The document provides an agenda for a talk on modeling a Rubik's Cube in JavaScript. It begins with an introduction to scripting languages and ECMAScript. It then discusses modeling a Rubik's Cube by first walking through the code, then modeling the cube and finding moves to solve it. The document covers topics like scripting languages, ECMAScript, object-oriented programming concepts in JavaScript, and modeling a Rubik's Cube to be manipulated programmatically.