Selection Statements
Using if and if...else
Nested if Statements
Using switch Statements
Conditional Operator
Repetition Statements
Looping: while, do, and for
Nested loops
Using break and continue
In this you learn about Control Statements
1. Selection Statements
i. If
ii. If-else
iii. Nested-if
iv. If-Elseif ladder
2. Looping Statements
i. while loop
ii. do-while loop
iii. For loop
3. Jumping Statements
i. break
ii. continue
iii return
This document provides an overview of the Java programming language by discussing what Java is, where it is used, types of Java applications, and the history and features of Java. Some key points:
- Java is an object-oriented programming language and platform that is widely used to create desktop, web, enterprise, mobile, and other applications.
- Java applications can run on many platforms due to its platform independence. It uses a virtual machine to execute bytecode, allowing code to run on different operating systems.
- The Java language was originally developed by James Gosling and Sun Microsystems in the early 1990s and was released in 1995. It has since evolved through many versions.
- Java's core
The document discusses arrays in Java, including how to declare and initialize one-dimensional and two-dimensional arrays, access array elements, pass arrays as parameters, and sort and search arrays. It also covers arrays of objects and examples of using arrays to store student data and daily temperature readings from multiple cities over multiple days.
The document provides an introduction to Java programming language. It discusses that Java was originally developed by James Gosling at Sun Microsystems in 1991 and was named Oak. It was later renamed to Java in 1995. The document also describes Java features such as it is a purely object-oriented language, platform independent, secure, robust, portable, and supports multithreading.
This document discusses Java strings and provides information about:
1. What strings are in Java and how they are treated as objects of the String class. Strings are immutable.
2. Two ways to create String objects: using string literals or the new keyword.
3. Important string methods like concatenation, comparison, substring, and length; and string classes like StringBuffer and StringBuilder that allow mutability.
oops concept in java | object oriented programming in javaCPD INDIA
The document discusses key concepts in object-oriented programming in Java including classes, objects, inheritance, packages, interfaces, encapsulation, abstraction, and polymorphism. It provides examples to illustrate each concept. Classes define the structure and behavior of objects. Objects are instances of classes. Inheritance allows classes to extend existing classes. Packages organize related classes. Interfaces define behaviors without implementation. Encapsulation hides implementation details. Abstraction models essential features without specifics. Polymorphism allows the same method name with different signatures or overriding.
Conditional statements in Java include if-else statements, nested if-else statements, and switch statements. If-else statements execute code based on a boolean condition, while switch statements allow testing multiple conditions. Type conversion in Java includes widening (automatic) conversions between compatible types like int to double, and narrowing (manual) conversions between incompatible types using explicit casting like double to int. Methods like parseInt() allow converting between types like String to int.
Operators in Java provide symbols that operate on arguments to produce results. The document discusses the different types of operators in Java including assignment, arithmetic, relational, logical, bitwise, and ternary operators. Examples are provided to demonstrate the usage of various operators like increment/decrement, arithmetic, relational, logical, bitwise, ternary, and instanceof operators in Java code.
This document discusses classes, objects, and methods in Java. It defines a class as a user-defined data type that contains fields and methods. Objects are instances of classes that allocate memory at runtime. Methods define behaviors for objects and are declared within classes. The document covers defining classes, creating objects, accessing members, constructors, method overloading and overriding, static members, passing objects as parameters, recursion, and visibility control.
This document discusses data types and variables in Java. It explains that there are two types of data types in Java - primitive and non-primitive. Primitive types include numeric types like int and float, and non-primitive types include classes, strings, and arrays. It also describes different types of variables in Java - local, instance, and static variables. The document provides examples of declaring variables and assigning literals. It further explains concepts like casting, immutable strings, StringBuffer/StringBuilder classes, and arrays.
Inheritance allows new classes called derived classes to be created from existing classes called base classes. Derived classes inherit all features of the base class and can add new features. There are different types of inheritance including single, multilevel, multiple, hierarchical, and hybrid. A derived class can access public and protected members of the base class but not private members. Constructors and destructors of the base class are executed before and after those of the derived class respectively.
Method overriding allows a subclass to provide a specific implementation of a method that is already provided by its superclass. The subclass method must have the same name, parameters and return type as the superclass method. This allows the subclass to modify the behavior as needed and is how polymorphism is implemented. The super keyword can be used to call the superclass method from the overriding method.
The document discusses methods in Java programming. It explains that methods can be used to divide large blocks of code into smaller, more manageable pieces by grouping related lines of code into reusable functions. This improves readability and maintainability of programs. The document provides examples of using methods without and with parameters and return values. It also covers defining your own methods and using methods from Java library classes.
This document discusses arrays in Java programming. It covers defining and creating single and multi-dimensional arrays, accessing array elements using indexes and loops, and performing operations like sorting and finding maximum/minimum values. Examples are provided for different array types like integer, string and character arrays, and operations like input/output, break/continue statements, and star patterns. Homework involves writing a program to produce a given output pattern.
This document discusses strings and string buffers in Java. It defines strings as sequences of characters that are class objects implemented using the String and StringBuffer classes. It provides examples of declaring, initializing, concatenating and using various methods like length(), charAt() etc. on strings. The document also introduces the StringBuffer class for mutable strings and lists some common StringBuffer functions.
The document discusses exception handling in Java. It defines exceptions as runtime errors that occur during program execution. It describes different types of exceptions like checked exceptions and unchecked exceptions. It explains how to use try, catch, throw, throws and finally keywords to handle exceptions. The try block contains code that might throw exceptions. The catch block catches and handles specific exceptions. The finally block contains cleanup code that always executes regardless of exceptions. The document provides examples of exception handling code in Java.
The document discusses exception handling in Java. It defines exceptions as abnormal conditions that arise during runtime and disrupt normal program flow. There are three types of exceptions: checked exceptions which must be declared, unchecked exceptions which do not need to be declared, and errors which are rare and cannot be recovered from. The try, catch, and finally blocks are used to handle exceptions, with catch blocks handling specific exception types and finally blocks containing cleanup code.
The document discusses different types of conditional and control statements in Python including if, if-else, elif, nested if-else, while, for loops, and else with loops.
It provides the syntax and examples of each statement type. The if statement and if-else statement are used for simple decision making. The elif statement allows for chained conditional execution with more than two possibilities. Nested if-else allows if/elif/else statements within other conditionals. While and for loops are used to repeatedly execute blocks of code, with while looping until a condition is false and for looping over sequences. The else statement with loops executes code when the loop condition is false.
This document discusses conditional statements in Python. It explains that conditional statements, also known as decision-making statements, allow programmers to make decisions and execute different code blocks based on certain conditions. The key conditional statements in Python are if, if-else, elif (else if), nested if, and nested if-else. Examples are provided to illustrate the syntax and usage of each statement type.
This document provides an overview of basic object-oriented programming (OOP) concepts including objects, classes, inheritance, polymorphism, encapsulation, and data abstraction. It defines objects as entities with both data (characteristics) and behavior (operations). Classes are blueprints that are used to create objects. Inheritance allows objects to inherit properties from parent classes. Polymorphism allows code to take different forms. Encapsulation wraps data and functions into classes, hiding information. Data abstraction focuses on important descriptions without details.
This document defines polymorphism and describes its two types - compile-time and run-time polymorphism. Compile-time polymorphism is demonstrated through method overloading examples, while run-time polymorphism is demonstrated through method overriding examples. The key advantages of polymorphism are listed as code cleanliness, ease of implementation, alignment with real world scenarios, overloaded constructors, and reusability/extensibility.
This document discusses data types in Java. There are two main types: primitive data types (boolean, char, byte, etc.) and non-primitive types (classes, interfaces, arrays). It explains each of the eight primitive types and provides examples of non-primitive types like classes and arrays. The document also covers type casting (converting between data types), autoboxing/unboxing of primitive types to their corresponding wrapper classes, and the differences between implicit and explicit type casting.
This document discusses implementation of inheritance in Java and C#. It covers key inheritance concepts like simple, multilevel, and hierarchical inheritance. It provides examples of inheritance in Java using keywords like extends, super, this. Interfaces are discussed as a way to achieve multiple inheritance in Java. The document also discusses implementation of inheritance in C# using concepts like calling base class constructors and defining virtual methods.
The document discusses different types of loops in programming languages. It explains the basic components of a loop - initialization, condition checking, execution, and increment/decrement. It provides examples of for, while, do-while, and entry-controlled vs exit-controlled loops. The key aspects of loops including initialization, condition, body, and increment/decrement are visualized through flow charts and output.
Control statements are used in programming languages to control program flow based on conditions. In Java, there are three types of control statements: selection statements, iteration statements, and jump statements. Selection statements like if and if-else are used to choose different code paths based on boolean expressions or variable states. An if statement executes code if the expression is true, while if-else executes one block if true and another if false. The example program uses an if-else statement to display "PASSED" if a grade is above 75 and "FAILED" if below.
Conditional statements in Java include if-else statements, nested if-else statements, and switch statements. If-else statements execute code based on a boolean condition, while switch statements allow testing multiple conditions. Type conversion in Java includes widening (automatic) conversions between compatible types like int to double, and narrowing (manual) conversions between incompatible types using explicit casting like double to int. Methods like parseInt() allow converting between types like String to int.
Operators in Java provide symbols that operate on arguments to produce results. The document discusses the different types of operators in Java including assignment, arithmetic, relational, logical, bitwise, and ternary operators. Examples are provided to demonstrate the usage of various operators like increment/decrement, arithmetic, relational, logical, bitwise, ternary, and instanceof operators in Java code.
This document discusses classes, objects, and methods in Java. It defines a class as a user-defined data type that contains fields and methods. Objects are instances of classes that allocate memory at runtime. Methods define behaviors for objects and are declared within classes. The document covers defining classes, creating objects, accessing members, constructors, method overloading and overriding, static members, passing objects as parameters, recursion, and visibility control.
This document discusses data types and variables in Java. It explains that there are two types of data types in Java - primitive and non-primitive. Primitive types include numeric types like int and float, and non-primitive types include classes, strings, and arrays. It also describes different types of variables in Java - local, instance, and static variables. The document provides examples of declaring variables and assigning literals. It further explains concepts like casting, immutable strings, StringBuffer/StringBuilder classes, and arrays.
Inheritance allows new classes called derived classes to be created from existing classes called base classes. Derived classes inherit all features of the base class and can add new features. There are different types of inheritance including single, multilevel, multiple, hierarchical, and hybrid. A derived class can access public and protected members of the base class but not private members. Constructors and destructors of the base class are executed before and after those of the derived class respectively.
Method overriding allows a subclass to provide a specific implementation of a method that is already provided by its superclass. The subclass method must have the same name, parameters and return type as the superclass method. This allows the subclass to modify the behavior as needed and is how polymorphism is implemented. The super keyword can be used to call the superclass method from the overriding method.
The document discusses methods in Java programming. It explains that methods can be used to divide large blocks of code into smaller, more manageable pieces by grouping related lines of code into reusable functions. This improves readability and maintainability of programs. The document provides examples of using methods without and with parameters and return values. It also covers defining your own methods and using methods from Java library classes.
This document discusses arrays in Java programming. It covers defining and creating single and multi-dimensional arrays, accessing array elements using indexes and loops, and performing operations like sorting and finding maximum/minimum values. Examples are provided for different array types like integer, string and character arrays, and operations like input/output, break/continue statements, and star patterns. Homework involves writing a program to produce a given output pattern.
This document discusses strings and string buffers in Java. It defines strings as sequences of characters that are class objects implemented using the String and StringBuffer classes. It provides examples of declaring, initializing, concatenating and using various methods like length(), charAt() etc. on strings. The document also introduces the StringBuffer class for mutable strings and lists some common StringBuffer functions.
The document discusses exception handling in Java. It defines exceptions as runtime errors that occur during program execution. It describes different types of exceptions like checked exceptions and unchecked exceptions. It explains how to use try, catch, throw, throws and finally keywords to handle exceptions. The try block contains code that might throw exceptions. The catch block catches and handles specific exceptions. The finally block contains cleanup code that always executes regardless of exceptions. The document provides examples of exception handling code in Java.
The document discusses exception handling in Java. It defines exceptions as abnormal conditions that arise during runtime and disrupt normal program flow. There are three types of exceptions: checked exceptions which must be declared, unchecked exceptions which do not need to be declared, and errors which are rare and cannot be recovered from. The try, catch, and finally blocks are used to handle exceptions, with catch blocks handling specific exception types and finally blocks containing cleanup code.
The document discusses different types of conditional and control statements in Python including if, if-else, elif, nested if-else, while, for loops, and else with loops.
It provides the syntax and examples of each statement type. The if statement and if-else statement are used for simple decision making. The elif statement allows for chained conditional execution with more than two possibilities. Nested if-else allows if/elif/else statements within other conditionals. While and for loops are used to repeatedly execute blocks of code, with while looping until a condition is false and for looping over sequences. The else statement with loops executes code when the loop condition is false.
This document discusses conditional statements in Python. It explains that conditional statements, also known as decision-making statements, allow programmers to make decisions and execute different code blocks based on certain conditions. The key conditional statements in Python are if, if-else, elif (else if), nested if, and nested if-else. Examples are provided to illustrate the syntax and usage of each statement type.
This document provides an overview of basic object-oriented programming (OOP) concepts including objects, classes, inheritance, polymorphism, encapsulation, and data abstraction. It defines objects as entities with both data (characteristics) and behavior (operations). Classes are blueprints that are used to create objects. Inheritance allows objects to inherit properties from parent classes. Polymorphism allows code to take different forms. Encapsulation wraps data and functions into classes, hiding information. Data abstraction focuses on important descriptions without details.
This document defines polymorphism and describes its two types - compile-time and run-time polymorphism. Compile-time polymorphism is demonstrated through method overloading examples, while run-time polymorphism is demonstrated through method overriding examples. The key advantages of polymorphism are listed as code cleanliness, ease of implementation, alignment with real world scenarios, overloaded constructors, and reusability/extensibility.
This document discusses data types in Java. There are two main types: primitive data types (boolean, char, byte, etc.) and non-primitive types (classes, interfaces, arrays). It explains each of the eight primitive types and provides examples of non-primitive types like classes and arrays. The document also covers type casting (converting between data types), autoboxing/unboxing of primitive types to their corresponding wrapper classes, and the differences between implicit and explicit type casting.
This document discusses implementation of inheritance in Java and C#. It covers key inheritance concepts like simple, multilevel, and hierarchical inheritance. It provides examples of inheritance in Java using keywords like extends, super, this. Interfaces are discussed as a way to achieve multiple inheritance in Java. The document also discusses implementation of inheritance in C# using concepts like calling base class constructors and defining virtual methods.
The document discusses different types of loops in programming languages. It explains the basic components of a loop - initialization, condition checking, execution, and increment/decrement. It provides examples of for, while, do-while, and entry-controlled vs exit-controlled loops. The key aspects of loops including initialization, condition, body, and increment/decrement are visualized through flow charts and output.
Control statements are used in programming languages to control program flow based on conditions. In Java, there are three types of control statements: selection statements, iteration statements, and jump statements. Selection statements like if and if-else are used to choose different code paths based on boolean expressions or variable states. An if statement executes code if the expression is true, while if-else executes one block if true and another if false. The example program uses an if-else statement to display "PASSED" if a grade is above 75 and "FAILED" if below.
The document discusses control structures in Java, including selection statements like if-else and switch statements, and iteration statements like for, while, do-while loops. It provides examples and explanations of how each statement works. Key points covered include how if-else statements evaluate conditions and execute the appropriate block, how switch statements can be used as a replacement for long if-else-if chains, and how the different loop constructs like for, while, do-while iterate until a condition is met. It also discusses concepts like break, continue and return which change the flow of control.
The document discusses selection statements and conditional logic in Java. It covers if, if-else, and nested if statements. It provides truth tables for common logical operators like &&, ||, !, and ^. It also presents several examples of programs that use conditional logic to check conditions and produce different outputs based on the results, such as computing BMI, generating math quizzes, and calculating lottery winnings.
A Java method is a collection of statements grouped together to perform an operation. Methods allow code reuse by grouping related statements and calling them from different places. This document discusses how to define methods, call methods, pass parameters to methods, overload methods, and use constructors.
The document discusses the architecture and APIs of the Java Virtual Machine (JVM). It begins with an overview of the JVM and its components, including data types, storage, instruction set, exceptions and errors, and binary classes. It then discusses how the Java platform is completed through APIs, providing examples of Java platforms and serialization APIs. It concludes by discussing the Java Native Interface and how it allows Java code to interoperate with native compiled code.
Java Magazine : The JAVA Virtual Machine alternative languagesErik Gur
The document discusses various ways to read and summarize a file in different programming languages that run on the Java Virtual Machine (JVM), including Java, Groovy, Scala, and others. Code snippets are provided that show how to open, read, and store the contents of a file in each language. The snippets then demonstrate summarizing or simplifying expressions in some languages.
Data types, Variables, Expressions & Arithmetic Operators in javaJaved Rashid
This document covers fundamentals of programming in Java, including data types, variables, expressions, and arithmetic operators. It discusses the 8 primitive data types in Java (byte, short, int, long, float, double, char, boolean), rules for naming variables, how to declare and assign values to variables, and how expressions are evaluated using arithmetic operators. It provides examples of declaring variables of different data types and using variables in expressions and print statements.
This presentation introduces Java packages, including system packages that are part of the Java API and user-defined packages. It discusses how packages organize related classes and interfaces, the structure of package names and directories, and how to create and access packages. Packages provide advantages like grouping related code, preventing name collisions, and improving reusability.
This document discusses interfaces and packages in Java. It defines an interface as a reference type that can contain only constants, method signatures, and nested types, with no method bodies. Interfaces are used to define common behaviors for unrelated classes. The document also defines packages as logical groupings of related classes and interfaces, and discusses how to create user-defined packages and control access to classes using access modifiers like public, private, and protected.
The document discusses defining and using methods in Java. It defines what a method is and its key components like the method signature, return type, parameters, and body. It then demonstrates a sample max method to return the maximum of two numbers and traces the steps of invoking the method from the main method, including passing arguments, executing the method body, and returning the result. The document aims to explain the basics of methods in Java, including how to define reusable methods and invoke them to perform certain tasks.
This document discusses various control flow statements in Java including branching statements, looping statements, and jump statements. It provides examples of if, if-else, if-else-if statements, switch statements, for loops, while loops, do-while loops, break, continue, and return statements. Key points include:
- Branching statements like if, if-else, if-else-if are used to control program flow based on boolean conditions. Switch statements provide an alternative for multiple if-else statements.
- Looping statements like for, while, do-while repeat a block of code while/until a condition is met.
- Jump statements like break and continue control flow within loops, while
Our trainer’s having vast experience in real time environment. If anyone has a dream for their career in software programming, then go for java because it is a popular route to establish and fulfill your dreams.
We offer the best quality and affordable training, so you get trained from where you are, from our experienced instructors, remotely using Webex / Gotomeeting.
Packages in Java enable grouping of related classes and avoid namespace collisions. Package names use dot notation to represent directory structure. The fully qualified name of a class includes its package. To create a package, the directory structure must match the package name hierarchy. A class belongs to a package by including the package statement at the top of its file and storing the class in the corresponding directory. Packages must be imported or the CLASSPATH set to locate non-default packages.
This document discusses object oriented programming concepts in Java including packages, interfaces, and how they relate. It provides details on how to define and use packages to organize classes. Interfaces are introduced as a way to specify common behaviors without defining how they are implemented. The key points covered are how to define interfaces, implement interfaces in classes, access implementations through interface references, allow for partial implementations, and extend interfaces.
The document discusses the flow of control in programs and control statements. There are two major categories of control statements: loops and decisions. Loops cause a section of code to repeat, while decisions cause jumps in the program flow depending on calculations or conditions. Common loop statements are for, while, and do-while loops. Common decision statements include if-else and switch statements. Nested statements and loops can also be used to further control program flow.
Class object method constructors in javaRaja Sekhar
Presented By :
N.V.Raja Sekhar Reddy
www.technolamp.co.in
www.programming9.com
Want more interesting...
Watch and Like us @ https://www.facebook.com/Technolamp.co.in
subscribe videos @ http://www.youtube.com/user/nvrajasekhar
Programming in java - Concepts- Operators- Control statements-ExpressionsLovelitJose
Control statements in Java include selection statements like if/else and switch statements for decision making, iteration statements like while, do-while and for loops for repetitive execution, and jump statements like break, continue and return to transfer program control flow. Selection statements evaluate certain code blocks conditionally, iteration statements repeatedly evaluate code for a set number of times, and jump statements abruptly end loops or methods.
This document discusses control statements in C language including if-else statements, switch statements, loops (while, do-while, for), and jump statements (break, continue, goto). It provides examples of each statement type and explains their usage and flow. Key control statements covered are if-else statements for simple and nested conditional logic, switch statements for multiple alternatives, loops for repetitive execution, and jump statements for early exits or skipping parts of loops.
Dti2143 chap 4 control structures aka_selectionalish sha
Control structures determine the order of execution of statements in a program. There are three main types: sequential, selectional, and iterational. Selectional structures include if/else statements and switch cases, which allow different code blocks to execute based on conditions. Iterational structures like while, do-while, and for loops repeat a block of code a specified number of times. Nested control structures can embed one type within another. Proper use of conditions and logical operators is important for control flows to work as intended.
Dti2143 chap 4 control structures aka_selectionalish sha
Control structures determine the order of execution of statements in a program. There are three main types: sequential, selectional, and iterative. Selectional structures include if and switch statements. If statements allow for conditional execution of code based on boolean expressions. Switch statements select execution based on a variable's value and allow for multiple case blocks. Nested if statements involve if blocks within other if blocks.
Mca i pic u-3 handling input output and control statementsRai University
The document discusses various control statements in C programming language including if-else statements, switch statements, loops (while, do-while, for loops), and jump statements like break, continue, goto. It provides examples of each statement type and explains their usage and flow. Key control statements covered are if-else, switch, while, do-while, for loops, and how to exit or continue within loops using break, continue and goto statements.
C statements.ppt presentation in c languagechintupro9
The document defines different types of programming statements and control structures used in C programming. It discusses program, statements, compound statements, decision control structures like if, if-else, nested if-else, else-if ladder, switch statement. It also covers different loop constructs - while, do-while and for loops. Additionally, it provides examples to explain break and continue statements used inside loops.
Btech i pic u-3 handling input output and control statementsRai University
The document discusses various control statements in C programming language including if-else statements, switch statements, loops (while, do-while, for loops), and jump statements like break, continue, goto. It provides examples of each statement and explains their usage and flow. Key control statements covered are if-else, switch, while, do-while, for loops, break, continue. Nested control structures and their flow is also explained with examples.
Diploma ii cfpc u-3 handling input output and control statementsRai University
This document discusses control statements and looping in the C programming language. It covers if-else statements, switch statements, the ternary operator, goto statements, while loops, do-while loops, for loops, and nested loops. It provides examples of each construct and describes how they control program flow. Jump statements like break and continue are also covered, allowing programs to exit or skip parts of loops.
The control statements enable us to specify the order in which the various instructions in a program are to be executed by the computer. They determine the flow of control in a program.
There are 4 types of control statements in C. They are:
a) Sequence control statements
b) Decision control statements or conditional statement
c) Case-control statements
d) Repetition or loop control statements
The document discusses assignment operators and control structures in C#. It defines various assignment operators like +=, -=, etc. and explains their precedence and associativity. It then discusses sequential programming and introduces selection and repetition control structures like if, if/else, switch statements for selection and while, do/while, for statements for repetition. It provides examples of if, if/else and nested if/else statements. It also discusses logical operators, conditional operators and switch statements.
handling input output and control statementsRai University
The document discusses various control statements in C programming language including if-else statements, switch statements, loops (while, do-while, for loops), and jump statements like break, continue, goto. It provides examples of each statement and explains their usage and flow. Key control statements covered are if-else, switch, while, do-while, for loops, break, continue. Nested control structures and their flow is also explained with examples.
The document discusses different types of control statements in C programming including decision control statements, iteration statements, and transfer statements. It provides details about if, if-else, switch, while, do-while, for loops. Decision control statements like if, if-else, switch allow altering the flow of execution based on certain conditions. Iteration statements like while, do-while, for are used to repeat a block of code until the given condition is true. They allow looping in a program.
Bsc cs pic u-3 handling input output and control statementsRai University
The document discusses various control statements in C programming language including if-else statements, switch statements, loops (while, do-while, for loops), and jump statements like break, continue, and goto. It provides examples of each statement type and explains their usage and flow. Key control statements covered are if-else, switch, while, do-while, for loops, and how to exit or continue within loops using break, continue and goto statements.
The document discusses various decision making statements in C programming language including if, if-else, if-else-ladder, nested if-else, switch-case, goto, break, continue statements. It provides examples and explanations of how each statement works. Key decision making statements covered are if, if-else for simple conditions, if-else-ladder for multiple conditions, switch-case for choices, and goto for unconditional branching.
The document discusses different types of decision making statements in C++ including if, if-else, nested if-else, switch, and goto statements. It provides the syntax and examples of using each statement type to control program flow based on certain conditions. Algorithm is defined as a step-by-step procedure to solve a problem before writing an actual program, and flowcharts use symbols like flow lines, terminals, and inputs/outputs to visually represent the logic of a program.
2. Control structures with for while and do while.pptManojKhadilkar1
This document introduces various control flow statements in C programming including decision control statements like if, if-else, else-if ladder and switch statements. It also covers loop control statements like while, do-while and for loops. It provides the syntax and examples of using each statement. Key points covered include using break, continue and goto to alter normal program flow, and the exit() function to terminate a program.
The B.Tech in Computer Science and Engineering (CSE) at Lovely Professional University (LPU) is a four-year undergraduate program designed to equip students with strong theoretical and practical foundations in computing. The curriculum is industry-aligned and includes core subjects like programming, data structures, algorithms, operating systems, computer networks, databases, and software engineering. Students can also choose specializations such as Artificial Intelligence, Data Science, Cybersecurity, and Cloud Computing. LPU emphasizes hands-on learning through modern labs, live projects, and internships. The university has collaborations with tech giants like Google, Microsoft, and IBM, offering students excellent exposure and placement opportunities. With a vibrant campus life, international diversity, and a strong placement record, LPU's B.Tech CSE program prepares students to become future-ready professionals in the fast-evolving tech world.
The role of the lexical analyzer
Specification of tokens
Finite state machines
From a regular expressions to an NFA
Convert NFA to DFA
Transforming grammars and regular expressions
Transforming automata to grammars
Language for specifying lexical analyzers
Building Security Systems in Architecture.pdfrabiaatif2
Building security systems are essential for protecting people, property, and assets within a structure. These systems include a range of technologies and strategies such as surveillance cameras (CCTV), access control systems, alarm systems, security lighting, and motion detectors. Modern security solutions often integrate smart technology, allowing remote monitoring and real-time alerts through mobile devices. Access control systems, like key cards or biometric scanners, ensure that only authorized individuals can enter certain areas, enhancing both safety and privacy. Alarm systems, whether triggered by unauthorized entry, fire, or environmental hazards, play a critical role in emergency response. Additionally, video surveillance acts as both a deterrent and a tool for investigating incidents. An effective building security system is carefully planned during the design phase, taking into account the building's size, purpose, and potential risks. Ultimately, robust security systems are vital for ensuring peace of mind, protecting lives, and preserving valuable assets.
Raish Khanji GTU 8th sem Internship Report.pdfRaishKhanji
This report details the practical experiences gained during an internship at Indo German Tool
Room, Ahmedabad. The internship provided hands-on training in various manufacturing technologies, encompassing both conventional and advanced techniques. Significant emphasis was placed on machining processes, including operation and fundamental
understanding of lathe and milling machines. Furthermore, the internship incorporated
modern welding technology, notably through the application of an Augmented Reality (AR)
simulator, offering a safe and effective environment for skill development. Exposure to
industrial automation was achieved through practical exercises in Programmable Logic Controllers (PLCs) using Siemens TIA software and direct operation of industrial robots
utilizing teach pendants. The principles and practical aspects of Computer Numerical Control
(CNC) technology were also explored. Complementing these manufacturing processes, the
internship included extensive application of SolidWorks software for design and modeling tasks. This comprehensive practical training has provided a foundational understanding of
key aspects of modern manufacturing and design, enhancing the technical proficiency and readiness for future engineering endeavors.
The Fluke 925 is a vane anemometer, a handheld device designed to measure wind speed, air flow (volume), and temperature. It features a separate sensor and display unit, allowing greater flexibility and ease of use in tight or hard-to-reach spaces. The Fluke 925 is particularly suitable for HVAC (heating, ventilation, and air conditioning) maintenance in both residential and commercial buildings, offering a durable and cost-effective solution for routine airflow diagnostics.
"Heaters in Power Plants: Types, Functions, and Performance Analysis"Infopitaara
This presentation provides a detailed overview of heaters used in power plants, focusing mainly on feedwater heaters, their types, construction, and role in improving thermal efficiency. It explains the difference between open and closed feedwater heaters, highlights the importance of low-pressure and high-pressure heaters, and describes the orientation types—horizontal and vertical.
The PPT also covers major heater connections, the three critical heat transfer zones (desuperheating, condensing, and subcooling), and key performance indicators such as Terminal Temperature Difference (TTD) and Drain Cooler Approach (DCA). Additionally, it discusses common operational issues, monitoring parameters, and the arrangement of steam and drip flows.
Understanding and maintaining these heaters is crucial for ensuring optimum power plant performance, reducing fuel costs, and enhancing equipment life.
π0.5: a Vision-Language-Action Model with Open-World GeneralizationNABLAS株式会社
今回の資料「Transfusion / π0 / π0.5」は、画像・言語・アクションを統合するロボット基盤モデルについて紹介しています。
拡散×自己回帰を融合したTransformerをベースに、π0.5ではオープンワールドでの推論・計画も可能に。
This presentation introduces robot foundation models that integrate vision, language, and action.
Built on a Transformer combining diffusion and autoregression, π0.5 enables reasoning and planning in open-world settings.
8. if else
Syntax :
if (condition)
{
statement1;
}
else
{
statement2;
}
Purpose: The statement 1 is evaluated if the value of the condition is true otherwise
statement 2 is true.
8
12. Examples
import java.util.Scanner;
class Day
{
public static void main(String args[])
{
Scanner s = new Scanner(System.in);
System.out.println("Enet day between 0 to 6 Day = ");
int day = s.nextInt();
if (day == 0)
{
System.out.println("n Sunday");
}
else if (day == 1)
{
System.out.println("n Monday");
}
else if (day == 2)
{
System.out.println("n Tuesday");
}
else if (day == 3)
{
System.out.println("n Wednesday");
}
else if (day == 4)
{
System.out.println("n Thursday");
}
else if (day == 5)
{
System.out.println("n Friday");
}
else
{
System.out.println("n Saturday");
}
}
}
12
13. Nested if
• A nested if is an if statement that is the target of another if or else.
• Nested ifs are very common in programming.
Syntax :
if(condition)
{
if(condition)
statements....
else
statements....
}
else
{
if(condition)
statements....
else
statements....
}
13
15. switch
Syntax :
switch (expression)
{
case value 1 :
statement 1 ; break;
case value 2 :
statement 2 ; break;
...
...
case value N :
statement N ; break;
default :
statements ; break;
}
Purpose: The statements N will be evaluated if the value of the logical expression is true.
15
16. switch
Flow Chart:
Case A
Case B
…
default
False
False
False
Case A Statements
break;
Case B Statements
break;
Case C Statements
break;
Default Statements
Start
Variable or Expression
True
True
True
End
16
22. Example
class dowhile1
{
public static void main(String args[])
{
int i = 1;
int sum = 0;
do
{
sum = sum + i;
i++;
}while (i<=10);
System.out.println("nntThe sum of 1 to 10 is .. " + sum);
}
}
Output :
The sum of 1 to 10 is .. 55 22
24. Example
class for1
{
public static void main(String args[])
{
int i;
for (i=0;i<5;i++)
{
System.out.println("nExample of for loop ");
}
}
Output :
Example of for loop
Example of for loop
Example of for loop
Example of for loop
Example of for loop
24
26. The break statement
This statement is used to jump out of a loop.
Break statement was previously used in switch – case statements.
On encountering a break statement within a loop, the execution continues with the next
statement outside the loop.
The remaining statements which are after the break and within the loop are skipped.
Break statement can also be used with the label of a statement.
A statement can be labeled as follows.
statementName : SomeJavaStatement
When we use break statement along with label as,
break statementName;
26
27. Example
class break1
{
public static void main(String args[])
{
int i = 1;
while (i<=10)
{
System.out.println("n" + i);
i++;
if (i==5)
{
break;
}
}
}
}
Output :
1
2
3
4
27
28. continue Statement
This statement is used only within looping statements.
When the continue statement is encountered, the next iteration starts.
The remaining statements in the loop are skipped. The execution starts from the
top of loop again.
28
29. Example
class continue1
{
public static void main(String args[])
{
for (int i=1; i<1=0; i++)
{
if (i%2 == 0)
continue;
System.out.println("n" + i);
}
}
}
Output :
1
3
5
7
9
29
30. The return Statement
The last control statement is return. The return statement is used to
explicitly return from a method.
That is, it causes program control to transfer back to the caller of the
method.
The return statement immediately terminates the method in which it is
executed.
30
31. Example
class Return1
{
public static void main(String args[])
{
boolean t = true;
System.out.println("Before the return.");
if(t)
return; // return to caller
System.out.println("This won't execute.");
}
}
Output :
Before the return.
31