This guide provides a step-by-step walkthrough of releasing a Flutter app to the Play Store, App Store, TestFlight, and Preliminaries. https://bit.ly/3iNs9N8
Hospital app project (how to upload app)MAHFUZ RAIHAN
PhoneGap allows developers to create mobile apps using HTML, CSS, and JavaScript that can be deployed across iOS, Android, and Windows platforms. It provides a single code base, rapid testing and deployment, and access to platform-specific features. Submitting an app to the Apple App Store requires a $99/year developer account, creating certificates and profiles, building a release version, filling out app information, and submitting for review. The Android Market (now Google Play Store) requires a one-time $25 registration fee and uploading the compiled APK. The Windows Store charges $99/year and uses Visual Studio for creating projects, editing app manifests, capturing screenshots, creating app packages, and uploading for certification and release.
This document provides instructions for submitting an iOS app to the App Store, including provisioning devices for development and testing, creating an app record in iTunes Connect, and submitting the app. It outlines the prerequisites, enrollment process for the iOS Developer Program, and use of Xcode and other Apple tools to provision devices, test the app, create profiles, and submit the app and future updates. Additional topics like troubleshooting, next steps, and marketing the app are also referenced.
This slides are helpfull for IOS App developer. After develop your app this slides gives you an idea, how to submit your app on app store and all description about it. I think this is usefull for new IOS App developer.
iOS Distribution and App store pushing and moreNaga Harish M
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Sascha Corti und Christof Zogg, Microsoft Schweiz, sprechen über Appconomy und wie man mit dem Windows Store Geld verdienen kann. Über die Entscheidung zum Geschäftsmodell, der Entwicklung der App, der Veröffentlichung bis hin zur Promotion der App wird alles angesprochen.
This document provides an overview of the workflow for developing a Mac app and distributing it to the Mac App Store or outside the App Store. It covers managing a development team, enabling technologies like iCloud and push notifications, configuring and code signing the app, creating provisioning profiles, and submitting the app to the Mac App Store. The document is intended for both individual developers and development teams working through the necessary steps for app development and distribution.
StackLabs-DataDriven Labs - iPhone App Development Training in MohaliArcadian Learning
Immersive training program is designed to develop from scratch to full Stack professional.
Apps need to work with the iOS to ensure that they deliver a great user experience. Beyond just a good design for your app’s design and user interface, a great user experience encompasses many other factors. Users expect iOS apps to be fast and responsive while expecting the app to use as little power as possible.
For More Details Click on http://stacklabs.co
Push notifications with dashboard and swiftCharles Ramos
1) The document provides steps to set up an app to receive push notifications through Parse and Back4App, including registering the app ID, generating certificates, and configuring the app.
2) It also explains how to implement push notification functions in Swift by registering the app, subscribing to background notifications, and registering/unregistering channels.
3) Finally, it describes how to send a notification from the Back4App dashboard by selecting an audience and sending the notification text.
Formación en movilidad: Conceptos de desarrollo en iOS (V) Mobivery
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The document provides steps to build an iOS app for ad hoc distribution. It involves:
1) Creating a developer account and certificate signing request (CSR) file.
2) Generating and downloading a certificate using the CSR file.
3) Creating an app ID.
4) Generating a provisioning profile specifying the app ID and certificate.
5) Adding the developer account and provisioning profile to Xcode.
6) Creating a project in Xcode specifying the bundle ID and profile.
7) Building and archiving the app, then exporting it to save the IPA file for ad hoc distribution.
Appium setup on mac for iOS and Android involves installing Homebrew, Xcode, Xcode command line tools, Appium, and WebDriverAgent. The document outlines steps to install these prerequisites, create a sample iOS app, and configure the WebDriverAgent project to enable app testing on real iOS devices using Appium. It also provides instructions for setting up Android development on mac, including installing Java JDK, Android Studio, and creating an emulator for testing Android apps on virtual devices.
Getting Started with Android Studio: A Step-by-Step GuideNaresh IT
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This is the simple guide which helps even the beginners to develop an android app which gets the attention of the market. Build your basic app in few steps
This is the simple guide which helps even the beginners to develop an android app which gets the attention of the market. Build your basic app in few steps
This document provides instructions for configuring development assets and tools needed to develop iOS apps. It covers how to become part of a development team, set up development devices, configure provisioning profiles and certificates, and safeguard signing assets. It also discusses running sample code, building and running apps on devices and simulator, testing apps, and distributing apps to testers and the App Store.
PERTEMUAN 3_INTRO TO ANDROID APP DEV.pdfarfa442827
The document provides a 13 step guide to developing a basic Android app from start to finish. It outlines prerequisites like having knowledge of coding languages. It then walks through each step of app development including wireframing, designing, setting up the project in Android Studio, adding activities and screens, and passing data between screens. The guide uses a sample login app demo to illustrate each step of the process.
The document provides information on iOS app development using Swift including:
- iOS is the operating system for Apple mobile devices and includes system apps like Phone and Mail. Native iOS apps are built using Xcode and the iOS SDK.
- An Apple Developer account is required to request certificates to submit apps to the App Store. Xcode can be used to request certificates or they can be downloaded from the developer website.
- Provisioning profiles tie developers and devices and allow running apps on devices for testing. Both development and distribution profiles are created in the Apple Developer portal.
- The Swift programming language is used along with UI controls like text fields, buttons, and table views to build the app interface. Projects are created in Xcode to
08 10-2013 gtu projects - develop final sem gtu project in i phoneTOPS Technologies
The document discusses configuring an Xcode project for iPhone app development. It explains how to set the app identity, bundle ID, deployment target, architectures, base SDK, launch images, and create a team provisioning profile. It recommends finalizing properties like the bundle ID before submitting to the app store and describes how certain metadata cannot be changed after release. The document also provides tips for choosing deployment targets and debugging with devices.
Your app may be blocked soon and 5 essential things that no one is telling yo...Tenjin
The document summarizes key things publishers need to know about changes coming in iOS 14:
1) It will be much harder than expected to get users to allow tracking in iOS 14.5. Apps risk rejection if they do not comply with new privacy and data policies.
2) More apps will be rejected for violations of Apple's tightened privacy and data usage policies. Attribution will now rely solely on Apple's SKAdNetwork, dividing reporting into two dashboards.
3) Many things may break both externally and internally as apps update to use alternative identifiers to the IDFA and comply with new policies. ConversionValues reported through SKAdNetwork will be important for future user acquisition.
The document discusses integrating a fraud prevention platform called Fraudpointer with Google Apps Marketplace. It provides an overview of Google Apps Marketplace and how vendors can list and sell their applications on the marketplace. It then describes how Fraudpointer was integrated, including using single sign-on via OpenID, authorization via two-legged OAuth to access Google APIs on behalf of users, and various Google APIs for features like contacts and spreadsheet integration. Tips are provided around bootstrapping a development environment and common integration points.
This document provides information about installing and using Adobe Dreamweaver CS5, including system requirements, installation instructions, trial software details, and known issues. It covers uninstalling the software, electronic licensing, registration, and extensions for migrating from GoLive and integrating with Adobe AIR and Omniture Test&Target.
This document provides information about installing and using Adobe Dreamweaver CS5, including system requirements, installation instructions, trial software details, and known issues. It covers uninstalling the software, electronic licensing, registration, and extensions for migrating from GoLive and integrating with Adobe AIR and Omniture Test&Target.
This presentation will take on the perspective of the independent developer and what needs to be considered prior to releasing an App onto Apple’s App Store. While the information shared will be useful to larger companies and corporations, the assumed actor will be an individual one person does it all perspective (as larger companies would need to involve communications, marketing and legal representation for many of the steps to a successful launch). The presentation will include such topics as setting up a relationship with Apple, preparing for a web presence, and how to handle user feedback and suggestions. It will also go into device provisioning, pricing, and the use of promo codes when getting people to use your App for the first time.
Approaches to automate the data processing in the market research9 series
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The document provides information on iOS app development using Swift including:
- iOS is the operating system for Apple mobile devices and includes system apps like Phone and Mail. Native iOS apps are built using Xcode and the iOS SDK.
- An Apple Developer account is required to request certificates to submit apps to the App Store. Xcode can be used to request certificates or they can be downloaded from the developer website.
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At S&P Global Commodity Insights, having a complete view of global energy and commodities markets enables customers to make data-driven decisions with confidence and create long-term, sustainable value. 🌍
Explore delta-rs + CDC and how these open-source innovations power lightweight, high-performance data applications beyond Spark! 🚀
What is Model Context Protocol(MCP) - The new technology for communication bw...Vishnu Singh Chundawat
The MCP (Model Context Protocol) is a framework designed to manage context and interaction within complex systems. This SlideShare presentation will provide a detailed overview of the MCP Model, its applications, and how it plays a crucial role in improving communication and decision-making in distributed systems. We will explore the key concepts behind the protocol, including the importance of context, data management, and how this model enhances system adaptability and responsiveness. Ideal for software developers, system architects, and IT professionals, this presentation will offer valuable insights into how the MCP Model can streamline workflows, improve efficiency, and create more intuitive systems for a wide range of use cases.
HCL Nomad Web – Best Practices und Verwaltung von Multiuser-Umgebungenpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-nomad-web-best-practices-und-verwaltung-von-multiuser-umgebungen/
HCL Nomad Web wird als die nächste Generation des HCL Notes-Clients gefeiert und bietet zahlreiche Vorteile, wie die Beseitigung des Bedarfs an Paketierung, Verteilung und Installation. Nomad Web-Client-Updates werden “automatisch” im Hintergrund installiert, was den administrativen Aufwand im Vergleich zu traditionellen HCL Notes-Clients erheblich reduziert. Allerdings stellt die Fehlerbehebung in Nomad Web im Vergleich zum Notes-Client einzigartige Herausforderungen dar.
Begleiten Sie Christoph und Marc, während sie demonstrieren, wie der Fehlerbehebungsprozess in HCL Nomad Web vereinfacht werden kann, um eine reibungslose und effiziente Benutzererfahrung zu gewährleisten.
In diesem Webinar werden wir effektive Strategien zur Diagnose und Lösung häufiger Probleme in HCL Nomad Web untersuchen, einschließlich
- Zugriff auf die Konsole
- Auffinden und Interpretieren von Protokolldateien
- Zugriff auf den Datenordner im Cache des Browsers (unter Verwendung von OPFS)
- Verständnis der Unterschiede zwischen Einzel- und Mehrbenutzerszenarien
- Nutzung der Client Clocking-Funktion
UiPath Community Berlin: Orchestrator API, Swagger, and Test Manager APIUiPathCommunity
Join this UiPath Community Berlin meetup to explore the Orchestrator API, Swagger interface, and the Test Manager API. Learn how to leverage these tools to streamline automation, enhance testing, and integrate more efficiently with UiPath. Perfect for developers, testers, and automation enthusiasts!
📕 Agenda
Welcome & Introductions
Orchestrator API Overview
Exploring the Swagger Interface
Test Manager API Highlights
Streamlining Automation & Testing with APIs (Demo)
Q&A and Open Discussion
Perfect for developers, testers, and automation enthusiasts!
👉 Join our UiPath Community Berlin chapter: https://community.uipath.com/berlin/
This session streamed live on April 29, 2025, 18:00 CET.
Check out all our upcoming UiPath Community sessions at https://community.uipath.com/events/.
UiPath Community Berlin: Orchestrator API, Swagger, and Test Manager APIUiPathCommunity
Ad
Flutter Android / iOS Build Preparation
1. We are driven to
solve digital challenges.
Flutter Android / iOS Build Preparation
2. List of Topics ● Android build Preparation
● iOS build Preparation
Page - 2 of 40
3. Android
build
Preparation
Hardware requirements
● A 64-bit environment is required for Android 2.3.x
(Gingerbread) and higher versions.
● At least 250GB of free disk space to check out the code and an
extra 150 GB to build it.
● At least 16 GB of available RAM is required, but Google
recommends 64 GB.
The build process involves many tools and processes that convert
your project into an Android App Bundle (AAB).
AAB create via .keystore or .jks(java KeyStore). Once created
bundle we need to one play store account. It will cost around $25
lifetime.
Page - 3 of 40
4. Sign the apk or
app bundle
How to sign the apk or app bundle created using flutter ?
To publish your app on Play Store, you need to give your app a
digital signature.
step 1 : Create a new keystore file ; if you have an existing
keystore , skip this step
● Run command in your terminal for linux/mac
keytool -genkey -v -keystore ~/key.jks -keyalg RSA -keysize
2048 -validity 10000 -alias key
● On Windows, use the following command:
keytool -genkey -v -keystore c:/Users/USER_NAME/key.jks -
storetype JKS -keyalg RSA -keysize 2048 -validity 10000 -alias
key
● Fill in the required info inside the terminal
Page - 4 of 40
5. Sign the apk or
app bundle Step 2: Modify your build.gradle(app) file
signingConfigs {
release {
storeFile file("<path-to-keys.jks>")
storePassword "********"
keyAlias "<key-alias>"
keyPassword "********"
}
}
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6. Sign the apk or
app bundle
step 3 : how to create APK file or Android App Bundle using
flutter ?
How to build an android app bundle (aab) using flutter ?
Running flutter build defaults to a release build
flutter build appbundle
Note : release bundle for your app is created at
/build/app/outputs/bundle/release/app.aab
How to build apk file using flutter ?
flutter build apk
How Many App Provider Store in market?
Page - 6 of 40
7. List Of Top App
Provider Store
1. Google Play Store. The Google Play Store, which
hosts movies and other content as well as apps, was
one of the first mobile app stores. ...
2. Apple App Store. ...
3. Samsung Galaxy Apps. ...
4. LG SmartWorld. ...
5. Huawei App Store. ...
6. Sony Apps. ...
7. Amazon Appstore. ...
8. Aptoide.
Let’s create new account play store
Page - 7 of 40
8. Create new
Play Console
Developer
Account
1) Open Below Link:
https://play.google.com/console/about/
1) Click blue box button and login your google account.
Page - 8 of 40
9. Create new
Play Console
Developer
Account
3) To get started, choose an account type. You can choose as per
your requirements. And fill all the details and make payment of $25
Page - 9 of 40
10. Create new
Play Console
App
4) Once payment done, Need to create an app, As per the below
image blue box button.
5) Fill the all App details and click on create button
Page - 10 of 40
11. List of Apps 6) Once app created, Click (1) all apps and Click your (2) newly
created app(Sample app) row.
Page - 11 of 40
12. App Dashboard
- Start testing
now
While you're getting set up, the Dashboard shows you what you
need to do to get your app up and running. This includes
recommendations on how to manage, test, and promote your app.
Once you've completed a task, come back here to explore what else
you can do.
1) Start testing now
● Release your app early for internal testing without review
● Share your app with up to 100 internal testers to identify issues
and get early feedback
● Select testers
Page - 12 of 40
13. App Dashboard
- Set up your
app
2) Set up your app
Provide information about your app and set up your store listing
Let us know about the content of your app, and manage how it is
organized and presented on Google Play
LET US KNOW ABOUT THE CONTENT OF YOUR APP
Set privacy policy News apps
App access
COVID-19 contact tracing
and status apps
Ads Data safety
Content rating Government apps
Target audience
Page - 13 of 40
14. App Dashboard
- Release
your app
3) Release your app
Test your app with a larger group of testers that you control
With closed testing, you can test your app with larger groups of
testers. You can control access using email addresses or Google
Groups.
SET UP YOUR CLOSED TEST TRACK
CREATE AND ROLL OUT A RELEASE
Select countries and regions
Select testers
Create a new release
Review and roll out the release
Page - 14 of 40
15. iOS build
Preparation
Xcode system requirements:
https://developer.apple.com/support/xcode/
Image result for ios build The Xcode build system manages the tools
that transform your code and resource files into a finished app.
When you tell Xcode to build your project, the build system analyzes
your files and uses your project settings to assemble the set of tasks
to perform. Apple developer account cost $100 (per year)
Preliminaries
Xcode is required to build and release your app. You must use a
device running macOS to follow this guide.
Before beginning the process of releasing your app, ensure that it
meets Apple’s App Review Guidelines.
In order to publish your app to the App Store, you must first enroll in
the Apple Developer Program. You can read more about the various
membership options in Apple’s Choosing a Membership guide.
Page - 15 of 40
16. Register App
Store
Register your app on App Store Connect
Manage your app’s life cycle on App Store Connect (formerly iTunes
Connect). You define your app name and description, add
screenshots, set pricing, and manage releases to the App Store and
TestFlight.
Registering your app involves two steps: registering a unique Bundle
ID, and creating an application record on App Store Connect.
For a detailed overview of App Store Connect, see the App Store
Connect guide.
Page - 16 of 40
17. Register a
Bundle ID
Every iOS application is associated with a Bundle ID, a unique
identifier registered with Apple. To register a Bundle ID for your
app, follow these steps:
1. Open the App IDs page of your developer account.
2. Click + to create a new Bundle ID.
3. Enter an app name, select Explicit App ID, and enter an ID.
4. Select the services your app uses, then click Continue.
5. On the next page, confirm the details and click Register to
register your Bundle ID.
Page - 17 of 40
18. Register a
Bundle ID
Register a new identifier
https://developer.apple.com/account/resources/identifi
ers/add/bundleId
Page - 18 of 40
23. iOS build
provisioning
profile
What is a provisioning profile & code signing in iOS?
Apple Developer Program membership is required to request,
download, and use signing certificates issued by Apple.
iOS Distribution Certificate (in-house, internal-use apps)
Users will no longer be able to run apps that have been signed with
this certificate. You must distribute a new version of your app that is
signed with a new certificate.
Developer ID Installer Certificate (Mac applications)
If your certificate expires, users can no longer launch installer
packages for your Mac applications that were signed with this
certificate. Previously installed apps will continue to run however
new installations won't be possible until you have re-signed your
installer package with a valid Developer ID Installer certificate. If
your certificate is revoked, users will no longer be able to install
applications that have been signed with this certificate.
Page - 23 of 40
24. iOS build
provisioning
profile
Ad-Hoc certificate?
The Ad-Hoc certificate allows you to build your app to run on a
predetermined list of devices. There are a couple big caveats
though: You need the UDID of every device you want the app to run
on. The user needs to install the provisioning profile for the app as
well as the device manually.
Page - 24 of 40
25. iOS build
provisioning
profile
Open below link for create certificate
https://developer.apple.com
User can create as per requirement certificate.
Page - 25 of 40
28. App Store
create app
Create an application record on App Store Connect
Register your app on App Store Connect:
1. Open App Store Connect in your browser.
2. On the App Store Connect landing page, click My Apps.
3. Click + in the top-left corner of the My Apps page, then select
New App.
4. Fill in your app details in the form that appears. In the
Platforms section, ensure that iOS is checked. Since Flutter
does not currently support tvOS, leave that checkbox
unchecked. Click Create.
5. Navigate to the application details for your app and select App
Information from the sidebar.
6. In the General Information section, select the Bundle ID you
registered in the preceding step.
For a detailed overview, see Add an app to your account.
Page - 28 of 40
29. Xcode project
settings
Review Xcode project settings
This step covers reviewing the most important settings in the Xcode
workspace. For detailed procedures and descriptions, see Prepare
for app distribution.
Navigate to your target’s settings in Xcode:
1. Open the default Xcode workspace in your project by running
open ios/Runner.xcworkspace in a terminal window from your
Flutter project directory.
2. To view your app’s settings, select the Runner target in the
Xcode navigator.
Page - 29 of 40
30. Xcode
important
settings
Verify the most important settings.
In the Identity section of the General tab:
Display Name
The display name of your app.
Bundle Identifier
The App ID you registered on App Store Connect.
Page - 30 of 40
31. Xcode
important
settings
In the Signing & Capabilities tab:
Automatically manage signing
Whether Xcode should automatically manage app signing and
provisioning. This is set true by default, which should be sufficient
for most apps. For more complex scenarios, see the Code Signing
Guide.
Team
Select the team associated with your registered Apple Developer
account. If required, select Add Account…, then update this setting.
In the Deployment section of the Build Settings tab:
iOS Deployment Target
The minimum iOS version that your app supports. Flutter supports
iOS 11 and later. If your app or plugins include Objective-C or Swift
code that makes use of APIs newer than iOS 11, update this setting
to the highest required version.
Page - 31 of 40
33. iOS build app
bundle
For a detailed overview of app signing, see Create, export, and
delete signing certificates.
Create an app bundle
Run flutter build ipa to produce an Xcode build archive (.xcarchive
file) in your project’s build/ios/archive/ directory and an App Store
app bundle (.ipa file) in build/ios/ipa.
Consider adding the --obfuscate and --split-debug-info flags to
obfuscate your Dart code to make it more difficult to reverse
engineer.
If you are not distributing to the App Store, you can optionally
choose a different export method by adding the option --export-
method ad-hoc, --export-method development or --export-method
enterprise.
Page - 33 of 40
34. Xcode iOS build
app bundle
Create an app bundle via Xcode
Open Terminal and go to iOS app project directory.
Run command cd .. to and go back flutter projects. Run flutter clean
and flutter pub get . Again Run cd iOS and Run pod install after
successful all pod install open your project in Xcode.
Start build Command + B, After successful build start to Archive
Page - 34 of 40
35. Xcode iOS build
app bundle
Once Archive successful, Follow below step to create iOS build
for
Page - 35 of 40
37. iOS build
Release
TestFlight
Release your app on TestFlight
TestFlight allows developers to push their apps to internal and
external testers. This optional step covers releasing your build on
TestFlight.
1. Navigate to the TestFlight tab of your app’s application details
page on App Store Connect.
2. Select Internal Testing in the sidebar.
3. Select the build to publish to testers, then click Save.
4. Add the email addresses of any internal testers. You can add
additional internal users in the Users and Roles page of App
Store Connect, available from the dropdown menu at the top
of the page.
For more details, see Distribute an app using TestFlight.
Page - 37 of 40
38. iOS build
Release App
Store
Release your app to the App Store
When you’re ready to release your app to the world, follow these steps to
submit your app for review and release to the App Store:
1. Select Pricing and Availability from the sidebar of your app’s
application details page on App Store Connect and complete the
required information.
2. Select the status from the sidebar. If this is the first release of this
app, its status is 1.0 Prepare for Submission. Complete all required
fields.
3. Click Submit for Review.
Apple notifies you when their app review process is complete. Your app is
released according to the instructions you specified in the Version Release
section.
For more details, see Distribute an app through the App Store.
Page - 38 of 40
39. Obfuscating
Dart code
Code obfuscation is the process of modifying an app’s binary to
make it harder for humans to understand. Obfuscation hides
function and class names in your compiled Dart code, making it
difficult for an attacker to reverse engineer your proprietary app.
The following list describes which platforms support the obfuscation
process described in this page:
Android/iOS/macOS (Supported)
Linux/Windows (Not yet supported.)
Web Obfuscation is not supported for web apps, but a web app can
be minified, which is similar. When you build a release version of a
Flutter web app, it is automatically minified. For more information,
see Build and release a web app.
Flutter’s code obfuscation, when supported, works only on a release
build.
Page - 39 of 40
40. Flutter
deployment
1. Build and release an Android app
2. Build and release an iOS app
3. Build and release a macOS app
4. Build and release a Linux app to the Snap Store
5. Build and release a Windows desktop app
6. Build and release a web app
Continuous delivery with Flutter (CI-CD)
Follow continuous delivery best practices with Flutter to make sure
your application is delivered to your beta testers and validated on a
frequent basis without resorting to manual workflows.
Page - 40 of 40
41. Thank You
9series Solutions Pvt. Ltd
Mobile: +1 (425) 504 6109
Skype/Hangouts: [email protected]
Latest on our blog: https://www.9series.com/blog/
Any Questions?