This document discusses using CUDA on GPUs to accelerate map projection calculations. It presents a method for implementing the Universal Transverse Mercator projection on a GPU using CUDA. Experiments show the GPU implementation provides a 6-8x speedup over a CPU version when including data transfer times, and a 70-90x speedup when only considering calculation times. Two task assignment approaches are evaluated, with striped partitioning performing slightly better than a matrix distribution method. Future work is proposed to implement other GIS algorithms on GPUs to take advantage of the significant speed increases possible.