1. IoT
Internet technology connecting devices, machines and tools
to the internet by means of wireless technologies.
Over 9 billion ‘Things’ connected to the Internet, as of now.
‘Things’ connected to the Internet are projected to cross 20
billion in the near future.
Unification of technologies such as low-power embedded
systems, cloud computing, big-data, machine learning, and
networking.
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2. Origin of
Terminology
In the 2000s, we are heading into a new era of ubiquity, where
the “users” of the Internet will be counted in billions and where
humans may become the minority as generators and receivers
of traffic. Instead, most of the traffic will flow between devices
and all kinds of “things”, thereby creating a much wider and
more complex Internet of Things.
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(“The Internet of Things”, ITU Internet Report 2005)
3. The title of the report was “Internet of Things”
Discussed the possibility of internet connected M2M
connectivity networks, extending to common household
devices.
Some areas identified as IoT enablers:
RFID,
Nanotechnology,
Sensors,
Smart Networks.
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Reference: International Telecommunications Union (ITU). (2005). The Internet of Things. Executive Summary [Online]
4. Alternate
Definition
4
The Internet of Things (IoT) is the network of physical objects
that contain embedded technology to communicate and sense
or interact with their internal states or the external
environment.
Gartner Research
Reference: http://www.gartner.com/it-glossary/internet-of-things/
5. Characteristi
cs
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Efficient, scalable and associated architecture
Unambiguous naming and addressing
Abundance of sleeping nodes, mobile and non-IP devices
Intermittent connectivity
Reference: Teemu Savolainen, Jonne Soininen, and Bilhanan Silverajan,”IPv6 Addressing Strategies for IoT”, IEEE SENSORS
JOURNAL, VOL. 13, NO. 10, OCTOBER 2013
9. ATM
These ubiquitous money dispensers went online for the first time way
back in 1974.
WEB
World Wide Web made its debut in 1991 to revolutionize computing and
communications.
SMART METERS
The first power meters to communicate remotely with the grid were
installed in the early 2000s.
DIGITAL LOCKS
Smartphones can be used to lock and unlock doors remotely, and business
owners can change key codes rapidly to grant or restrict access to
employees and guests.
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10. SMART HEALTHCARE
Devices connect to hospitals, doctors and relatives to alert them of
medical emergencies and take preventive measures.
SMART VEHICLES
Vehicles self-diagnose themselves and alert owners about system
failures.
SMART CITIES
City-wide infrastructure communicating amongst themselves for unified
and synchronized operations and information dissemination.
SMART DUST
Computers smaller than a grain of sand can be sprayed or injected almost
anywhere to measure chemicals in the soil or to diagnose problems in the
human body.
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11. Modern Day IoT Applications
Smart Parking
Structural health
Noise Urban Maps
Smartphone Detection
Traffic Congestion
Smart Lighting
Waste Management
Smart Roads
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River Floods
Smart Grid
Tank level
Photovoltaic Installations
Water Flow
Silos Stock Calculation
Perimeter Access Control
Liquid Presence
12. Modern Day IoT Applications
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Forest Fire Detection
Air Pollution
Snow Level Monitoring
Landslide and Avalanche Prevention
Earthquake Early Detection
Water Leakages
Radiation Levels
Explosive and Hazardous Gases
Supply Chain Control
NFC Payment
Intelligent Shopping Applications
Smart Product Management
16. Baseline
Technologies
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A number of technologies that are very closely related to IoT
include
Machine-to-Machine (M2M) communications,
Cyber-Physical-Systems (CPS)
Web-of-Things (WoT).
17. IoT vs.
M2M
17
M2M refers to communications and interactions between machines and
devices.
Such interactions can occur via a cloud computing infrastructure
(e.g., devices exchanging information through a cloud infrastructure).
M2M offers the means for managing devices and devices interaction,
while also collecting machine and/or sensor data.
M2M is a term introduced by telecommunication services providers and,
pays emphasis on machines interactions via one or more
telcom/communication networks (e.g., 3G, 4G, 5G, satellite, public
networks).
18. IoT vs.
M2M
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M2M is part of the IoT, while M2M standards have a prominent place in
the IoT standards landscape.
However, IoT has a broader scope than M2M, since it comprises a broader
range of interactions, including interactions between devices/things,
things and people, things with applications and people with applications.
It also enables the composition of workflows comprising all of the above
interactions.
IoT includes the notion of internet connectivity (which is provided in most
of the networks outlined above), but is not necessarily focused on the
use of telcom networks.
19. IoT vs.
WoT
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From a developer's perspective, the WoT enables access and
control over IoT resources and applications using mainstream
web technologies (such as HTML 5.0, JavaScript, Ajax, PHP,
Ruby n' Rails etc.).
The approach to building WoT is therefore based on RESTful principles
and REST APIs, which enable both developers and deployers to benefit
from the popularity and maturity of web technologies.
Still, building the WoT has various scalability, security etc. challenges,
especially as part of a roadmap towards a global WoT.
20. IoT vs.
WoT
20
While IoT is about creating a network of objects, things, people,
systems and applications, WoT tries to integrate them to the Web.
Technically speaking, WoT can be thought as a flavour/option of an
application layer added over the IoT's network layer. However, the
scope of IoT applications is broader and includes systems that are
not accessible through the web (e.g., conventional WSN and RFID
systems).