The document provides instructions for creating a HoloLens application in Unity to recognize hand gestures using AirTap and Spatial Mapping. Key points:
- Unity and HoloToolkit are used to develop HoloLens applications visually using C# scripts.
- The tutorial covers placing 3D objects, adjusting camera settings, importing spatial mapping data, and creating a script to detect AirTaps using the Input Manager.
- When an AirTap is detected, the script instantiates a cube prefab and positions it 1.2m in front of the camera. It limits the number of cubes to 10 by deleting the oldest.
- The project is then built and deployed to a HoloLens for testing hand