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Getting started
  with Agile
Waterfall
The idea
The idea

Design
The idea

Design
         Implementation
The idea

Design
         Implementation
                          Testing
The idea

Design
         Implementation
                          Testing
The idea

   Design
            Implementation
                             Testing


Idea
The idea

   Design
            Implementation
                             Testing


Idea                                   Result
Release
Release
A
x
Release
A             B
x             x
Release
A             B
x             x
Release
A             B
x             x
                  B’
                  x
Release
A                 B
x                 x
                      B’
                      x




              C
              x
Release
A                           B
x                           x
                                B’
                                x



    What the business
      wants now!        C
                        x
The result?




                                       Succeeded
                                       Failed
                                       Challenged
From CHAOS Report 2009
The result?

                                32%




                                       Succeeded
                                       Failed
                                       Challenged
From CHAOS Report 2009
The result?

                                32%




                               20%

                                       Succeeded
                                       Failed
                                       Challenged
From CHAOS Report 2009
The result?

                                32%
                         49%


                               20%

                                       Succeeded
                                       Failed
                                       Challenged
From CHAOS Report 2009
Getting started with Agile
This does not work!
Getting started with Agile
Manifesto for Agile Software Development
Manifesto for Agile Software Development
    We are uncovering better ways of developing
    software by doing it and helping others do it.
     Through this work we have come to value:
Manifesto for Agile Software Development
      We are uncovering better ways of developing
      software by doing it and helping others do it.
       Through this work we have come to value:

Individuals and interactions over processes and tools
Manifesto for Agile Software Development
      We are uncovering better ways of developing
      software by doing it and helping others do it.
       Through this work we have come to value:

Individuals and interactions over processes and tools
 Working software over comprehensive documentation
Manifesto for Agile Software Development
      We are uncovering better ways of developing
      software by doing it and helping others do it.
       Through this work we have come to value:

Individuals and interactions over processes and tools
 Working software over comprehensive documentation
  Customer collaboration over contract negotiation
Manifesto for Agile Software Development
      We are uncovering better ways of developing
      software by doing it and helping others do it.
       Through this work we have come to value:

Individuals and interactions over processes and tools
 Working software over comprehensive documentation
  Customer collaboration over contract negotiation
    Responding to change over following a plan
Manifesto for Agile Software Development
      We are uncovering better ways of developing
      software by doing it and helping others do it.
       Through this work we have come to value:

Individuals and interactions over processes and tools
 Working software over comprehensive documentation
  Customer collaboration over contract negotiation
    Responding to change over following a plan
       That is, while there is value in the items on
      the right, we value the items on the left more.
Manifesto for Agile Software Development
       We are uncovering better ways of developing
       software by doing it and helping others do it.
        Through this work we have come to value:

Individuals and interactions over processes and tools
 Working software over comprehensive documentation
  Customer collaboration over contract negotiation
    Responding to change over following a plan
        That is, while there is value in the items on
       the right, we value the items on the left more.


 Kent Beck           James Grenning       Robert C. Martin
 Mike Beedle         Jim Highsmith        Steve Mellor
 Arie van Bennekum   Andrew Hunt          Ken Schwaber
 Alistair Cockburn   Ron Jeffries         Jeff Sutherland
 Ward Cunningham     Jon Kern             Dave Thomas
 Martin Fowler       Brian Marick
Agile
Agile

Feature 1
Agile

Feature 1
            Feature 2
Agile

Feature 1
            Feature 2
                        Feature 3
Agile

Feature 1
            Feature 2
                        Feature 3
                                    Feature 4
Agile

Feature 1
              Feature 2
• Design                  Feature 3
• Implement
• Test                                Feature 4
Agile

Feature 1
              Feature 2
• Design                    Feature 3
• Implement
• Test        • Design                    Feature 4
              • Implement
              • Test        • Design
                            • Implement
                            • Test        • Design
                                          • Implement
                                          • Test
What’s the point?
 Design
             Implementation
                                    Testing




Feature 1
            Feature 2
                        Feature 3
                                    Feature 4
What’s the point?
 Design
             Implementation
                                    Testing



              Ready to ship

Feature 1
            Feature 2
                        Feature 3
                                    Feature 4
What’s the point?
 Design
             Implementation
                                    Testing



              Ready to ship

Feature 1
            Feature 2
                        Feature 3
                                    Feature 4
What’s the point?
 Design
             Implementation
                                    Testing



              Ready to ship

Feature 1
            Feature 2
                        Feature 3
                                    Feature 4
What’s the point?
 Design
             Implementation
                                    Testing



              Ready to ship

Feature 1
            Feature 2
                        Feature 3
                                    Feature 4
What’s the point?
 Design
             Implementation
                                    Testing




Feature 1
            Feature 2
                        Feature 3
                                    Feature 4
What’s the point?
 Design
             Implementation
                                    Testing




Feature 1
            Feature 2
                        Feature 3
                                    Feature 4
What’s the point?
 Design
             Implementation
                                    Testing



                                     Feature 5

Feature 1
            Feature 2
                        Feature 3
                                    Feature 4
What’s the point?
 Design
             Implementation
                                    Testing



                                     Feature 5

Feature 1
            Feature 2
                        Feature 3
                                    Feature 4
What’s the point?
 Design
             Implementation
                                    Testing




Feature 1
            Feature 4
                        Feature 5
                                    Feature 2
Release
A                 B
x                 x
                      B’
                      x




              C
              x
Release
A                 B
x                 x
                      B’
                      x




              C
              x
Release
A                         B
x                         x
                              B’
                              x


    Demo!

                      C
                      x
Release
A                         B
x                         x
                              B’
                              x


    Demo!

                      C
                      x
Release
A                         B
x                         x
                              B’
                              x


    Demo!

                      C
                      x
Easy, isn’t it?
Dependencies

Feature 1
            Feature 4
                        Feature 5
                                    Feature 2
Dependencies

Feature 1
            Feature 4
                        Feature 5
                                    Feature 2
Dependencies

Feature 1
            Feature 4
                        Feature 5
                                    Feature 2
Dependencies

Feature 1
            Feature 4
                        Feature 5
                                    Feature 2
Dependencies

Feature 1
            Feature 4
                        Feature 5
                                    Feature 2
Customer Feedback
Customer Feedback
Customer Feedback
    Just one
   more thing...
Customer Feedback
    Just one
   more thing...

     This is wrong!
Customer Feedback
    Just one
   more thing...

     This is wrong!


        Cool Stuff!
Customer Feedback
    Just one
   more thing...

     This is wrong!


        Cool Stuff!


        Found a bug!
Customer Feedback
    Just one
   more thing...

     This is wrong!


        Cool Stuff!


        Found a bug!

      While you’re
        at it...
Customer Feedback
    Just one           Is it more important than
   more thing...             the next feature?


     This is wrong!


        Cool Stuff!


        Found a bug!

      While you’re
        at it...
Customer Feedback
    Just one           Is it more important than
   more thing...             the next feature?


     This is wrong!


        Cool Stuff!        Oops... we’ll fix it!


        Found a bug!

      While you’re
        at it...
Customer Feedback
    Just one           Is it more important than
   more thing...             the next feature?


     This is wrong!


        Cool Stuff!        Oops... we’ll fix it!


        Found a bug!

      While you’re
        at it...           Next version...
Customer Feedback
      Feature 2
Customer Feedback
      Feature 2




      Feature 2
Project Delay?
 Design
             Implementation
                                    Testing



Feature 1
            Feature 4
                        Feature 5
                                    Feature 2
Project Delay?
 Design
             Implementation
                                    Testing



Feature 1
            Feature 4
                        Feature 5
                                    Feature 2
What gives?
What gives?

       Features




       Waterfall

Cost         Schedule
What gives?
Fixed

         Features




         Waterfall

  Cost         Schedule
What gives?
Fixed

         Features




         Waterfall

  Cost         Schedule

         Variable
What gives?
Fixed

         Features     Cost         Schedule

                              Agile

         Waterfall

  Cost         Schedule      Features

         Variable
What gives?
Fixed                         Fixed

         Features     Cost         Schedule

                              Agile

         Waterfall

  Cost         Schedule      Features

         Variable
What gives?
Fixed                         Fixed

         Features     Cost         Schedule

                              Agile

         Waterfall

  Cost         Schedule      Features

         Variable                       Variable
Courage!




           From Agile in a Flash
Courage!
   •   Quality work




                      From Agile in a Flash
Courage!
   •   Quality work
   •   Make things simple




                            From Agile in a Flash
Courage!
   •   Quality work
   •   Make things simple
   •   Go for the hard problem




                            From Agile in a Flash
Courage!
   •   Quality work
   •   Make things simple
   •   Go for the hard problem
   •   Architectural corrections




                            From Agile in a Flash
Courage!
   •   Quality work
   •   Make things simple
   •   Go for the hard problem
   •   Architectural corrections
   •   Throw away




                            From Agile in a Flash
Courage!
   •   Quality work
   •   Make things simple
   •   Go for the hard problem
   •   Architectural corrections
   •   Throw away
   •   Only complete work



                            From Agile in a Flash
Courage!
   •   Quality work
   •   Make things simple
   •   Go for the hard problem
   •   Architectural corrections
   •   Throw away
   •   Only complete work
   •   Be transparent

                            From Agile in a Flash
Not a silver bullet
Not a silver bullet
      Personnel
Not a silver bullet
      Personnel
      Team Size
Not a silver bullet
      Personnel
      Team Size
      Criticality
Not a silver bullet
      Personnel
      Team Size
      Criticality
      Dynamism
Not a silver bullet
      Personnel
      Team Size
      Criticality
      Dynamism
       Culture
Getting started with Agile
Getting started with Agile
About outsystems
About outsystems
    Since 2001
About outsystems
     Since 2001
   199 Customers
About outsystems
     Since 2001
   199 Customers
    22 Industries
About outsystems
     Since 2001
   199 Customers
    22 Industries
     59 Partners
About outsystems
     Since 2001
   199 Customers
    22 Industries
     59 Partners
 600+ Agile Projects
About outsystems
     Since 2001
   199 Customers
    22 Industries
     59 Partners
 600+ Agile Projects

  agileplatform™
agileplatform™ overview
agileplatform™ overview
agileplatform™ overview
agileplatform™ overview
agileplatform™ overview
agileplatform™ overview
agileplatform™ overview
agileplatform™ overview
Service Studio
Service Studio
Service Studio
Service Studio
Service Studio
Service Studio
The Application
5 founders
2 developers
BUFD
What was there?
What was there?

•   Visual Language
What was there?

•   Visual Language
•   Meta-model structure
What was there?

•   Visual Language
•   Meta-model structure
•   Platform Architecture
What was there?

•   Visual Language
•   Meta-model structure
•   Platform Architecture
•   Application Architecture
What was there?

•   Visual Language
•   Meta-model structure
•   Platform Architecture
•   Application Architecture
•   Security Model
What was NOT there?
What was NOT there?

•   Tools
What was NOT there?

•   Tools
•   Low Level Algorithms
What was NOT there?

•   Tools
•   Low Level Algorithms
•   Application Details
What was NOT there?

•   Tools
•   Low Level Algorithms
•   Application Details
•   User Interface
What was NOT there?

•   Tools
•   Low Level Algorithms
•   Application Details
•   User Interface
•   User Experience
What was NOT there?

•   Tools
•   Low Level Algorithms
•   Application Details
                                              !
                                          ile
•   User Interface
                                       Ag
                                    st
•   User Experience
                             lm
                                  o
                           A
SCRUM
SCRUM




Vision
SCRUM




         Product
Vision
         Backlog
SCRUM




         Product   Iteration
Vision
         Backlog   Backlog
SCRUM



                               Iteration



         Product   Iteration
Vision
         Backlog   Backlog
SCRUM
                                           P.S.P.




                               Iteration



         Product   Iteration
Vision
         Backlog   Backlog
SCRUM
                                           P.S.P.




                               Iteration



         Product   Iteration
Vision
         Backlog   Backlog
SCRUM
                                           P.S.P.




                               Iteration



         Product   Iteration
Vision
         Backlog   Backlog
SCRUM
                                           P.S.P.




                               Iteration



         Product   Iteration
Vision
         Backlog   Backlog
Functional Teams
Functional Teams


 Server
 Team
Functional Teams


 Server   Service Studio
 Team         Team
Functional Teams


 Server             Service Studio
 Team                   Team



          QA Team
Functional Teams


 Server             Service Studio
 Team                   Team


                                          c t
          QA Team                     o je
                                   P r
                               1
Cross-functional Teams
Cross-functional Teams


Project A
Cross-functional Teams


Project A    Project B
Cross-functional Teams


Project A    Project B




Project C
Cross-functional Teams
                         Dev


Project A    Project B




Project C
Cross-functional Teams
                         Dev


Project A    Project B   QA




Project C
Cross-functional Teams
            Doc               Dev


Project A         Project B   QA




Project C
Cross-functional Teams
               Doc                       Dev


Project A                    Project B   QA




Project C
            Source Control
Cross-functional Teams
               Doc                          Dev


Project A                    Project B        QA




Project C                                Build & Test
            Source Control
                                         Automation
Burndown Charts
Missing Effort
                Burndown Charts
Missing Effort
                Burndown Charts




                      Week
Missing Effort
                Burndown Charts




                      Week
Missing Effort
                Burndown Charts




                      Week
Burndown Charts

                        Late!
Missing Effort




                      Week
Burndown Charts

                            Late!
Missing Effort




                    Early

                       Week
Missing Effort
                Burndown Charts




                      Week
Burndown Charts
                      Today
Missing Effort




                      Week
Burndown Charts
                      Today
Missing Effort




                      Week
Burndown Charts
                      Today
Missing Effort




                      Week
Burndown Charts
                      Today
Missing Effort




                      Week
Burndown Charts
                      Today
Missing Effort




                      Week
Success
Success
~30 people in R&D
Success
~30 people in R&D
16 major versions
Success
~30 people in R&D
16 major versions
  543 updates
Success
~30 people in R&D
16 major versions
   543 updates
1.4M lines of code
Success
    ~30 people in R&D
    16 major versions
       543 updates
    1.4M lines of code
76,000+ tests running daily
Success
    ~30 people in R&D
     16 major versions
       543 updates
    1.4M lines of code
76,000+ tests running daily
    20,295 installations
Beyond Development
The big effort...


            40%


      60%



                  From Facts and Fallacies of Software Engineering
The big effort...
                        Development


            40%


      60%



                  From Facts and Fallacies of Software Engineering
The big effort...
                                Development


                    40%


              60%


Maintenance
                          From Facts and Fallacies of Software Engineering
The big effort...
                                Development


                    40%


              60%


Maintenance
                          From Facts and Fallacies of Software Engineering
Bug Fixing
Bug Fixing

Todo   OnGoing   Done!
Bug Fixing

Todo        OnGoing   Done!


#12

       @

xpto

       UI
Bug Fixing

Todo       OnGoing   Done!


#12

      @

Yai

      UI
Bug Fixing

Todo       OnGoing   Done!


oh oh        #12
    @

xpto         Yai

    UI
Bug Fixing

Todo      OnGoing   Done!


#12         oh oh
   @

xpto        Yai

   UI
Bug Fixing

Todo       OnGoing   Done!


abc         #12
      @              oh oh
xpto         Yai

      UI
Getting started with Agile
Agile Success Factors




                    From Agile in a Flash
Agile Success Factors
 •   Freedom to change




                         From Agile in a Flash
Agile Success Factors
 •   Freedom to change
 •   Energized team




                         From Agile in a Flash
Agile Success Factors
 •   Freedom to change
 •   Energized team
 •   Communication with customer




                                   From Agile in a Flash
Agile Success Factors
 •   Freedom to change
 •   Energized team
 •   Communication with customer
 •   Collaboration




                                   From Agile in a Flash
Agile Success Factors
 •   Freedom to change
 •   Energized team
 •   Communication with customer
 •   Collaboration
 •   Attention to quality



                                   From Agile in a Flash
Agile Success Factors
 •   Freedom to change
 •   Energized team
 •   Communication with customer
 •   Collaboration
 •   Attention to quality
 •   Incrementalism

                                   From Agile in a Flash
Agile Success Factors
 •   Freedom to change
 •   Energized team
 •   Communication with customer
 •   Collaboration
 •   Attention to quality
 •   Incrementalism
 •   Automation
                                   From Agile in a Flash
You!
Thank you!
rodrigo.coutinho@outsystems.com


  http://www.outsystems.com

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Getting started with Agile

Editor's Notes

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  • #93: Balancing Agility and Discipline: A Guide for the Perplexed\n
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  • #137: Vision: A general idea for the app (as opposed to a rigid set of requirements)\nProduct Backlog: A list of requirements, sorted by priority\nIteration Backlog: The top most item of the backlog, that fits in an iteration\nIteration: Were dev magic occurs. Typically lasts 2 weeks.\nCustomer participation is paramount!\nPSP: Potentially shippable product\nBack to product backlog, that can change, with the participation of the customer.\n
  • #138: Vision: A general idea for the app (as opposed to a rigid set of requirements)\nProduct Backlog: A list of requirements, sorted by priority\nIteration Backlog: The top most item of the backlog, that fits in an iteration\nIteration: Were dev magic occurs. Typically lasts 2 weeks.\nCustomer participation is paramount!\nPSP: Potentially shippable product\nBack to product backlog, that can change, with the participation of the customer.\n
  • #139: Vision: A general idea for the app (as opposed to a rigid set of requirements)\nProduct Backlog: A list of requirements, sorted by priority\nIteration Backlog: The top most item of the backlog, that fits in an iteration\nIteration: Were dev magic occurs. Typically lasts 2 weeks.\nCustomer participation is paramount!\nPSP: Potentially shippable product\nBack to product backlog, that can change, with the participation of the customer.\n
  • #140: Vision: A general idea for the app (as opposed to a rigid set of requirements)\nProduct Backlog: A list of requirements, sorted by priority\nIteration Backlog: The top most item of the backlog, that fits in an iteration\nIteration: Were dev magic occurs. Typically lasts 2 weeks.\nCustomer participation is paramount!\nPSP: Potentially shippable product\nBack to product backlog, that can change, with the participation of the customer.\n
  • #141: Vision: A general idea for the app (as opposed to a rigid set of requirements)\nProduct Backlog: A list of requirements, sorted by priority\nIteration Backlog: The top most item of the backlog, that fits in an iteration\nIteration: Were dev magic occurs. Typically lasts 2 weeks.\nCustomer participation is paramount!\nPSP: Potentially shippable product\nBack to product backlog, that can change, with the participation of the customer.\n
  • #142: Vision: A general idea for the app (as opposed to a rigid set of requirements)\nProduct Backlog: A list of requirements, sorted by priority\nIteration Backlog: The top most item of the backlog, that fits in an iteration\nIteration: Were dev magic occurs. Typically lasts 2 weeks.\nCustomer participation is paramount!\nPSP: Potentially shippable product\nBack to product backlog, that can change, with the participation of the customer.\n
  • #143: Vision: A general idea for the app (as opposed to a rigid set of requirements)\nProduct Backlog: A list of requirements, sorted by priority\nIteration Backlog: The top most item of the backlog, that fits in an iteration\nIteration: Were dev magic occurs. Typically lasts 2 weeks.\nCustomer participation is paramount!\nPSP: Potentially shippable product\nBack to product backlog, that can change, with the participation of the customer.\n
  • #144: Vision: A general idea for the app (as opposed to a rigid set of requirements)\nProduct Backlog: A list of requirements, sorted by priority\nIteration Backlog: The top most item of the backlog, that fits in an iteration\nIteration: Were dev magic occurs. Typically lasts 2 weeks.\nCustomer participation is paramount!\nPSP: Potentially shippable product\nBack to product backlog, that can change, with the participation of the customer.\n
  • #145: Vision: A general idea for the app (as opposed to a rigid set of requirements)\nProduct Backlog: A list of requirements, sorted by priority\nIteration Backlog: The top most item of the backlog, that fits in an iteration\nIteration: Were dev magic occurs. Typically lasts 2 weeks.\nCustomer participation is paramount!\nPSP: Potentially shippable product\nBack to product backlog, that can change, with the participation of the customer.\n
  • #146: Vision: A general idea for the app (as opposed to a rigid set of requirements)\nProduct Backlog: A list of requirements, sorted by priority\nIteration Backlog: The top most item of the backlog, that fits in an iteration\nIteration: Were dev magic occurs. Typically lasts 2 weeks.\nCustomer participation is paramount!\nPSP: Potentially shippable product\nBack to product backlog, that can change, with the participation of the customer.\n
  • #147: Vision: A general idea for the app (as opposed to a rigid set of requirements)\nProduct Backlog: A list of requirements, sorted by priority\nIteration Backlog: The top most item of the backlog, that fits in an iteration\nIteration: Were dev magic occurs. Typically lasts 2 weeks.\nCustomer participation is paramount!\nPSP: Potentially shippable product\nBack to product backlog, that can change, with the participation of the customer.\n
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  • #168: Things that can impact the speed:\n- Team\n- Type of project (UI, code only, ...)\n\n
  • #169: Things that can impact the speed:\n- Team\n- Type of project (UI, code only, ...)\n\n
  • #170: Things that can impact the speed:\n- Team\n- Type of project (UI, code only, ...)\n\n
  • #171: Things that can impact the speed:\n- Team\n- Type of project (UI, code only, ...)\n\n
  • #172: Things that can impact the speed:\n- Team\n- Type of project (UI, code only, ...)\n\n
  • #173: Things that can impact the speed:\n- Team\n- Type of project (UI, code only, ...)\n\n
  • #174: Things that can impact the speed:\n- Team\n- Type of project (UI, code only, ...)\n\n
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  • #182: - 60/60 rule\n- Book is from 2002. This is bigger with Agile.\n- There are some challenges here: Getting things into production; Getting user feedback; Technical debt; Upgrading processes\n- But let’s focus on bug fixing\n
  • #183: - 60/60 rule\n- Book is from 2002. This is bigger with Agile.\n- There are some challenges here: Getting things into production; Getting user feedback; Technical debt; Upgrading processes\n- But let’s focus on bug fixing\n
  • #184: - 60/60 rule\n- Book is from 2002. This is bigger with Agile.\n- There are some challenges here: Getting things into production; Getting user feedback; Technical debt; Upgrading processes\n- But let’s focus on bug fixing\n
  • #185: - 60/60 rule\n- Book is from 2002. This is bigger with Agile.\n- There are some challenges here: Getting things into production; Getting user feedback; Technical debt; Upgrading processes\n- But let’s focus on bug fixing\n
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  • #196: - Team must be able to change its processes\n- Team must be eager do deliver value\n- Team must have a frequent and honest communication with customer\n- Collaboration within and beyond the team. Meetings != Collaboration\n- Never give up on quality\n- Small steps to everything\n- Automate the repetitive, error-prone time consuming tasks\n
  • #197: - Team must be able to change its processes\n- Team must be eager do deliver value\n- Team must have a frequent and honest communication with customer\n- Collaboration within and beyond the team. Meetings != Collaboration\n- Never give up on quality\n- Small steps to everything\n- Automate the repetitive, error-prone time consuming tasks\n
  • #198: - Team must be able to change its processes\n- Team must be eager do deliver value\n- Team must have a frequent and honest communication with customer\n- Collaboration within and beyond the team. Meetings != Collaboration\n- Never give up on quality\n- Small steps to everything\n- Automate the repetitive, error-prone time consuming tasks\n
  • #199: - Team must be able to change its processes\n- Team must be eager do deliver value\n- Team must have a frequent and honest communication with customer\n- Collaboration within and beyond the team. Meetings != Collaboration\n- Never give up on quality\n- Small steps to everything\n- Automate the repetitive, error-prone time consuming tasks\n
  • #200: - Team must be able to change its processes\n- Team must be eager do deliver value\n- Team must have a frequent and honest communication with customer\n- Collaboration within and beyond the team. Meetings != Collaboration\n- Never give up on quality\n- Small steps to everything\n- Automate the repetitive, error-prone time consuming tasks\n
  • #201: - Team must be able to change its processes\n- Team must be eager do deliver value\n- Team must have a frequent and honest communication with customer\n- Collaboration within and beyond the team. Meetings != Collaboration\n- Never give up on quality\n- Small steps to everything\n- Automate the repetitive, error-prone time consuming tasks\n
  • #202: - Team must be able to change its processes\n- Team must be eager do deliver value\n- Team must have a frequent and honest communication with customer\n- Collaboration within and beyond the team. Meetings != Collaboration\n- Never give up on quality\n- Small steps to everything\n- Automate the repetitive, error-prone time consuming tasks\n
  • #203: - Much of it depends on you!\n- On your commitment\n- On your efforts to learn more\n- On your pledge to improve the quality of your work\n- On your courage\n- Agile only works with great teams. Great teams only work with great people. That means you!\n
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