for selective differentiation.
Modularity is the degree to which a system's components can be separated and recombined. Modular programming separates a program into independent, interchangeable modules that contain everything needed to execute one aspect of functionality. This allows for less code, easier collaboration, and easier identification and fixing of errors. A queue is a first-in, first-out data structure that can be implemented using a linked list. The advantages of a linked representation over a linear representation for trees include easier insertion and deletion without data movement and flexibility in memory allocation.
Chapter 3 introduction to algorithms handouts (with notes)mailund
This document provides an introduction and definition of algorithms. It begins by discussing what algorithms are at a high level, noting they are sets of rules or steps to solve specific problems. It then provides a more formal definition, stating an algorithm is a finite sequence of unambiguous steps that solves a specific problem and always terminates. The document discusses the basic building blocks of algorithms, including sequential execution, branching, looping, and variables. It also covers designing algorithms by breaking large problems into smaller subproblems and using preconditions and postconditions. Finally, it provides an example algorithm to determine if two cities are connected on a map and discusses how to prove the correctness of algorithms.
The document discusses data structures and algorithms. It defines arrays as a series of objects of the same size and type, where each object is an element that can be accessed via an index. Algorithms are described as finite sequences of instructions to solve problems, with analysis of algorithms determining the resources like time and storage required.
The document discusses analyzing algorithms by predicting their resource requirements, such as time complexity. It introduces the random-access machine (RAM) model for analyzing algorithms, which assumes basic instructions like arithmetic, data movement, and control take constant time. The document then analyzes the time complexity of insertion sort, finding its best-case running time is linear but its worst-case running time is quadratic, making worst-case analysis most important.
An algorithm is a finite set of instructions to accomplish a predefined task. Performance of an algorithm is measured by its time and space complexity, with common metrics being big O, big Omega, and big Theta notation. Common data structures include arrays, linked lists, stacks, queues, trees and graphs. Key concepts are asymptotic analysis of algorithms, recursion, and analyzing complexity classes like constant, linear, quadratic and logarithmic time.
This document provides an overview of a 16-week course on data structures and algorithms. It includes the following key points:
- The course covers a range of data structures (e.g. arrays, linked lists, trees) and algorithms (e.g. sorting, searching).
- Assessment is based on assignments, quizzes, midterm, and final exam.
- Each week covers a different data structure or algorithm topic, such as arrays, linked lists, sorting, trees, graphs, and shortest paths.
- The course learning objectives are to understand fundamental data structures, analyze time/space complexities, and select appropriate algorithms for applications.
Chapter 9 divide and conquer handouts with notesmailund
1) Divide and conquer algorithms break down a problem into smaller subproblems, solve those subproblems recursively, and then combine the results.
2) Merge sort is a classic example - it divides an array in half, recursively sorts each half, and then merges the sorted halves together. This takes O(n log n) time.
3) Common divide and conquer recurrences include T(n) = 2T(n/2) + O(n) which yields O(n log n) time, and T(n) = T(n-1) + O(1) which is O(n) time. Being able to recognize these recurrences can help analyze algorithm run times.
Divide and conquer is an algorithm design paradigm that works by breaking down a problem into smaller sub-problems, solving those sub-problems independently, and combining the solutions to solve the original problem. Merge sort is provided as an example algorithm that uses divide and conquer. Common running times for divide and conquer algorithms like merge sort are listed to memorize as they frequently arise. Exercises are then provided to put the divide and conquer technique into practice.
This document discusses the divide and conquer algorithm design paradigm. It introduces merge sort as an example of divide and conquer and mentions that some examples are variations of previously seen algorithms. It also notes that common running times for divide and conquer algorithms like merge sort are often given, and it is easier to memorize them than redo the math each time. The document concludes by stating it is time to practice divide-and-conquer algorithms through exercises.
This document discusses recursion and recursive functions. It begins by defining recursive definitions as those that relate a term back to itself. It notes that recursive functions have base cases and recursive cases. The base cases provide the initial values, while the recursive cases compute new values by applying the function to other inputs that get closer to the base cases.
It then explains that computer programs implement function calls using a call stack, where each function call pushes a new frame onto the stack containing the function arguments and return location. For recursive functions, multiple frames for the same function may exist on the stack. Some recursive functions can be optimized by reusing frames if the recursive call is in tail position. Overall, recursion allows problems to be broken down into
This document discusses recursion, including recursive definitions, recursive functions, base cases, recursive cases, function calls, call stacks, and call stack frames. It also mentions tail-recursion and exercises to practice recursion techniques.
This document discusses recursion, including recursive definitions, recursive functions, base cases, recursive cases, function calls and call stacks. It also covers tail-recursion and provides exercises for the reader to practice recursion.
Chapter 5 searching and sorting handouts with notesmailund
This document covers fundamental algorithmic problems of searching and sorting. It discusses different searching algorithms like linear search and binary search and their time complexities. It also discusses various sorting algorithms like insertion sort, selection sort, bubble sort, count sort, bucket sort, and radix sort. For each algorithm, it provides questions to help understand the assumptions, time and memory complexities, and how they work. The goal is to exercise thinking about algorithms and their properties.
The document discusses searching and sorting algorithms. It covers linear search and binary search algorithms for searching, including their time and memory complexities. For sorting, it discusses properties of sorting algorithms and compares insertion sort, selection sort, bubble sort, count sort, bucket sort, and radix sort. It provides analysis of the time and space complexities of each sorting algorithm.
This document discusses searching and sorting algorithms. It covers linear search and binary search, and their time and space complexities. It also discusses insertion sort, selection sort, bubble sort, and comparison-based sorting algorithms. Finally, it mentions count sort, bucket sort, radix sort, and index-based sorting algorithms. The document poses analysis questions for each algorithm.
This chapter discusses algorithmic complexity and efficiency by making assumptions that all primitive operations take the same time and complex operations cost is the sum of primitive operations. It asks about the best, average, and worst cases for algorithms and notes that exercises will now be done to test understanding of algorithmic complexity.
This chapter discusses algorithmic complexity and efficiency by making assumptions that all primitive operations take the same time and complex operations cost is the sum of primitive operations. It introduces best case, average case, and worst case complexity and mentions exercises to test understanding of algorithmic complexity.
Chapter 3 introduction to algorithms slidesmailund
This document introduces algorithms by defining them as a finite sequence of unambiguous steps to solve a specific problem. It discusses the building blocks of algorithms like sequential execution, variables, branching, and looping. It explains how to design algorithms by breaking problems down into smaller parts with different levels of detail. An example algorithm is presented to check if two cities are connected. The document also covers proving the correctness of algorithms and ensuring termination by adding termination functions to loops.
Chapter 3 introduction to algorithms handoutsmailund
A finite sequence of unambiguous steps that solves a specific problem. Algorithms use sequential execution, branching, and looping to break problems down into smaller parts. Correctness proofs ensure pre- and post-conditions are satisfied at each step and the post-condition of the last step implies the overall problem is solved. Termination functions like count-downs added to loops ensure algorithms terminate.
Association mapping using local genealogiesmailund
This document summarizes the process of association mapping through local genealogies to locate disease-affecting polymorphisms. It discusses how markers that are locally correlated within cases and controls can be used to search for indirect signals and perform multi-marker indirect association mapping. The ancestral recombination graph is used to determine a local tree for each point on the chromosome, showing how local phylogenies can connect genetic variations to disease phenotypes through ancestral relationships.
Neural networks were developed to model the brain and achieve artificial intelligence. They function as general regression or classification models using a feed-forward structure with hidden layers between the input and output layers. Training occurs by minimizing an error function using gradient descent via backpropagation, which efficiently computes both the error and gradient. Overfitting remains a challenge where complexity is determined by hidden layers.
This document introduces a crash course in probability theory and statistics for machine learning. It explains that probability theory is needed to mathematically model uncertainty and randomness, and to quantify aspects like uncertainty in data and conclusions, the goodness of a model when confronted with data, and expected error and success rates. Probability theory can provide the mathematical foundations for these important machine learning concepts.
This document provides an introduction to probability distributions and statistical concepts. It discusses densities, statistics, and estimators. Statistics are functions of observed data, while estimators use statistics to estimate parameters of probability densities. Desirable properties of estimators include consistency, meaning the estimator converges in probability to the true value as the number of samples increases, and being unbiased, where the expected value of the estimator equals the true value. Maximum likelihood and maximum a posteriori are introduced as general approaches for obtaining estimators by finding the probability distribution or posterior distribution that best fits the data.
This document provides instructions for a linear regression machine learning project. Students are asked to download predictor and target training values for five datasets, select feature basis functions to construct a model matrix, obtain weight vectors by solving the model, and use the trained model to predict targets for new predictor variables. Students are encouraged to consider multiple models using different basis functions and select the best performing one, while avoiding overfitting. The predicted target values for non-training data can be emailed in by a deadline for grading.
Machine learning uses generic models trained on data to make predictions. This document outlines a machine learning course which includes lectures on topics like linear regression and neural networks. Students will complete three mandatory projects and an individual oral exam to assess their understanding of the taught theory and ability to implement machine learning techniques.
This presentation provides a concise overview of the human immune system's fundamental response to viral infections. It covers both innate and adaptive immune mechanisms, detailing the roles of physical barriers, interferons, natural killer (NK) cells, antigen-presenting cells (APCs), B cells, and T cells in combating viruses. Designed for students, educators, and anyone interested in immunology, this slide deck simplifies complex biological processes and highlights key steps in viral detection, immune activation, and memory formation. Ideal for classroom use or self-learning.
Accurate, non-invasive physiological monitoring is key to reproducible pre-clinical research studies. While the Rodent Surgical Monitor (RSM+) system has helped many researchers monitor the standard vital signs ECG, respiration, and core temperature in their experimental animals, oxygen saturation – a critical clinical parameter – has often been overlooked or under utilized. Now, a newly launched platform changes that. Featuring patent-pending ECG electrodes with integrated pulse oximetry sensors on the platform with redesigned electronics for cleaner, more reliable data, this next-generation system sets a new standard for precision monitoring during procedures.
Clinically, oxygen saturation or SpO2 measurements are made routinely because it directly reflects upon how effectively oxygen is being transported via the blood from the lungs to the entire body. It is a key indicator of respiratory and cardiovascular function used to monitor patients while under anesthesia, confirm and assess respiratory or cardiac conditions, etc. Accurate oxygen saturation monitoring can help prevent organ damage, improve patient outcomes, and support timely clinical interventions.
Even though used extensively clinically, oxygen saturation has not been routinely measured in preclinical studies. However, with changing perceptions to increase monitoring and reproducibility of studies, researchers have started to opt for this measurement. The Indus Instruments RSM+ system has a commercially available external thigh clip sensor for SpO2 measurement. However, clip SpO2 sensors depend on proper placement at the desired physical location on the animal (thigh, paw, tail, etc.), proper orientation to minimize respiration artifact, and the need to shave hair at the site of measurement are some of the key requirements. To mitigate and/or minimize these issues, Indus Instruments now offers a newly launched platform (RSMoX) that offers pulse oximetry sensors integrated into ECG electrodes that will detect oxygen saturation in the paw in either mice or rats, greatly reducing placement time and improving the reliability and reproducibility of SpO2 measurements.
Oxygen saturation measurements were obtained from the paw with RSMoX system were compared to and validated with the commercially available, Indus external thigh clip sensor and StarrLife (Mouse Ox) thigh clip sensor at baseline (normoxia) and during hypoxia induced using nitrogen gas. The results demonstrated no significant differences between the measurements of the ECG electrode paw sensor versus the clip sensors. The following presentation showcases/illustrates the results of this study as well as demonstrating other features/capabilities of the RSMoX system.
Learning Objectives:
Understand the importance of comprehensive, non-invasive physiological monitoring – including oxygen saturation – for reproducible animal research outcomes.
Learn about the new features of the redesigned Rodent Surgical Monitoring Platform
Mode Of Dispersal Of Viral Disease On Plants.pptxIAAS
The document titled "Mode of Transmission of Viral Disease" explains how plant viruses, which are microscopic pathogens that rely on host cells for replication, spread and cause significant agricultural losses. These viruses are transmitted through two main routes: horizontal transmission (from plant to plant within the same generation) and vertical transmission (from parent to offspring via seed or pollen). The mechanisms of transmission are broadly divided into non-insect and insect-based methods. Non-insect transmission includes mechanical or sap transmission, vegetative propagation (e.g., through tubers or grafts), seed and pollen transmission, and the role of organisms like fungi, nematodes, and parasitic plants like dodder. Insect transmission is the most significant natural mode, with vectors such as aphids, leafhoppers, thrips, and whiteflies introducing viruses directly into plant tissues through feeding. Aphids alone are responsible for transmitting about 60% of known plant viruses. Each vector has specific transmission characteristics, such as the use of stylet feeding in aphids and exosomes in leafhoppers. The document also highlights important examples like Tobacco Mosaic Virus, Cucumber Mosaic Virus, and Tomato Yellow Leaf Curl Virus. Overall, the document provides a detailed understanding of how plant viruses spread, the role of vectors, and the implications for crop health and disease management.
Decipher the Magic of Quantum Entanglement.pdfSaikatBasu37
Welcome to the mysterious world of quantum physics!
Today, we'll explore quantum entanglement—a mind-bending phenomenon that connects particles across vast distances.
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Electric Circuit Simulation With QSPICE (IEEE Student Branch Workshop at OVGU...Mathias Magdowski
How to use a circuit simulator is something that every electrical engineer should be aware of, even if there is no specific university lecture about this. In this workshop, you will get used to QSPICE, a freeware circuit simulator that is small and simple to use, yet very powerful in its applications. We will look at DC circuits, AC analyses and transient simulations in order to quickly investigate different plain and complex circuits.
Thermodynamic concepts of zinc availability in soil and recent advances.pptxArchana Verma
Zinc (Zn) deficiency, which is a common micronutrient disorder in plants, reduces crop yields and nutritional quality. About 50% of cereal crops are cultivated on soils with low Zn availability worldwide (Alloway, 2009). The general mechanisms involved in the transformation of zinc ions in the soil lead to retention (mediated by sorption, precipitation, and complexation reactions) or loss (plant uptake, leaching) of zinc (Seshadri et al. 2015). Negative value of ∆G (kJ mol-1) concluded the overall biosorption of Zn(II) ion on the surface of CDS biomass as spontaneous at liquid solid interface during the sorption of Zn(II) ion (Mishra et al. 2012). The properties of rhizosphere vary according to the plant species, where the width has been shown to extend from 2–80 mm from the root surface. Concentration of root exudates and extent of microbial activity are useful indicators of demarcation of rhizosphere and bulk soil zone (Seshadri et al. 2015). Kinetic studies are required to find out the rate and mechanism of reaction coupled with the determination of rate controlling step, while mechanistic model consists of equations describing nutrient influx are combined with equations describing plant growth in order to describe nutrient uptake (Adhikari and Rattan, 2000). Several factors influence Zn adsorption, desorption, and equilibrium between the solid and solution phases. These factors include soil pH, clay content, organic matter (OM), cation exchange capacity (CEC), and Fe/Al oxides (Gaudalix and Pardo, 1995), among which, soil pH is one of the most important factors (Barrow, 1987).
Towards Scientific Foundation Models (Invited Talk)Steffen Staab
Foundation models are machine-learned models that are trained on broad data at scale and are adaptable to a wide range of downstream tasks. Foundation models have been used successfully for question answering and text generation (ChatGPT), image understanding (Clip, VIT), or image generation. Recently, the basic idea underlying foundation models been considered for learning scientific foundation models that capture expectations about partial differential equations. Existing scientific foundation models have still been very much limited wrt. the type of PDEs or differential operators . In this talk, I present some of our recent work on paving the way towards scientific foundation models that aims at making them more robust and better generalisable.
Analytical techniques in dry chemistry for heavy metal analysis and recent ad...Archana Verma
Heavy Metals is often used as a group name for metals and semimetals (metalloids) that have been associated with contamination and potential toxicity (Duffus, 2001). Heavy metals inhibit various enzymes and compete with various essential cations (Tchounwou et al., 2012). These may cause toxic effects (some of them at a very low content level) if they occur excessively, because of this the assessment to know their extent of contamination in soil becomes very important. Analytical techniques of dry chemistry are non-destructive and rapid and due to that a huge amount of soil samples can be analysed to know extent of heavy metal pollution, which conventional way of analysis not provide efficiently because of being tedious processes. Compared with conventional analytical methods, Vis-NIR techniques provide spectrally rich and spatially continuous information to obtain soil physical and chemical contamination. Among the calibration methods, a number of multivariate regression techniques for assessing heavy metal contamination have been employed by many studies effectively (Costa et al.,2020). X-ray fluorescence spectrometry has several advantages when compared to other multi-elemental techniques such as inductively coupled plasma mass spectrometry (ICP-MS). The main advantages of XRF analysis are; the limited preparation required for solid samples and the decreased production of hazardous waste. Field portable (FP)-XRF retains these advantages while additionally providing data on-site and hence reducing costs associated with sample transport and storage (Pearson et al.,2013). Laser Induced Breakdown Spectroscopy (LIBS) is a kind of atomic emission spectroscopy. In LIBS technology, a laser pulse is focused precisely onto the surface of a target sample, ablating a certain amount of sample to create plasma (Vincenzo Palleschi,2020). After obtaining the LIBS data of the tested sample, qualitative and quantitative analysis is conducted. Even after being rapid and non-destructive, several limitations are also there in these advance techniques such as more effective and accurate quantification models are needed. To overcome these problems, proper calibration models should be developed for better quantification of spectrum in near future.
1. Chapter 4
Algorithmic Complexity/Efficiency
To think about the complexity of computation, we need a model of reality. As with
everything else in the real world, we cannot handle the full complexity, so we make
some simplifications that enables us to reason about the world.
2. A common model in computer science is the RAM (random access memory)
model. It is the model that we will use.
It shares some commonalities with other models, though not all, so do not think
that the explanation here is unique to the RAM model, but different models can
have slightly different assumptions about what you can do as "primitive"
operations and which you cannot. That is usually the main difference between
them; another is the cost of operations that can vary from model to model.
Common for most the models is an assumption about what you can do with
numbers, especially what you can do with numbers smaller than the input size. The
space it takes to store a number, and the time it takes to operate on it, is not
constant. The number of bits you need to store and manipulate depends on the
size of the number.
Many list operations will also be primitive in the RAM model. Not because the RAM
model knows anything about Python lists—it doesn’t—but because we can
express Python lists in terms of the RAM model (with some assumptions about
how lists are represented).
The RAM has a concept of memory as contiguous "memory words", and a Python
list can thought of as a contiguous sequence of memory words. (Things get a little
bit more complex if lists store something other than numbers, but we don’t care
about that right now). Lists also explicitly store their length, so we can get that
without having to run through the list and count.
In the RAM model we can get what is at any memory location as a primitive
operation and we can store a value at any memory location as a primitive
operation. To get the index of a list, we get the memory location of the list and then
3. If we have this idea of lists as contiguous memory locations, we can see that
concatenation of lists is not a single primitive operation. To make the list x + y, we
need to create a new list to store the concatenated list and then we need to copy
all the elements from both x and y into it.
So, with lists, we can get their length and values at any index one or a few
operations. It is less obvious, but we can also append to lists in a few (constant
number) primitive operations—I’ll sketch how shortly, but otherwise just trust me
on this.
Concatenating two lists, or extending one with another, are not primitive
operations; neither is deleting an element in the middle of a list.
4. You can see that the primitive list operations map to one or perhaps a handful of
primitive operations in a model that just work with memory words, simply by
mapping a list to a sequence of words.
The append operation is—as I said—a bit more complex, but it works because we
have usually allocated a bit more memory than we need for a list, so we have
empty words following the list items, and we can put the appended value there.
This doesn’t always work, because sometimes we run out of this extra memory,
and then we need to do more. We can set it up such that this happens sufficiently
infrequently that appending takes a few primitive operations on average.
Thinking of the lists as contiguous blocks of memory also makes it clear why
concatenating and extending lists are not primitive, but requires a number of
operations proportional to the lengths of the lists.
5. If you delete an element inside the list, you need to copy all the preceding items,
so that is also an operation that requires a number of primitive operations that is
proportional to the number of items copied. (You can delete the last element with a
few operations because you do not need to copy any items in that case).
Assumptions:
• All primitive operations take the
same time
• The cost of complex operations
is the sum of their primitive
operations
When we figure out how much time it takes to solve a particular problem, we
simply count the number of primitive operations the task takes. We do not
distinguish between the types of operations—that would be too hard, trust me, and
wouldn’t necessarily map well to actual hardware.
In all honesty, I am lying when I tell you that there even are such things as complex
operations. There are operations in Python that looks like they are operations at the
same level as getting the value at index i in list x, x[i], but are actually more
complicated. I call such things "complex operations", but the only reason that I
have to distinguish between primitive and complex operations is that a lot is
hidden from you when you ask Python to do such things as concatenate two lists
(or two strings) or when you slice out parts of a list. At the most primitive level, the
computer doesn’t have complex operations. If you had to implement Python based
only one the primitive operations you have there, then you would appreciate that
6. For some operations it isn’t necessarily clear exactly how many primitive
operations we need.
Can we assign to and read from variables in constant time? If we equate variable
names with memory locations, then yes, but otherwise it might be more complex.
When we do an operation such as "x = x + 5" do we count that as "read the value
of x" then "add 5 to it" and finally "put the result in the memory location referred to
as x"? That would be three operations. But hardware might support adding a
constant to a location as a single operation—quite frequently—so "x += 5" might
be faster; only one primitive operation.
Similarly, the number of operations it takes to access or update items at a given
index into a list can vary depending on how we imagine they are done. If the
variable x indicates the start address of the elements in the list (ignoring where we
store the length of the list), then we can get index i by adding i to x: x[0] is memory
address x, x[1] is memory address x + 1, …, x[i] is memory address x + i. Getting
that value could be
1.get x
2.add i
3.read has is at the address x+i
that would be three operations. Most hardware can combine some of them,
though. There are instructions that can take a location and an offset and get the
value in that word as a single instruction. That would be
7. When we have operations that involve moving or looking at more than one memory
word we have a complex operation. These operations typically take time
proportional to how many elements you look at your or you move around.
Extending a list is also a complex operation. We do not (necessarily) need to copy
the vector we modify, but we do need to copy all the elements from the second
vector.
8. When we construct a list from a sequence of values, we have another complex
operation. We need to create the space for the list—this can take time proportional
to the length of the list or constant time, depending on how memory is managed—
and then we need to move all the elements into the list—costing whatever time
that takes.
Appending to a list is actually also a complex operation. We will just treat it as a
primitive one because it can be implemented such that on average it takes a fixed
number of primitive operations to implement. It is actually a bit better than just
saying "on average", it always take a linear number of operations to append n
elements. Such a sequence of append-operations will consist of some cheap and
some expensive operations, but amortised over the n appends we end up with on
the order of n operations.
How this actually works we have to leave for later, but the essence is that lists
allocate a bit more memory than they need and can put new items there. Whenever
it runs out of memory it allocates a block that is twice as large as it was when it ran
out of memory. It turns out that this strategy lets us pretend that appending to a list
always takes a fixed number of primitive operations. We just call it one operation.
9. When we discuss the complexity of an algorithm, we usually discard the cost of
getting the input of passing on the output. We assume that the input is given to us
in a form that we can immediately use, and we assume that the way we leave the
output matches what the next computation needs.
We usually measure the cost of running an algorithm as a function of the input size.
This, by convention, we call n.
It is usually not a problem to see what the size of the input is. If you get a list, it is
the length of the list. If it is a string, it is the length of the string. If it is a graph—like
the connected component algorithm from the previous chapter—then it is the
number of nodes and the number of edges (cities and roads in that example).
One case where it might be a bit strange is when numbers are involved. It takes log
n bits (log base 2) to represent the number n. So if we have a list of n numbers, all
smaller than n, is the input size then n × log n? Of if the input is just a number do
we have n=1 or the log of that number?
This is an issue, but it hardly ever matters. Unless you use numbers larger than
10. To work out the complexity of an algorithm (or, with a positive spin on it, the
efficiency) we count how many operations it takes on input of size n.
Best case?
Average case?
Worst case?
Sometimes, the running time is not just a function of the size of the input but also
what the actual input is. Taking into account all possible input to give a measure of
algorithmic efficiency is impractical, so we use instead consider best, average and
worst-case running times.
11. = n
Counting the actual number of operations is tedious and pointless—it doesn’t
directly translate into running time anyway. We therefore only care about the
"order" of the complexity.
The "Big-Oh of f" class of functions, for some specific function f, are those that f
can dominate after a while if we get to multiply it with a constant.
If g is in O(f) it doesn’t mean that g(n) is smaller than f(n). It is possible that g(n) is
always larger than f(n). But it does mean that we can multiply f with a constant c
such that cf(n) >= g(n) (eventually). The "eventually" means that after some n it is
always the case. It doesn’t mean that cf(n) is always larger than g(n). For some
finite number of points at the beginning of the n axis it can be larger.
12. You get big-Omega by changing which function should dominate which.
If g is in O(f) then f is in Ω(g). (If both, then g is in Θ(f) and f is in Θ(g)).
If you do the arithmetic (for function addition, i.e. (f₁ + f₂)(x) = f₁(x) + f₂(x) and (f · g)
(x) = f(x) × g(x)) it is not hard to show these properties.
The second and third are just special cases of the first, but we use these two more
often than the others.
The second rule tells us that if we have different phases in an algorithm, then we
can add the complexity of those to get the complexity of the algorithm.
The third rule tells us that we really only care about the slowest step of an algorithm
— it dominates all the other steps.
13. The multiplication rules are useful for reasoning about loops. If we do something
that takes constant time at most f(n) times, we have an O(f) running time. Similarly,
if we, f(n) times, do something that takes g(n) times, then we have O(fg). It doesn’t
even have to be exactly f(n) and g(n) times, it suffices that it is O(f) and O(g).
Some complexity classes pop up surprisingly often:
1.Constant time — O(1)
2.logarithmic time — O(log n) — e.g. binary search
3.linear time — O(n) — e.g. linear search
4.log-linear — O(n log n) — e.g. several divide-and-conquer sorting algorithms
5.quadratic time — O(n²) — e.g. simple sorting algorithms
6.cubic time — O(n³) — e.g. straightforward matrix multiplication
7.exponential time — O(2ⁿ) (although it doesn’t have to be base two) — e.g. a lot of
optimisation algorithms. For anything but tiny n this is not usable in practise.
14. Thats it!
Now it is time to do the
exercises to test that
you now understand
algorithmic complexity