The document provides an orientation for the LA design community about resources available, including approaches to UX design, tools used in UX like site maps and personas, the role of UX at Huge, questions designers should ask themselves, and how to break into the field through portfolio building, networking, education and more. It discusses jobs in UX design, local companies and agencies, salaries, interviewing, communities, blogs, books, documentaries, games and apps related to design.
This document provides an introduction to the Los Angeles design community. It outlines key design agencies and thinkers in LA, including Charles and Ray Eames and Huge. It discusses design roles like UX designers and visual designers. The document offers advice for breaking into the field, including building a strong portfolio and gaining experience however possible. It also lists local design resources like events, groups, education programs, blogs, and pattern libraries relevant to the LA design community.
Faced with an industry-wide talent drought, HUGE took drastic measures to snare new prospects for our UX department. The solution? One summer, 10 Trainees from around the globe, and some good ol’ UX Fundamentals. If we can't find people, we will create them. This presentation covers how we built an unprecedented school to teach trainees the basics of interaction design and the way HUGE approaches challenges of all kinds. It includes how we designed the program: what’s in the curriculum (and what’s not), other aspects of the training experience, and how we worked the best minds at HUGE into the mix.
Presented at Internet Week in London 2011.
STC09 Social Media and User ExperienceEric Grandeo
This presentation provides an overview of social media, strategy, and how it integrates and supplements the User Experience Design Process. It reviews common tactics, techniques, and strategies to become involved in the conversation.
The document provides information about Ozlem Williams and her role at Babylon Health. Babylon's mission is to provide accessible and affordable healthcare to everyone using artificial intelligence and medical expertise. Babylon recently raised $550 million in funding, the largest fundraising round for digital health in Europe or the US. Williams' contact information is provided to express interest in open roles at the company.
Social math provides a method for designers to make complex numerical data about an important cause both meaningful and understandable to your audience. Social math is a design process of telling a story with data that will motivate your users to engage in the behavior you intend.
This half-day course is appropriate for all levels of experience. The lessons focus on introducing the concept of social math and detailing a method to design using social math. Design activities provide an opportunity for attendees to practice using the method.
Attendees will learn:
How to define and identify social math
Why social math is an important part of an impactful design
When to incorporate social math into the design process
Where to find reliable data for designing with social math
A method for incorporating social math into their design
What additional resources exist for using social math
Interface Design Concepts and Planning: 532 lecture 2Don Stanley
The document discusses web design and core design principles:
1. The lecture discusses design as problem solving and communication, with design defined as solving problems and making sense of information.
2. Key design principles are discussed including contrast, repetition, alignment, and proximity to guide the user's eye and connect related elements.
3. Users scan pages rather than read, so design must be optimized for scanning to reduce cognitive load on users.
http://www.atelierheart.com/LBS-Workshop
Workshop slides presented by Heart at the London Business School on the 25th of August 2015
Building Buy-In: Internally Positioning UX for Executive ImpactJohn Whalen
Why can’t other people in your organization see what you see? That UX insights you uncovered will revolutionize your company and delight your customers like never before! Doesn’t everyone “get” UX nowadays?
The truth is more complicated than just recognizing UX value: Your professional goals and focus are different than those of others in your organization (e.g., C-Suite, Product Managers, Marketers, Developers) by design. What to do? Learn how to position and present your work for maximum uptake to ensure UX has a sizeable and valuable impact on your products and customer experience.
We reveal what we have learned – often the hard way – about linking UX research and design with organizational goals and strategic directives. With a little planning, you can to ensure your creative UX work has an influence and actually sees the light of day when the product is launched.
#UXPA2016
Growth hacking UX: The journey to creating a kickass user experience.Melissa Ng
Growth hacking: The journey to creating a kickass user experience.
---
Growth Hacking Asia
Feb 25 2015 at Silicon Straits coLAB, Singapore
by Melissa Ng (@thedesignnomad)
Founder of Melewi
www.melewi.net
Class 2: Setting the foundation for a successful website designDon Stanley
This document summarizes a lecture on web design and core principles. It discusses design as a problem solving process involving communication. Key aspects of design covered include contrast, repetition, alignment, and proximity to guide the eye and differentiate elements. The lecture also discusses thinking like users by considering how they scan pages and make satisficing choices rather than optimal ones. Homework involves redesigning an interface while considering the audience and their goals.
This document describes a framework for effective data visualization design. It discusses establishing an editorial perspective by determining which questions the visualization should answer. It also covers working with data, such as understanding its properties and qualities. The document outlines various design considerations like data representation, interactivity, annotation, color, and composition. An example demonstrates applying the framework to develop a single slide summarizing staff sentiment survey results. Key stages of the framework include formulating the brief, working with data, editorial thinking, and developing the design solution.
Architecting Your UX Career: Interview and Presentation Techniques to Land Yo...UXPA International
Approaching a job search can be a daunting task for any professional, but the UX world has a unique set of challenges. Our field is still relatively new, job titles and responsibilities are fuzzy, and there are varying understandings of what we can and should provide. There is no one clear path or set of experience that sets us up for success. Deliverables are often collaborative, covered by NDAs, and it can be hard to capture the many facets of UX expertise into a small set of documents. So how do we navigate the world of resume-writing, portfolio-creation, and interviewing to find a job that will be the best fit for the skills we currently have and allow us to grow into the practitioner we want to become? Get the inside scoop from a current UX consultant and former interactive designer, both of whom are experienced with vetting UX talent.
If you're running a tech start-up, it's essential that you familiarize yourself with the fundamentals of web development. Ultimately knowing how to "talk to the talk" will help you communicate better with developers, and overall just look really cool.
In this hour and a half long workshop, Chris Castiglione, experienced developer and founder of One Month Rails, will tackle some development principles and answer questions to get you on the right path, such as, "Front-end vs. Back-end?", "Is UX necessary for my project?", "What is this Javascript function thingy, and why am I passing it strange math equations to it?" He will also have you coding a bit yourself!
Leading a development team (without being a developer yourself) can sometimes feels like talking about dancing, and so this is an interactive and friendly environment in which to learn the basics. Come with questions, and a desire to have fun!
OneMonth.com
OneMonthHtml.com
OneMonthRails.com
UXPA2019 First impressions: How to design your resume and craft a killer por...UXPA International
It may seem obvious, but the design of your resume and portfolio convey far more about your user experience skills and design aesthetic than you know. And you’d be surprised at what you’re saying to employers that you don’t intend to. In this talk, we’ll give you actionable steps you can take immediately to dramatically improve the design of your resume and your portfolio as well as tips on how to present it once you get the interview.
As hiring managers, we’ve seen hundreds of UX resumes and thousands of work samples. And to be honest, we are giving this talk as much for ourselves as for you. We want you to know what we’re looking for. We want you to succeed.
In this talk we’ll cover three areas:
The design and content for your resume
The design and content for your portfolio
Presentation tips once you get the interview
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014Anna Dahlström
The document discusses best practices for UX deliverables. It emphasizes that UX deliverables should be adapted to the intended audience and add value. Deliverables should have a clear narrative and tell a story. Creating visually engaging deliverables that keep the audience's attention is important, especially when presenting to clients who may not have a background in UX. The document also stresses that UX is about collaboration between different roles and that effective deliverables facilitate common understanding between teams.
Type on the web has many roles: it is an interface, a brand, sets tone, and directs the user. Typography has many roles and can either add or take away from User Experience. In this beautiful and exciting talk we’re going to look at various ways type is used, implemented, and dissect the role that it plays in user experience on the web.
UXPA2019 Networking for Introverts: How Attending UXPA Can Help You Land a JobUXPA International
When attending a conference or industry event, you may be wondering how to talk to people you don’t know and what exactly to say. In this session, you’ll learn how to stop avoiding social situations and start putting yourself out there. I’ll give you practical tips on how to make connections, learn from others, and move your career forward by making the most of your time at this conference. Whether you are looking for a new job or just hoping to meet others who share your interests, we can all benefit from a bit of skillful networking. Find out how attending UXPA helped me land a job and how it can ultimately help you, too.
Clever Copy for Happy Users @ #psuweb
The wrong word or misplaced phrase can send users in the wrong direction (or away from your brand). From government agencies, to university departments, to national franchises, Lauren helps clients clear user experience roadblocks by being proactive with clever copy. Learn how to measure success, find meaning behind missteps, and maintain the standards your audience needs. Be clever--measured, intentional, and consistent--to build a community of happy users.
Cap Watkins, Designing for Scale, WarmGun 2013500 Startups
The document discusses principles of product design such as getting involved early, not working in silos, sharing information, celebrating failure, and taking iterative and measurable approaches. It notes that approach B which is short, iterative, and measurable is preferred as it allows for mistakes and learning from ideas. The document also describes a specific project involving redesigning a listing page that was planned as a failure to test ideas over a short 4-6 week period.
Design studio: A team alignment secret weapon - Modev MVP ConferenceJohn Whalen
Design studio: A team alignment secret weapon - Modev MVP Conference
We all want the best user experience, but often other priorities get in the way: “Bob from Marketing wants it to…”, “The developers don’t like that approach...”, “That feature is a ‘nice to have’”.
What if you had a tool that can help folks sharpen their UX skills, get them prioritizing the users and their goals, and align everyone on a common vision that revolves around a great user experience?
This hands-on tutorial will walk you through a design studio and how it can be a great tool to align product owners, developers and UX teams on an approach that balances user and business needs. We’ll also show you how to conduct a “mini design studio” before an agile sprint.
You’ll gain hands-on experience with different aspects of running a design studio through individual and group exercises throughout the tutorial.
John Whalen (CEO at Brilliant Experience):
John Whalen has a PhD in Cognitive Science with over 15 years of User-Centered Design experience. He currently leads Brilliant Experience – a consultancy that supports intra- and entrepreneurs to ensure the success of mission-critical innovation projects by using our unique blend of user-centered design, psychology, design thinking and lean startup techniques.
John’s specialty is to provide businesses with competitive advantages using a mix of user research insights and expert knowledge of human vision, attention and memory. He has experience (and great stories to tell from) working with Fortune 500 clients in the ecommerce, financial, healthcare and government verticals. John’s currently focusing on helping large enterprises integrate brain science into agile, design thinking, and UCD projects.
This document discusses interactive design trends in 2011, including:
1) The rise of "mega" interfaces with dropdown menus containing video and preselected options as well as large footers and easy-to-use forms.
2) Embracing different approaches for various devices from smartphones to paper-like interfaces.
3) Celebrating visual data journalism through interactive data filters and "data artworks" that tell stories without words.
This document summarizes Sharon Carmichael's presentation on using storytelling to get a design job. The presentation covers:
1. Researching yourself, your skills, values, and the competitive landscape to craft your narrative.
2. Designing your portfolio with a clear narrative arc that shows your strengths and passion for design.
3. Presenting your story in a way that connects emotionally and shows your craft, while also giving a view of your future potential. The goal is to leave no doubts.
5 Steps to Creating Data-backed Personas for User Experience (UX) DesignAngela Obias
I've become a persona skeptic and it's because I've seen many an "imaginary" persona in my life.
I respect the integrity of personas, and I just really wanted to share, in my own little way, how anyone can apply personas to a web design project, using the actual data-based process.
Design Research Overview: Bite-sized Usability TestingAngela Obias
This presentation introduced Communications Research students to the particular research "genre" of design research (research for product development).
It focused on basic usability testing -- a method of design-oriented research for optimizing websites and applications.
It was a 2-hour talk and quick hands-on practice run, given to Randy Solis' Communications & Management class, comprised of junior and senior Communications Research students, April 29, 2015.
To kick off our remote design sprint, we ran a webinar on problem analysis. It addresses how to understand the challenge deeply with research for an effective design sprint.
Sandra Chalupnicek transitioned from interior design to UX design after taking a course through CareerFoundry. As a UX designer, she focuses on understanding human behavior and finding solutions that meet user needs. She creates prototypes and conducts user testing to refine her designs. Sandra has experience building responsive apps and working on a case study for the City of Calgary. Her portfolio highlights her process and past projects, including a task management app.
The document provides an overview and analysis of the digital marketing company HUGE Inc. It includes an agenda, history of digital marketing, current projections in the industry, an overview of HUGE's strengths and weaknesses, current issues, alternatives for addressing issues, recommendations including strategic expansion into global markets like Denmark and the UK, strategic positioning, and a financial analysis concluding that HUGE has the potential to successfully expand globally while sustaining its values.
http://www.atelierheart.com/LBS-Workshop
Workshop slides presented by Heart at the London Business School on the 25th of August 2015
Building Buy-In: Internally Positioning UX for Executive ImpactJohn Whalen
Why can’t other people in your organization see what you see? That UX insights you uncovered will revolutionize your company and delight your customers like never before! Doesn’t everyone “get” UX nowadays?
The truth is more complicated than just recognizing UX value: Your professional goals and focus are different than those of others in your organization (e.g., C-Suite, Product Managers, Marketers, Developers) by design. What to do? Learn how to position and present your work for maximum uptake to ensure UX has a sizeable and valuable impact on your products and customer experience.
We reveal what we have learned – often the hard way – about linking UX research and design with organizational goals and strategic directives. With a little planning, you can to ensure your creative UX work has an influence and actually sees the light of day when the product is launched.
#UXPA2016
Growth hacking UX: The journey to creating a kickass user experience.Melissa Ng
Growth hacking: The journey to creating a kickass user experience.
---
Growth Hacking Asia
Feb 25 2015 at Silicon Straits coLAB, Singapore
by Melissa Ng (@thedesignnomad)
Founder of Melewi
www.melewi.net
Class 2: Setting the foundation for a successful website designDon Stanley
This document summarizes a lecture on web design and core principles. It discusses design as a problem solving process involving communication. Key aspects of design covered include contrast, repetition, alignment, and proximity to guide the eye and differentiate elements. The lecture also discusses thinking like users by considering how they scan pages and make satisficing choices rather than optimal ones. Homework involves redesigning an interface while considering the audience and their goals.
This document describes a framework for effective data visualization design. It discusses establishing an editorial perspective by determining which questions the visualization should answer. It also covers working with data, such as understanding its properties and qualities. The document outlines various design considerations like data representation, interactivity, annotation, color, and composition. An example demonstrates applying the framework to develop a single slide summarizing staff sentiment survey results. Key stages of the framework include formulating the brief, working with data, editorial thinking, and developing the design solution.
Architecting Your UX Career: Interview and Presentation Techniques to Land Yo...UXPA International
Approaching a job search can be a daunting task for any professional, but the UX world has a unique set of challenges. Our field is still relatively new, job titles and responsibilities are fuzzy, and there are varying understandings of what we can and should provide. There is no one clear path or set of experience that sets us up for success. Deliverables are often collaborative, covered by NDAs, and it can be hard to capture the many facets of UX expertise into a small set of documents. So how do we navigate the world of resume-writing, portfolio-creation, and interviewing to find a job that will be the best fit for the skills we currently have and allow us to grow into the practitioner we want to become? Get the inside scoop from a current UX consultant and former interactive designer, both of whom are experienced with vetting UX talent.
If you're running a tech start-up, it's essential that you familiarize yourself with the fundamentals of web development. Ultimately knowing how to "talk to the talk" will help you communicate better with developers, and overall just look really cool.
In this hour and a half long workshop, Chris Castiglione, experienced developer and founder of One Month Rails, will tackle some development principles and answer questions to get you on the right path, such as, "Front-end vs. Back-end?", "Is UX necessary for my project?", "What is this Javascript function thingy, and why am I passing it strange math equations to it?" He will also have you coding a bit yourself!
Leading a development team (without being a developer yourself) can sometimes feels like talking about dancing, and so this is an interactive and friendly environment in which to learn the basics. Come with questions, and a desire to have fun!
OneMonth.com
OneMonthHtml.com
OneMonthRails.com
UXPA2019 First impressions: How to design your resume and craft a killer por...UXPA International
It may seem obvious, but the design of your resume and portfolio convey far more about your user experience skills and design aesthetic than you know. And you’d be surprised at what you’re saying to employers that you don’t intend to. In this talk, we’ll give you actionable steps you can take immediately to dramatically improve the design of your resume and your portfolio as well as tips on how to present it once you get the interview.
As hiring managers, we’ve seen hundreds of UX resumes and thousands of work samples. And to be honest, we are giving this talk as much for ourselves as for you. We want you to know what we’re looking for. We want you to succeed.
In this talk we’ll cover three areas:
The design and content for your resume
The design and content for your portfolio
Presentation tips once you get the interview
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014Anna Dahlström
The document discusses best practices for UX deliverables. It emphasizes that UX deliverables should be adapted to the intended audience and add value. Deliverables should have a clear narrative and tell a story. Creating visually engaging deliverables that keep the audience's attention is important, especially when presenting to clients who may not have a background in UX. The document also stresses that UX is about collaboration between different roles and that effective deliverables facilitate common understanding between teams.
Type on the web has many roles: it is an interface, a brand, sets tone, and directs the user. Typography has many roles and can either add or take away from User Experience. In this beautiful and exciting talk we’re going to look at various ways type is used, implemented, and dissect the role that it plays in user experience on the web.
UXPA2019 Networking for Introverts: How Attending UXPA Can Help You Land a JobUXPA International
When attending a conference or industry event, you may be wondering how to talk to people you don’t know and what exactly to say. In this session, you’ll learn how to stop avoiding social situations and start putting yourself out there. I’ll give you practical tips on how to make connections, learn from others, and move your career forward by making the most of your time at this conference. Whether you are looking for a new job or just hoping to meet others who share your interests, we can all benefit from a bit of skillful networking. Find out how attending UXPA helped me land a job and how it can ultimately help you, too.
Clever Copy for Happy Users @ #psuweb
The wrong word or misplaced phrase can send users in the wrong direction (or away from your brand). From government agencies, to university departments, to national franchises, Lauren helps clients clear user experience roadblocks by being proactive with clever copy. Learn how to measure success, find meaning behind missteps, and maintain the standards your audience needs. Be clever--measured, intentional, and consistent--to build a community of happy users.
Cap Watkins, Designing for Scale, WarmGun 2013500 Startups
The document discusses principles of product design such as getting involved early, not working in silos, sharing information, celebrating failure, and taking iterative and measurable approaches. It notes that approach B which is short, iterative, and measurable is preferred as it allows for mistakes and learning from ideas. The document also describes a specific project involving redesigning a listing page that was planned as a failure to test ideas over a short 4-6 week period.
Design studio: A team alignment secret weapon - Modev MVP ConferenceJohn Whalen
Design studio: A team alignment secret weapon - Modev MVP Conference
We all want the best user experience, but often other priorities get in the way: “Bob from Marketing wants it to…”, “The developers don’t like that approach...”, “That feature is a ‘nice to have’”.
What if you had a tool that can help folks sharpen their UX skills, get them prioritizing the users and their goals, and align everyone on a common vision that revolves around a great user experience?
This hands-on tutorial will walk you through a design studio and how it can be a great tool to align product owners, developers and UX teams on an approach that balances user and business needs. We’ll also show you how to conduct a “mini design studio” before an agile sprint.
You’ll gain hands-on experience with different aspects of running a design studio through individual and group exercises throughout the tutorial.
John Whalen (CEO at Brilliant Experience):
John Whalen has a PhD in Cognitive Science with over 15 years of User-Centered Design experience. He currently leads Brilliant Experience – a consultancy that supports intra- and entrepreneurs to ensure the success of mission-critical innovation projects by using our unique blend of user-centered design, psychology, design thinking and lean startup techniques.
John’s specialty is to provide businesses with competitive advantages using a mix of user research insights and expert knowledge of human vision, attention and memory. He has experience (and great stories to tell from) working with Fortune 500 clients in the ecommerce, financial, healthcare and government verticals. John’s currently focusing on helping large enterprises integrate brain science into agile, design thinking, and UCD projects.
This document discusses interactive design trends in 2011, including:
1) The rise of "mega" interfaces with dropdown menus containing video and preselected options as well as large footers and easy-to-use forms.
2) Embracing different approaches for various devices from smartphones to paper-like interfaces.
3) Celebrating visual data journalism through interactive data filters and "data artworks" that tell stories without words.
This document summarizes Sharon Carmichael's presentation on using storytelling to get a design job. The presentation covers:
1. Researching yourself, your skills, values, and the competitive landscape to craft your narrative.
2. Designing your portfolio with a clear narrative arc that shows your strengths and passion for design.
3. Presenting your story in a way that connects emotionally and shows your craft, while also giving a view of your future potential. The goal is to leave no doubts.
5 Steps to Creating Data-backed Personas for User Experience (UX) DesignAngela Obias
I've become a persona skeptic and it's because I've seen many an "imaginary" persona in my life.
I respect the integrity of personas, and I just really wanted to share, in my own little way, how anyone can apply personas to a web design project, using the actual data-based process.
Design Research Overview: Bite-sized Usability TestingAngela Obias
This presentation introduced Communications Research students to the particular research "genre" of design research (research for product development).
It focused on basic usability testing -- a method of design-oriented research for optimizing websites and applications.
It was a 2-hour talk and quick hands-on practice run, given to Randy Solis' Communications & Management class, comprised of junior and senior Communications Research students, April 29, 2015.
To kick off our remote design sprint, we ran a webinar on problem analysis. It addresses how to understand the challenge deeply with research for an effective design sprint.
Sandra Chalupnicek transitioned from interior design to UX design after taking a course through CareerFoundry. As a UX designer, she focuses on understanding human behavior and finding solutions that meet user needs. She creates prototypes and conducts user testing to refine her designs. Sandra has experience building responsive apps and working on a case study for the City of Calgary. Her portfolio highlights her process and past projects, including a task management app.
The document provides an overview and analysis of the digital marketing company HUGE Inc. It includes an agenda, history of digital marketing, current projections in the industry, an overview of HUGE's strengths and weaknesses, current issues, alternatives for addressing issues, recommendations including strategic expansion into global markets like Denmark and the UK, strategic positioning, and a financial analysis concluding that HUGE has the potential to successfully expand globally while sustaining its values.
This slide deck provides an in-depth look at the digital services company HUGE and a consulting analysis of recommended strategic actions for the company's future.
The document summarizes the growth of Huge, a company that started 7 years ago with a few people in Brooklyn and has now grown to over 600 employees in 9 offices worldwide. It expresses gratitude to employees for their commitment and discusses Huge's core values that have made it successful, such as putting the work and users first, being nice, taking chances, listening to others, checking your ego, and making friends. It concludes by saying the last 7 years have been amazing but it is time to build something new.
How Corporate Personhood Might Just Save the WorldHuge
The document discusses various terms related to corporate social responsibility including charitable giving, corporate philanthropy, corporate social responsibility, corporate citizenship, sustainability, corporate social innovation, shared value, triple bottom line, cause marketing, CEO activism, corporate social advocacy, and pro-social branding. It also presents principles for socially conscious brands such as having a purpose greater than product, ensuring words match actions, focusing on real impact, and leading the way.
O documento descreve uma apresentação sobre desenvolvimento client-side em 2016. Apresenta paradigmas de programação, APIs, frameworks e desafios como sincronia de dados, performance e desenvolvimento para múltiplos dispositivos. Recomenda escolher abordagens de acordo com os objetivos do projeto, usuários e tempo disponível.
O documento discute os pilares da qualidade de software, incluindo qualidade funcional, estrutural e de processo. A qualidade funcional envolve atender requisitos, poucos bugs, desempenho e usabilidade. A qualidade estrutural diz respeito à legibilidade, manutenibilidade e segurança do código. A qualidade de processo abrange prazos, orçamento e alinhamento entre a equipe.
1. O documento discute conceitos e tecnologias para desenvolvimento front-end como estado, APIs, frameworks e conclusões.
2. É apresentada uma comparação entre estilos imperativo e funcional e entre APIs do tipo RPC, REST e GRAPH.
3. Frameworks como Angular, React e Polymer são discutidos e a conclusão é que é importante separar a lógica da aplicação dos frameworks.
Social e conteúdo preditivo: como antever reações de usuários e diminuir risc...Huge
O documento discute a solução de conteúdo preditivo para evitar comentários negativos nas páginas das marcas no Facebook. A solução envolve coletar dados sobre posts anteriores, comentários e desempenho para identificar elementos comuns que geram reações negativas e usar essas informações para orientar a criação de conteúdo futuro de forma a evitar esses elementos e reduzir comentários negativos.
The document discusses client-side development concepts for 2016. It covers background on how user interfaces have evolved to the web. Key concepts discussed include state, imperative vs functional programming, and reactive programming. API styles like RPC, REST, and GraphQL are compared. Popular frontend frameworks like Angular, React, and Vue are also mentioned. The document concludes that choices should consider whether the project requires learning something new or not, reusability, and handling data synchronization and performance over the short and long term. It suggests that separating application code from framework code can help ensure independence.
This panel proposal discusses how user-centered design must adapt to changing user behaviors and expectations. The presenter, Brandon Schmittling from Huge, will examine how historical developments led to user-centered design and discuss how the "Innovative User" will impact design challenges going forward. The talk will define the Innovative User, how their priorities differ, and the feedback mechanisms needed to move past degenerative narratives. The presentation aims to prepare practitioners and leaders for these changing user perspectives.
Tools and Resources for Transition from Libraries to Wider Community Use Cent...CILIP
Leon Cruickshank's (Professor of Design and Creative Exchange, Lancaster University) presentation to the CILIP 2017 Conference in Manchester #CILIPConf17
This is an interactive session to introduce a collection of freely available tools and resources enabling the transition from libraries into wider community use centres. These tools were co-designed by a group of 20 librarians in Lancashire this co-design process brought together expertise from junior staff to Julie Bell, the head of libraries for Lancashire. They worked in close collaboration with design researchers from Lancaster University, funded by the Leapfrog project (www.Leapfrog.tools). Leapfrog is a £1.2million project that seeks to transform public engagement by design.
This is a crowd-sourced repository of all possible hacks for a developer's career growth. Combine a couple of them as your time allows and you will have a great recipe to the next level in your career.
For this research, we compiled our knowledge base and also specifically
crowdsourced diverse ideas & opportunities from technology leaders in different stages of their careers to build this map for developer careers.
Turning Passion Into Words provides tips for aspiring authors on how to turn their passion into words. It discusses understanding your audience and defining your target reader profile. It also covers defining your thesis, outlining your writing, connecting with readers, and getting published traditionally or through self-publishing. The document gives advice on voice, research, consistency, and using tools like Markdown to write more efficiently.
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Build Your Own Contributors, One Part At A Timedreamwidth
Dreamwidth Studios, a code fork of the LiveJournal open source blogging software, averages 50 commits a week from over 65 unique contributors. Over half of those contributors have either never programmed in Perl or never contributed to an Open Source project before, and roughly 75% of those contributors are women.
Mark Smith and Denise Paolucci, owners of Dreamwidth Studios, discuss the tactics they've used to make their project successful, and how other projects can implement the same.
Treat your career like a design project. A brief overview of a coaching framework and career design workshop that enables managers and employees alike.
Independent Design Engineering Project II (ADV9382): Final PresentationTogo Kida
This document proposes a new ideation process using an AI-powered text editor called Phantom. It outlines preliminary research on creative teams' workflows and pain points. The solution design describes Phantom, which suggests additional text to inspire new ideas. An experiment is proposed to test Phantom's effectiveness by having creative professionals use it to generate poems and measuring outcomes.
SKYE SANT Finding a Job Project Strengths Assessment My.docxMARRY7
SKYE SANT
Finding a Job Project:
Strengths Assessment
My strongest trait that I can bring to any business is my ability to collaborate. I
actively search for touchstones with the people within my working sphere
despite traditional differences that might separate collaborators working
toward a common goal. This will allow me to succeed in what I believe has
become an increasingly team-based business model. I communicate clearly
and as shown through my work as chairwoman of the University of
Colorado’s student government Public Relations department I am selfmotivated,
responsible, and I am a leader who consciously forges strong
relationships with a wide variety of people. I am equally at home speaking at
conferences, classes, seminars or before government legislatures.
Secondly I have a practiced creativity. I am innately a creative person but I
believe that, like a second language, without practicing my creativity I will not
be able to keep current with my contemporaries or expand my own vision. I
routinely produce and show my artwork in galleries in Denver and I am an
active performing artist. As the owner of a small digital design business I
innovate, explore, and use all the tools available to me - in many cases this
includes traditional forms and methods of art. I am well versed in the
sculpture of wood, metals and mixed media as well as traditional handdeveloped
photographic processes. I delight in rendering illustration in a wide
variety of mediums including conte, charcoal, watercolor and pencil.
Finally I am strong in technical skills across a wide range of software
programs. These include print design applications such as Microsoft Office
(Word, Power Point, Excel), Adobe InDesign, Open Office and Adobe
Acrobat, and other graphic applications in the Adobe Suite (Photoshop,
Illustrator). I also know the digital design and movie making applications in the
Adobe Suite CS5; AfterEffects, DVD Studio Pro, iDVD, Bridge, Quicktime,
RealPlayer, DVD Player ,Final Cut Pro, and iMovie. I can edit and create in
sound applications such as Soundtrack Pro and GarageBand and can
program websites using Wordpress, iWeb, FlashCS4 (and ActionScript),
FrontPage, HTML4, and CSS.
�
SKYE SANT
Finding a Job Project:
Job Requirements
TITLES: User Interface Designer; Experience Designer; Interaction Designer;
Information Architect; Social Interaction Designer; Interface Designer; User
Experience Designer; Interactive Systems Engineer and Kinetic User Interface
Designer.
METHODOLOGIES: Candidate should be able to apply various
methodologies of creating user interfaces including design research, research
analysis and concept generation, visualization, wireframing, envisioning
multiple design solutions, and affective processes in interaction design. To a
lesser extent, the candidate may be involved in prototype and usability
testing, implementation and system testing.
FIEL ...
Getting Started With User-Centered Content by Emileigh Barnes & Kate Garklavs...Blend Interactive
Writing for the web is messy and complicated. As web content managers, we must weigh user needs against stakeholder demands, tight timelines, budget constraints, and more. We’re often thrown into projects that are already underway or lack a clear strategy. Our work is constrained by organizational pressures.
In this workshop, we’ll talk about aligning content with project goals, creating a strategy that puts users first, and building products that can maintain momentum and success, even after we’re gone.
DSC MESCOE is back with an exciting new chapter!
Developer Student Clubs are university-based community groups for students interested in Google developer technologies.
Students from all the different undergraduate programs with an interest in growing as a developer are most welcome here. DSC helps you grow your proficiency and build solutions for local industries and organizations. Here, you meet other learners on campus who are also curious about Google developer technologies.
Why should you join DSC?
What will you learn here?
What activities can you participate in?
A Google Developers program for university students, with an aim to help students build their development skills and knowledge.
The document outlines the mission and services of a Digital Media Studio, which provides knowledgeable staff, digital tools, and a collaborative space for users of all backgrounds to explore digital media. It discusses the strategies used to market the studio to students, faculty, and staff, including kickoff events, an open house, and emphasizing an overall theme of "find it all here." Feedback from users and staff is identified as critical to sustaining the relevance and success of the studio.
WebVisions - Explore the Future of the WebWebVisions
WebVisions is a 3-day web conference taking place from May 20-22, 2009 in Portland, Oregon. The conference will feature over 50 speakers in keynotes, sessions, panels and workshops on topics related to web design, technology, user experience and business strategy. Conference passes start at $150, providing access to keynote speeches from experts such as Mark Frauenfelder and Jared Spool, as well as half-day workshops on subjects including CSS, design methods, and search engine optimization.
Designing for Customer needs: A UX PerspectiveRichard O'Brien
This document discusses user experience (UX) design from conducting primary customer research to iterating a design based on feedback. It recommends talking to 10-15 target customers to understand their needs better than assumptions allow. Key insights should be analyzed to develop customer personas and design principles. Early prototypes using tools like Fluid UI can gather more feedback to iteratively improve the solution. The goal is to quickly apply lessons to design an experience that truly meets customer needs.
Why Can't We All Just Get Along? Improving Designer/Developer CollaborationAllison Corbett
This document discusses improving collaboration between designers and developers on agile teams. It begins by debunking common myths that designers and developers have about each other. It then provides tips for improving the collaboration process, such as getting design work done before development starts and using tools like sketching, paper prototypes, and wireframes. The document concludes with tips for designers, developers, product owners, and scrum masters to foster collaboration, such as involving all roles in requirements gathering, providing constructive feedback, and maintaining respect.
ZHCET Forum has been founded with the intention of encouraging entrepreneurial activities and enhancing skills under the esteemed Entrepreneurial Development Cell of Zakir Husain College of Engineering and Technology. This may help students to find their way as entrepreneurs in their respected fields of interests. Furthermore, by promoting an entrepreneurial spirit among the students we can help the nation grow faster and solve many economic and social problems being faced.
ZHCET Forum consists of 4 clubs concerning 4 different areas. They are web development, graphic designing, internet security and general quizzing. All these fields are facing great boom in today's era and therefore provide a strong base for an entrepreneur to flourish.
1) The document discusses building agile creative teams and outlines foundational beliefs for collaborative creative processes. It emphasizes listening to all team members, respecting others' opinions, and avoiding ego.
2) An agile approach is recommended, allowing creative guardrails instead of rigid rules to provide flexibility for different projects, clients, and users. The core elements of discovery, creative work, and coding should still be included.
3) Discovery is an important phase to understand the audience and objectives. Tools can help identify project details and learn about the users to ensure the design meets their needs.
"A scenario is a description of a person’s interaction with a system.
Scenarios help focus design efforts on the user’s requirements, which are distinct from technical or business requirements.
Scenarios may be related to ‘use cases’, which describe interactions at a technical level. Unlike use cases, however, scenarios can be understood by people who do not have any technical background. They are therefore suitable for use during participatory design activities." http://infodesign.com.au/usabilityresources/scenarios/
The Practitioner's Guide to Digital TransformationHuge
Digital transformation requires careful design and self-care. This panel will provide practical advice from experts on how to successfully drive digital change initiatives and avoid burnout through maintaining work-life balance. Attendees will learn best practices for leading transformation efforts and caring for their own well-being.
What Digital Orgs Can Learn from Software DesignHuge
Digital organizations can learn important lessons from software design principles to improve their own work. Software designers focus on the user experience, prioritizing simplicity and ease of use. Drawing from these user-centered approaches, digital orgs should also focus on understanding user needs and providing seamless, intuitive experiences to achieve their goals.
Author: Jonas Mendes from Huge Rio.
This presentation covers what have changed from the previous ES5 version of Javascript, and the main new features of ES6 or ES2015.
A cada dia que passa, as aplicações web e mobile tem se tornado cada vez maiores e mais complexas, mas como garantir que tudo esteja funcionando conforme o esperado durante todo o tempo? Nesta palestra entenderemos como a prática do Desenvolvimento Orientado a Testes é essencial para garantir a qualidade e o bom funcionamento de sistemas, mostrando diferentes tipos de testes que atuam em cada camada da aplicação e os melhores frameworks para por tudo isso em prática.
The document provides a history of JavaScript and web development from 1950 to 2015. It discusses the evolution of programming languages, computers, processors, companies, browsers, HTML/CSS, JavaScript frameworks, and more. Key developments include the introduction of imperative and functional programming, Ajax and JSON, mobile devices, and modern JavaScript frameworks. The document predicts continued evolution in areas like WebAssembly, isomorphic code, functional programming, and integration of AI and IoT. Overall it traces the massive changes in the field but argues the underlying principles that allow for continued evolution have remained steady.
Onde nós estamos, como desenvolvedores Front-End? Esta apresentação navega por uma curta linha do tempo da ciência da computação, focando no desenvolvimento client-side para responder o porque e o que tem mudado, além de explorar padrões e tendências para o futuro próximo.
English version at: http://www.slideshare.net/Hugeinc/javascript-state-of-the-union-2015-english
Série de artigos: https://medium.com/@caiovaccaro/javascript-state-of-the-union-2015-parte-1-caa3f4257f3
The New Creative Partners: Brand Planning Meets UXHuge
The document discusses the powerful new partnership between user experience (UX) and planning. It argues that UX and planning have fought over who owns the audience for too long, but that their partnership is the new version of the copywriter and art director partnership. It states that together, UX and planning can find and leverage true audience needs to create success by getting clues from being out in the real world and observing digital behavior. The most important thing for their partnership is to listen to each other and leap together.
DataWeek: Oh no, I'm running a data-driven cult!Huge
Leala Abbott, a senior content strategist at Huge Inc., realizes she has unintentionally started running a data-driven cult. She acknowledges that relying too heavily on data without proper context or storytelling can lead organizations to propagate misleading narratives. However, Abbott provides guidance on establishing proper data governance to ensure organizations use data to guide decisions rather than just narrate predetermined conclusions. Following Abbott's advice, such as prioritizing high-value data sets and integrating data into decision-making processes, can help organizations turn data into genuinely informative insights.
From Massive Open Online Courses and the "Flipped Classroom" to the Rockstar Teacher, new and emerging digital tools are transforming the way students of all ages learn. Here are the eight key trends responsible for the shift.
The document discusses how brands need to become publishers by creating and distributing original content across multiple channels to engage with consumers. It states that to succeed as a publisher, brands must invest in processes, content creation, technology, and hiring the right people. Specifically, brands need to establish different content workstreams, develop guidelines around their brand voice and content types, identify their target audiences, and promote content through influencers and paid media. The key is producing different types of content on an ongoing basis to meet consumers' changing expectations in today's media landscape.
This document discusses the debate around how smart cities should be and the role of new technologies in civic life. On one side, technologies that automate and optimize city systems through sensors, big data, and other tools could help address budget issues and allow cities to better adapt. However, others argue this could infringe on civil liberties if people are constantly tracked, not everyone has access to the same tools, and serendipity is lost. The benefits of a "dumb city" in terms of inconveniences must also be considered. The document calls for getting the user experience of new technologies integrated into civic infrastructure right to avoid creating an oppressive "Minority Report world."
The document discusses trends in the travel industry, including:
1. Travel companies are adapting to Millennial travelers by offering more authentic, socially conscious experiences and using content marketing to appeal to this demographic.
2. The sharing economy is expanding beyond lodging into areas like car rentals and tours, with startups looking to acquire customers and service providers.
3. Mobile technologies are transforming the travel experience from paper-based to digital, with many travelers now researching, booking, and managing travel on their phones.
Future-Proofing the Web: Choosing the Optimal Mobile Design StrategyHuge
This report, first in a series, focuses on how businesses should choose a mobile design strategy. It considers the rapid evolution of the mobile ecosystem, the exponential growth in devices, and how the right design strategy can not only address these issues, but provide solutions that support the overall goals of a business.
The document provides tips for an effective portfolio to help job seekers in the communication arts field. It emphasizes that a portfolio should showcase the applicant's skills and experience through well-designed, relevant samples of their work. Specifically, it recommends including 5-7 pieces that demonstrate experience across platforms and evolution over time. It also stresses the importance of good writing, clear organization, and accessibility across devices. The goal is for the portfolio to give a strong, brief impression of the applicant's qualifications for the desired position.
The document outlines an agenda for a talk on fostering creativity within processes. It begins with the speaker's experience starting as the second project manager at Huge, where they had to quickly learn skills like wireframing. It then discusses how Huge's process has evolved from a very flexible approach to balancing structure with adapting to each project's needs. Ten tips are provided for fostering creativity within processes, such as embracing critique and rework, being fearless, and understanding your impact.
If the question is, "How will society survive wildfires moving forward?" wildfire-adapted communities are a promising answer. According to the Fire Adapted Communities Learning Network, "A fire-adapted community is a community that understands its risk and takes action before, during, and after the fire in order for their community to be more resilient to wildfire." If fire-adapted communities have the potential to be effective, how are they brought into being? The prior introduces the very question this theoretical discussion-based lecture seeks to explore on April 30th at 10 a.m. - 11:30:00 p.m. MDT.
Former Hotshot and winner of the National Park Service's Fuels and Ecology Award for Promoting Fire-Adapted Human Communities, Gregory Vigneaux draws on years of research to examine two modes of wildfire-adapted community change: transitions and refining the present. Attendees will be introduced to the unique pathways, dynamics, and concepts that shape each mode. The talk begins by discussing place before discussing how place is dwelled in and what that means for change.
Through theoretical exploration, participants will be introduced to language and insights for a better understanding of the changes they hope to effect and explore whether a different approach might be more effective. This discussion does not address physical fire adaptation, such as creating defensible space and home hardening, but instead examines processes of change.
This event is tailored for anyone interested in creating wildfire-adapted communities. For example, fire-adapted practitioners and stakeholders, community groups, fire mitigation experts, insurers, emergency managers, government fire officials, nonprofits, private organizations, and others. The talk provides valuable insights into community change processes around wildfire risk.
Venngage’s AI Infographic Generator helps you bring clarity to your content by turning plain text into visually compelling infographics—automatically. Designed with marketers and communicators in mind, it’s built to simplify complex messaging and speed up your workflow.
With just a short prompt, the AI understands your intent and creates a structured infographic that fits your content type—whether you’re outlining a process, comparing features, or mapping out a timeline. The tool selects fonts, icons, layouts, and visual hierarchy for you, taking care of the heavy lifting in seconds.
Once generated, you can fully customize the design to align with your brand—tweak colors, edit text, replace visuals, and adjust layout elements using a simple drag-and-drop editor. The tool supports different infographic styles, making it ideal for internal reports, client presentations, blog content, and social media graphics.
What makes it valuable for marketers?
- Eliminate bottlenecks in the content creation process
- Get campaign visuals and data summaries out faster
- Repackage written content into visuals that perform better on social and email
- Communicate insights clearly with clients and internal teams
Whether you're on a tight deadline or just want to simplify your storytelling, Venngage’s AI helps you create high-impact visuals without relying on a designer or starting from scratch.
Generate AI Infographics here: https://venngage.com/ai-tools/infographic-generator
Download Link Below 👇
https://techblogs.cc/dl/
Wondershare Filmora Crack is a versatile video editing software designed for both beginners and intermediate creators.
This portfolio showcases a curated selection of academic, professional, and conceptual architectural projects, highlighting a comprehensive design approach that merges aesthetics, functionality, and contextual sensitivity. Each project demonstrates proficiency in design development, technical detailing, and presentation, along with strong command over industry-standard software tools.From large-scale urban planning proposals to intimate interior spaces, the portfolio reflects a commitment to sustainability, innovation, and user-centered design. The work embodies a balance between conceptual clarity and technical precision, aiming to address real-world challenges through thoughtful architectural solutions.Included are detailed drawings, 3D visualizations, physical models, and process sketches that collectively represent a holistic design process.Throughout the portfolio, you'll find,Conceptual Development: Idea generation, site studies, and early-stage diagrams that lay the foundation for each project.
Architectural Drawings: Detailed plans, sections, elevations, and construction details showcasing clarity and precision.
3D Visualizations and Renderings: Realistic and conceptual renderings that communicate spatial atmosphere and design intent.
Physical Models and Process Work: Documentation of physical prototypes and iterative design processes that illustrate hands-on exploration.
Technical and Software Proficiency: Demonstration of skills in software such as AutoCAD, Rhino, Revit, SketchUp, Adobe Creative Suite, Lumion, and others.
Museums today are moving away from just showing objects to creating fun, hands-on experiences where visitors can touch, play, and learn. They design exhibits based on who will visit, use stories to make people feel connected, and add technology like virtual reality to make things even more exciting. Museums also make sure everyone, including people with disabilities, can enjoy the exhibits. They use games, teamwork, and regular feedback to keep improving, so visiting a museum becomes a fun and memorable adventure for everyone. Visit our website for more info.:https://www.peachprime.in/services/museum-exhibit-design/
34. Groups and events.
AIGA-Professional association for design, Los Angeles chapter
IxDA-LAChapter-Local and global events
UXPA-LAChapter-1,900+ members, events like World IA Day
LAUXMeetup-3,000+ members, Regular events (workshops, lectures,
mixers)
SouthernCaliforniaWebDesignersandDevelopers-1,400+ members
CreativeMornings-A great monthly event series to stay inspired
HugeLAMeetup-We bring in a range of speakers from the community
DRAFT.LA-A creative event series for designers hosted by Noun Project
35. Education.
GeneralAssembly-Classes like Intro to UX, 12 week courses on UX
UCLAExtension- User Experience Certificate Program
CalStateFullerton-User Experience Certificate Program
ArtCenterCollegeforDesign(Pasadena)- Undergrad, Grad and public
programs.
TheDSchool,InstituteforDesignatStanford-Virtual Crash Course, no
degrees
HugeSchool-Paid apprenticeship program in NYC
36. Blogs.
Little Big Details - Your daily dose of UI inspiration
http://littlebigdetails.com/
IxDA Mailing List Discussion - Active discussion list with many experts weighing inhttp://ixda.org/discuss.php
Boxes and Arrows - High quality articles and podcast interviews
http://www.boxesandarrows.com/
Smashing Magazine – Deep-dive into more advanced UX topics
http://www.smashingmagazine.com/
Experientia - This blog has good curated content from a wide variety of sources
http://www.experientia.com/blog/
Uxmatters - Articles on all things UX
http://uxmatters.com/
A List Apart - Articles on everything from the industry to design to coding
http://www.alistapart.com/
Signal vs. Noise - Thoughts from the guys at 37 Signals
http://37signals.com/svn/
Information Aesthetics - A blog focusing on interesting information design and visualization
http://infosthetics.com/