Introductory slides to a collaborative usability observation & issue prioritisation session. A training and service promotion workshop for the University of Edinburgh Website Programme.
How to get a grip of your website (and then keep hold)Neil Allison
Presentation given at a meeting of the Web Publishing Community at The University of Edinburgh, 2 December 2015.
Covers key elements of website strategy, user research and website development in 4 steps.
A transcript is available at:
http://website-programme-blog.is.ed.ac.uk/how-to-get-a-grip-of-your-website-and-then-keep-hold/
Drupalcamp Scotland - Usability testing in an agile development processNeil Allison
A run through how I execute collaborative usability testing in an agile development process. Covering the operational detail, and tips to get stakeholders on board.
Delivered at Drupalcamp Scotland, 7 November 2015
The document discusses a collaborative usability testing technique to involve stakeholders in user research. It recommends bringing together stakeholders to observe usability tests, prioritize usability issues observed, and agree on solutions. Participants watch 3 short test sessions, take notes on issues, then consolidate lists of top issues to agree on actions. Being involved makes stakeholders more invested in addressing usability problems. The presenter provides tips for effective collaborative testing and resources for prioritization methods.
Comcast XFINITY Home: An Agile Case Study TechWell
Today's mobile application development is a complex endeavor made more difficult by teams often working at cross purposes. Separation of roles and responsibilities leads to intricate technological and personnel dependencies that makes projects challenging. Mark Hashimoto shares personal insights and lessons learned during the agile development effort of Comcast XFINITY Home iOS and Android mobile apps. Mark suggests that defining system interfaces first allows client, server, and test teams to develop in parallel; limiting mobile UX reviews to objective matters rather than subjective opinions builds trust and respect; creating binary acceptance criteria removes sprint completion ambiguity; and adhering to disciplined meeting goals reduces wasted time. However, not all lessons learned were of a technical or procedural nature. Mark describes the human dynamics involved and the most common frustrations facing your team—too many meetings, rework caused by ambiguous mobile requirements, missed deadlines, and problems that arise from a lack of time.
Incorporating UX into an Agile MethodologyAmy Powell
The document discusses incorporating user experience (UX) design into an Agile development methodology. It outlines the key parts of Agile like user stories, backlogs, and sprints. It then provides three principles for combining UX and Agile: iterate by making mistakes faster, scale by doing more with less, and simplify by keeping things "good enough." Specific tactics are described like using Sprint Zero to get ahead, prioritizing work, and embracing failures to find solutions. The importance of the UX designer's mindset and role on an Agile team is emphasized.
Become Efficient or Die: The Story of BackTypenathanmarz
BackType helps businesses understand social media data through analytics tools and APIs. With a small team of 3 employees and funding of $1.4 million, they are able to process 100 million social media messages per day from over 30 terabytes of data using a 100-200 machine computing cluster. The company focuses on developing efficiently using agile and lean startup methodologies like testing hypotheses with fake features before building them out fully, avoiding overengineering, and paying down technical debt regularly through "BackSweeps".
Evolving The Impact of Usability Testing: Supporting New Roles & Business Me...UserZoom
As usability testing has become a critical step in building excellent user experiences, more roles are involved in testing and extracting outcomes. Teams have higher demands for collaborative testing and to assure conclusions are directly impacting business metrics in a positive way. In this session hear the story about how UserZoom has collaborated with its customers to redesign its own UX to support these evolving needs.
eSynergy Paul Swartout - DevOps - what is it and why is it valuable to businessPatrickCrompton
This document discusses DevOps, which aims to improve collaboration between software development (Dev) and IT operations (Ops) teams. It notes the benefits of Agile software development and continuous delivery. The document then discusses how one company moved from releasing software every 2 weeks with a team of 200 people to having a single engineer release software every 30 minutes with no downtime, by adopting DevOps practices like automation and collaboration between Dev and Ops. Key business benefits of DevOps mentioned include focusing on new features rather than releases, improved platform understanding, aligned team vision and goals, and reduced "us vs them" mentalities. Some pointers on DevOps adoption are that it requires time, tools help but aren't essential, and progress must be
This document summarizes Marcus Denker's talks on feedback loops at ESUG conferences in 2014 and 2016. Some key points:
- Smalltalk should utilize feedback loops where the system and tools can easily evolve based on user feedback.
- Maintaining backward compatibility can limit improvements, so some breaking changes may be needed while providing migration paths.
- Imperfect changes are acceptable if they integrate user feedback and keep the system evolving. Involving the community helps improve changes.
- As a project grows, handling increased tasks, complexity, and contributions requires technical solutions like Git and improved community structures like consortiums. The goal is to keep the system operating as a feedback loop that scales.
Dev ops – what and why - Bristech - July 2016Paul Swartout
DevOps aims to improve collaboration between development and operations teams. It values individuals, working software, customer collaboration, and responding to change over processes and documentation. Case studies show DevOps allows for more frequent software releases with less people, improved predictability, innovation, and focus on building features rather than delivering them. Key benefits are cost reduction, removing waste, and competitive advantage from faster time to market. Cultural change takes time but starting with influential people, identifying problems, and running safe experiments can help organizations adopt DevOps practices.
Slides Ari Tiktin recently used in his discussion w/ mentees of The Product Mentor.
The Product Mentor is a program designed to pair Product Mentors and Mentees from around the World, across all industries, from start-up to enterprise, guided by the fundamental goals…Better Decisions. Better Products. Better Product People.
Throughout the program, each mentor leads a conversation in an area of their expertise that is live streamed and available to both mentee and the broader product community.
This document discusses the importance and benefits of user-centered design (UCD) when developing websites and digital products. It outlines some of the key challenges of implementing UCD, such as clients not prioritizing user research and additional iterations being seen as extra costs. The author advocates starting UCD early in the design process through workshops to define user personas, journeys, and goals. Some tips provided include conducting remote usability testing with prototypes, analyzing results objectively, and improving iteratively based on findings. Overall, the document promotes adopting a UCD approach to create more usable and successful products that satisfy real user needs.
What do you get when user experience drives the agile process? Dual-Track Agile, where the features of the product are discovered alongside the development of the product itself. This session will explain what dual-track agile is, the benefits of dual-track agile, the role of UX, and what to expect. It will focus on the discovery cycle, the role of validated hypotheses and assumptions and how UX uniquely contributes to this invaluable process.
How large companies can be as fast and agile as the successful startups? And what is MVP and Dual-track Agile, anyway? We are to discuss a real case of implementation of some methods of Lean Startup and Customer Development in Kaspersky Lab.
The document discusses key aspects of building an innovative product. It outlines that innovation requires (1) focusing on problems you care about, (2) generating many ideas through close user understanding and experimentation, (3) rapidly validating ideas with analytics and user testing, (4) enabling fast and cheap experimentation through tools like DevOps, and (5) empowering a small team of people who are passionate about solving the problem. Digital solutions can now be built and distributed at low cost by small teams to reach global users, making innovation a powerful approach.
The document discusses key aspects of building an innovative product. It outlines 5 areas to focus on: 1) identifying a problem you care about solving, 2) generating quality ideas through close user understanding, experimentation, and open source leverage, 3) validating ideas through analytics and user testing, 4) enabling rapid and cheap experimentation through infrastructure, and 5) empowering people who are passionate about solving the problem through autonomy and small, self-sufficient teams. Innovation requires an iterative process of misses informing progress toward a solution, not measuring each step as a success or failure.
The document describes a framework called Mini LeSS Huge used for large-scale Scrum development with multiple teams. It has the following key aspects:
- Uses Scrum and LeSS principles with 10 developers split across backend and frontend teams.
- Features a single product backlog, product owner, and sprint planning meetings to coordinate work across teams.
- Implements "feature teams" where each team works on user stories from end-to-end rather than separating tasks.
- Emphasizes continual review of working software, collaboration between teams, and feedback from stakeholders to ensure successful delivery each sprint.
Excelling in the User Experience Economy of Today and TomorrowUserZoom
The document is a presentation about excelling in the user experience economy. It discusses how user experience is becoming a bigger part of product value and strategy. It emphasizes cultivating an omnipresent role in the product development process from idea generation through launch. It also explores how user experience work is expanding to incorporate new types of data and research methods, and how automation is changing usability testing.
This presentation will help agile practitioners, agile leaders and agile team members to understand WHY (Purpose) of what we do. Always remember "Principles over practices".
Boost SharePoint User Adoption Through DIY Usability Testing [workshop] Share...Mark Tiderman
A great UX plays a foundation role in the success of any SharePoint project, and the secret to great UX is usability testing.
In this workshop we will…
- Build a case for the business value in doing in-house usability tests.
- Teach through the basics of getting a usability test setup.
- Lead a “live” usability test as a workshop with volunteers from the session as we test out a real SharePoint app.
- Teach and lead a roundtable discussion on analyzing the results and make actionable next steps.
- Recommend the tools and resources to make DIY usability testing accessible to everyone.
Usability Testing - Adding a New Level to Your ToolboxExcella
How many times have you seen a website or application stumble or crash once it gets to production, despite meeting the requirements perfectly? Have you felt like there was something missing in the development process? In this presentation, Norm Sun will talk about what usability testing is, why you should be doing it, and how you can start incorporating it into your development process.
This document discusses creating user-focused websites and applications. It introduces iQ Content, a user experience consultancy, and their expertise in user research, design, analytics, and continuous improvement. The document emphasizes three golden rules for creating lovable websites: being ruthlessly user-focused through user research and design, committing to continuous evolution based on user feedback, and ensuring organizational alignment behind user-centered strategies and processes. Case studies and examples throughout illustrate how to apply these principles.
Alex Vinyar is an enterprise architect with 18 years of automation experience who provides on-site consulting engagements to help companies assess their infrastructure and workflows, implement DevOps practices, and train teams. He has worked with many large companies to help them start their DevOps journeys. Some key lessons he has learned include getting executive sponsorship to provide resources and protection for changes, starting with a small initial project, controlling the impact of changes, appointing internal champions, using metrics to prove value, taking care of employees, understanding that culture change takes time, and regularly demoing successes and failures to build community.
Challenging assumptions with Lean UX - Edinburgh UX meetupNeil Allison
Introduction to Lean UX principles, plus experiences of putting them into practice at the University of Edinburgh. Presented to the UX Meetup group in Edinburgh on 25 June 2018
The document discusses how lean/agile techniques can help organizations deliver more value to customers earlier. It advocates breaking down work into a minimum viable product (MVP) and increments to get early feedback. Organizations are advised to visualize their workflow to identify bottlenecks and limit work-in-progress to improve efficiency. The key messages are that delivering the right thing through iterative development and feedback, while improving workflow efficiency, enables organizations to better satisfy customer needs in a timely manner.
This document discusses validating business assumptions and building minimum viable products (MVPs). It provides tips for validating assumptions such as defining target groups, what to test, and metrics. An MVP is defined as the simplest product that can be built to test hypotheses with minimal resources. Examples are given of companies like Dropbox, Foursquare, and Groupon that started with basic MVPs like videos or blogs to test ideas before fully developing products. The document advises defining key assumptions and features for an initial MVP to start validating a business concept.
Designing a Process that Gets Things DoneKarena Kreger
This document discusses tools and tips for designing an efficient process for web development projects. It recommends establishing predictable costs, timeframes and outcomes through process. The document also suggests being an expert to manage expectations, avoiding past problematic projects, and allowing room for growth. Additional tips include being a curator by providing excellence, adopting innovations, using integrations, and being skilled with coding and Google. It outlines foundations like sandboxes, templates, frameworks and plugins. Reasons for premium tools and plugins are given. The document also lists specific tools for tasks, communication, storage, updates, backups, documentation and inspiration.
How to Conduct Usability Studies: A Librarian PrimerTao Zhang
This document provides an overview of how to conduct usability studies. It discusses planning a study by determining objectives and recruiting participants. Key steps in the process include preparing tasks and test scripts, moderating studies by having participants think aloud, and analyzing results to identify usability issues. Findings should then be communicated through a report and presentation. The goal is to evaluate products and services by testing them with representative users to identify problems and improve user experience. Resources for further information on usability studies are also provided.
Collaborative usability test reviews UX Scotland 2019Neil Allison
How to execute a collaborative review of usability testing to facilitate design and development prioritisation consensus. Case studies of how the approach has worked at the University of Edinburgh. Presented at UX Scotland conference 2019
This document summarizes Marcus Denker's talks on feedback loops at ESUG conferences in 2014 and 2016. Some key points:
- Smalltalk should utilize feedback loops where the system and tools can easily evolve based on user feedback.
- Maintaining backward compatibility can limit improvements, so some breaking changes may be needed while providing migration paths.
- Imperfect changes are acceptable if they integrate user feedback and keep the system evolving. Involving the community helps improve changes.
- As a project grows, handling increased tasks, complexity, and contributions requires technical solutions like Git and improved community structures like consortiums. The goal is to keep the system operating as a feedback loop that scales.
Dev ops – what and why - Bristech - July 2016Paul Swartout
DevOps aims to improve collaboration between development and operations teams. It values individuals, working software, customer collaboration, and responding to change over processes and documentation. Case studies show DevOps allows for more frequent software releases with less people, improved predictability, innovation, and focus on building features rather than delivering them. Key benefits are cost reduction, removing waste, and competitive advantage from faster time to market. Cultural change takes time but starting with influential people, identifying problems, and running safe experiments can help organizations adopt DevOps practices.
Slides Ari Tiktin recently used in his discussion w/ mentees of The Product Mentor.
The Product Mentor is a program designed to pair Product Mentors and Mentees from around the World, across all industries, from start-up to enterprise, guided by the fundamental goals…Better Decisions. Better Products. Better Product People.
Throughout the program, each mentor leads a conversation in an area of their expertise that is live streamed and available to both mentee and the broader product community.
This document discusses the importance and benefits of user-centered design (UCD) when developing websites and digital products. It outlines some of the key challenges of implementing UCD, such as clients not prioritizing user research and additional iterations being seen as extra costs. The author advocates starting UCD early in the design process through workshops to define user personas, journeys, and goals. Some tips provided include conducting remote usability testing with prototypes, analyzing results objectively, and improving iteratively based on findings. Overall, the document promotes adopting a UCD approach to create more usable and successful products that satisfy real user needs.
What do you get when user experience drives the agile process? Dual-Track Agile, where the features of the product are discovered alongside the development of the product itself. This session will explain what dual-track agile is, the benefits of dual-track agile, the role of UX, and what to expect. It will focus on the discovery cycle, the role of validated hypotheses and assumptions and how UX uniquely contributes to this invaluable process.
How large companies can be as fast and agile as the successful startups? And what is MVP and Dual-track Agile, anyway? We are to discuss a real case of implementation of some methods of Lean Startup and Customer Development in Kaspersky Lab.
The document discusses key aspects of building an innovative product. It outlines that innovation requires (1) focusing on problems you care about, (2) generating many ideas through close user understanding and experimentation, (3) rapidly validating ideas with analytics and user testing, (4) enabling fast and cheap experimentation through tools like DevOps, and (5) empowering a small team of people who are passionate about solving the problem. Digital solutions can now be built and distributed at low cost by small teams to reach global users, making innovation a powerful approach.
The document discusses key aspects of building an innovative product. It outlines 5 areas to focus on: 1) identifying a problem you care about solving, 2) generating quality ideas through close user understanding, experimentation, and open source leverage, 3) validating ideas through analytics and user testing, 4) enabling rapid and cheap experimentation through infrastructure, and 5) empowering people who are passionate about solving the problem through autonomy and small, self-sufficient teams. Innovation requires an iterative process of misses informing progress toward a solution, not measuring each step as a success or failure.
The document describes a framework called Mini LeSS Huge used for large-scale Scrum development with multiple teams. It has the following key aspects:
- Uses Scrum and LeSS principles with 10 developers split across backend and frontend teams.
- Features a single product backlog, product owner, and sprint planning meetings to coordinate work across teams.
- Implements "feature teams" where each team works on user stories from end-to-end rather than separating tasks.
- Emphasizes continual review of working software, collaboration between teams, and feedback from stakeholders to ensure successful delivery each sprint.
Excelling in the User Experience Economy of Today and TomorrowUserZoom
The document is a presentation about excelling in the user experience economy. It discusses how user experience is becoming a bigger part of product value and strategy. It emphasizes cultivating an omnipresent role in the product development process from idea generation through launch. It also explores how user experience work is expanding to incorporate new types of data and research methods, and how automation is changing usability testing.
This presentation will help agile practitioners, agile leaders and agile team members to understand WHY (Purpose) of what we do. Always remember "Principles over practices".
Boost SharePoint User Adoption Through DIY Usability Testing [workshop] Share...Mark Tiderman
A great UX plays a foundation role in the success of any SharePoint project, and the secret to great UX is usability testing.
In this workshop we will…
- Build a case for the business value in doing in-house usability tests.
- Teach through the basics of getting a usability test setup.
- Lead a “live” usability test as a workshop with volunteers from the session as we test out a real SharePoint app.
- Teach and lead a roundtable discussion on analyzing the results and make actionable next steps.
- Recommend the tools and resources to make DIY usability testing accessible to everyone.
Usability Testing - Adding a New Level to Your ToolboxExcella
How many times have you seen a website or application stumble or crash once it gets to production, despite meeting the requirements perfectly? Have you felt like there was something missing in the development process? In this presentation, Norm Sun will talk about what usability testing is, why you should be doing it, and how you can start incorporating it into your development process.
This document discusses creating user-focused websites and applications. It introduces iQ Content, a user experience consultancy, and their expertise in user research, design, analytics, and continuous improvement. The document emphasizes three golden rules for creating lovable websites: being ruthlessly user-focused through user research and design, committing to continuous evolution based on user feedback, and ensuring organizational alignment behind user-centered strategies and processes. Case studies and examples throughout illustrate how to apply these principles.
Alex Vinyar is an enterprise architect with 18 years of automation experience who provides on-site consulting engagements to help companies assess their infrastructure and workflows, implement DevOps practices, and train teams. He has worked with many large companies to help them start their DevOps journeys. Some key lessons he has learned include getting executive sponsorship to provide resources and protection for changes, starting with a small initial project, controlling the impact of changes, appointing internal champions, using metrics to prove value, taking care of employees, understanding that culture change takes time, and regularly demoing successes and failures to build community.
Challenging assumptions with Lean UX - Edinburgh UX meetupNeil Allison
Introduction to Lean UX principles, plus experiences of putting them into practice at the University of Edinburgh. Presented to the UX Meetup group in Edinburgh on 25 June 2018
The document discusses how lean/agile techniques can help organizations deliver more value to customers earlier. It advocates breaking down work into a minimum viable product (MVP) and increments to get early feedback. Organizations are advised to visualize their workflow to identify bottlenecks and limit work-in-progress to improve efficiency. The key messages are that delivering the right thing through iterative development and feedback, while improving workflow efficiency, enables organizations to better satisfy customer needs in a timely manner.
This document discusses validating business assumptions and building minimum viable products (MVPs). It provides tips for validating assumptions such as defining target groups, what to test, and metrics. An MVP is defined as the simplest product that can be built to test hypotheses with minimal resources. Examples are given of companies like Dropbox, Foursquare, and Groupon that started with basic MVPs like videos or blogs to test ideas before fully developing products. The document advises defining key assumptions and features for an initial MVP to start validating a business concept.
Designing a Process that Gets Things DoneKarena Kreger
This document discusses tools and tips for designing an efficient process for web development projects. It recommends establishing predictable costs, timeframes and outcomes through process. The document also suggests being an expert to manage expectations, avoiding past problematic projects, and allowing room for growth. Additional tips include being a curator by providing excellence, adopting innovations, using integrations, and being skilled with coding and Google. It outlines foundations like sandboxes, templates, frameworks and plugins. Reasons for premium tools and plugins are given. The document also lists specific tools for tasks, communication, storage, updates, backups, documentation and inspiration.
How to Conduct Usability Studies: A Librarian PrimerTao Zhang
This document provides an overview of how to conduct usability studies. It discusses planning a study by determining objectives and recruiting participants. Key steps in the process include preparing tasks and test scripts, moderating studies by having participants think aloud, and analyzing results to identify usability issues. Findings should then be communicated through a report and presentation. The goal is to evaluate products and services by testing them with representative users to identify problems and improve user experience. Resources for further information on usability studies are also provided.
Collaborative usability test reviews UX Scotland 2019Neil Allison
How to execute a collaborative review of usability testing to facilitate design and development prioritisation consensus. Case studies of how the approach has worked at the University of Edinburgh. Presented at UX Scotland conference 2019
Overview of a rapid, collaborative usability testing process used during an agile development project to deliver a new Content Management System for the University of Edinburgh.
Delivered at the UCISA conference, Manchester, 17 March 2016.
World Usability Day 2016 in Antwerp (Belgium), Thursday, November 10th - Jan Moons, UX expert and co-founder at UXprobe
"Hands on with Lean and Agile User Testing"
Jan Moons shows how to use the latest tools to easily integrate user testing into a lean process. Discover how user testing can be the answer for problems of conversion, usability, and UX quality. In the workshop you will explore all sides of user testing (be the user, be the moderator, be the client) and you will see how lean and agile user testing can be.
Jan is the co-founder of UXprobe, company that is focused on a mission of helping companies build great digital products that deliver a fantastic user experience. Jan has almost 20 years of experience as a software engineer and is a certified usability designer.
Julie Grundy gives an overview of user experience Design, why it's important, guiding principles, UX research overview, and tactics used by UX professionals. November 2015.
The document discusses how user experience (UX) research needs to adapt to agile development processes. It recommends using research methods that have narrow objectives, shorter timelines, and more informal deliverables to provide frequent feedback throughout sprints. Specific methods described include heuristic evaluations, competitive reviews, guerrilla testing, and rapid iterative testing and evaluation (RITE) that allow quick testing and iteration on prototypes to inform the design process.
Advocating for Usability: When, Why, and How to Improve User Experiencesnclatechandtrends
This document discusses advocating for usability and improving user experiences. It outlines several user experience methods like surveys, interviews, and usability testing that can provide insights into how users interact with systems. Surveys ask targeted questions to gauge opinions, interviews dig deeper into why users behave certain ways, and usability testing directly observes users completing tasks to identify pain points. The document emphasizes communicating findings to stakeholders to iterate on designs based on user needs. Advocating for users is key to satisfying their needs and ensuring systems are usable.
Webinar - Skin in the Game: Getting Stakeholders Involved In Your UX ResearchUserZoom
View this webinar and discover who are your stakeholders?, Value of stakeholder involvement, Two audiences: your users and your stakeholders, Fitting stakeholders into each research phase, Assessing how well it’s working
This document provides an overview of usability testing presented by Jan Moons. It discusses what usability is, defines it as the extent to which a product can be used to achieve goals effectively and satisfactorily. It then defines usability testing as observing real users performing tasks while thinking aloud. Common testing methods discussed include in-person moderated testing, remote moderated and unmoderated testing. Remote testing allows testing anywhere without travel while moderated ensures tasks are completed. The document also discusses testing non-digital products and continuous testing.
Using Automated Testing Tools to Empower Your User ResearchUserZoom
In this Webinar, you'll learn:
-Guidelines for when to use moderated vs. unmoderated testing
-How to structure studies and set up tasks to get valid research results that achieve business objectives for testing
-Tried-and-true tricks for avoiding the most common pitfalls of unmoderated testing
-Advice for recruitment, screening and use of online panels
-How to use automated testing with agile design and development sprints to accommodate tight timelines and satisfy usability needs
Mobile & Tablet UX | NYU School of Professional Studies | Week 1 (Intro)Liz Filardi
These are my slides for the first week of the class "Mobile and Tablet UX" at the NYU School of Professional Studies. The course is taught online in 4 sessions.
Pre-Conference Course: UX and Agile: Making a Great Experience - UXPA International
In this tutorial for experienced practitioners you will learn how to manage work and make great experiences one sprint at a time. We'll look at common Agile methodologies such as Scrum and Kanban and what opportunities and risks are inherent for UX teams. We will look at team makeup, balancing longer-term research with production needs and strategies for making the most of design spikes. We'll also go through the pros and cons of a Sprint Zero and alternatives. Participants will come away with the tools they need to be successful in their Agile environment
Conducting Remote Unmoderated Usability Testing: Part 1 - RemoteUX Training W...UserZoom
Remote unmoderated usability testing has become popular and for good reason: it empowers UX Researchers and Designers to conduct more studies with less resources, in less time, with the benefit of having participants in their natural environment. Are you missing out on this opportunity?
Join Ann Rochanayon, Director of UX/CX Research at UserZoom, in this webinar on-demand to learn the basics of remote unmoderated usability testing and how to get started.
This 30-min webinar on-demand covers:
-An Introduction to unmoderated remote usability testing
-Defining goals / hypothesis
-Determining the tasks
-Determining study length
-Determining the panel source
-General guidelines, types of questions to include, data collection
-Sample intro questions, tasks and wrap-up questions
The document provides guidance on end user testing, including its purpose and key principles. It discusses testing roles like moderator, note taker, and observers. It outlines the testing process from briefing to task-based testing. Key things to watch for include leading questions, asking design questions, feeling too opinionated, and using technical terms. Overall the document aims to help make user testing insightful for improving product design and usability.
Ian Franklin from IdeaSmiths discussing fitting Usability Labs into Agile sprints.
Traditionally, usability labs took a long time to organise; often just a usability bug hunt and resulted in a lengthy report of recommendations that no one read and took weeks to produce.
This talk covers how to adapt the usability lab to include discovery and co-creation, yet still record results rigorously while completing analysis and reporting within a couple of days.
It also covers how to counter the common objections to user feedback (“its only 5 users”, “it’s just anecdotes”) and how to use the lab to get stakeholders on side.
Are you in an early stage of your product design or already have a finished product? You can apply heuristics principles and identify key interaction and usability issues its cheaper than usability testing but certainly not effective alternate as real user inputs. This could give way to detailed usability designs without having to spend more time and money.
This document discusses usability testing and related methodologies. It provides information on what usability testing is, how it is conducted, and factors to consider when deciding which methodology to use. Specifically, it notes that usability testing involves systematically observing users under controlled conditions to determine how well they can use a product. When conducting a test, key steps include recruiting representative participants, creating tasks, observing users without guidance, and analyzing the results to identify issues. The goal is to identify problems and improve the user experience.
Usability testing is a means to be responsive to the needs of our patrons by methodically evaluating their behavior in a controlled setting. It allows libraries to identify small revisions in website interfaces, online tools, and other library services that could have a positive impact on the user experience. The session will describe the experience of the Cheng Library’s ‘foray’ into usability testing, and what we learned from it.
This document provides an introduction to Lean UX and UserTesting. It defines UX and Lean UX, discusses the benefits of user testing such as increased revenue and decreased costs, and outlines the UserTesting process including defining objectives, writing tasks, analyzing results, and using metrics and notes. UserTesting allows remote, unmoderated usability testing of digital products through video recordings of testers interacting with designs. The document provides tips for effective user testing through UserTesting.
Prospective Student Web Content Team - University of Edinburgh intro sessionNeil Allison
Introductory presentation and workshop organised by the University of Edinburgh's new Prospective Student Web Content Team. Sessions run for University staff involved in web marketing, recruitment and admissions during December 2019.
User Experience Service showcase lightning talks - December 2018Neil Allison
The summary provides an overview of the UX Services Showcase event which included lightning talks on various UX projects at the University of Edinburgh. Attendees were welcomed and provided an agenda for the event including updates on the UX Service, the MyEd and Learn Foundations digital services projects, a document management research project, a project looking at BI/MI tools, an online masters websites project, and a discussion of website strategy and governance. Presenters provided more details on research conducted and outcomes of each project with the goal of enhancing digital services and experiences for students and staff.
User Experience Service - Digital Transformation Board update - University of...Neil Allison
Briefing on the past 12 months' work and achievements of the User Experience Service, and looking ahead to the next year. Delivered to the University of Edinburgh Digital Transformation Board, 9 May 2018
UX Showcase lightning talks - University of Edinburgh - 4 April 2018Neil Allison
The document provides an overview of a user experience services showcase event, including:
1) Lightning talks on various UX projects covering topics like UX service updates, user research, improving self-service support, and understanding users through data analytics.
2) Details on the UX service pilot program and how they can support projects through advice, consultancy, training and user research.
3) Summaries of specific user research projects with Card Services and the IT helpline to improve digital services based on user needs.
4) Information on joining the UX community through meetings, training and collaborating on projects.
User Experience Showcase lightning talks - University of EdinburghNeil Allison
This document summarizes an event showcasing user experience projects and services at the University of Edinburgh. It includes lightening talks on various topics related to user experience and digital standards such as applying standards to projects and the Edinburgh Global Experience Language (EdGEL). There will also be displays and a workshop in the afternoon. The event aims to learn about user experience and design thinking techniques through discussions of work done to understand student needs and map their journeys. Attendees are invited to chat further with presenters and learn about an upcoming UX community meetup.
Case study of developing an awareness of user experience within an organisation through education and engagement. Presented at the UX Scotland conference, June 2017 by Neil Allison
User Experience Programme showcase lightening talksNeil Allison
Six lightening talks delivered at a UX Showcase session for staff at the University of Edinburgh:
- UX Programme overview
- Human Centred Design process proposal for digital production
- Experience principles and standards development
- EdGEL development case study
- UX Training for University staff
- Web strategy development process
User Experience Services update - Digital Transformation Initiative Board - U...Neil Allison
University of Edinburgh User Experience Manager, Neil Allison, updates the Digital Transformation Initiative Board on the status of pilots projects, and covers key concepts around user experience and strategic management. Presented 2 May 2017.
Requirements are hypotheses: My experiences with Lean UXNeil Allison
The document discusses Lean UX and how requirements are actually hypotheses that need to be tested. It provides examples of using Lean UX practices like creating hypotheses statements and testing assumptions quickly and cheaply for a university website search feature and customer support system. The key aspects of Lean UX discussed are reducing waste by not building unwanted features, prioritizing learning over delivery, and getting feedback from users to validate assumptions.
Prototyping - the what, why and how at the University of EdinburghNeil Allison
Edited highlights of my prototyping training session. These slides are essentially the intro to a 3 hour practical, collaborative learning experience using pencil/paper and Balsamiq. The slides cover:
- What is prototyping?
- Prototypes and the design process
- Example projects
- How to prototype
- Case study: Website search results page
- Balsamiq demo
Putting personas to work - University of Edinburgh Website ProgrammeNeil Allison
I use personas to support the development of the University of Edinburgh's corporate Content Management System and associated services.
A significant challenge is to try to ensure that all members of the team understand and empathise with the personas that represent our CMS user group.
This session (first presented February 2014 at a Web Publishing Community session) outlines activities I use to help foster shared understanding within the team and wider group of stakeholders.
A bluffer's guide to IA and content strategyNeil Allison
This presentation was delivered to the Edinburgh Open Source Breakfast Meet Up group on 1 August 2014.
It's a quick run through what information architecture and content strategy are, drawing on quotes and resources from experts in the field.
My main point, however, is that user focus is what really matters. I show how the disciplines relate to other areas such as UX, usability and interaction design.
I also make the point that most customers (in this case, people wanting a website or app) don't care about such things. They care about revenue, cutting costs, satisfying customers and mitigating risk.
So I end with a couple of points I think are fundamental to get across to customers and suggest ways in which you can engage and collaborate.
What's with UX in Higher Education? (IWMW conference 2014)Neil Allison
Slides from plenary session at the UK web managers conference, IWMW14. Presented at University of Northumbria, Newcastle-upon-Tyne, UK, 17 July 2014. Audience comments on Twitter tagged #iwmw14 #p6
Advertised in the conference programme (http://iwmw.org/iwmw2014/programme/) as "Marketing is Dead, Long Live UX!" I evolved the focus somewhat during writing. Hence the new title.
TRANSCRIPT
****************
A transcript is available on my blog:
http://usability-ed.blogspot.co.uk/2014/07/whats-with-ux-in-higher-ed-iwmw2014.html
5 things you didn't know about your websiteNeil Allison
Presentation to the Web Publishers Community at the University of Edinburgh, June 2012.
We look at some trends observed across the University website and discuss what can be learned from them, making recommendations for content management practice, ongoing analytics and user research.
Marketing is dead, long live user experienceNeil Allison
Dawn Ellis and Neil Allison presented on improving the user experience (UX) of university websites. They discussed how UX focuses on understanding user needs through personas and testing. A case study showed how generating personas for postgraduate programs, testing experiences, and making enhancements improved the application process. They concluded regular research, iterative improvements, and optimizing content management systems are important for sustainable UX practices with limited resources. UX is critical as it represents the university brand through student and applicant experiences.
This document provides an overview of a user experience interest group meeting. The agenda includes an introductory session on user experience and a follow up session with participants splitting into two groups - one watching a webinar and the other doing user testing. The introductory part defines user experience, explains why it matters, and how it can be communicated and measured. It emphasizes the importance of understanding the user perspective and using different methods like analytics, research and usability testing to evaluate experience.
Experiences in user centred design at the University of Edinburgh (IWMW2012 w...Neil Allison
The document summarizes Neil Allison's experiences with user experience design at the University of Edinburgh. It discusses techniques he has tried, including card sorting, user testing, creating personas and prototypes, training others, and justifying the time and costs of usability work. The key lessons learned are that usability work requires constant effort to keep stakeholders engaged, justify expenses, prioritize issues, and regularly report on progress to continue improving user experiences.
Sustainability Edinburgh Personas introduction & workshopNeil Allison
The document discusses using personas to help focus website development on users' needs. It introduces the Sustainable Edinburgh website personas, including "Jack", a married father who works as a technician at the University. Jack prioritizes his family and hobbies over work and is skeptical that individual actions can address climate change. The personas are meant to represent real user groups and encourage empathy, consensus, and efficiencies in website design.
Ultimate VMware 2V0-11.25 Exam Dumps for Exam SuccessMark Soia
Boost your chances of passing the 2V0-11.25 exam with CertsExpert reliable exam dumps. Prepare effectively and ace the VMware certification on your first try
Quality dumps. Trusted results. — Visit CertsExpert Now: https://www.certsexpert.com/2V0-11.25-pdf-questions.html
A measles outbreak originating in West Texas has been linked to confirmed cases in New Mexico, with additional cases reported in Oklahoma and Kansas. The current case count is 817 from Texas, New Mexico, Oklahoma, and Kansas. 97 individuals have required hospitalization, and 3 deaths, 2 children in Texas and one adult in New Mexico. These fatalities mark the first measles-related deaths in the United States since 2015 and the first pediatric measles death since 2003.
The YSPH Virtual Medical Operations Center Briefs (VMOC) were created as a service-learning project by faculty and graduate students at the Yale School of Public Health in response to the 2010 Haiti Earthquake. Each year, the VMOC Briefs are produced by students enrolled in Environmental Health Science Course 581 - Public Health Emergencies: Disaster Planning and Response. These briefs compile diverse information sources – including status reports, maps, news articles, and web content– into a single, easily digestible document that can be widely shared and used interactively. Key features of this report include:
- Comprehensive Overview: Provides situation updates, maps, relevant news, and web resources.
- Accessibility: Designed for easy reading, wide distribution, and interactive use.
- Collaboration: The “unlocked" format enables other responders to share, copy, and adapt seamlessly. The students learn by doing, quickly discovering how and where to find critical information and presenting it in an easily understood manner.
CURRENT CASE COUNT: 817 (As of 05/3/2025)
• Texas: 688 (+20)(62% of these cases are in Gaines County).
• New Mexico: 67 (+1 )(92.4% of the cases are from Eddy County)
• Oklahoma: 16 (+1)
• Kansas: 46 (32% of the cases are from Gray County)
HOSPITALIZATIONS: 97 (+2)
• Texas: 89 (+2) - This is 13.02% of all TX cases.
• New Mexico: 7 - This is 10.6% of all NM cases.
• Kansas: 1 - This is 2.7% of all KS cases.
DEATHS: 3
• Texas: 2 – This is 0.31% of all cases
• New Mexico: 1 – This is 1.54% of all cases
US NATIONAL CASE COUNT: 967 (Confirmed and suspected):
INTERNATIONAL SPREAD (As of 4/2/2025)
• Mexico – 865 (+58)
‒Chihuahua, Mexico: 844 (+58) cases, 3 hospitalizations, 1 fatality
• Canada: 1531 (+270) (This reflects Ontario's Outbreak, which began 11/24)
‒Ontario, Canada – 1243 (+223) cases, 84 hospitalizations.
• Europe: 6,814
Social Problem-Unemployment .pptx notes for Physiotherapy StudentsDrNidhiAgarwal
Unemployment is a major social problem, by which not only rural population have suffered but also urban population are suffered while they are literate having good qualification.The evil consequences like poverty, frustration, revolution
result in crimes and social disorganization. Therefore, it is
necessary that all efforts be made to have maximum.
employment facilities. The Government of India has already
announced that the question of payment of unemployment
allowance cannot be considered in India
This chapter provides an in-depth overview of the viscosity of macromolecules, an essential concept in biophysics and medical sciences, especially in understanding fluid behavior like blood flow in the human body.
Key concepts covered include:
✅ Definition and Types of Viscosity: Dynamic vs. Kinematic viscosity, cohesion, and adhesion.
⚙️ Methods of Measuring Viscosity:
Rotary Viscometer
Vibrational Viscometer
Falling Object Method
Capillary Viscometer
🌡️ Factors Affecting Viscosity: Temperature, composition, flow rate.
🩺 Clinical Relevance: Impact of blood viscosity in cardiovascular health.
🌊 Fluid Dynamics: Laminar vs. turbulent flow, Reynolds number.
🔬 Extension Techniques:
Chromatography (adsorption, partition, TLC, etc.)
Electrophoresis (protein/DNA separation)
Sedimentation and Centrifugation methods.
How to Manage Opening & Closing Controls in Odoo 17 POSCeline George
In Odoo 17 Point of Sale, the opening and closing controls are key for cash management. At the start of a shift, cashiers log in and enter the starting cash amount, marking the beginning of financial tracking. Throughout the shift, every transaction is recorded, creating an audit trail.
Odoo Inventory Rules and Routes v17 - Odoo SlidesCeline George
Odoo's inventory management system is highly flexible and powerful, allowing businesses to efficiently manage their stock operations through the use of Rules and Routes.
Understanding P–N Junction Semiconductors: A Beginner’s GuideGS Virdi
Dive into the fundamentals of P–N junctions, the heart of every diode and semiconductor device. In this concise presentation, Dr. G.S. Virdi (Former Chief Scientist, CSIR-CEERI Pilani) covers:
What Is a P–N Junction? Learn how P-type and N-type materials join to create a diode.
Depletion Region & Biasing: See how forward and reverse bias shape the voltage–current behavior.
V–I Characteristics: Understand the curve that defines diode operation.
Real-World Uses: Discover common applications in rectifiers, signal clipping, and more.
Ideal for electronics students, hobbyists, and engineers seeking a clear, practical introduction to P–N junction semiconductors.
As of Mid to April Ending, I am building a new Reiki-Yoga Series. No worries, they are free workshops. So far, I have 3 presentations so its a gradual process. If interested visit: https://www.slideshare.net/YogaPrincess
https://ldmchapels.weebly.com
Blessings and Happy Spring. We are hitting Mid Season.
The ever evoilving world of science /7th class science curiosity /samyans aca...Sandeep Swamy
The Ever-Evolving World of
Science
Welcome to Grade 7 Science4not just a textbook with facts, but an invitation to
question, experiment, and explore the beautiful world we live in. From tiny cells
inside a leaf to the movement of celestial bodies, from household materials to
underground water flows, this journey will challenge your thinking and expand
your knowledge.
Notice something special about this book? The page numbers follow the playful
flight of a butterfly and a soaring paper plane! Just as these objects take flight,
learning soars when curiosity leads the way. Simple observations, like paper
planes, have inspired scientific explorations throughout history.
How to Customize Your Financial Reports & Tax Reports With Odoo 17 AccountingCeline George
The Accounting module in Odoo 17 is a complete tool designed to manage all financial aspects of a business. Odoo offers a comprehensive set of tools for generating financial and tax reports, which are crucial for managing a company's finances and ensuring compliance with tax regulations.
GDGLSPGCOER - Git and GitHub Workshop.pptxazeenhodekar
This presentation covers the fundamentals of Git and version control in a practical, beginner-friendly way. Learn key commands, the Git data model, commit workflows, and how to collaborate effectively using Git — all explained with visuals, examples, and relatable humor.
How to manage Multiple Warehouses for multiple floors in odoo point of saleCeline George
The need for multiple warehouses and effective inventory management is crucial for companies aiming to optimize their operations, enhance customer satisfaction, and maintain a competitive edge.
A measles outbreak originating in West Texas has been linked to confirmed cases in New Mexico, with additional cases reported in Oklahoma and Kansas. The current case count is 795 from Texas, New Mexico, Oklahoma, and Kansas. 95 individuals have required hospitalization, and 3 deaths, 2 children in Texas and one adult in New Mexico. These fatalities mark the first measles-related deaths in the United States since 2015 and the first pediatric measles death since 2003.
The YSPH Virtual Medical Operations Center Briefs (VMOC) were created as a service-learning project by faculty and graduate students at the Yale School of Public Health in response to the 2010 Haiti Earthquake. Each year, the VMOC Briefs are produced by students enrolled in Environmental Health Science Course 581 - Public Health Emergencies: Disaster Planning and Response. These briefs compile diverse information sources – including status reports, maps, news articles, and web content– into a single, easily digestible document that can be widely shared and used interactively. Key features of this report include:
- Comprehensive Overview: Provides situation updates, maps, relevant news, and web resources.
- Accessibility: Designed for easy reading, wide distribution, and interactive use.
- Collaboration: The “unlocked" format enables other responders to share, copy, and adapt seamlessly. The students learn by doing, quickly discovering how and where to find critical information and presenting it in an easily understood manner.
How to track Cost and Revenue using Analytic Accounts in odoo Accounting, App...Celine George
Analytic accounts are used to track and manage financial transactions related to specific projects, departments, or business units. They provide detailed insights into costs and revenues at a granular level, independent of the main accounting system. This helps to better understand profitability, performance, and resource allocation, making it easier to make informed financial decisions and strategic planning.
4. What’s challenging
• Getting the go ahead to use
your time on usability testing
• Getting colleagues to take on board
what you uncover
• Getting fixes to problems implemented
(Why usability problems go unfixed: http://bit.ly/LvrGoq)
5. Why are we here?
• An easy-to-execute technique to get your
stakeholders closer to your users
• A process that objectively prioritises
the issues that you all see
• A showcase for the new
Usability Testing Service
6. Usability testing service
• Pilot service in operation til August 2016
– Help you plan research
– Recruit participants
– Run testing sessions & report
– Run stakeholder events for
maximum impact
• Mobile, tablet & desktop
recording
7. UX & usability consultancy services
• Digital strategy: Work out what you’re trying to do
collaboratively & establish metrics
• Personas & experience mapping: Express your goals in
a user-centred way that everyone understands
• Requirements checking & prototyping: Make sure
you’re on the right path before investing heavily
• Training & mentoring: Empower your team to embed
UX techniques into every project
9. So what do we do?
1. Get the right people in a room
2. Watch a small number of short sessions
with users doing something
3. Prioritise the issues they see
4. Collaboratively consolidate their priority lists
5. Agree actions for usability issues
6. Repeat every few weeks
10. Who are the right people?
• Everyone with a stake in
the product
– No exceptions
http://bit.ly/1I1lZfQ
“Have you had your
recommended dose
of research?”
11. What do we watch?
• Real users
doing real tasks
• Facilitated usability
testing sessions
• Agree the focus of
testing within the
team
“Research shows that teams
make better services when
everyone on a project team
observes users first hand.”
http://bit.ly/1I1rlYI
12. How many do we watch?
“The most striking truth of the curve is that
zero users give zero insights.”
• As many as you can fit into the time you have
(so probably not very many)
http://bit.ly/1vQ7eHD
13. How do we prioritise?
“Running a usability test has been compared
with taking a drink from a fire hydrant…”
• Rocket Surgery template:
1. Individual notes while observing
2. Distil to 3 issues after each participant
15. How do we consolidate?
“If you prioritise usability problems using
'gut feel' or intuition, you run the risk
of being exposed as a fraud…”
http://bit.ly/1I1mCWW
17. Now let’s try it together…
• 3 participants
– 5-10 minute break between each to review notes and
prioritise top 3 issues
• On your table consolidate your issues into a
master list
– Use flowchart to propose severity
• Once round the room to feed issues & priority
back to the EdWeb development team
18. Then what?
• Usability issues prioritised, not solutions
• Agree actions based on:
– Is the solution “obvious”?
– Is there an easy development solution?
– Is there an alternative to development?
20. Top tips
• Participants
– A pool of volunteers really helps recruitment
– Krug – “Recruit loosely, grade on a curve”
– Reminders the day before
– Have an emergency stand-in prepared
• Do whatever it takes to get observers in the room
– Start over lunch break
– Supply refreshments
– Bribery, favours, threats…
• Be well organised so you don’t waste anyone’s time
– Test everything before hand
• Stick to the process and schedule (particularly in the final recap)
– It’s easy to digress when you’ve all seen so much
• Encourage collective reflection on the session
– Admitting usefulness is first step to getting observers to turn up next time
– Have the next one scheduled ASAP
21. Everything you need
• Steve Krug’s Rocket Surgery resources:
http://bit.ly/1I1muXo
• David Travis’ prioritisation flowchart
http://bit.ly/1I1mCWW
22. Usability testing service
• Pilot service in operation til August 2016
– Help you plan research
– Recruit participants
– Run testing sessions & report
– Run stakeholder events for maximum impact
• Mobile, tablet & desktop recording
• Get in touch to discuss requirements
– [email protected]