This document provides information about STEM and makerspaces. It discusses how makerspaces are creative spaces where people can invent, explore and collaborate using various tools and technologies. STEM stands for Science, Technology, Engineering and Math. The document questions current school approaches and argues for developing mindsets like curiosity, playfulness and risk-taking. It provides tips for starting a makerspace, including considering goals, leadership, projects and assessing students. The overall message is that learning is about enabling creative making rather than tools, and challenges the reader to start projects and make change.