Greedy algorithms work by making locally optimal choices at each step to arrive at a global optimal solution. They require that the problem exhibits the greedy choice property and optimal substructure. Examples that can be solved with greedy algorithms include fractional knapsack problem, minimum spanning tree, and activity selection. The fractional knapsack problem is solved greedily by sorting items by value/weight ratio and filling the knapsack completely. The 0/1 knapsack problem differs in that items are indivisible.
This document discusses greedy algorithms and dynamic programming techniques for solving optimization problems. It covers the activity selection problem, which can be solved greedily by always selecting the shortest remaining activity. It also discusses the knapsack problem and how the fractional version can be solved greedily while the 0-1 version requires dynamic programming due to its optimal substructure but non-greedy nature. Dynamic programming builds up solutions by combining optimal solutions to overlapping subproblems.
The document discusses the divide and conquer algorithm design technique. It begins by explaining the basic approach of divide and conquer which is to (1) divide the problem into subproblems, (2) conquer the subproblems by solving them recursively, and (3) combine the solutions to the subproblems into a solution for the original problem. It then provides merge sort as a specific example of a divide and conquer algorithm for sorting a sequence. It explains that merge sort divides the sequence in half recursively until individual elements remain, then combines the sorted halves back together to produce the fully sorted sequence.
This document discusses the complexity of algorithms and the tradeoff between algorithm cost and time. It defines algorithm complexity as a function of input size that measures the time and space used by an algorithm. Different complexity classes are described such as polynomial, sub-linear, and exponential time. Examples are given to find the complexity of bubble sort and linear search algorithms. The concept of space-time tradeoffs is introduced, where using more space can reduce computation time. Genetic algorithms are proposed to efficiently solve large-scale construction time-cost tradeoff problems.
This power point presentation will give you the knowledge of merge sort algorithm how it works with a given problem solving example. It also describe about the time complexity of merge sort algorithm, and the program in c .
Big O notation is used in Computer Science to describe the performance or complexity of an algorithm. Big O specifically describes the worst-case scenario, and can be used to describe the execution time required or the space used (e.g. in memory or on disk) by an algorithm.
For further information
https://github.com/ashim888/dataStructureAndAlgorithm
References:
https://www.khanacademy.org/computing/computer-science/algorithms/asymptotic-notation/a/asymptotic-notation
http://web.mit.edu/16.070/www/lecture/big_o.pdf
https://rob-bell.net/2009/06/a-beginners-guide-to-big-o-notation/
https://justin.abrah.ms/computer-science/big-o-notation-explained.html
Knowledge representation In Artificial IntelligenceRamla Sheikh
facts, information, and skills acquired through experience or education; the theoretical or practical understanding of a subject.
Knowledge = information + rules
EXAMPLE
Doctors, managers.
This slides contains assymptotic notations, recurrence relation like subtitution method, iteration method, master method and recursion tree method and sorting algorithms like merge sort, quick sort, heap sort, counting sort, radix sort and bucket sort.
The document discusses the knapsack problem and greedy algorithms. It defines the knapsack problem as an optimization problem where given constraints and an objective function, the goal is to find the feasible solution that maximizes or minimizes the objective. It describes the knapsack problem has having two versions: 0-1 where items are indivisible, and fractional where items can be divided. The fractional knapsack problem can be solved using a greedy approach by sorting items by value to weight ratio and filling the knapsack accordingly until full.
This is about a topic of compiler design, LR and SLR parsing algorithm and LR grammar, Canonical collection and Item, Conflict in LR parsing shift reduce. Classification of Bottom up parsing.
this is a briefer overview about the Big O Notation. Big O Notaion are useful to check the Effeciency of an algorithm and to check its limitation at higher value. with big o notation some examples are also shown about its cases and some functions in c++ are also described.
This document describes binary search and provides an example of how it works. It begins with an introduction to binary search, noting that it can only be used on sorted lists and involves comparing the search key to the middle element. It then provides pseudocode for the binary search algorithm. The document analyzes the time complexity of binary search as O(log n) in the average and worst cases. It notes the advantages of binary search are its efficiency, while the disadvantage is that the list must be sorted. Applications mentioned include database searching and solving equations.
1) The document describes the divide-and-conquer algorithm design paradigm. It can be applied to problems where the input can be divided into smaller subproblems, the subproblems can be solved independently, and the solutions combined to solve the original problem.
2) Binary search is provided as an example divide-and-conquer algorithm. It works by recursively dividing the search space in half and only searching the subspace containing the target value.
3) Finding the maximum and minimum elements in an array is also solved using divide-and-conquer. The array is divided into two halves, the max/min found for each subarray, and the overall max/min determined by comparing the subsolutions.
Introduction to Dynamic Programming, Principle of OptimalityBhavin Darji
Introduction
Dynamic Programming
How Dynamic Programming reduces computation
Steps in Dynamic Programming
Dynamic Programming Properties
Principle of Optimality
Problem solving using Dynamic Programming
The document discusses divide and conquer algorithms. It describes divide and conquer as a design strategy that involves dividing a problem into smaller subproblems, solving the subproblems recursively, and combining the solutions. It provides examples of divide and conquer algorithms like merge sort, quicksort, and binary search. Merge sort works by recursively sorting halves of an array until it is fully sorted. Quicksort selects a pivot element and partitions the array into subarrays of smaller and larger elements, recursively sorting the subarrays. Binary search recursively searches half-intervals of a sorted array to find a target value.
(1) Dynamic programming is an algorithm design technique that solves problems by breaking them down into smaller subproblems and storing the results of already solved subproblems. (2) It is applicable to problems where subproblems overlap and solving them recursively would result in redundant computations. (3) The key steps of a dynamic programming algorithm are to characterize the optimal structure, define the problem recursively in terms of optimal substructures, and compute the optimal solution bottom-up by solving subproblems only once.
relational model in Database Management.ppt.pptRoshni814224
This document provides an overview of the relational model used in database management systems. It discusses key concepts such as:
- Relations, which are sets of tuples that represent entities and relationships between entities.
- Relation schemas that define the structure of relations, including the attributes and their domains.
- Keys such as candidate keys and foreign keys that uniquely identify tuples and define relationships between relations.
- Relational algebra, which consists of operators like select, project, join, and set operations to manipulate and query relations.
- An example banking schema is presented to demonstrate these concepts.
The document discusses the algorithm for evaluating postfix expressions. It explains that postfix notation is faster than infix notation because it does not require parentheses. It then presents the steps of the algorithm to evaluate a postfix expression: 1) scan the expression from end to beginning 2) push operands onto a stack and pop operands to apply operators 3) push results back onto the stack 4) return the final value on the stack. An example is provided to demonstrate evaluating the postfix expression "2 3 1 * + 9 -".
Production systems provide a structure for modeling problem solving as a search process. A production system consists of rules, knowledge databases, a control strategy, and a rule applier. The rules take the form of condition-action pairs. The control strategy determines the order of rule application and resolves conflicts. Production systems can be classified based on whether rule application is monotonic or non-monotonic. They provide modularity and a natural representation but can suffer from opacity, inefficiency, and lack of learning abilities. Choosing the right production system depends on characteristics of the problem such as decomposability and predictability.
Minmax Algorithm In Artificial Intelligence slidesSamiaAziz4
Mini-max algorithm is a recursive or backtracking algorithm that is used in decision-making and game theory. Mini-Max algorithm uses recursion to search through the game-tree.
Min-Max algorithm is mostly used for game playing in AI. Such as Chess, Checkers, tic-tac-toe, go, and various tow-players game. This Algorithm computes the minimax decision for the current state.
Binary search is an algorithm that finds the position of a target value within a sorted array. It works by recursively dividing the array range in half and searching only within the appropriate half. The time complexity is O(log n) in the average and worst cases and O(1) in the best case, making it very efficient for searching sorted data. However, it requires the list to be sorted for it to work.
Design & Analysis of Algorithms Lecture NotesFellowBuddy.com
FellowBuddy.com is an innovative platform that brings students together to share notes, exam papers, study guides, project reports and presentation for upcoming exams.
We connect Students who have an understanding of course material with Students who need help.
Benefits:-
# Students can catch up on notes they missed because of an absence.
# Underachievers can find peer developed notes that break down lecture and study material in a way that they can understand
# Students can earn better grades, save time and study effectively
Our Vision & Mission – Simplifying Students Life
Our Belief – “The great breakthrough in your life comes when you realize it, that you can learn anything you need to learn; to accomplish any goal that you have set for yourself. This means there are no limits on what you can be, have or do.”
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The document discusses sequential covering algorithms for learning rule sets from data. It describes how sequential covering algorithms work by iteratively learning one rule at a time to cover examples, removing covered examples, and repeating until all examples are covered. It also discusses variations of this approach, including using a general-to-specific beam search to learn each rule and alternatives like the AQ algorithm that learn rules to cover specific target values. Finally, it describes how first-order logic can be used to learn more general rules than propositional logic by representing relationships between attributes.
Fundamentals of the Analysis of Algorithm EfficiencySaranya Natarajan
This document discusses analyzing the efficiency of algorithms. It introduces the framework for analyzing algorithms in terms of time and space complexity. Time complexity indicates how fast an algorithm runs, while space complexity measures the memory required. The document outlines steps for analyzing algorithms, including measuring input size, determining the basic operations, calculating frequency counts of operations, and expressing efficiency in Big O notation order of growth. Worst-case, best-case, and average-case time complexities are also discussed.
The document discusses different types of parsing including:
1) Top-down parsing which starts at the root node and builds the parse tree recursively, requiring backtracking for ambiguous grammars.
2) Bottom-up parsing which starts at the leaf nodes and applies grammar rules in reverse to reach the start symbol using shift-reduce parsing.
3) LL(1) and LR parsing which are predictive parsing techniques using parsing tables constructed from FIRST and FOLLOW sets to avoid backtracking.
This document provides an overview and introduction to the course "Knowledge Representation & Reasoning" taught by Ms. Jawairya Bukhari. It discusses the aims of developing skills in knowledge representation and reasoning using different representation methods. It outlines prerequisites like artificial intelligence, logic, and programming. Key topics covered include symbolic and non-symbolic knowledge representation methods, types of knowledge, languages for knowledge representation like propositional logic, and what knowledge representation encompasses.
The document discusses different types of logical reasoning systems used in artificial intelligence, including knowledge-based agents, first-order logic, higher-order logic, goal-based agents, knowledge engineering, and description logics. It provides examples of objects, properties, relations, and functions that can be represented and reasoned about logically. It also compares different approaches to logical indexing and outlines the key components and inference tasks involved in description logics.
Dynamic programming, Branch and bound algorithm & Greedy algorithms Dr. SURBHI SAROHA
This document summarizes different optimization algorithms: dynamic programming, branch and bound, and greedy algorithms. It provides details on the steps and properties of dynamic programming, how branch and bound explores the search space to find optimal solutions, and how greedy algorithms select locally optimal choices at each step. Applications discussed include matrix chain multiplication, longest common subsequence, and the travelling salesman problem for dynamic programming and fractional knapsack for greedy algorithms. Advantages and disadvantages are outlined for greedy approaches.
Dynamic programming is a powerful technique for solving optimization problems by breaking them down into overlapping subproblems. It works by storing solutions to already solved subproblems and building up to a solution for the overall problem. Three key aspects are defining the subproblems, writing the recurrence relation, and solving base cases to build up solutions bottom-up rather than top-down. The principle of optimality must also hold for a problem to be suitable for a dynamic programming approach. Examples discussed include shortest paths, coin change, knapsack problems, and calculating Fibonacci numbers.
The document discusses the knapsack problem and greedy algorithms. It defines the knapsack problem as an optimization problem where given constraints and an objective function, the goal is to find the feasible solution that maximizes or minimizes the objective. It describes the knapsack problem has having two versions: 0-1 where items are indivisible, and fractional where items can be divided. The fractional knapsack problem can be solved using a greedy approach by sorting items by value to weight ratio and filling the knapsack accordingly until full.
This is about a topic of compiler design, LR and SLR parsing algorithm and LR grammar, Canonical collection and Item, Conflict in LR parsing shift reduce. Classification of Bottom up parsing.
this is a briefer overview about the Big O Notation. Big O Notaion are useful to check the Effeciency of an algorithm and to check its limitation at higher value. with big o notation some examples are also shown about its cases and some functions in c++ are also described.
This document describes binary search and provides an example of how it works. It begins with an introduction to binary search, noting that it can only be used on sorted lists and involves comparing the search key to the middle element. It then provides pseudocode for the binary search algorithm. The document analyzes the time complexity of binary search as O(log n) in the average and worst cases. It notes the advantages of binary search are its efficiency, while the disadvantage is that the list must be sorted. Applications mentioned include database searching and solving equations.
1) The document describes the divide-and-conquer algorithm design paradigm. It can be applied to problems where the input can be divided into smaller subproblems, the subproblems can be solved independently, and the solutions combined to solve the original problem.
2) Binary search is provided as an example divide-and-conquer algorithm. It works by recursively dividing the search space in half and only searching the subspace containing the target value.
3) Finding the maximum and minimum elements in an array is also solved using divide-and-conquer. The array is divided into two halves, the max/min found for each subarray, and the overall max/min determined by comparing the subsolutions.
Introduction to Dynamic Programming, Principle of OptimalityBhavin Darji
Introduction
Dynamic Programming
How Dynamic Programming reduces computation
Steps in Dynamic Programming
Dynamic Programming Properties
Principle of Optimality
Problem solving using Dynamic Programming
The document discusses divide and conquer algorithms. It describes divide and conquer as a design strategy that involves dividing a problem into smaller subproblems, solving the subproblems recursively, and combining the solutions. It provides examples of divide and conquer algorithms like merge sort, quicksort, and binary search. Merge sort works by recursively sorting halves of an array until it is fully sorted. Quicksort selects a pivot element and partitions the array into subarrays of smaller and larger elements, recursively sorting the subarrays. Binary search recursively searches half-intervals of a sorted array to find a target value.
(1) Dynamic programming is an algorithm design technique that solves problems by breaking them down into smaller subproblems and storing the results of already solved subproblems. (2) It is applicable to problems where subproblems overlap and solving them recursively would result in redundant computations. (3) The key steps of a dynamic programming algorithm are to characterize the optimal structure, define the problem recursively in terms of optimal substructures, and compute the optimal solution bottom-up by solving subproblems only once.
relational model in Database Management.ppt.pptRoshni814224
This document provides an overview of the relational model used in database management systems. It discusses key concepts such as:
- Relations, which are sets of tuples that represent entities and relationships between entities.
- Relation schemas that define the structure of relations, including the attributes and their domains.
- Keys such as candidate keys and foreign keys that uniquely identify tuples and define relationships between relations.
- Relational algebra, which consists of operators like select, project, join, and set operations to manipulate and query relations.
- An example banking schema is presented to demonstrate these concepts.
The document discusses the algorithm for evaluating postfix expressions. It explains that postfix notation is faster than infix notation because it does not require parentheses. It then presents the steps of the algorithm to evaluate a postfix expression: 1) scan the expression from end to beginning 2) push operands onto a stack and pop operands to apply operators 3) push results back onto the stack 4) return the final value on the stack. An example is provided to demonstrate evaluating the postfix expression "2 3 1 * + 9 -".
Production systems provide a structure for modeling problem solving as a search process. A production system consists of rules, knowledge databases, a control strategy, and a rule applier. The rules take the form of condition-action pairs. The control strategy determines the order of rule application and resolves conflicts. Production systems can be classified based on whether rule application is monotonic or non-monotonic. They provide modularity and a natural representation but can suffer from opacity, inefficiency, and lack of learning abilities. Choosing the right production system depends on characteristics of the problem such as decomposability and predictability.
Minmax Algorithm In Artificial Intelligence slidesSamiaAziz4
Mini-max algorithm is a recursive or backtracking algorithm that is used in decision-making and game theory. Mini-Max algorithm uses recursion to search through the game-tree.
Min-Max algorithm is mostly used for game playing in AI. Such as Chess, Checkers, tic-tac-toe, go, and various tow-players game. This Algorithm computes the minimax decision for the current state.
Binary search is an algorithm that finds the position of a target value within a sorted array. It works by recursively dividing the array range in half and searching only within the appropriate half. The time complexity is O(log n) in the average and worst cases and O(1) in the best case, making it very efficient for searching sorted data. However, it requires the list to be sorted for it to work.
Design & Analysis of Algorithms Lecture NotesFellowBuddy.com
FellowBuddy.com is an innovative platform that brings students together to share notes, exam papers, study guides, project reports and presentation for upcoming exams.
We connect Students who have an understanding of course material with Students who need help.
Benefits:-
# Students can catch up on notes they missed because of an absence.
# Underachievers can find peer developed notes that break down lecture and study material in a way that they can understand
# Students can earn better grades, save time and study effectively
Our Vision & Mission – Simplifying Students Life
Our Belief – “The great breakthrough in your life comes when you realize it, that you can learn anything you need to learn; to accomplish any goal that you have set for yourself. This means there are no limits on what you can be, have or do.”
Like Us - https://www.facebook.com/FellowBuddycom
The document discusses sequential covering algorithms for learning rule sets from data. It describes how sequential covering algorithms work by iteratively learning one rule at a time to cover examples, removing covered examples, and repeating until all examples are covered. It also discusses variations of this approach, including using a general-to-specific beam search to learn each rule and alternatives like the AQ algorithm that learn rules to cover specific target values. Finally, it describes how first-order logic can be used to learn more general rules than propositional logic by representing relationships between attributes.
Fundamentals of the Analysis of Algorithm EfficiencySaranya Natarajan
This document discusses analyzing the efficiency of algorithms. It introduces the framework for analyzing algorithms in terms of time and space complexity. Time complexity indicates how fast an algorithm runs, while space complexity measures the memory required. The document outlines steps for analyzing algorithms, including measuring input size, determining the basic operations, calculating frequency counts of operations, and expressing efficiency in Big O notation order of growth. Worst-case, best-case, and average-case time complexities are also discussed.
The document discusses different types of parsing including:
1) Top-down parsing which starts at the root node and builds the parse tree recursively, requiring backtracking for ambiguous grammars.
2) Bottom-up parsing which starts at the leaf nodes and applies grammar rules in reverse to reach the start symbol using shift-reduce parsing.
3) LL(1) and LR parsing which are predictive parsing techniques using parsing tables constructed from FIRST and FOLLOW sets to avoid backtracking.
This document provides an overview and introduction to the course "Knowledge Representation & Reasoning" taught by Ms. Jawairya Bukhari. It discusses the aims of developing skills in knowledge representation and reasoning using different representation methods. It outlines prerequisites like artificial intelligence, logic, and programming. Key topics covered include symbolic and non-symbolic knowledge representation methods, types of knowledge, languages for knowledge representation like propositional logic, and what knowledge representation encompasses.
The document discusses different types of logical reasoning systems used in artificial intelligence, including knowledge-based agents, first-order logic, higher-order logic, goal-based agents, knowledge engineering, and description logics. It provides examples of objects, properties, relations, and functions that can be represented and reasoned about logically. It also compares different approaches to logical indexing and outlines the key components and inference tasks involved in description logics.
Dynamic programming, Branch and bound algorithm & Greedy algorithms Dr. SURBHI SAROHA
This document summarizes different optimization algorithms: dynamic programming, branch and bound, and greedy algorithms. It provides details on the steps and properties of dynamic programming, how branch and bound explores the search space to find optimal solutions, and how greedy algorithms select locally optimal choices at each step. Applications discussed include matrix chain multiplication, longest common subsequence, and the travelling salesman problem for dynamic programming and fractional knapsack for greedy algorithms. Advantages and disadvantages are outlined for greedy approaches.
Dynamic programming is a powerful technique for solving optimization problems by breaking them down into overlapping subproblems. It works by storing solutions to already solved subproblems and building up to a solution for the overall problem. Three key aspects are defining the subproblems, writing the recurrence relation, and solving base cases to build up solutions bottom-up rather than top-down. The principle of optimality must also hold for a problem to be suitable for a dynamic programming approach. Examples discussed include shortest paths, coin change, knapsack problems, and calculating Fibonacci numbers.
This document discusses different types of algorithms. It describes 8 categories: simple recursive algorithms, backtracking algorithms, divide and conquer algorithms, dynamic programming algorithms, greedy algorithms, branch and bound algorithms, brute force algorithms, and randomized algorithms. For each type, it provides 1-2 examples to illustrate the approach, such as using recursion to count elements in a list, backtracking to solve a map coloring problem, and dynamic programming to calculate Fibonacci numbers faster.
This document discusses different types of algorithms. It describes 8 categories: simple recursive algorithms, backtracking algorithms, divide and conquer algorithms, dynamic programming algorithms, greedy algorithms, branch and bound algorithms, brute force algorithms, and randomized algorithms. For each type, it provides 1-2 examples to illustrate the approach, such as using recursion to count elements in a list, backtracking to solve a map coloring problem, and dynamic programming to calculate Fibonacci numbers faster.
This document discusses different types of algorithms. It provides examples of:
- Simple recursive algorithms that solve base cases and recursively call simpler subproblems.
- Backtracking algorithms that use depth-first search and backtrack when choices lead to dead ends.
- Divide and conquer algorithms that divide problems into subproblems, solve the subproblems recursively, and combine the solutions.
- Dynamic programming algorithms that store and reuse solutions to overlapping subproblems to optimize problems.
- Greedy algorithms that make locally optimal choices at each step to hopefully find a global optimum.
- Branch and bound algorithms that construct a search tree and prune suboptimal branches.
- Brute force algorithms that exhaustively check all possibilities until finding a solution
This document discusses different types of algorithms. It provides examples of:
- Simple recursive algorithms that solve base cases and recursively call simpler subproblems.
- Backtracking algorithms that use depth-first search and backtrack when choices lead to dead ends.
- Divide and conquer algorithms that divide problems into subproblems, solve the subproblems recursively, and combine the solutions.
- Dynamic programming algorithms that store and reuse solutions to overlapping subproblems to optimize problems.
- Greedy algorithms that make locally optimal choices at each step to hopefully find a global optimum.
- Branch and bound algorithms that construct a search tree and prune suboptimal branches.
- Brute force algorithms that exhaustively check all possibilities until finding a solution
The greedy method constructs solutions to optimization problems by making locally optimal choices at each step that are irrevocable. While it does not always yield an optimal solution, it provides fast approximations. It progresses top-down by expanding a partially constructed solution at each step until complete. Greedy algorithms are optimal if they exhibit the greedy choice property and optimal substructure - where the optimal solution to the overall problem contains optimal solutions to its subproblems.
The document discusses various greedy algorithms and optimization problems. It explains that greedy algorithms make locally optimal choices at each step to arrive at a global solution. An example of an activity selection problem is provided where activities are scheduled greedily based on their finish times. The fractional knapsack problem is also summarized, where the greedy approach is to fill items in order of their value to weight ratio until the knapsack is full.
Types of algorithms can be classified into several categories including:
- Recursive algorithms that break problems into smaller subproblems.
- Dynamic programming algorithms that store results of subproblems to avoid recomputing them.
- Greedy algorithms that make locally optimal choices at each step to find a global optimum.
- Divide and conquer algorithms that divide problems into subproblems, solve the subproblems recursively, and combine the results.
- Backtracking algorithms that incrementally build candidates and abandon partial candidates ("backtrack") that cannot lead to valid solutions.
This document discusses different types of algorithms. It provides a short list of algorithm categories including simple recursive, backtracking, divide and conquer, dynamic programming, greedy, branch and bound, brute force, and randomized algorithms. For each type, it provides examples and brief descriptions of how they work at a high level.
This document provides an outline for a course on algorithms and analysis of algorithms. It discusses greedy algorithms as one topic that will be covered in the course. Greedy algorithms make locally optimal choices at each step in the hope of finding a globally optimal solution. The document provides examples of problems that can be solved using greedy algorithms, such as coin changing, fractional knapsack, and minimum spanning trees. Common greedy algorithms like Kruskal's algorithm and Prim's algorithm are described for finding minimum spanning trees in graphs.
The document discusses various types of algorithms:
1) Simple recursive algorithms solve base cases directly and recursively solve simpler subproblems.
2) Backtracking algorithms use depth-first search to test solutions and make choices recursively.
3) Divide and conquer algorithms divide problems into smaller subproblems, solve them recursively, and combine the solutions.
4) Dynamic programming algorithms store and reuse solutions to overlapping subproblems in a bottom-up manner.
This document provides an introduction to the CS-701 Advanced Analysis of Algorithms course. It includes the course objectives, which are to design and analyze modern algorithms and evaluate their efficiency. The instructor and contact information are provided. The document outlines the course contents, including topics like sorting algorithms, graph algorithms, and complexity theory. It also discusses what algorithms are, how to represent them, and examples of algorithm applications. Common algorithm design techniques like greedy algorithms and heuristics are introduced.
The document discusses different categories of algorithms. It describes 8 types: simple recursive algorithms, backtracking algorithms, divide and conquer algorithms, dynamic programming algorithms, greedy algorithms, branch and bound algorithms, brute force algorithms, and randomized algorithms. For each type, it provides 1-2 examples and explains the general approach, with dynamic programming focusing on storing solutions to overlapping subproblems to solve larger problems efficiently.
Module 2ppt.pptx divid and conquer methodJyoReddy9
This document discusses dynamic programming and provides examples of problems that can be solved using dynamic programming. It covers the following key points:
- Dynamic programming can be used to solve problems that exhibit optimal substructure and overlapping subproblems. It works by breaking problems down into subproblems and storing the results of subproblems to avoid recomputing them.
- Examples of problems discussed include matrix chain multiplication, all pairs shortest path, optimal binary search trees, 0/1 knapsack problem, traveling salesperson problem, and flow shop scheduling.
- The document provides pseudocode for algorithms to solve matrix chain multiplication and optimal binary search trees using dynamic programming. It also explains the basic steps and principles of dynamic programming algorithm design
Greedy algorithms make locally optimal choices at each step in the hopes of finding a global optimum. They have two key properties: the greedy choice property, where choices are not reconsidered, and optimal substructure, where optimal solutions contain optimal solutions to subproblems. The activity selection problem of scheduling non-conflicting activities is used as an example. It can be solved greedily by always selecting the activity with the earliest finish time. While greedy algorithms are simple, they do not always find the true optimal solution.
Greedy Algorithms WITH Activity Selection Problem.pptRuchika Sinha
An Activity Selection Problem
The activity selection problem is a mathematical optimization problem. Our first illustration is the problem of scheduling a resource among several challenge activities. We find a greedy algorithm provides a well designed and simple method for selecting a maximum- size set of manually compatible activities.
The document discusses algorithms and their properties. It defines an algorithm as a finite sequence of steps to solve a specific problem. Algorithms must have a defined input and output, and can solve the same problem in different ways. Common algorithm types include recursive, dynamic programming, backtracking, divide and conquer, greedy, brute force, and heuristic algorithms. Efficiency is measured by time and space complexity. Variables are introduced as a way to store input, intermediate results, and output values in algorithms.
GDGLSPGCOER - Git and GitHub Workshop.pptxazeenhodekar
This presentation covers the fundamentals of Git and version control in a practical, beginner-friendly way. Learn key commands, the Git data model, commit workflows, and how to collaborate effectively using Git — all explained with visuals, examples, and relatable humor.
The *nervous system of insects* is a complex network of nerve cells (neurons) and supporting cells that process and transmit information. Here's an overview:
Structure
1. *Brain*: The insect brain is a complex structure that processes sensory information, controls behavior, and integrates information.
2. *Ventral nerve cord*: A chain of ganglia (nerve clusters) that runs along the insect's body, controlling movement and sensory processing.
3. *Peripheral nervous system*: Nerves that connect the central nervous system to sensory organs and muscles.
Functions
1. *Sensory processing*: Insects can detect and respond to various stimuli, such as light, sound, touch, taste, and smell.
2. *Motor control*: The nervous system controls movement, including walking, flying, and feeding.
3. *Behavioral responThe *nervous system of insects* is a complex network of nerve cells (neurons) and supporting cells that process and transmit information. Here's an overview:
Structure
1. *Brain*: The insect brain is a complex structure that processes sensory information, controls behavior, and integrates information.
2. *Ventral nerve cord*: A chain of ganglia (nerve clusters) that runs along the insect's body, controlling movement and sensory processing.
3. *Peripheral nervous system*: Nerves that connect the central nervous system to sensory organs and muscles.
Functions
1. *Sensory processing*: Insects can detect and respond to various stimuli, such as light, sound, touch, taste, and smell.
2. *Motor control*: The nervous system controls movement, including walking, flying, and feeding.
3. *Behavioral responses*: Insects can exhibit complex behaviors, such as mating, foraging, and social interactions.
Characteristics
1. *Decentralized*: Insect nervous systems have some autonomy in different body parts.
2. *Specialized*: Different parts of the nervous system are specialized for specific functions.
3. *Efficient*: Insect nervous systems are highly efficient, allowing for rapid processing and response to stimuli.
The insect nervous system is a remarkable example of evolutionary adaptation, enabling insects to thrive in diverse environments.
The insect nervous system is a remarkable example of evolutionary adaptation, enabling insects to thrive
As of Mid to April Ending, I am building a new Reiki-Yoga Series. No worries, they are free workshops. So far, I have 3 presentations so its a gradual process. If interested visit: https://www.slideshare.net/YogaPrincess
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Blessings and Happy Spring. We are hitting Mid Season.
Multi-currency in odoo accounting and Update exchange rates automatically in ...Celine George
Most business transactions use the currencies of several countries for financial operations. For global transactions, multi-currency management is essential for enabling international trade.
Exploring Substances:
Acidic, Basic, and
Neutral
Welcome to the fascinating world of acids and bases! Join siblings Ashwin and
Keerthi as they explore the colorful world of substances at their school's
National Science Day fair. Their adventure begins with a mysterious white paper
that reveals hidden messages when sprayed with a special liquid.
In this presentation, we'll discover how different substances can be classified as
acidic, basic, or neutral. We'll explore natural indicators like litmus, red rose
extract, and turmeric that help us identify these substances through color
changes. We'll also learn about neutralization reactions and their applications in
our daily lives.
by sandeep swamy
Title: A Quick and Illustrated Guide to APA Style Referencing (7th Edition)
This visual and beginner-friendly guide simplifies the APA referencing style (7th edition) for academic writing. Designed especially for commerce students and research beginners, it includes:
✅ Real examples from original research papers
✅ Color-coded diagrams for clarity
✅ Key rules for in-text citation and reference list formatting
✅ Free citation tools like Mendeley & Zotero explained
Whether you're writing a college assignment, dissertation, or academic article, this guide will help you cite your sources correctly, confidently, and consistent.
Created by: Prof. Ishika Ghosh,
Faculty.
📩 For queries or feedback: [email protected]
A measles outbreak originating in West Texas has been linked to confirmed cases in New Mexico, with additional cases reported in Oklahoma and Kansas. The current case count is 817 from Texas, New Mexico, Oklahoma, and Kansas. 97 individuals have required hospitalization, and 3 deaths, 2 children in Texas and one adult in New Mexico. These fatalities mark the first measles-related deaths in the United States since 2015 and the first pediatric measles death since 2003.
The YSPH Virtual Medical Operations Center Briefs (VMOC) were created as a service-learning project by faculty and graduate students at the Yale School of Public Health in response to the 2010 Haiti Earthquake. Each year, the VMOC Briefs are produced by students enrolled in Environmental Health Science Course 581 - Public Health Emergencies: Disaster Planning and Response. These briefs compile diverse information sources – including status reports, maps, news articles, and web content– into a single, easily digestible document that can be widely shared and used interactively. Key features of this report include:
- Comprehensive Overview: Provides situation updates, maps, relevant news, and web resources.
- Accessibility: Designed for easy reading, wide distribution, and interactive use.
- Collaboration: The “unlocked" format enables other responders to share, copy, and adapt seamlessly. The students learn by doing, quickly discovering how and where to find critical information and presenting it in an easily understood manner.
CURRENT CASE COUNT: 817 (As of 05/3/2025)
• Texas: 688 (+20)(62% of these cases are in Gaines County).
• New Mexico: 67 (+1 )(92.4% of the cases are from Eddy County)
• Oklahoma: 16 (+1)
• Kansas: 46 (32% of the cases are from Gray County)
HOSPITALIZATIONS: 97 (+2)
• Texas: 89 (+2) - This is 13.02% of all TX cases.
• New Mexico: 7 - This is 10.6% of all NM cases.
• Kansas: 1 - This is 2.7% of all KS cases.
DEATHS: 3
• Texas: 2 – This is 0.31% of all cases
• New Mexico: 1 – This is 1.54% of all cases
US NATIONAL CASE COUNT: 967 (Confirmed and suspected):
INTERNATIONAL SPREAD (As of 4/2/2025)
• Mexico – 865 (+58)
‒Chihuahua, Mexico: 844 (+58) cases, 3 hospitalizations, 1 fatality
• Canada: 1531 (+270) (This reflects Ontario's Outbreak, which began 11/24)
‒Ontario, Canada – 1243 (+223) cases, 84 hospitalizations.
• Europe: 6,814
CBSE - Grade 8 - Science - Chemistry - Metals and Non Metals - WorksheetSritoma Majumder
Introduction
All the materials around us are made up of elements. These elements can be broadly divided into two major groups:
Metals
Non-Metals
Each group has its own unique physical and chemical properties. Let's understand them one by one.
Physical Properties
1. Appearance
Metals: Shiny (lustrous). Example: gold, silver, copper.
Non-metals: Dull appearance (except iodine, which is shiny).
2. Hardness
Metals: Generally hard. Example: iron.
Non-metals: Usually soft (except diamond, a form of carbon, which is very hard).
3. State
Metals: Mostly solids at room temperature (except mercury, which is a liquid).
Non-metals: Can be solids, liquids, or gases. Example: oxygen (gas), bromine (liquid), sulphur (solid).
4. Malleability
Metals: Can be hammered into thin sheets (malleable).
Non-metals: Not malleable. They break when hammered (brittle).
5. Ductility
Metals: Can be drawn into wires (ductile).
Non-metals: Not ductile.
6. Conductivity
Metals: Good conductors of heat and electricity.
Non-metals: Poor conductors (except graphite, which is a good conductor).
7. Sonorous Nature
Metals: Produce a ringing sound when struck.
Non-metals: Do not produce sound.
Chemical Properties
1. Reaction with Oxygen
Metals react with oxygen to form metal oxides.
These metal oxides are usually basic.
Non-metals react with oxygen to form non-metallic oxides.
These oxides are usually acidic.
2. Reaction with Water
Metals:
Some react vigorously (e.g., sodium).
Some react slowly (e.g., iron).
Some do not react at all (e.g., gold, silver).
Non-metals: Generally do not react with water.
3. Reaction with Acids
Metals react with acids to produce salt and hydrogen gas.
Non-metals: Do not react with acids.
4. Reaction with Bases
Some non-metals react with bases to form salts, but this is rare.
Metals generally do not react with bases directly (except amphoteric metals like aluminum and zinc).
Displacement Reaction
More reactive metals can displace less reactive metals from their salt solutions.
Uses of Metals
Iron: Making machines, tools, and buildings.
Aluminum: Used in aircraft, utensils.
Copper: Electrical wires.
Gold and Silver: Jewelry.
Zinc: Coating iron to prevent rusting (galvanization).
Uses of Non-Metals
Oxygen: Breathing.
Nitrogen: Fertilizers.
Chlorine: Water purification.
Carbon: Fuel (coal), steel-making (coke).
Iodine: Medicines.
Alloys
An alloy is a mixture of metals or a metal with a non-metal.
Alloys have improved properties like strength, resistance to rusting.
How to Manage Opening & Closing Controls in Odoo 17 POSCeline George
In Odoo 17 Point of Sale, the opening and closing controls are key for cash management. At the start of a shift, cashiers log in and enter the starting cash amount, marking the beginning of financial tracking. Throughout the shift, every transaction is recorded, creating an audit trail.
pulse ppt.pptx Types of pulse , characteristics of pulse , Alteration of pulsesushreesangita003
what is pulse ?
Purpose
physiology and Regulation of pulse
Characteristics of pulse
factors affecting pulse
Sites of pulse
Alteration of pulse
for BSC Nursing 1st semester
for Gnm Nursing 1st year
Students .
vitalsign
Geography Sem II Unit 1C Correlation of Geography with other school subjectsProfDrShaikhImran
The correlation of school subjects refers to the interconnectedness and mutual reinforcement between different academic disciplines. This concept highlights how knowledge and skills in one subject can support, enhance, or overlap with learning in another. Recognizing these correlations helps in creating a more holistic and meaningful educational experience.
Social Problem-Unemployment .pptx notes for Physiotherapy StudentsDrNidhiAgarwal
Unemployment is a major social problem, by which not only rural population have suffered but also urban population are suffered while they are literate having good qualification.The evil consequences like poverty, frustration, revolution
result in crimes and social disorganization. Therefore, it is
necessary that all efforts be made to have maximum.
employment facilities. The Government of India has already
announced that the question of payment of unemployment
allowance cannot be considered in India
*Metamorphosis* is a biological process where an animal undergoes a dramatic transformation from a juvenile or larval stage to a adult stage, often involving significant changes in form and structure. This process is commonly seen in insects, amphibians, and some other animals.
2. Optimization and Optimal value
• Any problem which could be solved using
more than one way is called an optimization
problem. For instance, we travel from one
point to another and we have more than one
routes.
• When we reach to our destination at a lowest
possible cost, it is the optimal value.
5. • Since she has no pockets in her
trouser, she needs coins as less as
possible.
• The problem to be solved here is
to give her 85 dollars with less
possible coins.
6. Available coins with Alex
Options are:
• Bags full of 50, 20, 10 and 5
dollars coins only
8. Optimal value at each step
• Greedy algorithm selects the
minimum or maximum (in this
case) at each step.
9. What is Greedy Algorithm
• It is an optimization problem-solving method which selects the locally
optimal (i.e. maximum or minimum in the available) choice at each
step and hope it achieve the global optimum.
• Greedy Algorithms work step-by-step, and always choose the steps
which provide immediate profit/benefit.
• It chooses the “locally optimal solution”, without thinking about future
consequences.
10. What is Greedy Algorithm
• Greedy algorithms may not always lead to the optimal global solution,
because it does not consider the entire data.
• The choice made by the greedy approach does not consider future data
and choices.
• In some cases making a decision that looks right at that moment gives
the best solution (Greedy), but in other cases, it doesn’t.
13. Dynamic Programming
• Most of the optimization algorithms (e.g. Greedy) work on simple princple;
solve the components of the main problem (i.e. subproblem), combine these
sub-solutions and get to an overall solution.
• Many subproblems are created and solved repeatedly . To reduce the number
of computations, the Dynamic Programming approach aims to answer each
subproblem just once.
• Once the solution to a given subproblem has been computed, it is saved or
"memoized," making it easy to find the next time the exact solution is required.
14. Dynamic Programming
• In daily life, we are using the aproach of
dynamic programming but we dont notice it.
• We ask a kid to count the sticks, he counts and
correctly answer of “4”
15. We actually applied dynamic programming
• We add another stick and ask
again, he doesn’t count it again
and still says the answer as 5.
• The kid memorize the previous
answer and hence, no need to
count it again.
16. 1. Optimal substructures
• If the overall optimal solution of a problem can be determined from the optimal
solutions of its subproblems, this is referred to as having an optimal substructure
property.
• We are aware that the nth Fibonacci number, or Fib(n), is nothing more than the
sum of the two preceding Fibonacci numbers, or Fib(n) = Fib(n-1) + Fib (n-2).
• A problem of size 'n' has been divided into subproblems of sizes 'n-1' and 'n-2,' as
shown by the equation above.
17. 2. Overlapping Subproblems
• If addressing the same subproblem occur more than once , that
subproblem is said to have overlapping subproblems.
18. An example of Fibonacci numbers
• Let's think about analyzing Fib (5). We can
see that Fib(5) is calculated by taking the
sum of Fib(4) and Fib(3), and Fib(4) is
calculated by taking the sum of Fib(3) and
Fib(2), and so on.
• Fib(3), Fib(2), Fib(1), and Fib(0) have all
undergone repeated evaluation. These are
nothing more than converging sub-
Problems.
19. Greedy vs Dynamic Programming
Greedy
• No guarantee of getting optimal
solution
• Efficient in terms of memory.
• Fast algorithm
Dynamic Programming
• Optimal solution is guaranteed as it
generally considers all possible cases and
then choose the best.
• It stores previous results, so consumes
memory.
• Comparatively slow