Dr. Xinhui Ma's research focuses on local refinement of T-splines, NURBS compatible subdivision surfaces, and adaptive finite element methods. He aims to bring together the flexibility of subdivision surfaces and the accuracy of NURBS for engineering and entertainment applications. His work also involves developing efficient local refinement approaches for T-splines to improve design and simulation speed.
Parallel Computing 2007: Bring your own parallel applicationGeoffrey Fox
This document discusses parallelizing several algorithms and applications including k-means clustering, frequent itemset mining, integer programming, computer chess, and support vector machines (SVM). For k-means and frequent itemset mining, the algorithms can be parallelized by partitioning the data across processors and performing partial computations locally before combining results with an allreduce operation. Computer chess can be parallelized by exploring different game tree branches simultaneously on different processors. SVM problems involve large dense matrices that are difficult to solve in parallel directly due to their size exceeding memory; alternative approaches include solving smaller subproblems independently.
Analysis of Impact of Graph Theory in Computer ApplicationIRJET Journal
This document discusses several applications of graph theory in computer science. It summarizes how graph theory is used in map coloring, mobile phone networks, computer network security, modeling ad-hoc networks, fault tolerant computing systems, and clustering web documents. Graph theory provides structural models that can represent problems in these domains and enable new algorithms and solutions. Key applications mentioned include using graph coloring for frequency assignment in mobile networks, modeling network topology for worm propagation analysis, and representing documents and their relationships as graphs for clustering. Overall, the document outlines how graph theoretical concepts and methodologies are widely utilized to solve problems in computer science research areas.
3D Graph Drawings: Good Viewing for Occluded VerticesIJERA Editor
This document presents a method for drawing 3D graphs using a force-directed algorithm to minimize vertex-vertex occlusions. The Fruchterman and Reingold algorithm is used as a framework, representing vertices as electrically charged particles and edges as springs. Repulsive forces push vertices apart while attractive forces pull connected vertices together. The algorithm iteratively computes vertex displacements until equilibrium is reached. Experiments in Gephi software show the algorithm effectively separates vertices to produce good 3D graph views without occlusions, even for large graphs with hundreds of vertices.
GraphChi: Large-Scale Graph Computation on Just a PC
published by Aapo Kyrola, Guy Blelloch and Carlos Guestrin.
[OSDI 2012]
For handling large graph that containing millions of vertices and billions of edges, a distributed computing cluster is required. The amount of data that the graph contains is also large. By using cloud services we can easily perform operations on the graph in a distributed environment. But the distributed system has some disadvantages like concurrency, security, scalability and failure handling. The reason why large Graphs are so hard from system perspective is therefore in the computation. A bit surprising motivation comes from thinking about scalability in large scale. From the perspective of programmers, debugging and writing & optimizing distributed algorithms are hard.
Now such big problems if we are able to run in single machine with your IDE and its debugger then the productivity and efficiency would be better. GraphChi - a disk-based system able to computing on large scale of graph efficiently. For that a novel “parallel sliding windows” method is very useful. By using this method, GraphChi is able to execute several advanced data mining on very large graph using just a single consumer – level computer.
Clusters are complex, and expensive to scale, while in this new model, it is very simple we can double the throughput by doubling the machines. The industry wants to compute many tasks on the same graph. Cluster just to compute one single task. To compute tasks faster, you grow the cluster. But this work allows a different way. Since one machine can handle one big task, you can dedicate one task per machine.
Paper introduction to Combinatorial Optimization on Graphs of Bounded TreewidthYu Liu
This slides introduced the paper: H. L. Bodlaender and a. M. C. a. Koster, “Combinatorial Optimization on Graphs of Bounded Treewidth,” Comput. J., vol. 51, no. 3, pp. 255–269, Nov. 2007.
This document discusses 3D transformations in computer graphics. It defines transformations as changing something via rules, and notes they are important for moving objects on screen and specifying camera views of 3D scenes. It specifically discusses translation as moving an object by applying offsets to its x, y, and z coordinates. Rotation is defined as transforming an object around an axis, which can be achieved through sequential x, y, and z axis rotations. References for further information on the topic are also provided.
This document presents a GPU-accelerated algorithm for solving the Group Steiner Problem (GSP) which arises in routing phases of VLSI circuit design. The algorithm uses a depth-bounded heuristic to construct approximate minimum-cost Steiner trees in parallel using CUDA-aware MPI. Evaluation on a supercomputer shows the parallel implementation achieves up to 302x speedup over serial algorithms and scales well with problem size and processor count.
Implementation and Performance Analysis of a Vedic Multiplier Using Tanner ED...ijsrd.com
high density, VLSI chips have led to rapid and innovative development in low power design during the recent years .The need for low power design is becoming a major issue in high performance digital systems such as microprocessor, digital signal processor and other applications. For these applications, Multiplier is the major core block. Based on the Multiplier design, an efficient processor is designed. Power and area efficient multiplier using CMOS logic circuits for applications in various digital signal processors is designed. This multiplier is implemented using Vedic multiplication algorithms mainly the "UrdhvaTriyakBhyam sutra., which is the most generalized one Vedic multiplication algorithm [1] . A multiplier is a very important element in almost all the processors and contributes substantially to the total power consumption of the system. The novel point is the efficient use of Vedic algorithm (sutras) that reduces the number of computational steps considerably compared with any conventional method . The schematic for this multiplier is designed using TANNER TOOL. Paper presents a systematic design methodology for this improved performance digital multiplier based on Vedic mathematics.
A Novel Algebraic Variety based Model for High Quality Free-viewpoint View Sy...Mansi Sharma
This paper presents a new depth-image-based rendering algorithm for free-viewpoint 3DTV applications. The cracks, holes, ghost countors caused by visibility, disocclusion, resampling problems associated with 3D warping lead to serious rendering artifacts in synthesized virtual views. This challenging problem of hole filling is formulated as an algebraic matrix completion problem on a higher dimensional space of monomial features described by a novel variety model. The high level idea of this work is to exploit the linear or nonlinear structures of the data and interpolate missing values by solving algebraic varieties associated with Hankel matrices as a member of Krylov subspace. The proposed model effectively handles artifacts appear in wide-baseline spatial view interpolation and arbitrary camera movements. Our model has a low runtime and results excel with state-of-the-art methods in quantitative and qualitative evaluation.
This document discusses using cloud computing technologies for data analysis applications. It presents different cloud runtimes like Hadoop, DryadLINQ, and CGL-MapReduce and compares their features to MPI. Applications like Cap3 and HEP are well-suited for cloud runtimes while iterative applications show higher overhead. Results show that as the number of VMs per node increases, MPI performance decreases by up to 50% compared to bare metal nodes. Integration of MapReduce and MPI could help improve performance of some applications on clouds.
IJRET : International Journal of Research in Engineering and Technology is an international peer reviewed, online journal published by eSAT Publishing House for the enhancement of research in various disciplines of Engineering and Technology. The aim and scope of the journal is to provide an academic medium and an important reference for the advancement and dissemination of research results that support high-level learning, teaching and research in the fields of Engineering and Technology. We bring together Scientists, Academician, Field Engineers, Scholars and Students of related fields of Engineering and Technology
IRJET- Approximate Multiplier and 8 Bit Dadda Multiplier Implemented through ...IRJET Journal
This document discusses the design and implementation of approximate multipliers for image processing applications. It proposes two new 4x4 approximate adders to reduce hardware complexity in a Dadda multiplier architecture. An 8x8 unsigned Dadda tree multiplier is modeled to evaluate the impact of using the proposed adders, which reduce the partial products into fewer columns while maintaining accuracy. Experimental results show the proposed multipliers achieve lower power-delay product compared to other approximate designs for similar precision in applications like JPEG image compression.
The document proposes a compound scaling method to scale neural networks efficiently along their depth, width, and resolution dimensions simultaneously. It introduces EfficientNets, a new family of models created by applying this compound scaling technique to a baseline architecture found using neural architecture search. Evaluation shows that EfficientNets outperform previous state-of-the-art convolutional neural networks like ResNet and MobileNet in terms of accuracy and efficiency.
Practical implementation of pca on satellite imagesBhanu Pratap
This document discusses applying principal component analysis (PCA) to satellite images to reduce dimensionality and increase classification accuracy. It finds that the R and G bands after PCA do not carry significant information, while the B and I bands do and can be used for dimensionality reduction with less computational complexity. The steps are to compute the covariance matrix and eigenvectors/values of the 4-band images, apply a linear transformation to get the principal components, and display the first few principal component images.
Exascale Computing for Autonomous DrivingLevent Gürel
Autonomous driving is one of the most computationally demanding technologies of modern times. Report here is a high-level roadmap towards satisfying the ever-increasing
computational needs and requirements of autonomous mobility that is easily at exascale level. We demonstrate that hardware solutions alone will not be sufficient, and exascale computing demands should be met with a combination of hardware and software. In that context, algorithms with reduced computational complexities will be crucial to provide software solutions that will be integrated with available hardware, which is also limited by various mobility restrictions, such as power, space, and weight.
Probabilistic Graph Layout for Uncertain Network VisualizationSubhashis Hazarika
This document summarizes a technique for visualizing probabilistic graphs called probabilistic graph layout. It models probabilistic graphs as graphs where edge weights are probability distributions. It samples weighted graphs from the probabilistic graph and computes force-directed layouts for each sample. It then splats the node positions across samples to approximate their distributions. It also bundles edges hierarchically and colors nodes distinctly while avoiding overlap to show connections and clusters amid the uncertainty. The method was demonstrated on synthetic and protein interaction data and its limitations in stability, ambiguity and scalability were discussed.
The document describes research on distributed graph summarization algorithms. It introduces three distributed graph summarization algorithms (DistGreedy, DistRandom, DistLSH) that can scale to large graphs by distributing computation across machines. The algorithms share a common framework of iteratively merging super-nodes representing aggregated subsets of nodes, but differ in how they select candidate pairs of super-nodes to merge. Experimental evaluation on real-world graphs demonstrates the ability of the proposed distributed algorithms to summarize large graphs in a parallelized manner.
This document discusses parallelizing graph algorithms on GPUs for optimization. It summarizes previous work on parallel Breadth-First Search (BFS), All Pair Shortest Path (APSP), and Traveling Salesman Problem (TSP) algorithms. It then proposes implementing BFS, APSP, and TSP on GPUs using optimization techniques like reducing data transfers between CPU and GPU and modifying the algorithms to maximize GPU computing power and memory usage. The paper claims this will improve performance and speedup over CPU implementations. It focuses on optimizing graph algorithms for parallel GPU processing to accelerate applications involving large graph analysis and optimization problems.
The document summarizes the Pregel system, which was designed for large-scale graph processing. Pregel addresses the inefficiency of MapReduce for graph problems by allowing direct message passing between vertices during synchronized iterations. It provides fault tolerance through checkpointing and a master-worker architecture. Key contributions of Pregel include its distributed programming model and APIs for message passing, combining messages to reduce overhead, global communication through aggregators, and mutating graph topology. The paper notes strengths like fault tolerance but also weaknesses such as putting responsibility on the user and lack of master failure detection.
DDGK: Learning Graph Representations for Deep Divergence Graph Kernelsivaderivader
This document summarizes a research paper on learning graph representations for deep divergence graph kernels (DDGK). DDGK learns graph representations without supervision or domain knowledge by using a node-to-edges encoder and isomorphism attention. The isomorphism attention provides a bidirectional mapping between nodes in two graphs. DDGK then calculates a divergence score between the source and target graphs as a measure of their (dis)similarity. Experimental results showed DDGK produces representations competitive with other graph kernel baselines. The paper proposes several extensions, including different graph encoders and attention mechanisms, as well as improved regularization and scalability.
This document discusses challenges in processing large graphs and introduces an approach called GraphLego. It describes how GraphLego models large graphs as 3D cubes partitioned into slices, strips and dices to balance parallel computation. GraphLego optimizes access locality by minimizing disk access and compressing partitions. It also uses regression-based learning to optimize partitioning parameters and runtime. The document evaluates GraphLego on real-world graphs, finding it outperforms existing single-machine graph processing systems in execution efficiency and partitioning decisions.
Parallel Batch-Dynamic Graphs: Algorithms and Lower BoundsSubhajit Sahu
Highlighted notes on Parallel Batch-Dynamic Graphs: Algorithms and Lower Bounds.
While doing research work under Prof. Kishore Kothapalli.
Laxman Dhulipala, David Durfee, Janardhan Kulkarni, Richard Peng, Saurabh Sawlani, Xiaorui Sun:
Parallel Batch-Dynamic Graphs: Algorithms and Lower Bounds. SODA 2020: 1300-1319
In this paper we study the problem of dynamically maintaining graph properties under batches of edge insertions and deletions in the massively parallel model of computation. In this setting, the graph is stored on a number of machines, each having space strongly sublinear with respect to the number of vertices, that is, n for some constant 0 < < 1. Our goal is to handle batches of updates and queries where the data for each batch fits onto one machine in constant rounds of parallel computation, as well as to reduce the total communication between the machines. This objective corresponds to the gradual buildup of databases over time, while the goal of obtaining constant rounds of communication for problems in the static setting has been elusive for problems as simple as undirected graph connectivity. We give an algorithm for dynamic graph connectivity in this setting with constant communication rounds and communication cost almost linear in terms of the batch size. Our techniques combine a new graph contraction technique, an independent random sample extractor from correlated samples, as well as distributed data structures supporting parallel updates and queries in batches. We also illustrate the power of dynamic algorithms in the MPC model by showing that the batched version of the adaptive connectivity problem is P-complete in the centralized setting, but sub-linear sized batches can be handled in a constant number of rounds. Due to the wide applicability of our approaches, we believe it represents a practically-motivated workaround to the current difficulties in designing more efficient massively parallel static graph algorithms.
Parallel Batch-Dynamic Graphs: Algorithms and Lower BoundsSubhajit Sahu
In this paper we study the problem of dynamically
maintaining graph properties under batches of edge
insertions and deletions in the massively parallel model
of computation. In this setting, the graph is stored
on a number of machines, each having space strongly
sublinear with respect to the number of vertices, that
is, n
for some constant 0 < < 1. Our goal is to
handle batches of updates and queries where the data
for each batch fits onto one machine in constant rounds
of parallel computation, as well as to reduce the total
communication between the machines. This objective
corresponds to the gradual buildup of databases over
time, while the goal of obtaining constant rounds of
communication for problems in the static setting has
been elusive for problems as simple as undirected graph
connectivity.
We give an algorithm for dynamic graph connectivity
in this setting with constant communication rounds and
communication cost almost linear in terms of the batch
size. Our techniques combine a new graph contraction
technique, an independent random sample extractor from
correlated samples, as well as distributed data structures
supporting parallel updates and queries in batches.
We also illustrate the power of dynamic algorithms in
the MPC model by showing that the batched version
of the adaptive connectivity problem is P-complete in
the centralized setting, but sub-linear sized batches can
be handled in a constant number of rounds. Due to
the wide applicability of our approaches, we believe
it represents a practically-motivated workaround to the
current difficulties in designing more efficient massively
parallel static graph algorithms.
This document proposes improving the Needleman-Wunsch algorithm for aligning next generation sequencing (NGS) data using Hadoop clusters. It discusses how the algorithm works and the challenges of multiple sequence alignment on large NGS datasets. The solution presented is to implement a parallelized version of Needleman-Wunsch using Hadoop MapReduce to allow pairwise sequence alignment across many nodes, reducing processing time significantly for large inputs. An implementation on a 3-node cluster showed reduced alignment times as input size increased, demonstrating the ability to efficiently handle massive NGS data volumes. Future work could focus on approximation algorithms or further parallelization to improve computational space requirements.
This document discusses embarrassingly parallel problems and the MapReduce programming model. It provides examples of MapReduce functions and how they work. Key points include:
- Embarrassingly parallel problems can be easily split into independent parts that can be solved simultaneously without much communication. MapReduce is well-suited for these types of problems.
- MapReduce involves two functions - map and reduce. Map processes a key-value pair to generate intermediate key-value pairs, while reduce merges all intermediate values associated with the same intermediate key.
- Implementations like Hadoop handle distributed execution, parallelization, data partitioning, and fault tolerance. Users just provide map and reduce functions.
GRAPH MATCHING ALGORITHM FOR TASK ASSIGNMENT PROBLEMIJCSEA Journal
Task assignment is one of the most challenging problems in distributed computing environment. An optimal task assignment guarantees minimum turnaround time for a given architecture. Several approaches of optimal task assignment have been proposed by various researchers ranging from graph partitioning based tools to heuristic graph matching. Using heuristic graph matching, it is often impossible to get optimal task assignment for practical test cases within an acceptable time limit. In this paper, we have parallelized the basic heuristic graph-matching algorithm of task assignment which is suitable only for cases where processors and inter processor links are homogeneous. This proposal is a derivative of the basic task assignment methodology using heuristic graph matching. The results show that near optimal assignments are obtained much faster than the sequential program in all the cases with reasonable speed-up.
Satellite image contrast enhancement using discrete wavelet transformHarishwar Reddy
This document discusses contrast enhancement of satellite images using discrete wavelet transform and singular value decomposition. It provides background on contrast and techniques like histogram equalization. It then describes discrete wavelet transform and singular value decomposition, their applications, advantages, and uses. The document concludes that a new technique was proposed combining DWT and SVD for image equalization, which showed better results than conventional techniques in experiments.
The document discusses parallel and high performance computing. It begins with definitions of key terms like parallel computing, high performance computing, asymptotic notation, speedup, work and time optimality, latency, bandwidth and concurrency. It then covers parallel architecture and programming models including SIMD, MIMD, shared and distributed memory, data and task parallelism, and synchronization methods. Examples of parallel sorting and prefix sums are provided. Programming models like OpenMP, PPL and work stealing are also summarized.
Digital image processing the statistical and structural approaches and the graph based approach for image recognition with algorithms and examples and applications where graph matching is used in pattern recognition.
Implementation and Performance Analysis of a Vedic Multiplier Using Tanner ED...ijsrd.com
high density, VLSI chips have led to rapid and innovative development in low power design during the recent years .The need for low power design is becoming a major issue in high performance digital systems such as microprocessor, digital signal processor and other applications. For these applications, Multiplier is the major core block. Based on the Multiplier design, an efficient processor is designed. Power and area efficient multiplier using CMOS logic circuits for applications in various digital signal processors is designed. This multiplier is implemented using Vedic multiplication algorithms mainly the "UrdhvaTriyakBhyam sutra., which is the most generalized one Vedic multiplication algorithm [1] . A multiplier is a very important element in almost all the processors and contributes substantially to the total power consumption of the system. The novel point is the efficient use of Vedic algorithm (sutras) that reduces the number of computational steps considerably compared with any conventional method . The schematic for this multiplier is designed using TANNER TOOL. Paper presents a systematic design methodology for this improved performance digital multiplier based on Vedic mathematics.
A Novel Algebraic Variety based Model for High Quality Free-viewpoint View Sy...Mansi Sharma
This paper presents a new depth-image-based rendering algorithm for free-viewpoint 3DTV applications. The cracks, holes, ghost countors caused by visibility, disocclusion, resampling problems associated with 3D warping lead to serious rendering artifacts in synthesized virtual views. This challenging problem of hole filling is formulated as an algebraic matrix completion problem on a higher dimensional space of monomial features described by a novel variety model. The high level idea of this work is to exploit the linear or nonlinear structures of the data and interpolate missing values by solving algebraic varieties associated with Hankel matrices as a member of Krylov subspace. The proposed model effectively handles artifacts appear in wide-baseline spatial view interpolation and arbitrary camera movements. Our model has a low runtime and results excel with state-of-the-art methods in quantitative and qualitative evaluation.
This document discusses using cloud computing technologies for data analysis applications. It presents different cloud runtimes like Hadoop, DryadLINQ, and CGL-MapReduce and compares their features to MPI. Applications like Cap3 and HEP are well-suited for cloud runtimes while iterative applications show higher overhead. Results show that as the number of VMs per node increases, MPI performance decreases by up to 50% compared to bare metal nodes. Integration of MapReduce and MPI could help improve performance of some applications on clouds.
IJRET : International Journal of Research in Engineering and Technology is an international peer reviewed, online journal published by eSAT Publishing House for the enhancement of research in various disciplines of Engineering and Technology. The aim and scope of the journal is to provide an academic medium and an important reference for the advancement and dissemination of research results that support high-level learning, teaching and research in the fields of Engineering and Technology. We bring together Scientists, Academician, Field Engineers, Scholars and Students of related fields of Engineering and Technology
IRJET- Approximate Multiplier and 8 Bit Dadda Multiplier Implemented through ...IRJET Journal
This document discusses the design and implementation of approximate multipliers for image processing applications. It proposes two new 4x4 approximate adders to reduce hardware complexity in a Dadda multiplier architecture. An 8x8 unsigned Dadda tree multiplier is modeled to evaluate the impact of using the proposed adders, which reduce the partial products into fewer columns while maintaining accuracy. Experimental results show the proposed multipliers achieve lower power-delay product compared to other approximate designs for similar precision in applications like JPEG image compression.
The document proposes a compound scaling method to scale neural networks efficiently along their depth, width, and resolution dimensions simultaneously. It introduces EfficientNets, a new family of models created by applying this compound scaling technique to a baseline architecture found using neural architecture search. Evaluation shows that EfficientNets outperform previous state-of-the-art convolutional neural networks like ResNet and MobileNet in terms of accuracy and efficiency.
Practical implementation of pca on satellite imagesBhanu Pratap
This document discusses applying principal component analysis (PCA) to satellite images to reduce dimensionality and increase classification accuracy. It finds that the R and G bands after PCA do not carry significant information, while the B and I bands do and can be used for dimensionality reduction with less computational complexity. The steps are to compute the covariance matrix and eigenvectors/values of the 4-band images, apply a linear transformation to get the principal components, and display the first few principal component images.
Exascale Computing for Autonomous DrivingLevent Gürel
Autonomous driving is one of the most computationally demanding technologies of modern times. Report here is a high-level roadmap towards satisfying the ever-increasing
computational needs and requirements of autonomous mobility that is easily at exascale level. We demonstrate that hardware solutions alone will not be sufficient, and exascale computing demands should be met with a combination of hardware and software. In that context, algorithms with reduced computational complexities will be crucial to provide software solutions that will be integrated with available hardware, which is also limited by various mobility restrictions, such as power, space, and weight.
Probabilistic Graph Layout for Uncertain Network VisualizationSubhashis Hazarika
This document summarizes a technique for visualizing probabilistic graphs called probabilistic graph layout. It models probabilistic graphs as graphs where edge weights are probability distributions. It samples weighted graphs from the probabilistic graph and computes force-directed layouts for each sample. It then splats the node positions across samples to approximate their distributions. It also bundles edges hierarchically and colors nodes distinctly while avoiding overlap to show connections and clusters amid the uncertainty. The method was demonstrated on synthetic and protein interaction data and its limitations in stability, ambiguity and scalability were discussed.
The document describes research on distributed graph summarization algorithms. It introduces three distributed graph summarization algorithms (DistGreedy, DistRandom, DistLSH) that can scale to large graphs by distributing computation across machines. The algorithms share a common framework of iteratively merging super-nodes representing aggregated subsets of nodes, but differ in how they select candidate pairs of super-nodes to merge. Experimental evaluation on real-world graphs demonstrates the ability of the proposed distributed algorithms to summarize large graphs in a parallelized manner.
This document discusses parallelizing graph algorithms on GPUs for optimization. It summarizes previous work on parallel Breadth-First Search (BFS), All Pair Shortest Path (APSP), and Traveling Salesman Problem (TSP) algorithms. It then proposes implementing BFS, APSP, and TSP on GPUs using optimization techniques like reducing data transfers between CPU and GPU and modifying the algorithms to maximize GPU computing power and memory usage. The paper claims this will improve performance and speedup over CPU implementations. It focuses on optimizing graph algorithms for parallel GPU processing to accelerate applications involving large graph analysis and optimization problems.
The document summarizes the Pregel system, which was designed for large-scale graph processing. Pregel addresses the inefficiency of MapReduce for graph problems by allowing direct message passing between vertices during synchronized iterations. It provides fault tolerance through checkpointing and a master-worker architecture. Key contributions of Pregel include its distributed programming model and APIs for message passing, combining messages to reduce overhead, global communication through aggregators, and mutating graph topology. The paper notes strengths like fault tolerance but also weaknesses such as putting responsibility on the user and lack of master failure detection.
DDGK: Learning Graph Representations for Deep Divergence Graph Kernelsivaderivader
This document summarizes a research paper on learning graph representations for deep divergence graph kernels (DDGK). DDGK learns graph representations without supervision or domain knowledge by using a node-to-edges encoder and isomorphism attention. The isomorphism attention provides a bidirectional mapping between nodes in two graphs. DDGK then calculates a divergence score between the source and target graphs as a measure of their (dis)similarity. Experimental results showed DDGK produces representations competitive with other graph kernel baselines. The paper proposes several extensions, including different graph encoders and attention mechanisms, as well as improved regularization and scalability.
This document discusses challenges in processing large graphs and introduces an approach called GraphLego. It describes how GraphLego models large graphs as 3D cubes partitioned into slices, strips and dices to balance parallel computation. GraphLego optimizes access locality by minimizing disk access and compressing partitions. It also uses regression-based learning to optimize partitioning parameters and runtime. The document evaluates GraphLego on real-world graphs, finding it outperforms existing single-machine graph processing systems in execution efficiency and partitioning decisions.
Parallel Batch-Dynamic Graphs: Algorithms and Lower BoundsSubhajit Sahu
Highlighted notes on Parallel Batch-Dynamic Graphs: Algorithms and Lower Bounds.
While doing research work under Prof. Kishore Kothapalli.
Laxman Dhulipala, David Durfee, Janardhan Kulkarni, Richard Peng, Saurabh Sawlani, Xiaorui Sun:
Parallel Batch-Dynamic Graphs: Algorithms and Lower Bounds. SODA 2020: 1300-1319
In this paper we study the problem of dynamically maintaining graph properties under batches of edge insertions and deletions in the massively parallel model of computation. In this setting, the graph is stored on a number of machines, each having space strongly sublinear with respect to the number of vertices, that is, n for some constant 0 < < 1. Our goal is to handle batches of updates and queries where the data for each batch fits onto one machine in constant rounds of parallel computation, as well as to reduce the total communication between the machines. This objective corresponds to the gradual buildup of databases over time, while the goal of obtaining constant rounds of communication for problems in the static setting has been elusive for problems as simple as undirected graph connectivity. We give an algorithm for dynamic graph connectivity in this setting with constant communication rounds and communication cost almost linear in terms of the batch size. Our techniques combine a new graph contraction technique, an independent random sample extractor from correlated samples, as well as distributed data structures supporting parallel updates and queries in batches. We also illustrate the power of dynamic algorithms in the MPC model by showing that the batched version of the adaptive connectivity problem is P-complete in the centralized setting, but sub-linear sized batches can be handled in a constant number of rounds. Due to the wide applicability of our approaches, we believe it represents a practically-motivated workaround to the current difficulties in designing more efficient massively parallel static graph algorithms.
Parallel Batch-Dynamic Graphs: Algorithms and Lower BoundsSubhajit Sahu
In this paper we study the problem of dynamically
maintaining graph properties under batches of edge
insertions and deletions in the massively parallel model
of computation. In this setting, the graph is stored
on a number of machines, each having space strongly
sublinear with respect to the number of vertices, that
is, n
for some constant 0 < < 1. Our goal is to
handle batches of updates and queries where the data
for each batch fits onto one machine in constant rounds
of parallel computation, as well as to reduce the total
communication between the machines. This objective
corresponds to the gradual buildup of databases over
time, while the goal of obtaining constant rounds of
communication for problems in the static setting has
been elusive for problems as simple as undirected graph
connectivity.
We give an algorithm for dynamic graph connectivity
in this setting with constant communication rounds and
communication cost almost linear in terms of the batch
size. Our techniques combine a new graph contraction
technique, an independent random sample extractor from
correlated samples, as well as distributed data structures
supporting parallel updates and queries in batches.
We also illustrate the power of dynamic algorithms in
the MPC model by showing that the batched version
of the adaptive connectivity problem is P-complete in
the centralized setting, but sub-linear sized batches can
be handled in a constant number of rounds. Due to
the wide applicability of our approaches, we believe
it represents a practically-motivated workaround to the
current difficulties in designing more efficient massively
parallel static graph algorithms.
This document proposes improving the Needleman-Wunsch algorithm for aligning next generation sequencing (NGS) data using Hadoop clusters. It discusses how the algorithm works and the challenges of multiple sequence alignment on large NGS datasets. The solution presented is to implement a parallelized version of Needleman-Wunsch using Hadoop MapReduce to allow pairwise sequence alignment across many nodes, reducing processing time significantly for large inputs. An implementation on a 3-node cluster showed reduced alignment times as input size increased, demonstrating the ability to efficiently handle massive NGS data volumes. Future work could focus on approximation algorithms or further parallelization to improve computational space requirements.
This document discusses embarrassingly parallel problems and the MapReduce programming model. It provides examples of MapReduce functions and how they work. Key points include:
- Embarrassingly parallel problems can be easily split into independent parts that can be solved simultaneously without much communication. MapReduce is well-suited for these types of problems.
- MapReduce involves two functions - map and reduce. Map processes a key-value pair to generate intermediate key-value pairs, while reduce merges all intermediate values associated with the same intermediate key.
- Implementations like Hadoop handle distributed execution, parallelization, data partitioning, and fault tolerance. Users just provide map and reduce functions.
GRAPH MATCHING ALGORITHM FOR TASK ASSIGNMENT PROBLEMIJCSEA Journal
Task assignment is one of the most challenging problems in distributed computing environment. An optimal task assignment guarantees minimum turnaround time for a given architecture. Several approaches of optimal task assignment have been proposed by various researchers ranging from graph partitioning based tools to heuristic graph matching. Using heuristic graph matching, it is often impossible to get optimal task assignment for practical test cases within an acceptable time limit. In this paper, we have parallelized the basic heuristic graph-matching algorithm of task assignment which is suitable only for cases where processors and inter processor links are homogeneous. This proposal is a derivative of the basic task assignment methodology using heuristic graph matching. The results show that near optimal assignments are obtained much faster than the sequential program in all the cases with reasonable speed-up.
Satellite image contrast enhancement using discrete wavelet transformHarishwar Reddy
This document discusses contrast enhancement of satellite images using discrete wavelet transform and singular value decomposition. It provides background on contrast and techniques like histogram equalization. It then describes discrete wavelet transform and singular value decomposition, their applications, advantages, and uses. The document concludes that a new technique was proposed combining DWT and SVD for image equalization, which showed better results than conventional techniques in experiments.
The document discusses parallel and high performance computing. It begins with definitions of key terms like parallel computing, high performance computing, asymptotic notation, speedup, work and time optimality, latency, bandwidth and concurrency. It then covers parallel architecture and programming models including SIMD, MIMD, shared and distributed memory, data and task parallelism, and synchronization methods. Examples of parallel sorting and prefix sums are provided. Programming models like OpenMP, PPL and work stealing are also summarized.
Digital image processing the statistical and structural approaches and the graph based approach for image recognition with algorithms and examples and applications where graph matching is used in pattern recognition.
The document describes GraphLab, a new framework for parallel machine learning. GraphLab allows parallel processing of large-scale graph problems more efficiently than general data-parallel systems by exploiting the graph structure. It uses a vertex-centric programming model that allows update functions to read and modify data within a vertex's scope, addressing limitations of the Pregel model. GraphLab implements consistency models to ensure correctness and employs techniques like graph partitioning and distributed locking to enable parallel execution across multiple machines.
The document summarizes research on computing the shortest distance between nodes in a graph while outsourcing the graph to the cloud for computational power and maintaining privacy of the data. The researchers propose (1) transforming the original graph into 1-neighborhood-d-radius graphs for outsourcing, (2) using a greedy algorithm to perform the transformation to minimize overhead, and (3) allowing approximate distances to further reduce overhead. Experiments demonstrate their methods achieve the security and privacy goals with low overhead.
The document provides an overview of various language embedding models including static word embeddings like Word2Vec, dynamic context embeddings like BERT, ELMO and GPT, graph embeddings like Node2Vec and Graph2Vec, and exponential family embeddings. It discusses the key techniques, algorithms, and architectures of these models for obtaining low dimensional vector representations of words and graphs that encode semantic and syntactic relationships.
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1. Vertex programming for bipartite graphs
H Miao, X Liu, B Huang, and L Getoor (2013), “A hypergraph-
partitioned vertex programming approach for large-scale
consensus optimization.” IEEE BigData 2013.
Presented by Hershel Safer
in Machine Learning :: Reading Group Meetupin Machine Learning :: Reading Group Meetup
on 13/11/13
Vertex programming for bipartite graphs – Hershel Safer Page 113 November 2013
2. Outline
The setting
The problem
A solution
An application and improvement
Vertex programming for bipartite graphs – Hershel Safer Page 213 November 2013
3. The MapReduce model for processing Big Data
The data-parallel paradigm
• Map: Many computers process subproblems in parallel
• Reduce: Master computer combines subproblem solutions
into overall solution
Appropriate for embarrassingly parallel problems with
independent subproblemsindependent subproblems
Does not support computational dependencies between
subproblems
Does not naturally support iteration
Vertex programming for bipartite graphs – Hershel Safer Page 313 November 2013
4. Graph-parallel computation for machine learning (ML)
Many ML algorithms are iterative, have dependencies
Many ML algorithms are expressed naturally on graphs
• Vertices represent subproblems
• Edges represent computational dependencies
GraphLab and Pregel express iterative algorithms with sparse
dependencies for implementation on multiple computersdependencies for implementation on multiple computers
• Algorithm designer defines computation at each vertex and
information exchange on each edge, for each iteration
• Package handles mapping of vertices to computers, details of
inter-computer communication, and scheduling
• Package guarantees data consistency (various models
possible) and correctness as compared to serial execution
Vertex programming for bipartite graphs – Hershel Safer Page 413 November 2013
5. Outline
The setting
The problem
A solution
An application and improvement
Vertex programming for bipartite graphs – Hershel Safer Page 513 November 2013
6. The graph-parallel computing model
Sparse graph G = (V, E)
Vertex program Q(v), executed in parallel on each vertex v
Q(v) can interact with Q(u) for each neighboring vertex u (i.e.,
(u,v) is an edge of E)
Interaction (communication) is via messages or shared state
• Vertex information is available to all neighbors• Vertex information is available to all neighbors
• Edge information is available to the two adjacent vertices
Vertex programming for bipartite graphs – Hershel Safer Page 613 November 2013
7. Phases of a vertex program Q: GAS model
For each vertex v, iterate these steps (in parallel for all vertices):
• Gather: Collect information from neighboring vertices and
edges
• Apply: Do the local computation and update the local data
• Scatter: Update the data on the adjacent edges
Vertex programming for bipartite graphs – Hershel Safer Page 713 November 2013
8. Implementing efficient graph-parallel computing
Use a balanced p-way edge cut to partition vertices more-or-less
evenly among the computers to take advantage of parallelism.
Communication between vertices u and v is cheap if they are on
the same computer, expensive otherwise
Gonzalez 2012
the same computer, expensive otherwise
If edge (u,v) spans computers, a ghost copy of u is kept on v’s
computer and vice versa. Changes to u and v are synchronized
across the computer network to all ghost copies.
So: Partition vertices so that most neighbors are on the same
computer. This is easiest if most vertices have small degree
(neighborhood).
Vertex programming for bipartite graphs – Hershel Safer Page 813 November 2013
9. Vertex degrees
Unfortunate fact: Degrees in graphs from real problems typically have
a power-law distribution: P(d) α d-α
• A few vertices (hubs) have very high degree
• Most vertices have small degree
• Difficult to partition
Unfortunate consequences:
• Heavy communication load
• Asymmetric communication load leads to bottlenecks
• Work imbalance between computers
• Storing adjacency information for high-degree vertices can exceed
the memory capacity of a computer
• Computation within each computer is serial, so high-degree
vertices limit scalability
Vertex programming for bipartite graphs – Hershel Safer Page 913 November 2013
Gonzalez 2012
10. Outline
The setting
The problem
A solution
An application and improvement
Vertex programming for bipartite graphs – Hershel Safer Page 1013 November 2013
11. Breaking the bottleneck: Edge partitioning via vertex cut
Instead of partitioning the vertices, use a balanced p-way vertex cut to
partition the edges more-or-less evenly among the computers.
Vertices, rather than edges, span computers. A vertex with many edges
may be replicated on multiple computers. One copy is the master; the
Gonzalez 2012
may be replicated on multiple computers. One copy is the master; the
rest are mirrors, containing read-only copies of vertex data. Changes to
vertices are synchronized across the network.
PowerGraph vertex cut formalism:
Vertex programming for bipartite graphs – Hershel Safer Page 1113 November 2013
Gonzalez 2012
12. Properties of edge partitioning via vertex cut
The objective minimizes the average number of replicas, and hence
the total storage and network-communication cost.
The vertex cut addresses the major issues of the edge cut: work
balance, network communication, and communication bottlenecks are
improved even in the presence of high-degree vertices.
PowerGraph paper describes several way to implement partitioning,
including random and greedy assignments
Vertex programming for bipartite graphs – Hershel Safer Page 1213 November 2013
13. Outline
The setting
The problem
A solution
An application and improvement
Vertex programming for bipartite graphs – Hershel Safer Page 1313 November 2013
14. Consensus optimization and ADMM
Consensus optimization decomposes a complex problem into a
collection of simpler problems using local variables, and constraining
local copies of the variables to be equal to a global consensus variable.
Alternating Direction Method of Multipliers (ADMM) is an optimization
Miao 2013
Alternating Direction Method of Multipliers (ADMM) is an optimization
method that iterates two phases. Although not new, it has gained
recent popularity because it can be used for distributed solution of
large-scale optimization problems.
Vertex programming for bipartite graphs – Hershel Safer Page 1413 November 2013
15. Consensus optimization using ADMM
ADMM is useful for consensus optimization when the dual problem
can be decomposed into simple, independent subproblems. Solve
them in parallel in one phase, combine subproblem solutions in the
second phase, and iterate.
Miao 2013
The graph for solving consensus optimization problems has two kinds
of vertices and a bipartite structure.
• Subproblem: Calculating x and λ
• Consensus: Calculating consensus variables X
After a subproblem vertex finishes computing, it transmits results to
relevant consensus vertices, & vice versa. This leads to emergent two-
phase behavior.
Vertex programming for bipartite graphs – Hershel Safer Page 1513 November 2013
Miao 2013
16. PowerGraph edge partitioning is not good for ADMM
Greedy edge partitioning does not work well for bipartite graphs, such
as those used for consensus optimization with ADMM
• Consensus vertices tend to have much higher degree than
subproblem vertices. As a result, subproblem vertices tend to get
replicated by the PowerGraph vertex-cut methods.
• Subproblem vertices perform much heavier computations that do
consensus vertices, so replicating the former is not desirable.
Solution: Split only consensus vertices, not subproblem vertices
Vertex programming for bipartite graphs – Hershel Safer Page 1613 November 2013
17. A hypergraph formulation for vertex cut
Main contribution of this paper:
Splitting the consensus vertices with a constraint for balanced edge
placement
corresponds to
Solving a hyperdge cut problem with a similar constraint in the
hypergraph H(VS, EC), where VS is the set of subproblem vertices and
EC is a set of hyperedges, where hyperedge ej ε EC is the set of allEC is a set of hyperedges, where hyperedge ej ε EC is the set of all
subproblems related to consensus variable j.
Solve using available hypergraph analysis packages
They report substantial improvements in replication factor and running
time compared to PowerGraph strategies for edge partitions
Vertex programming for bipartite graphs – Hershel Safer Page 1713 November 2013
18. References
Hypergraph-partitioned vertex programming
• H. Miao et al., IEEE BigData 2013
• H. Miao et al., Univ. Maryland tech report, 2013
ADMM
• J. Eckstein, RUTCOR research report, 2012
• S. Boyd, Foundations & Trends in Machine Learning, 3 (2010), p. 1• S. Boyd, Foundations & Trends in Machine Learning, 3 (2010), p. 1
GraphLab
• Y. Low, Uncertainty in Artificial Intelligence 2010
• Y. Low, VLDB 5:8 (2012)
• J. Gonzalez, USENIX OSDI 2012
Vertex programming for bipartite graphs – Hershel Safer Page 1813 November 2013