Your first 5 PHP design patterns - ThatConference 2012Aaron Saray
This document discusses 5 common PHP design patterns: Singleton, Factory, Observer, Decorator, and Strategy. For each pattern, it provides a brief definition, examples of when it may be used, and code samples demonstrating its implementation in PHP. The document aims to introduce PHP developers to fundamental design patterns in an accessible way and encourage applying these patterns to improve code organization and reusability. It also stresses that design patterns are language-agnostic solutions to recurring problems and have been used by developers for many years, even if unfamiliar to some PHP programmers.
This document discusses common PHP design patterns. It begins by defining design patterns and mentioning the "Gang of Four" design patterns book. It then proceeds to describe several design patterns in detail, including Factory, Singleton, Strategy, Command, Chain of Responsibility, Observer, MVC, Front Controller, Adapter, and Facade patterns. Other patterns are also briefly listed.
To make it simple - Java Interfaces are nothing but APIs, without implementation, as they are nothing but component interfaces. Using Interfaces in the design, one can achieve loose coupling, but declaring the component interfaces and vary the implementations
Michael Dowling has 17 years of coding experience and is currently an architect at Wells Fargo responsible for an Agile rollout. Spectacular is an ATDD tool that allows teams to use different ATDD tools and languages in a single place to keep documentation and requirements understanding together without losing Agility. It works by having the team collaborate on story requirements as tests in tools like FIT or Gherkin, then the developer writes fixtures and executes the tests in Spectacular, which reports the results all in one document. The goal is to have all tests and requirements in a single artifact that is easy to trace as different test styles are used.
This document discusses coding Java for XPage developers. It covers topics like functions, classes, code comments, error handling, and the OpenNTF Domino API project. The OpenNTF Domino API provides Java classes for working with Domino sessions and databases that can make development easier. Instructions are given on how to install the API JAR files and configure the Domino server to use the API classes.
Fernando Ike provides a document discussing DevOps anti-patterns, what DevOps is and is not, and best practices. The document includes sections on DevOps training topics, common misconceptions about DevOps roles, and advice for developers, operations, and managers implementing DevOps processes and culture. Anti-patterns discussed include using buzzwords to sell products/services, treating DevOps as only tools or processes, and prioritizing experience over problem-solving skills in hiring.
Templates: Where Should Its Elements Be? In the Template or on Another Module?OutSystems
Who doesn't love the time-saving nature of templates? But building a useful one requires some thought. Mostly, it's just following a recipe, but there are a few things to consider such as a theme's module, and screen applicability. In this session, we will address these points and others regarding the template customization.
Behavior Driven Development (BDD) is an agile development approach that involves writing requirements as testable scenarios described using a domain-specific language. These scenarios guide software development and ensure the developed code matches the described behaviors. BDD helps align development with stakeholder needs, verifies requirements and code through continuous integration, and makes software more robust by describing its behavior in two ways - through code and scenarios. While BDD requires extra documentation in scenarios, it helps focus development and prevents bugs caused by changes.
JLayout is Joomla's rendering library that helps make everything overridable and avoid duplicating code. It allows developers, integrators, and designers to render HTML, load JavaScript, and load CSS. JLayout calls can be instanced or use the helper, and layouts are hierarchical and overridable through template and component-specific layout directories. The JLayout system provides benefits like reusability, separation of data and design, and is a great tool for extensions.
The document discusses clean code practices such as using meaningful names, small and focused functions, and avoiding null values and duplicate code. It also discusses bad code smells like no separation of concerns. The presenter advocates for refactoring, code reviews, and using tools like PHPLOC and PHPCodeSniffer to maintain clean code. He welcomes questions and feedback on topics like WTF as a metric, comments, and error handling best practices.
There has been lots of talk on the importance of writing good and manageable code – code whose inherent beauty bring tears to the eyes of the developer that looks at it. This talk is not like that. This talk will focus on the techniques that are used by millions across the world to bring tears to the eyes of the maintaining developer, as well as a graphic stream of profanities.We will investigate some of the most common anti-patterns and half-measures that occur in real live code, and will marvel at the ingenuity and outright creativity necessary to create ugly messes of unmaintainable code that still manages to work for it’s users.
JLayout is Joomla's rendering system that allows for reusable and overridable layouts. It separates data and presentation, making layouts debuggable and extensible. JLayout is used throughout Joomla core to remove dependencies, customize markup, and follow best practices. Developers can use JLayout to render modules, plugins, component views, fields, and more, improving reusability and customization.
With MPS you can design your own extensible DSLs and start using them right away to build end-user applications. Unique technology of projectional editing allows to overcome the limits of language parsers, and build much richer DSL editors, such as ones with tables and diagrams.
Everyday Functional Programming in JavaScriptLeo Hernandez
This document summarizes a presentation on everyday functional programming in JavaScript. The presentation introduces functional programming concepts like using functions as atomic units with known input-output behavior, immutable data to help with simplicity and parallel processing, and declarative code to make intentions clear. It also discusses how many developers may already be using functional programming techniques without realizing it when using React and its function components to render views.
This document provides an overview of HTML, CSS, and JavaScript for building a website. It discusses key topics like:
- HTML tags and syntax used to structure content
- Viewing HTML source code to understand how websites are built
- CSS properties that control styling and layout
- Making websites responsive for different devices using CSS media queries
- Common JavaScript concepts like variables, functions, and DOM manipulation
- A hackathon challenge to build a portfolio website using only HTML, CSS, and JS by a deadline.
TypeScript is a superset of JavaScript that adds static typing and classes to address the problem of writing large applications in JavaScript. It allows for intelligent IDE features like autocompletion and refactoring by adding types that are removed during compilation, ultimately producing plain JavaScript code. TypeScript aims to make large scale JavaScript development easier with types and tooling while still targeting the JavaScript that browsers understand.
Slides for application prototyping workshop on web and mobile application design.
We discussed
- product and project requirements definition
- rationale for wireframes, mockups, prototypes
- functional prototypes vs production sw
- tools: Balsamiq, myBalsamiq, Webflow
- MVP (minimum viable product) implementation in Javascript, HTML/CSS on node.js
Everyday Functional Programming in JavaScriptLeo Hernandez
The document is a presentation about everyday functional programming in JavaScript. It discusses how functional programming uses functions as atomic units with known input/output behavior rather than objects. Immutable data is preferred to simplify parallel processing and declarative code is easier to read. The presenter will do a live coding demo covering concepts like unit testing, refactoring, function composition, currying, data immutability, and using high order functions instead of loops.
The document discusses the collaboration between designers and developers when creating interactive applications. It describes how a designer and developer work together, with the designer focusing on layouts, styles and animations in tools like Expression Blend, and the developer setting up the data, triggers and integrating the design into code using Visual Studio. It provides tips for both designers and developers on working together effectively through continual collaboration and iteration.
This document provides an overview of HTML5, including what it is and isn't, new semantic elements like <header> and <nav>, new form input types like email and url, the <video> element, differences between canvas, SVG and CSS3, techniques for checking browser compatibility, and examples of HTML5 in higher education. The presenter encourages using Modernizr and Can I Use to check support and considering progressive enhancement when an unsupported feature is desired rather than identical rendering across all browsers.
Chia sẻ về Clean Code tại XPDay Vietnam 2016.
Clean Code là gì?
Tại sao phải Clean Code?
Clean Code có khó không?
Một số ví dụ thực tế về áp dụng Clean Code.
Style Validator at breakout session of TPAC2015Takeharu Igari
Takeharu Igari presents a style validator tool to help address problems with current CSS validation methods. The style validator can validate computed styles, validate that styles match HTML tags, and validate styles after DOM modification with JavaScript. It aims to help engineers by catching invalid styles early to prevent bugs and wasted work. Igari demonstrates the tool and invites others to contribute to the open source project to help improve CSS and web development.
The document discusses how PHP 5.3 changes the implementation of common design patterns like the Singleton pattern and Observer pattern through the use of anonymous functions. It provides code examples of implementing these patterns in PHP 4/5.0-5.2 versus PHP 5.3 using features like closures, late static binding, and __invoke(). The document also proposes building a dependency injection container in PHP 5.3 using anonymous functions to describe object creation without instantiating objects. This approach results in a simple yet fully-featured dependency injector implementation in around 40 lines of code.
L5 SOLID - Five agile principles that should guide you every time you write code
Part:1. Laravel 5 NEW things - quick review
Part: 2. SOLID
- - -
S - Single Responsibility (SRP)
O - Open/Close
L - Liskov's Substitution
I - Interface Segregation
D - Dependency Inversion
Introduction to Design Patterns and SingletonJonathan Simon
This is Class 1 on a 6 week course I taught on Software Design Patterns.
This course provides an introduction into Design Patterns and delves into the Singleton Pattern.
Class based on "Head First Design Patterns."
Brian Feaver gives an overview of the Laravel PHP framework. He explains that Laravel is built on Symfony components and provides services and libraries to make interacting with web requests easier. The basics covered include routing, controllers, templating with Blade, and Eloquent ORM. Cool features highlighted are Artisan, dependency injection, queues, middleware, filesystem abstraction, and built-in authentication. Facades are discussed as a way to access underlying services, though injecting services directly is preferable.
JLayout is Joomla's rendering library that helps make everything overridable and avoid duplicating code. It allows developers, integrators, and designers to render HTML, load JavaScript, and load CSS. JLayout calls can be instanced or use the helper, and layouts are hierarchical and overridable through template and component-specific layout directories. The JLayout system provides benefits like reusability, separation of data and design, and is a great tool for extensions.
The document discusses clean code practices such as using meaningful names, small and focused functions, and avoiding null values and duplicate code. It also discusses bad code smells like no separation of concerns. The presenter advocates for refactoring, code reviews, and using tools like PHPLOC and PHPCodeSniffer to maintain clean code. He welcomes questions and feedback on topics like WTF as a metric, comments, and error handling best practices.
There has been lots of talk on the importance of writing good and manageable code – code whose inherent beauty bring tears to the eyes of the developer that looks at it. This talk is not like that. This talk will focus on the techniques that are used by millions across the world to bring tears to the eyes of the maintaining developer, as well as a graphic stream of profanities.We will investigate some of the most common anti-patterns and half-measures that occur in real live code, and will marvel at the ingenuity and outright creativity necessary to create ugly messes of unmaintainable code that still manages to work for it’s users.
JLayout is Joomla's rendering system that allows for reusable and overridable layouts. It separates data and presentation, making layouts debuggable and extensible. JLayout is used throughout Joomla core to remove dependencies, customize markup, and follow best practices. Developers can use JLayout to render modules, plugins, component views, fields, and more, improving reusability and customization.
With MPS you can design your own extensible DSLs and start using them right away to build end-user applications. Unique technology of projectional editing allows to overcome the limits of language parsers, and build much richer DSL editors, such as ones with tables and diagrams.
Everyday Functional Programming in JavaScriptLeo Hernandez
This document summarizes a presentation on everyday functional programming in JavaScript. The presentation introduces functional programming concepts like using functions as atomic units with known input-output behavior, immutable data to help with simplicity and parallel processing, and declarative code to make intentions clear. It also discusses how many developers may already be using functional programming techniques without realizing it when using React and its function components to render views.
This document provides an overview of HTML, CSS, and JavaScript for building a website. It discusses key topics like:
- HTML tags and syntax used to structure content
- Viewing HTML source code to understand how websites are built
- CSS properties that control styling and layout
- Making websites responsive for different devices using CSS media queries
- Common JavaScript concepts like variables, functions, and DOM manipulation
- A hackathon challenge to build a portfolio website using only HTML, CSS, and JS by a deadline.
TypeScript is a superset of JavaScript that adds static typing and classes to address the problem of writing large applications in JavaScript. It allows for intelligent IDE features like autocompletion and refactoring by adding types that are removed during compilation, ultimately producing plain JavaScript code. TypeScript aims to make large scale JavaScript development easier with types and tooling while still targeting the JavaScript that browsers understand.
Slides for application prototyping workshop on web and mobile application design.
We discussed
- product and project requirements definition
- rationale for wireframes, mockups, prototypes
- functional prototypes vs production sw
- tools: Balsamiq, myBalsamiq, Webflow
- MVP (minimum viable product) implementation in Javascript, HTML/CSS on node.js
Everyday Functional Programming in JavaScriptLeo Hernandez
The document is a presentation about everyday functional programming in JavaScript. It discusses how functional programming uses functions as atomic units with known input/output behavior rather than objects. Immutable data is preferred to simplify parallel processing and declarative code is easier to read. The presenter will do a live coding demo covering concepts like unit testing, refactoring, function composition, currying, data immutability, and using high order functions instead of loops.
The document discusses the collaboration between designers and developers when creating interactive applications. It describes how a designer and developer work together, with the designer focusing on layouts, styles and animations in tools like Expression Blend, and the developer setting up the data, triggers and integrating the design into code using Visual Studio. It provides tips for both designers and developers on working together effectively through continual collaboration and iteration.
This document provides an overview of HTML5, including what it is and isn't, new semantic elements like <header> and <nav>, new form input types like email and url, the <video> element, differences between canvas, SVG and CSS3, techniques for checking browser compatibility, and examples of HTML5 in higher education. The presenter encourages using Modernizr and Can I Use to check support and considering progressive enhancement when an unsupported feature is desired rather than identical rendering across all browsers.
Chia sẻ về Clean Code tại XPDay Vietnam 2016.
Clean Code là gì?
Tại sao phải Clean Code?
Clean Code có khó không?
Một số ví dụ thực tế về áp dụng Clean Code.
Style Validator at breakout session of TPAC2015Takeharu Igari
Takeharu Igari presents a style validator tool to help address problems with current CSS validation methods. The style validator can validate computed styles, validate that styles match HTML tags, and validate styles after DOM modification with JavaScript. It aims to help engineers by catching invalid styles early to prevent bugs and wasted work. Igari demonstrates the tool and invites others to contribute to the open source project to help improve CSS and web development.
The document discusses how PHP 5.3 changes the implementation of common design patterns like the Singleton pattern and Observer pattern through the use of anonymous functions. It provides code examples of implementing these patterns in PHP 4/5.0-5.2 versus PHP 5.3 using features like closures, late static binding, and __invoke(). The document also proposes building a dependency injection container in PHP 5.3 using anonymous functions to describe object creation without instantiating objects. This approach results in a simple yet fully-featured dependency injector implementation in around 40 lines of code.
L5 SOLID - Five agile principles that should guide you every time you write code
Part:1. Laravel 5 NEW things - quick review
Part: 2. SOLID
- - -
S - Single Responsibility (SRP)
O - Open/Close
L - Liskov's Substitution
I - Interface Segregation
D - Dependency Inversion
Introduction to Design Patterns and SingletonJonathan Simon
This is Class 1 on a 6 week course I taught on Software Design Patterns.
This course provides an introduction into Design Patterns and delves into the Singleton Pattern.
Class based on "Head First Design Patterns."
Brian Feaver gives an overview of the Laravel PHP framework. He explains that Laravel is built on Symfony components and provides services and libraries to make interacting with web requests easier. The basics covered include routing, controllers, templating with Blade, and Eloquent ORM. Cool features highlighted are Artisan, dependency injection, queues, middleware, filesystem abstraction, and built-in authentication. Facades are discussed as a way to access underlying services, though injecting services directly is preferable.
This document provides an overview of the Laravel PHP framework. It describes key Laravel concepts like MVC architecture, Eloquent ORM, Blade templating, routing, controllers, authentication, Artisan CLI, and Inversion of Control using service providers. It also lists requirements to set up a Laravel project and ways to create one using the Laravel installer or Composer.
This document discusses design patterns and provides examples of the Singleton and Abstract Factory patterns. It begins with an introduction to design patterns, their purpose and history. It then discusses the Singleton pattern in detail using a logger example and describes how to implement it using lazy instantiation. It also covers the Abstract Factory pattern using real world examples of a kitchen and chefs. It compares how these patterns would be implemented in code versus real objects.
Learn about some of the new features in Laravel 5, with a focus on the command pipeline, including a few opinions about how to use the pipeline in the best possible way to enforce a solid separation of concerns.
Vikas Chauhan presented a document outlining 5 exercises for learning Laravel: 1) Installation and configuration, 2) Writing a Hello World program, 3) Using Laravel Blade templates, 4) Implementing layouts with Blade, and 5) Different types of routes. Each exercise includes multiple tasks with instructions on creating controllers, views, and routes to demonstrate different Laravel features.
Software Design Patterns in Laravel by Phill SparksPhill Sparks
Laravel makes use of quite a few well-established design patterns that promote reusable object-oriented code. Together, we will investigate the design patterns used in the core of Laravel 4 and discuss how they encourage reusable software.
The document discusses various design patterns categorized as creational, structural, and behavioral patterns. It provides examples of each pattern in Java code including factories, builders, singletons, decorators, observers, strategies, and more. Each pattern is defined as focusing on object creation, composition, or interaction and collaboration between objects. Specific Java classes, methods, and APIs demonstrating different patterns are listed.
TDD Mini Workshop @ Bucharest JUG 2014 04 24Adi Bolboaca
This document introduces Test-Driven Development (TDD) as an incremental approach to software design that involves writing tests before code. TDD follows three main steps - write a test, add minimum code to pass the test, and refactor code and tests. It allows requirements to change more easily by starting with examples and extracting abstractions based on patterns rather than predefining all designs upfront. The document notes two main difficulties with TDD as thinking at the problem level rather than solution and using proof-based rather than assumption-based design, and provides guidance on getting started with TDD by focusing on the next test and design direction.
In workshop we coded a kata in Java, starting from a given scaffold, so we could focus on the fundamental steps of TDD. We learned how to practice our TDD skills; how to drive the code and design decisions with tests; how to refactor the code with no fear; how to keep control of design. Lab was organized in 4 sessions of 25 minutes: an intro to TDD, then 2 sessions of coding and the final retrospective for share your feedback.
A design pattern is a general repeatable solution to a commonly occurring problem in software design. They make your code scalable, robust and easy for developers to learn. The three categories - Creational, Structural and Behavioral. A major look through of the Scala specific design patterns such as the Lens pattern, duck typing, memoization, etc. These patterns let you explore the features of Scala and use a design pattern using those features which can help you solve your different use cases.
Refactor your code: when, why and how?Nacho Cougil
Have you always heard about refactor and it always sounded like a foreign language to you? Have you tried to change code several times but found it impossible to make such changes in several projects? Do you feel overwhelmed when working with legacy code?
Let's see the benefits of refactoring your code and see some tips on how to do it safely!
We will start talking about what is legacy code, what we understand about refactoring and why it is so important nowadays when in most cases we work with software that others have written. Later we will share when we should start thinking on refactoring code. Finally, we will see in a live coding session some of the most important and useful refactoring techniques we could apply in our day-to-day job.
At the end of this session, I hope you may have learned some tips on how to work with legacy code and how to apply certain techniques to make your day to day more enjoyable ;-)
===
* Presentation shared at Jconf Mexico on October 3rd, 2020:
https://convoca.dev/jconf-mexico-2020/talk/FMDT8Z/
Behavior Driven Education: A Story of Learning RORSmartLogic
This document provides an overview and reflection of the presenter's experience learning web development through behavior driven education (BDE) and Ruby on Rails (ROR). It defines test driven development (TDD) and behavior driven development (BDD), outlines the presenter's path to learning Rails, and describes the Cucumber BDD workflow and advantages/disadvantages of a BDE approach.
Podczas drugiego XSolve Laboratory (xLab), wspólnie z doświadczonymi programistami XSolve, poznacie dobre praktyki programowania.
Celem warsztatu będzie przejście przez wzorce projektowe i architektoniczne oraz narzędzia wspomagające wytwarzanie oprogramowania odpornego na zmiany.
Poznacie realne problemy z prowadzonych przez nas projektów i na ich przykładach wspólnie przygotujemy SOLIDny kod, działający zgodnie z przyjętymi założeniami, przedstawionymi jako przypadki testowe.
Joomla architecture - what happened behind the scenes.
Did you always wanted to know what happened behind the scenes of Joomla code? Come and find what triggered down to up with real life scenarios, like MVC architecture, Plugin design pattern, how getDBO bring me the database instance and much more.
This document discusses best practices for building JavaScript rich internet applications (RIAs). It covers topics like testing techniques, design patterns, testing tools, and approaches like test-driven development. Some of the key recommendations include writing code for humans rather than machines, keeping servers simple as an event bus between clients, and focusing on concepts rather than specific tools. Test-driven development is emphasized as important for code quality and maintainability.
Evolutionary Design - NewCrafts Paris 18 May 2018Adi Bolboaca
Evolutionary Design: “The art of growing a system by observing its naturaltraits and then normalizing and optimizing its growth” Evolutionary Design seems to be one of the black arts of software development.
Evolution = transformation Evolving the code is not done by magic, we the programmers evolve the code,. And we need specific techniques for that. When we evolve, we transform the code to something else. We will talk about some of these transformations, when to use each one and why.
Simplicity We work feature by feature and not layer by layer. All the development is done on a vertical thin slice through all the layers. We use evolutionary refactoring with many design principles in our mind, but not with a predefined design. We respect the principles, but focus on finding the simplest solution for the problem.
Focus on the problem, not the solution We want to rather focus on the problem and not the solution, rather than when we know the solution, but we just find the fastest way to implement it. When we know the solution, the question is: can it be improved; is it worth it? We will talk about some heuristics of “good enough”.
This talk will be an interactive one, presenting some of the most useful techniques for Evolutionary Design.
Lucy Bushby, digital partner and Christian Shannon, senior
designer, Reason Digital
Visit the CharityComms website to view slides from past events, see what events we have coming up and to check out what else we do: www.charitycomms.org.uk
Speedrun: Build a Website with Panels, Media, and More in 45 MinutesAcquia
Lightning is an open source starter kit and framework that helps developers tap into the richness of key D8 functionality, and build sites and experiences faster. At DrupalCon the team presented a session where we built an authoring experience live. This was the result of months of planning and practice. In this webinar, we will deconstruct each step in the build.
The broad concept for the experience we built during the speedrun was a product launch site with social feeds, CRM connected lead capture forms, authoring workflows for content marketers and campaign specific landing pages.
Speedrun steps that we will deconstruct:
-Develop a brand specific theme based on bootstrap using a css styleguide
-Configure a content approval workflow for content marketers and editors
-Configure new panelizer layouts, set defaults for editors and long-scroll landing pages using panels
-Create views-based social feeds, with curation based on a taxonomy
Exploring alternatives is part of the design process.
TDD is a way to do incremental design, or design while you write code.
So can we use TDD to explore design alternatives?
Turns out, I've seen a lot of design exploration during the 30+ code retreats I facilitated and attended. While I don't have a definite proof, it seems that TDD could be used for this purpose.
This document discusses the importance of writing clean code compared to dirty code. It defines clean code as code that is efficient, elegant, straightforward, hard for bugs to hide in, easy to maintain and optimize, scalable, testable, and planned for future changes. Clean code is important because it is easy to understand, use, and maintain. Writing dirty code can lead to issues like needing a complete redesign, hidden bugs, and limited growth. Writing clean code requires discipline, willingness to write quality code, experience, and planning. The document provides examples of clean code principles and practices like using meaningful names, writing small and focused functions, avoiding magic numbers and side effects, using logical logic, adding comments, and handling errors through
Over the last few decades we've been bombed with anti-pattern warnings carrying ear-appealing neologisms, such as Primitive Obsession, Object Orgy and Feature Envy. This phenomenon is making us live in a constant fear of life-threatening situations. In the act of self-preservation we don't only avoid anti-patterns, but we make sure we drive away from them as far as we possibly could. However, this is 2016 and a lot has changed. Maybe we drove away a bit too far. Let's start an anti movement: anti anti-patterns. In this talk we motivate our theory that some code smells can now safely be reinterpreted and become the astonishing scent of a fabulous ripe cheese.
This document discusses the architecture of Joomla, an open source content management system (CMS). It begins by introducing the author and their experience with Joomla. It then provides overviews of key aspects of Joomla's architecture, including its use of object-oriented programming, the model-view-controller (MVC) design pattern, templates, plugins, factories, singletons, bridges, and adapters. Design patterns help make the code reusable and extensible. The document aims to explain how Joomla works under the hood to help developers build complex websites and troubleshoot issues.
The document discusses several design patterns including Factory Method, Abstract Factory, Singleton, Bridge, Decorator, Visitor, and Interpreter. It provides an overview and definition of each pattern, describes when to apply the pattern, shows the basic structure and an example, and discusses the consequences of using the pattern. The patterns cover creational, structural, and behavioral categories and are approaches to solving common programming problems by defining core solutions that can be reused in different situations.
DevOpsDays Atlanta 2025 - Building 10x Development Organizations.pptxJustin Reock
Building 10x Organizations with Modern Productivity Metrics
10x developers may be a myth, but 10x organizations are very real, as proven by the influential study performed in the 1980s, ‘The Coding War Games.’
Right now, here in early 2025, we seem to be experiencing YAPP (Yet Another Productivity Philosophy), and that philosophy is converging on developer experience. It seems that with every new method we invent for the delivery of products, whether physical or virtual, we reinvent productivity philosophies to go alongside them.
But which of these approaches actually work? DORA? SPACE? DevEx? What should we invest in and create urgency behind today, so that we don’t find ourselves having the same discussion again in a decade?
Generative Artificial Intelligence (GenAI) in BusinessDr. Tathagat Varma
My talk for the Indian School of Business (ISB) Emerging Leaders Program Cohort 9. In this talk, I discussed key issues around adoption of GenAI in business - benefits, opportunities and limitations. I also discussed how my research on Theory of Cognitive Chasms helps address some of these issues
HCL Nomad Web – Best Practices and Managing Multiuser Environmentspanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-nomad-web-best-practices-and-managing-multiuser-environments/
HCL Nomad Web is heralded as the next generation of the HCL Notes client, offering numerous advantages such as eliminating the need for packaging, distribution, and installation. Nomad Web client upgrades will be installed “automatically” in the background. This significantly reduces the administrative footprint compared to traditional HCL Notes clients. However, troubleshooting issues in Nomad Web present unique challenges compared to the Notes client.
Join Christoph and Marc as they demonstrate how to simplify the troubleshooting process in HCL Nomad Web, ensuring a smoother and more efficient user experience.
In this webinar, we will explore effective strategies for diagnosing and resolving common problems in HCL Nomad Web, including
- Accessing the console
- Locating and interpreting log files
- Accessing the data folder within the browser’s cache (using OPFS)
- Understand the difference between single- and multi-user scenarios
- Utilizing Client Clocking
Technology Trends in 2025: AI and Big Data AnalyticsInData Labs
At InData Labs, we have been keeping an ear to the ground, looking out for AI-enabled digital transformation trends coming our way in 2025. Our report will provide a look into the technology landscape of the future, including:
-Artificial Intelligence Market Overview
-Strategies for AI Adoption in 2025
-Anticipated drivers of AI adoption and transformative technologies
-Benefits of AI and Big data for your business
-Tips on how to prepare your business for innovation
-AI and data privacy: Strategies for securing data privacy in AI models, etc.
Download your free copy nowand implement the key findings to improve your business.
Book industry standards are evolving rapidly. In the first part of this session, we’ll share an overview of key developments from 2024 and the early months of 2025. Then, BookNet’s resident standards expert, Tom Richardson, and CEO, Lauren Stewart, have a forward-looking conversation about what’s next.
Link to recording, presentation slides, and accompanying resource: https://bnctechforum.ca/sessions/standardsgoals-for-2025-standards-certification-roundup/
Presented by BookNet Canada on May 6, 2025 with support from the Department of Canadian Heritage.
Andrew Marnell: Transforming Business Strategy Through Data-Driven InsightsAndrew Marnell
With expertise in data architecture, performance tracking, and revenue forecasting, Andrew Marnell plays a vital role in aligning business strategies with data insights. Andrew Marnell’s ability to lead cross-functional teams ensures businesses achieve sustainable growth and operational excellence.
Designing Low-Latency Systems with Rust and ScyllaDB: An Architectural Deep DiveScyllaDB
Want to learn practical tips for designing systems that can scale efficiently without compromising speed?
Join us for a workshop where we’ll address these challenges head-on and explore how to architect low-latency systems using Rust. During this free interactive workshop oriented for developers, engineers, and architects, we’ll cover how Rust’s unique language features and the Tokio async runtime enable high-performance application development.
As you explore key principles of designing low-latency systems with Rust, you will learn how to:
- Create and compile a real-world app with Rust
- Connect the application to ScyllaDB (NoSQL data store)
- Negotiate tradeoffs related to data modeling and querying
- Manage and monitor the database for consistently low latencies
Procurement Insights Cost To Value Guide.pptxJon Hansen
Procurement Insights integrated Historic Procurement Industry Archives, serves as a powerful complement — not a competitor — to other procurement industry firms. It fills critical gaps in depth, agility, and contextual insight that most traditional analyst and association models overlook.
Learn more about this value- driven proprietary service offering here.
Role of Data Annotation Services in AI-Powered ManufacturingAndrew Leo
From predictive maintenance to robotic automation, AI is driving the future of manufacturing. But without high-quality annotated data, even the smartest models fall short.
Discover how data annotation services are powering accuracy, safety, and efficiency in AI-driven manufacturing systems.
Precision in data labeling = Precision on the production floor.
UiPath Community Berlin: Orchestrator API, Swagger, and Test Manager APIUiPathCommunity
Join this UiPath Community Berlin meetup to explore the Orchestrator API, Swagger interface, and the Test Manager API. Learn how to leverage these tools to streamline automation, enhance testing, and integrate more efficiently with UiPath. Perfect for developers, testers, and automation enthusiasts!
📕 Agenda
Welcome & Introductions
Orchestrator API Overview
Exploring the Swagger Interface
Test Manager API Highlights
Streamlining Automation & Testing with APIs (Demo)
Q&A and Open Discussion
Perfect for developers, testers, and automation enthusiasts!
👉 Join our UiPath Community Berlin chapter: https://community.uipath.com/berlin/
This session streamed live on April 29, 2025, 18:00 CET.
Check out all our upcoming UiPath Community sessions at https://community.uipath.com/events/.
HCL Nomad Web – Best Practices und Verwaltung von Multiuser-Umgebungenpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-nomad-web-best-practices-und-verwaltung-von-multiuser-umgebungen/
HCL Nomad Web wird als die nächste Generation des HCL Notes-Clients gefeiert und bietet zahlreiche Vorteile, wie die Beseitigung des Bedarfs an Paketierung, Verteilung und Installation. Nomad Web-Client-Updates werden “automatisch” im Hintergrund installiert, was den administrativen Aufwand im Vergleich zu traditionellen HCL Notes-Clients erheblich reduziert. Allerdings stellt die Fehlerbehebung in Nomad Web im Vergleich zum Notes-Client einzigartige Herausforderungen dar.
Begleiten Sie Christoph und Marc, während sie demonstrieren, wie der Fehlerbehebungsprozess in HCL Nomad Web vereinfacht werden kann, um eine reibungslose und effiziente Benutzererfahrung zu gewährleisten.
In diesem Webinar werden wir effektive Strategien zur Diagnose und Lösung häufiger Probleme in HCL Nomad Web untersuchen, einschließlich
- Zugriff auf die Konsole
- Auffinden und Interpretieren von Protokolldateien
- Zugriff auf den Datenordner im Cache des Browsers (unter Verwendung von OPFS)
- Verständnis der Unterschiede zwischen Einzel- und Mehrbenutzerszenarien
- Nutzung der Client Clocking-Funktion
Semantic Cultivators : The Critical Future Role to Enable AIartmondano
By 2026, AI agents will consume 10x more enterprise data than humans, but with none of the contextual understanding that prevents catastrophic misinterpretations.
Massive Power Outage Hits Spain, Portugal, and France: Causes, Impact, and On...Aqusag Technologies
In late April 2025, a significant portion of Europe, particularly Spain, Portugal, and parts of southern France, experienced widespread, rolling power outages that continue to affect millions of residents, businesses, and infrastructure systems.
Special Meetup Edition - TDX Bengaluru Meetup #52.pptxshyamraj55
We’re bringing the TDX energy to our community with 2 power-packed sessions:
🛠️ Workshop: MuleSoft for Agentforce
Explore the new version of our hands-on workshop featuring the latest Topic Center and API Catalog updates.
📄 Talk: Power Up Document Processing
Dive into smart automation with MuleSoft IDP, NLP, and Einstein AI for intelligent document workflows.
12. Factory Pattern
●
Creates Objects without having to instantiate the classes
directly.
●
Factories creates Objects.
●
When...
●
Keep DRY when complex object creation
needs to be re-usable.
●
Encapsulate several Object creation in one.
13. Example : Factory
Class Factory {
public function create() {
return new Thing();
}
}
Class Thing {
public function doSomething() {
echo “Hello PHP'ers!”;
}
}
$factory = new Factory();
$thingObj =
$factory->create();
$thing->doSomething();
14. Singleton Pattern
●
Creates Objects without direct instantiation.
●
Does not allow more than one instance of self
●
Ensure only one instance of an obejct at any given time.
●
When...
●
Require only one instance of an class.
●
Need only one connection to a server.
15. Example : Singleton
Class SomeSingleton {
public static $instance;
private function __construct(){}
private function __clone(){}
public static function getInstance(){
If(!self::$instance instanceof self) {
self::$instance = new self();
}
Return self::$instance;
}
}
----------------------------------------------------------------------------------------
$someStaticInstance = SomeSingleton::getInstance();
$someInstance = new SomeSingleton();
16. Decorator Pattern
●
Decorator adds functionality to an object without changing
the Object's behavior.
●
When...
●
Add features or methods to an object, that are not
part of the Core logic.
●
Need extended functionality for specific use cases.
17. Example : Decorator
class User{
Public $firstName = '';
Public $lastName = '';
}
Class UserDecorator{
Private $user;
Public function __construct(User $user){
$this->user = $user;
}
Public function getFullName() {
Return “{$this->user->firstName} {$this->user->lastName}”;
}
}
18. Example : Decorator...
$user = new User();
$user->firstName = 'Chuck';
$user->firstName = 'Norris';
$decoratedUser = new UserDecorator($user);
echo $decoratedUser->getFullName();
// 'Chuck Norris'
19. Observer Pattern
●
Objects(Subject) register other objects (Observer) that
react to state changes of their subject.
●
In simple words, Observer looks for changes and
do something
l
When...
●
State Changes of an Object affect other objects or datasets
●
Event Handling
●
Data persistence
●
Logging