This document summarizes a presentation on gesture recognition technology. It discusses the introduction of gesture recognition, the types of gestures, uses of gesture recognition including sign language recognition and virtual controllers. It also discusses input devices such as wired gloves and depth cameras. The document outlines algorithms for gesture recognition including 3D model-based, skeletal-based, and appearance-based algorithms. It concludes with discussion of challenges for gesture recognition including limitations of equipment and variations in recognition accuracy.