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Collections in Java
• Arrays
       n   Has special language support
• Iterators
       n   Iterator (i)
• Collections (also called containers)
       n   Collection (i)
       n   Set (i),
              u    HashSet (c), TreeSet (c)
       n   List (i),
              u    ArrayList (c), LinkedList (c)
       n   Map (i),
              u    HashMap (c), TreeMap (c)



OOP: Collections                                       1
Array
  • Most efficient way to hold references to objects.

              data       Car Car       Car           Car
            index         0    1   2    3    4   5    6    7



  • Advantages
        n    An array know the type it holds, i.e., compile-time type checking.
        n    An array know its size, i.e., ask for the length.
        n    An array can hold primitive types directly.
  • Disadvantages
        n    An array can only hold one type of objects (including primitives).
        n    Arrays are fixed size.

OOP: Collections                                                                  2
Array, Example
       class Car{};                      // minimal dummy class
       Car[] cars1;                      // null reference
       Car[] cars2 = new Car[10];        // null references

       for (int i = 0; i < cars2.length; i++)
          cars2[i] = new Car();

       // Aggregated initialization
       Car[] cars3 = {new Car(), new Car(), new Car(), new Car()};
       cars1 = {new Car(), new Car(), new Car()};




  • Helper class java.util.Arrays
        n    Search and sort: binarySearch(), sort()
        n    Comparison: equals()            (many overloaded)
        n    Instantiation: fill()           (many overloaded)
        n    Conversion:      asList()
OOP: Collections                                                     3
Overview of Collection
  • A collection is a group of data manipulate as a single object.
       Corresponds to a bag.

  • Insulate client programs from the implementation.
        n    array, linked list, hash table, balanced binary tree
  •    Like C++'s Standard Template Library (STL)
  •    Can grow as necessary.
  •    Contain only Objects (reference types).
  •    Heterogeneous.
  •    Can be made thread safe (concurrent access).
  •    Can be made not-modifiable.

OOP: Collections                                                     4
Collection Interfaces
  • Collections are primarily defined through a set of interfaces.
        n    Supported by a set of classes that implement the interfaces




                                                                   [Source: java.sun.com]

  • Interfaces are used of flexibility reasons
        n    Programs that uses an interface is not tightened to a specific
             implementation of a collection.
        n    It is easy to change or replace the underlying collection class with
             another (more efficient) class that implements the same interface.
OOP: Collections                                                                            5
Collection Interfaces and Classes




OOP: Collections                           [Source: bruceeckel.com]   6
The Iterator Interface
  • The idea: Select each element in a collection
        n    Hide the underlying collection


                      Collection                               Iterator
                                                     list
                    isEmpty()                               hasNext()
                    add()                                   next()
                    remove()                                remove()
                    ...




  • Iterators are fail-fast
        n    Exception thrown if collection is modified externally, i.e., not via the
             iterator (multi-threading).


OOP: Collections                                                                        7
The Iterator Interface, cont.
       // the interface definition
       Interface Iterator {
          boolean hasNext();
          Object next();          // note "one-way" traffic
          void remove();
       }



       // an example
       public static void main (String[] args){
          ArrayList cars = new ArrayList();
          for (int i = 0; i < 12; i++)
             cars.add (new Car());

             Iterator it = cats.iterator();
             while (it.hasNext())
                System.out.println ((Car)it.next());
       }


OOP: Collections                                              8
The Collection Interface
            public interface Collection {
                // Basic Operations
                int size();
                boolean isEmpty();
                boolean contains(Object element);
                boolean add(Object element);    // Optional
                boolean remove(Object element); // Optional
                Iterator iterator();

                   // Bulk Operations
                   boolean containsAll(Collection c);
                   boolean addAll(Collection c);    //   Optional
                   boolean removeAll(Collection c); //   Optional
                   boolean retainAll(Collection c); //   Optional
                   void clear();                    //   Optional

                   // Array Operations
                   Object[] toArray();
                   Object[] toArray(Object a[]);
            }

OOP: Collections                                                    9
The Set Interface
  • Corresponds to the mathematical definition of a set (no
       duplicates are allowed).

  • Compared to the Collection interface
        n    Interface is identical.
        n    Every constructor must create a collection without duplicates.
        n    The operation add cannot add an element already in the set.
        n    The method call set1.equals(set2) works at follows
               u   set1 ⊆ set2, and set2 ⊆ set1




OOP: Collections                                                              10
Set Idioms
  • set1 ∪ set2
        n    set1.addAll(set2)
  • set1 ∩ set2
        n    set1.retainAll(set2)
  • set1 − set2
        n    set1.removeAll(set2)




OOP: Collections                         11
HashSet and TreeSet Classes
  • HashSet and TreeSet implement the interface Set.

  • HashSet
        n    Implemented using a hash table.
        n    No ordering of elements.
        n    add, remove, and contains methods constant time complexity
             O(c).


  • TreeSet
        n    Implemented using a tree structure.
        n    Guarantees ordering of elements.
        n    add, remove, and contains methods logarithmic time complexity
             O(log (n)), where n is the number of elements in the set.

OOP: Collections                                                             12
HashSet, Example
 // [Source: java.sun.com]
 import java.util.*;
 public class FindDups {
     public static void main(String args[]){
         Set s = new HashSet();
         for (int i = 0; i < args.length; i++){
             if (!s.add(args[i]))
                 System.out.println("Duplicate detected: " +
                                      args[i]);
         }
         System.out.println(s.size() +
                         " distinct words detected: " +
                         s);
   }
 }




OOP: Collections                                               13
The List Interface
  • The List interface corresponds to an order group of elements.
       Duplicates are allowed.

  • Extensions compared to the Collection interface
        n    Access to elements via indexes, like arrays
               u   add (int, Object), get(int), remove(int),
                   set(int, Object) (note set = replace bad name for the method)
        n    Search for elements
               u   indexOf(Object), lastIndexOf(Object)
        n    Specialized Iterator, call ListIterator
        n    Extraction of sublist
               u   subList(int fromIndex, int toIndex)




OOP: Collections                                                                   14
The List Interface, cont.
  Further requirements compared to the Collection Interface
  • add(Object)adds at the end of the list.
  • remove(Object)removes at the start of the list.
  • list1.equals(list2)the ordering of the elements is
       taken into consideration.
  •    Extra requirements to the method hashCode.
        n    list1.equals(list2) implies that
             list1.hashCode()==list2.hashCode()




OOP: Collections                                              15
The List Interface, cont.
       public interface List extends Collection {
           // Positional Access
           Object get(int index);
           Object set(int index, Object element); // Optional
           void add(int index, Object element);    // Optional
           Object remove(int index);               // Optional
           abstract boolean addAll(int index, Collection c);
                                                  // Optional

                   // Search
                   int indexOf(Object o);
                   int lastIndexOf(Object o);

                   // Iteration
                   ListIterator listIterator();
                   ListIterator listIterator(int index);

                   // Range-view
                   List subList(int from, int to);
       }

OOP: Collections                                                 16
ArrayList and LinkedList Classes
  • The classes ArrayList and LinkedList implement the
       List interface.

  • ArrayList is an array based implementation where elements
       can be accessed directly via the get and set methods.
        n    Default choice for simple sequence.


  • LinkedList is based on a double linked list
        n    Gives better performance on add and remove compared to
             ArrayList.
        n    Gives poorer performance on get and set methods compared to
             ArrayList.


OOP: Collections                                                           17
ArrayList, Example
             // [Source: java.sun.com]
             import java.util.*;

             public class Shuffle {
                 public static void main(String args[]) {
                     List l = new ArrayList();
                     for (int i = 0; i < args.length; i++)
                         l.add(args[i]);
                     Collections.shuffle(l, new Random());
                     System.out.println(l);
                 }
             }




OOP: Collections                                             18
LinkedList, Example
             import java.util.*;
             public class MyStack {
                 private LinkedList list = new LinkedList();
                 public void push(Object o){
                     list.addFirst(o);
                 }
                 public Object top(){
                     return list.getFirst();
                 }
                 public Object pop(){
                     return list.removeFirst();
                 }

                   public static void main(String args[]) {
                       Car myCar;
                       MyStack s = new MyStack();
                       s.push (new Car());
                       myCar = (Car)s.pop();
                   }
             }

OOP: Collections                                               19
The ListIterator Interface
            public interface ListIterator extends Iterator {
                boolean hasNext();
                Object next();

                   boolean hasPrevious();
                   Object previous();

                   int nextIndex();
                   int previousIndex();

                   void remove();           // Optional
                   void set(Object o);      // Optional
                   void add(Object o);      // Optional
            }




OOP: Collections                                               20
The Map Interface
  • A Map is an object that maps keys to values. Also called an
       associative array or a dictionary.

  • Methods for adding and deleting
        n    put(Object key, Object value)
        n    remove (Object key)
  • Methods for extraction objects
        n    get (Object key)
  • Methods to retrieve the keys, the values, and (key, value) pairs
        n    keySet()   // returns a Set
        n    values()   // returns a Collection,
        n    entrySet() // returns a set

OOP: Collections                                                       21
The MAP Interface, cont.
      public interface Map {
                // Basic Operations
                Object put(Object key, Object value);
                Object get(Object key);
                 Object remove(Object key);
                boolean containsKey(Object key);
                boolean containsValue(Object value);
                 int size();
                boolean isEmpty();
                // Bulk Operations
                 void putAll(Map t);
                 void clear();
                // Collection Views
                 public Set keySet();
                public Collection values();
                 public Set entrySet();
                // Interface for entrySet elements
                 public interface Entry {
                     Object getKey();
                     Object getValue();
                     Object setValue(Object value);
                }
      }
OOP: Collections                                        22
HashMap and TreeMap Classes
  • The HashMap and HashTree classes implement the Map
       interface.

  • HashMap
        n    The implementation is based on a hash table.
        n    No ordering on (key, value) pairs.


  • TreeMap
        n    The implementation is based on red-black tree structure.
        n    (key, value) pairs are ordered on the key.




OOP: Collections                                                        23
HashMap, Example
 import java.util.*;

 public class Freq {
     private static final Integer ONE = new Integer(1);
     public static void main(String args[]) {
         Map m = new HashMap();

                   // Initialize frequency table from command line
                   for (int i=0; i < args.length; i++) {
                       Integer freq = (Integer) m.get(args[i]);
                       m.put(args[i], (freq==null ? ONE :
                                       new Integer(freq.intValue() + 1)));
                   }

                   System.out.println(m.size()+
                                   " distinct words detected:");
                   System.out.println(m);
          }
 }


OOP: Collections                                                             24
Static Methods on Collections
  • Collection
        n    Search and sort: binarySearch(), sort()
        n    Reorganization: reverse(), shuffle()
        n    Wrappings: unModifiableCollection,
             synchonizedCollection




OOP: Collections                                       25
Collection Advantages and Disadvantages
  Advantages                      Disadvantages
  • Can hold different types of   • Must cast to correct type
       objects.                   • Cannot do compile-time type
  •    Resizable                    checking.




OOP: Collections                                                  26
Summary
  • Array
        n    Holds objects of known type.
        n    Fixed size.


  • Collections
        n    Generalization of the array concept.
        n    Set of interfaces defined in Java for storing object.
        n    Multiple types of objects.
        n    Resizable.


  • Queue, Stack, Deque classes absent
        n    Use LinkedList.


OOP: Collections                                                     27

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Collections In Java

  • 1. Collections in Java • Arrays n Has special language support • Iterators n Iterator (i) • Collections (also called containers) n Collection (i) n Set (i), u HashSet (c), TreeSet (c) n List (i), u ArrayList (c), LinkedList (c) n Map (i), u HashMap (c), TreeMap (c) OOP: Collections 1
  • 2. Array • Most efficient way to hold references to objects. data Car Car Car Car index 0 1 2 3 4 5 6 7 • Advantages n An array know the type it holds, i.e., compile-time type checking. n An array know its size, i.e., ask for the length. n An array can hold primitive types directly. • Disadvantages n An array can only hold one type of objects (including primitives). n Arrays are fixed size. OOP: Collections 2
  • 3. Array, Example class Car{}; // minimal dummy class Car[] cars1; // null reference Car[] cars2 = new Car[10]; // null references for (int i = 0; i < cars2.length; i++) cars2[i] = new Car(); // Aggregated initialization Car[] cars3 = {new Car(), new Car(), new Car(), new Car()}; cars1 = {new Car(), new Car(), new Car()}; • Helper class java.util.Arrays n Search and sort: binarySearch(), sort() n Comparison: equals() (many overloaded) n Instantiation: fill() (many overloaded) n Conversion: asList() OOP: Collections 3
  • 4. Overview of Collection • A collection is a group of data manipulate as a single object. Corresponds to a bag. • Insulate client programs from the implementation. n array, linked list, hash table, balanced binary tree • Like C++'s Standard Template Library (STL) • Can grow as necessary. • Contain only Objects (reference types). • Heterogeneous. • Can be made thread safe (concurrent access). • Can be made not-modifiable. OOP: Collections 4
  • 5. Collection Interfaces • Collections are primarily defined through a set of interfaces. n Supported by a set of classes that implement the interfaces [Source: java.sun.com] • Interfaces are used of flexibility reasons n Programs that uses an interface is not tightened to a specific implementation of a collection. n It is easy to change or replace the underlying collection class with another (more efficient) class that implements the same interface. OOP: Collections 5
  • 6. Collection Interfaces and Classes OOP: Collections [Source: bruceeckel.com] 6
  • 7. The Iterator Interface • The idea: Select each element in a collection n Hide the underlying collection Collection Iterator list isEmpty() hasNext() add() next() remove() remove() ... • Iterators are fail-fast n Exception thrown if collection is modified externally, i.e., not via the iterator (multi-threading). OOP: Collections 7
  • 8. The Iterator Interface, cont. // the interface definition Interface Iterator { boolean hasNext(); Object next(); // note "one-way" traffic void remove(); } // an example public static void main (String[] args){ ArrayList cars = new ArrayList(); for (int i = 0; i < 12; i++) cars.add (new Car()); Iterator it = cats.iterator(); while (it.hasNext()) System.out.println ((Car)it.next()); } OOP: Collections 8
  • 9. The Collection Interface public interface Collection { // Basic Operations int size(); boolean isEmpty(); boolean contains(Object element); boolean add(Object element); // Optional boolean remove(Object element); // Optional Iterator iterator(); // Bulk Operations boolean containsAll(Collection c); boolean addAll(Collection c); // Optional boolean removeAll(Collection c); // Optional boolean retainAll(Collection c); // Optional void clear(); // Optional // Array Operations Object[] toArray(); Object[] toArray(Object a[]); } OOP: Collections 9
  • 10. The Set Interface • Corresponds to the mathematical definition of a set (no duplicates are allowed). • Compared to the Collection interface n Interface is identical. n Every constructor must create a collection without duplicates. n The operation add cannot add an element already in the set. n The method call set1.equals(set2) works at follows u set1 ⊆ set2, and set2 ⊆ set1 OOP: Collections 10
  • 11. Set Idioms • set1 ∪ set2 n set1.addAll(set2) • set1 ∩ set2 n set1.retainAll(set2) • set1 − set2 n set1.removeAll(set2) OOP: Collections 11
  • 12. HashSet and TreeSet Classes • HashSet and TreeSet implement the interface Set. • HashSet n Implemented using a hash table. n No ordering of elements. n add, remove, and contains methods constant time complexity O(c). • TreeSet n Implemented using a tree structure. n Guarantees ordering of elements. n add, remove, and contains methods logarithmic time complexity O(log (n)), where n is the number of elements in the set. OOP: Collections 12
  • 13. HashSet, Example // [Source: java.sun.com] import java.util.*; public class FindDups { public static void main(String args[]){ Set s = new HashSet(); for (int i = 0; i < args.length; i++){ if (!s.add(args[i])) System.out.println("Duplicate detected: " + args[i]); } System.out.println(s.size() + " distinct words detected: " + s); } } OOP: Collections 13
  • 14. The List Interface • The List interface corresponds to an order group of elements. Duplicates are allowed. • Extensions compared to the Collection interface n Access to elements via indexes, like arrays u add (int, Object), get(int), remove(int), set(int, Object) (note set = replace bad name for the method) n Search for elements u indexOf(Object), lastIndexOf(Object) n Specialized Iterator, call ListIterator n Extraction of sublist u subList(int fromIndex, int toIndex) OOP: Collections 14
  • 15. The List Interface, cont. Further requirements compared to the Collection Interface • add(Object)adds at the end of the list. • remove(Object)removes at the start of the list. • list1.equals(list2)the ordering of the elements is taken into consideration. • Extra requirements to the method hashCode. n list1.equals(list2) implies that list1.hashCode()==list2.hashCode() OOP: Collections 15
  • 16. The List Interface, cont. public interface List extends Collection { // Positional Access Object get(int index); Object set(int index, Object element); // Optional void add(int index, Object element); // Optional Object remove(int index); // Optional abstract boolean addAll(int index, Collection c); // Optional // Search int indexOf(Object o); int lastIndexOf(Object o); // Iteration ListIterator listIterator(); ListIterator listIterator(int index); // Range-view List subList(int from, int to); } OOP: Collections 16
  • 17. ArrayList and LinkedList Classes • The classes ArrayList and LinkedList implement the List interface. • ArrayList is an array based implementation where elements can be accessed directly via the get and set methods. n Default choice for simple sequence. • LinkedList is based on a double linked list n Gives better performance on add and remove compared to ArrayList. n Gives poorer performance on get and set methods compared to ArrayList. OOP: Collections 17
  • 18. ArrayList, Example // [Source: java.sun.com] import java.util.*; public class Shuffle { public static void main(String args[]) { List l = new ArrayList(); for (int i = 0; i < args.length; i++) l.add(args[i]); Collections.shuffle(l, new Random()); System.out.println(l); } } OOP: Collections 18
  • 19. LinkedList, Example import java.util.*; public class MyStack { private LinkedList list = new LinkedList(); public void push(Object o){ list.addFirst(o); } public Object top(){ return list.getFirst(); } public Object pop(){ return list.removeFirst(); } public static void main(String args[]) { Car myCar; MyStack s = new MyStack(); s.push (new Car()); myCar = (Car)s.pop(); } } OOP: Collections 19
  • 20. The ListIterator Interface public interface ListIterator extends Iterator { boolean hasNext(); Object next(); boolean hasPrevious(); Object previous(); int nextIndex(); int previousIndex(); void remove(); // Optional void set(Object o); // Optional void add(Object o); // Optional } OOP: Collections 20
  • 21. The Map Interface • A Map is an object that maps keys to values. Also called an associative array or a dictionary. • Methods for adding and deleting n put(Object key, Object value) n remove (Object key) • Methods for extraction objects n get (Object key) • Methods to retrieve the keys, the values, and (key, value) pairs n keySet() // returns a Set n values() // returns a Collection, n entrySet() // returns a set OOP: Collections 21
  • 22. The MAP Interface, cont. public interface Map { // Basic Operations Object put(Object key, Object value); Object get(Object key); Object remove(Object key); boolean containsKey(Object key); boolean containsValue(Object value); int size(); boolean isEmpty(); // Bulk Operations void putAll(Map t); void clear(); // Collection Views public Set keySet(); public Collection values(); public Set entrySet(); // Interface for entrySet elements public interface Entry { Object getKey(); Object getValue(); Object setValue(Object value); } } OOP: Collections 22
  • 23. HashMap and TreeMap Classes • The HashMap and HashTree classes implement the Map interface. • HashMap n The implementation is based on a hash table. n No ordering on (key, value) pairs. • TreeMap n The implementation is based on red-black tree structure. n (key, value) pairs are ordered on the key. OOP: Collections 23
  • 24. HashMap, Example import java.util.*; public class Freq { private static final Integer ONE = new Integer(1); public static void main(String args[]) { Map m = new HashMap(); // Initialize frequency table from command line for (int i=0; i < args.length; i++) { Integer freq = (Integer) m.get(args[i]); m.put(args[i], (freq==null ? ONE : new Integer(freq.intValue() + 1))); } System.out.println(m.size()+ " distinct words detected:"); System.out.println(m); } } OOP: Collections 24
  • 25. Static Methods on Collections • Collection n Search and sort: binarySearch(), sort() n Reorganization: reverse(), shuffle() n Wrappings: unModifiableCollection, synchonizedCollection OOP: Collections 25
  • 26. Collection Advantages and Disadvantages Advantages Disadvantages • Can hold different types of • Must cast to correct type objects. • Cannot do compile-time type • Resizable checking. OOP: Collections 26
  • 27. Summary • Array n Holds objects of known type. n Fixed size. • Collections n Generalization of the array concept. n Set of interfaces defined in Java for storing object. n Multiple types of objects. n Resizable. • Queue, Stack, Deque classes absent n Use LinkedList. OOP: Collections 27