Improving Game Performance in the Browser with Mickey MacDonald Presented on September 17 2014 at FITC's Web Unleashed 2014 event in Toronto Poor performance is the easiest way to wreck the experience of any game; with web-based games, performance is even more crucial. In this talk, Mickey will discuss the various ways that we can optimize web-based games. He will look at the how the use of WebWorkers can increase performance, as well as tricks to improve load times and audio performance. So join Mickey and learn how to optimize your game to be lightning fast in every browser. OBJECTIVE Demonstrate techniques for increasing game performance in browsers TARGET AUDIENCE Web-based game developers ASSUMED AUDIENCE KNOWLEDGE Basic web-based game development skills FIVE THINGS AUDIENCE MEMBERS WILL LEARN Using WebWorkers to increase performance How to speed up load times Audio performance techniques Best practices for graphics compression Pooling techniques