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Chief Meaning Officer
Tangible ways to create intangible value
                           Shanghai, April 2010
“Because the purpose of business is to
create a customer, the business enterprise
 has two—and only two—basic functions:
        marketing and innovation.”
                 Peter Drucker
MEANING
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Macro-trends
FROM POST- TO ULTRA-MODERNITY:
“Man as the measure of all things”

                                     Downshifting -> Simplicity
                                     Value for money, price sensitivity, discounts


        Transparency -> Clarity
        Open communications, clear essence



                                                  Selfness -> Control
                                                  Self-governance, tangibility

     Age of Less -> Substance
     Long-term thinking, lightness
“The job of leadership today is not
just to make money. It is to make
meaning.” – John Hagel
The pyramid
is a cube
MEANING
FUTURE

         GREEN                     Self-         SOCIAL
                               actualization
          SOCIAL                                 SOCIAL

                               Self-esteem




                           Sense of belonging




                               Safety needs




                          Physiological needs
                     FUNCTIONALITY
PRESENT
                   EMOTIONAL           UTILITARIAN
                                                          The pyramid
                                                          is a cube
MEANING
FUTURE
          GREEN                     Self-         SOCIAL
                                actualization
           SOCIAL                                 SOCIAL


                                Self-esteem




                            Sense of belonging




                                Safety needs

                      FUNCTIONALITY

                           Physiological needs


PRESENT

                    EMOTIONAL           UTILITARIAN
Social




         Meaning

Values             Innovation
MEANING =

Unique event…

…that you can share with others

…that relates to a greater purpose
MEANING =

Unique event…
(DISRUPTIVE)
…that you can share with others
(SOCIAL)
…that relates to a greater purpose
(TRANSCENDENT)
PURPOSE
                  [Transcendence]




                  MEANING

   Internal     PRODUCT/SERVICE            External
brandholders        [Scarcity]           brandholders

               Real-time conversations
                    Micro-content
                 Open collaboration
                   COMMUNITY
                    [Sociality]
DATA is the bank…
MEANING is the currency…
CHIEF
MEANING
OFFICER
The Seven Rules of the Chief Meaning Officer




           RULE #1
LISTEN AND CONVERSE (CONVERGE)
…but it is not dead…
…but it is not dead…




Everything has changed!
“In the old days, brands
  wanted everybody to pay
       attention to them.
  Now brands need to pay
attention to everybody else.”
         - Umair Haque
Your brand is what other
 people say about you
 when you’re not in the
         room.
A brand is a small town
that never sleeps.
Chief Meaning Officer: Tangible Ways to Create Intangible Value
The conversation
is the message.
Chief Meaning Officer: Tangible Ways to Create Intangible Value
“Brands must have
an argument to win.”
– John Battelle
© Social Butterfly
Empathy vs.
knowledge
“B2B customers are consumers who have
the luxury of having a corporation pay for
what they want to buy.”
Authenticity
trumps image
“It has to be based on truth. Has to have a sense of wonder.
You must bring something to it that no one else has because of who you are.
                    What’s interesting about you is you.”
                                – Alonzo King
Creative
convergence
Media
      Energy              Entertainment



Banking                              Telco
               CONSUMER
               EXPERIENCE



   Auto                          Retail


          Wellness       eCommerce
Mobile


   Social                          Personal



                 BRAND
               EXPERIENCE
                                      Instant/
Gaming
                                     Real-time



         Location-
                              Augmented
          based
Chief Meaning Officer: Tangible Ways to Create Intangible Value
CUSTOMER JOURNEY
BUSINESS
            TECHNOLOGY



                     Mobile


   Social                          Personal



                 BRAND
               EXPERIENCE
                                      Instant/
Gaming
                                     Real-time



         Location-
                              Augmented
          based




               DESIGN
BUSINESS
          TECHNOLOGY



                 Media
      Energy              Entertainment



Banking                              Telco
               CONSUMER
               EXPERIENCE



   Auto                          Retail


          Wellness       eCommerce




               DESIGN
Advertising

    Interactive                 Gaming




Social
media        Marketing                  Apps




    Publishing                  Brand

                     PR
PRODUCTS
Hardware, software,
services

INTERACTIONS
Web, blogs, social networks,
Twitter, forums, email…


MESSAGES
Brand, advertising,
collateral, packaging…

SETTINGS
Retail, events…




                               Everything is connected.   41
PRODUCTS
Hardware, software,
services

INTERACTIONS
Web, blogs, social networks,
Twitter, forums, email…


MESSAGES
Brand, advertising,
collateral, packaging…

SETTINGS
Retail, events…




                               All touchpoints must be integrated.
                                                                     42
Company                         Partners


                                R&D      Marketing    Exec      Retail              ODM
PRODUCTS
Hardware, software,
services
                                Eng.      Sales      Strategy   SW Dev              Advert.
INTERACTIONS
Web, blogs, social networks,
Twitter, forums, email, cust
svc…                           Design      Web

MESSAGES
Brand, advertising,            Manuf.
collateral, packaging…
                                          Brand

SETTINGS
Retail, events…                SW Dev.




                  Marketing must be connected with everything else.
                                                                                              43
The Seven Rules of the Chief Meaning Officer




            RULE #2
            ATOMIZE!
The   Shrinking Brand
Only 48 seats
Only 48 seats
Only 48 seats
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Chief Meaning Officer: Tangible Ways to Create Intangible Value
51
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Shorter
                                            Hyper-
           attention
                                          connectivity
            spans




                          Economy of
                          micro-scale

Miniaturization of                             Hyper-
content, products,                          transparency
  and services


                       Only 48 seats of
                       Fragmentation
                         demand and
                            supply
DISTRIBUTION
TIMING
TIMING                                                      DISTRIBUTION
                                                            Widgets
Lean into the                                               Social media
frame
                            SHRINK YOUR
Take advantage of
the new prime                 BRAND!
times
Democratic
exclusivity
Adjust your
marketing cycle



           CONTENT/FORMAT
           Micro-blogging    Video/audio-snacking   “Small” amateur stories
                            Only 48 seats
                             CONTENT/FORMAT
The Seven Rules of the Chief Meaning Officer




       RULE #3
ACTIVATE YOUR CUSTOMERS
“Brands aren’t defined by campaigns
anymore, but by the consumer ecosystems
       we nurture to support them.”

-Mike Mendenhall, CMO, Hewlett-Packard
“Open it up and it will design itself.”
                                Norman Lewis




Top innovators are 19% more likely to have an open approach to
innovation compared to the average company. They are especially likely to
open up their business intelligence and idea development to third parties
- Arthur D. Little innovation report 2009
                                                                            58
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Chief Meaning Officer: Tangible Ways to Create Intangible Value
If you have something to show, hide it!
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Create a new reality
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Activate dormant networks
The Seven Rules of the Chief Meaning Officer




      RULE #4
 THINK AND ACT LIKE
  A MEDIA COMPANY
“The first rule of the Fight Club: Don’t talk about the Fight Club.”
Marketing is like a newsroom
Print magazine




    Speaker series




Social media touch points



                                        Weekly frog news

                                        Newsletter

  Video

                                                 Blogs
Marketing Hardware   Marketing Software
Brand architecture   Live brands

Messages             Conversations

Sales brochures      Endorsements

Feature lists        Expertise

Destination sites    Distributed/social web

Tradeshows           Mobile applications

Trademarks           Goodwill

Pull                 Push

Packaging            Revelations

Out-of-the-box       Insights

Status               Experience

Point-of-sale        Point-of-views

Closed               Open-source

Look and feel        Interaction

Direct mailing       Connections

Billboards/ads       Customer service

Print collateral     Widgets

……….                 ……….
The Seven Rules of the Chief Meaning Officer




       RULE #5
GIVE MORE THAN YOU TAKE
“You are what you share.”
- Charles Leadbeater
“Giving is the New Taking, and Sharing is the New Giving.”
                     – Trendwatching
“You make a living by what you get.
You make a life by what you give.”
 – Winston Churchill
Radical Transparency
Democratic Exclusivity
Democratic Exclusivity
Free sharing of
abundance vs.
monetizing
scarcity
“Create more value than you capture.”
Tim O’Reilly
“Media is inherently social.
It provides an idea pathway between people.”
- Faris Yacob
Social media will be THE media
Social Media is here to stay.

The influence of the masses will only continue to grow as
Social Media tools improve and more and older consumers
climb the Social Technographics Ladder, moving from in-
actives, spectators, and joiners to collectors, critics, and
creators.
Social marketing will be THE marketing
All products and services will be SOCIAL

Where?

Social networks
What?

Social content
How?

Social publishing       Social search
Social gaming           Social shopping
What for?

Social impact       Social currency
Business
must be
social
The Seven Rules of the Chief Meaning Officer




          RULE #6
        Be the change
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Chief Meaning Officer: Tangible Ways to Create Intangible Value
The Seven Rules of the Chief Meaning Officer




        RULE #7
      Interrupt Disrupt!
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Disrupt schemata
The product is the story.
The story is the product.
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Chief Meaning Officer: Tangible Ways to Create Intangible Value
Chief Meaning Officer: Tangible Ways to Create Intangible Value
The desire to connect
The Seven Rules of the Chief Meaning Officer




1. LISTEN AND CONVERSE (CONVERGE)
                2. ATOMIZE!
     3. ACTIVATE YOUR CUSTOMERS
     4. THINK AND ACT LIKE A MEDIA
                 COMPANY
      5. GIVE MORE THAN YOU TAKE
            6. BE THE CHANGE
                7. DISRUPT!
PURPOSE
                  [Transcendence]




                  MEANING

   Internal     PRODUCT/SERVICE            External
brandholders        [Scarcity]           brandholders

               Real-time conversations
                    Micro-content
                 Open collaboration
                   COMMUNITY
                    [Sociality]
Chief Meaning Officer checklist
SMALL          DRAMATIC             SOCIAL        CONVERSATIONAL DISRUPTIVE                RESPONSIBLE
Micro          Making sense         Connecting    Listening           Making you think Doing good
Customizable   Cohesion             Community     Empathy             Disruption           Political
Relevant       Convergence          Belonging     Adaptive            Divergence           Socially responsible
Actionable     Morale               Identity      Changing messages   Deconstruction       Eco-friendly
Eye-to-eye     Consistency          Like-minded   Two-way             Surprise             Ethical
Direct         Imagination          Affinity      Let go of control   Shock                Human rights
Instant        Entertainment        New people    Open                Unexpected           Values
Accessible     Cultural relevance   Status        Respect             Unlikely             Family
Sharable       Characters           Compassion    Flow                Challenging          Nation
Atomized       Suspense             Fun           Topical             status quo           Common Good
               Comedy               Love          Point-of-view       Unique               Earth
               Tragedy              Friendship                        Attention-grabbing
               Identification       Hobbies                           Different
                                    Fans                              In your face
Chief Meaning Officer: Tangible Ways to Create Intangible Value

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Chief Meaning Officer: Tangible Ways to Create Intangible Value

  • 1. Chief Meaning Officer Tangible ways to create intangible value Shanghai, April 2010
  • 2. “Because the purpose of business is to create a customer, the business enterprise has two—and only two—basic functions: marketing and innovation.” Peter Drucker
  • 6. Macro-trends FROM POST- TO ULTRA-MODERNITY: “Man as the measure of all things” Downshifting -> Simplicity Value for money, price sensitivity, discounts Transparency -> Clarity Open communications, clear essence Selfness -> Control Self-governance, tangibility Age of Less -> Substance Long-term thinking, lightness
  • 7. “The job of leadership today is not just to make money. It is to make meaning.” – John Hagel
  • 9. MEANING FUTURE GREEN Self- SOCIAL actualization SOCIAL SOCIAL Self-esteem Sense of belonging Safety needs Physiological needs FUNCTIONALITY PRESENT EMOTIONAL UTILITARIAN The pyramid is a cube
  • 10. MEANING FUTURE GREEN Self- SOCIAL actualization SOCIAL SOCIAL Self-esteem Sense of belonging Safety needs FUNCTIONALITY Physiological needs PRESENT EMOTIONAL UTILITARIAN
  • 11. Social Meaning Values Innovation
  • 12. MEANING = Unique event… …that you can share with others …that relates to a greater purpose
  • 13. MEANING = Unique event… (DISRUPTIVE) …that you can share with others (SOCIAL) …that relates to a greater purpose (TRANSCENDENT)
  • 14. PURPOSE [Transcendence] MEANING Internal PRODUCT/SERVICE External brandholders [Scarcity] brandholders Real-time conversations Micro-content Open collaboration COMMUNITY [Sociality]
  • 15. DATA is the bank…
  • 16. MEANING is the currency…
  • 18. The Seven Rules of the Chief Meaning Officer RULE #1 LISTEN AND CONVERSE (CONVERGE)
  • 19. …but it is not dead…
  • 20. …but it is not dead… Everything has changed!
  • 21. “In the old days, brands wanted everybody to pay attention to them. Now brands need to pay attention to everybody else.” - Umair Haque
  • 22. Your brand is what other people say about you when you’re not in the room.
  • 23. A brand is a small town that never sleeps.
  • 27. “Brands must have an argument to win.” – John Battelle
  • 30. “B2B customers are consumers who have the luxury of having a corporation pay for what they want to buy.”
  • 32. “It has to be based on truth. Has to have a sense of wonder. You must bring something to it that no one else has because of who you are. What’s interesting about you is you.” – Alonzo King
  • 34. Media Energy Entertainment Banking Telco CONSUMER EXPERIENCE Auto Retail Wellness eCommerce
  • 35. Mobile Social Personal BRAND EXPERIENCE Instant/ Gaming Real-time Location- Augmented based
  • 38. BUSINESS TECHNOLOGY Mobile Social Personal BRAND EXPERIENCE Instant/ Gaming Real-time Location- Augmented based DESIGN
  • 39. BUSINESS TECHNOLOGY Media Energy Entertainment Banking Telco CONSUMER EXPERIENCE Auto Retail Wellness eCommerce DESIGN
  • 40. Advertising Interactive Gaming Social media Marketing Apps Publishing Brand PR
  • 41. PRODUCTS Hardware, software, services INTERACTIONS Web, blogs, social networks, Twitter, forums, email… MESSAGES Brand, advertising, collateral, packaging… SETTINGS Retail, events… Everything is connected. 41
  • 42. PRODUCTS Hardware, software, services INTERACTIONS Web, blogs, social networks, Twitter, forums, email… MESSAGES Brand, advertising, collateral, packaging… SETTINGS Retail, events… All touchpoints must be integrated. 42
  • 43. Company Partners R&D Marketing Exec Retail ODM PRODUCTS Hardware, software, services Eng. Sales Strategy SW Dev Advert. INTERACTIONS Web, blogs, social networks, Twitter, forums, email, cust svc… Design Web MESSAGES Brand, advertising, Manuf. collateral, packaging… Brand SETTINGS Retail, events… SW Dev. Marketing must be connected with everything else. 43
  • 44. The Seven Rules of the Chief Meaning Officer RULE #2 ATOMIZE!
  • 45. The Shrinking Brand
  • 51. 51
  • 54. Shorter Hyper- attention connectivity spans Economy of micro-scale Miniaturization of Hyper- content, products, transparency and services Only 48 seats of Fragmentation demand and supply
  • 55. DISTRIBUTION TIMING TIMING DISTRIBUTION Widgets Lean into the Social media frame SHRINK YOUR Take advantage of the new prime BRAND! times Democratic exclusivity Adjust your marketing cycle CONTENT/FORMAT Micro-blogging Video/audio-snacking “Small” amateur stories Only 48 seats CONTENT/FORMAT
  • 56. The Seven Rules of the Chief Meaning Officer RULE #3 ACTIVATE YOUR CUSTOMERS
  • 57. “Brands aren’t defined by campaigns anymore, but by the consumer ecosystems we nurture to support them.” -Mike Mendenhall, CMO, Hewlett-Packard
  • 58. “Open it up and it will design itself.” Norman Lewis Top innovators are 19% more likely to have an open approach to innovation compared to the average company. They are especially likely to open up their business intelligence and idea development to third parties - Arthur D. Little innovation report 2009 58
  • 61. If you have something to show, hide it!
  • 63. Create a new reality
  • 66. The Seven Rules of the Chief Meaning Officer RULE #4 THINK AND ACT LIKE A MEDIA COMPANY
  • 67. “The first rule of the Fight Club: Don’t talk about the Fight Club.”
  • 68. Marketing is like a newsroom
  • 69. Print magazine Speaker series Social media touch points Weekly frog news Newsletter Video Blogs
  • 70. Marketing Hardware Marketing Software Brand architecture Live brands Messages Conversations Sales brochures Endorsements Feature lists Expertise Destination sites Distributed/social web Tradeshows Mobile applications Trademarks Goodwill Pull Push Packaging Revelations Out-of-the-box Insights Status Experience Point-of-sale Point-of-views Closed Open-source Look and feel Interaction Direct mailing Connections Billboards/ads Customer service Print collateral Widgets ………. ……….
  • 71. The Seven Rules of the Chief Meaning Officer RULE #5 GIVE MORE THAN YOU TAKE
  • 72. “You are what you share.” - Charles Leadbeater
  • 73. “Giving is the New Taking, and Sharing is the New Giving.” – Trendwatching
  • 74. “You make a living by what you get. You make a life by what you give.” – Winston Churchill
  • 78. Free sharing of abundance vs. monetizing scarcity
  • 79. “Create more value than you capture.” Tim O’Reilly
  • 80. “Media is inherently social. It provides an idea pathway between people.” - Faris Yacob
  • 81. Social media will be THE media Social Media is here to stay. The influence of the masses will only continue to grow as Social Media tools improve and more and older consumers climb the Social Technographics Ladder, moving from in- actives, spectators, and joiners to collectors, critics, and creators.
  • 82. Social marketing will be THE marketing
  • 83. All products and services will be SOCIAL Where? Social networks What? Social content How? Social publishing Social search Social gaming Social shopping What for? Social impact Social currency
  • 85. The Seven Rules of the Chief Meaning Officer RULE #6 Be the change
  • 90. The Seven Rules of the Chief Meaning Officer RULE #7 Interrupt Disrupt!
  • 94. The product is the story. The story is the product.
  • 100. The desire to connect
  • 101. The Seven Rules of the Chief Meaning Officer 1. LISTEN AND CONVERSE (CONVERGE) 2. ATOMIZE! 3. ACTIVATE YOUR CUSTOMERS 4. THINK AND ACT LIKE A MEDIA COMPANY 5. GIVE MORE THAN YOU TAKE 6. BE THE CHANGE 7. DISRUPT!
  • 102. PURPOSE [Transcendence] MEANING Internal PRODUCT/SERVICE External brandholders [Scarcity] brandholders Real-time conversations Micro-content Open collaboration COMMUNITY [Sociality]
  • 103. Chief Meaning Officer checklist SMALL DRAMATIC SOCIAL CONVERSATIONAL DISRUPTIVE RESPONSIBLE Micro Making sense Connecting Listening Making you think Doing good Customizable Cohesion Community Empathy Disruption Political Relevant Convergence Belonging Adaptive Divergence Socially responsible Actionable Morale Identity Changing messages Deconstruction Eco-friendly Eye-to-eye Consistency Like-minded Two-way Surprise Ethical Direct Imagination Affinity Let go of control Shock Human rights Instant Entertainment New people Open Unexpected Values Accessible Cultural relevance Status Respect Unlikely Family Sharable Characters Compassion Flow Challenging Nation Atomized Suspense Fun Topical status quo Common Good Comedy Love Point-of-view Unique Earth Tragedy Friendship Attention-grabbing Identification Hobbies Different Fans In your face