The slides from the Java Meetup which was held in 12th of March 2015 at WSO2 Inc. Sri Lanka. Introduction to Android Development. By : Kasun Delgolla, Chathura Dilan And Inosh Perera, Engineers @ WSO2.
This document provides an introduction to Android development. It discusses what Android is, the benefits of developing for Android, Android architecture and core building blocks. Android is an open source software stack that includes an operating system, middleware and key applications for mobile devices. It is developed by the Open Handset Alliance led by Google. The document outlines Android's architecture including its use of Linux kernel, Dalvik virtual machine and Java programming language. It also describes important Android concepts like activities, views, resources, intents and AndroidManifest.xml.
The document provides an overview of Android development including:
- The architecture of the Android OS and applications
- Tools available in the Android SDK for development
- The lifecycle of Android applications
- Future developments such as Android Open Accessory Protocol and Google TV
Android is a software stack developed by Google for building mobile apps. It includes an operating system, middleware, and key apps. Developers use the Android SDK and Eclipse IDE to build Android apps. The SDK includes tools like an emulator and debugger. Common Android versions include Cupcake, Donut, Eclair, Froyo, Gingerbread, Honeycomb, Ice Cream Sandwich, Jelly Bean, and KitKat. The emulator allows testing apps on a virtual mobile device without using a physical device.
Android fundamentals and tutorial for beginnersBoom Shukla
Android is an open-source software stack that includes an operating system, middleware, and key applications for mobile devices. It uses the Java programming language and a custom virtual machine called Dalvik. The Android SDK provides tools for developing Android applications. Applications are built from components like activities, services, broadcast receivers and content providers that interact using intents. The manifest file identifies application components and permissions.
Enroll for Android application development training today. Request Demo class. Our instructor has 8+ years hands on experience in implementing Android application development in mission Critical projects. Request a Demo classes today.
This is a basic crash course for android development covers:
Android Studio,Hello World Application,Application Components,Application Resources,User Interface,Good UI,Play Store
This document outlines an agenda for a mobile development camp workshop on Android development. The agenda includes introductions to Android architecture, building blocks like activities and intents, and best practices. It provides overviews and definitions of key Android concepts like the Dalvik VM, application lifecycles, and using intents to navigate between activities. Attendees will learn how to build their first basic Android application.
Android is an open-source platform consisting of an operating system, middleware, and key applications. It is used widely on smartphones and allows developers to create applications using Java. The Android SDK provides tools for development. The Open Handset Alliance, led by Google, promotes Android. Major members include HTC, who released the first Android phone. The Android architecture includes applications, an application framework, libraries/runtime, and the Linux kernel. Key features include the Dalvik VM, integrated browser, media support, and connectivity options. Applications are built from activities, intents, services, and content providers.
Slides for basic Hello World and develop an app for controlling arduino and robot.
This app uses the API call and parse the JSON response from arduino to show the status of robot.
Android App Development Intro at ESC SV 2012Opersys inc.
This document provides an introduction to Android app development. It begins with an overview of what Android is and its origins at Google. It then outlines the key aspects of developing apps for Android, including its app model, user experience features, internal architecture, and SDK. The document discusses debugging tools and techniques, alternative app marketplaces, and the core app components in Android like activities, services, and content providers.
Android is a mobile operating system based on Linux. It has gone through several versions with new features added over time. The core building blocks of Android are activities, views, intents, services, content providers, fragments, and the AndroidManifest.xml file. This document provides tutorials on how to set up Android in Eclipse, make simple Android apps, and describes some of Android's main UI widgets.
This document provides an overview of Android programming. It defines Android as an open-source operating system and development platform for mobile devices. Key points covered include Android's version history, core features and capabilities, the software stack and development framework, important terminology, and application fundamentals. Native Android applications like email, SMS, and maps are also briefly mentioned.
- Android is an open source software platform for mobile devices based on the Linux kernel and managed by the Open Handset Alliance. It allows developers to write managed code in Java for the applications layer.
- The Android software stack includes the Linux kernel, native libraries, the Android runtime (which includes a Java virtual machine called Dalvik), and the Application Framework layer where Android applications run.
- Android applications are built using the Android SDK and its tools which allow compilation of Java code into an executable .apk file that can be installed and run on Android devices.
Android - From Zero to Hero @ DEVit 2017Ivo Neskovic
The workshop deals with the design and implementation of applications for mobile devices using the Android operating system. Participants work at all stages of the development life-cycle from inception to deployment, whilst considering usability and device capabilities for a mobile application capable of meeting a functional specification. Participants are introduced to the programming environment for application development and have a hands-on approach to programming using the appropriate programming languages.
This document provides an overview of setting up the Android development environment and creating basic Android projects. It discusses downloading the Java Development Kit (JDK), Eclipse IDE, and Android SDK. It also explains how to install the Android Development Tools (ADT) plugin for Eclipse and configure the SDK and AVD Manager. The document demonstrates how to create a simple "Hello World" project and tabbed application. It also provides information on accessing sensors like GPS and accelerometers as well as using local SQLite and remote databases with Android applications.
The document provides an overview of Android development. It discusses what Android is, its architecture including the Linux kernel, libraries, Dalvik virtual machine and application framework. It then demonstrates how to set up an Android development environment in Eclipse, and walks through building a simple "Hello World" Android app that displays text when run on an emulator. The app's components like layouts, strings, and icons are also explained.
Android is an open source operating system used for mobile devices like smartphones and tablets. It is developed by Google and managed by the Open Handset Alliance. The Android manifest file contains important configuration settings for Android applications, including supported SDK versions, required permissions, application components and more. It determines how the application interacts with the operating system.
The document describes how to build a simple two activity Android app in Android Studio. It includes steps to create a new project, add an empty activity, build a basic user interface with an EditText and Button, add logic to start a new activity on button click, and display data passed between activities. The steps demonstrate fundamental concepts of building Android apps such as activities, intents, and passing data.
Introduction to Android and Android StudioSuyash Srijan
This is a presentation that I gave at Google Developer Group Oxford to introduce people to Android development and Android Studio IDE, which is used to build Android apps. This presentation gives a brief overview of the platform and fundamentals of the app and what developer tools are available.
PS: Some slides do not have any text accompanying it. That is either because it wasn't relevant or because the text would've been too long to put on the corresponding slide.
Android is an open source software stack that includes an operating system, middleware, and key applications built around the Linux kernel. The Android platform was developed by Google along with the Open Handset Alliance, a consortium of technology and mobile companies. The Android architecture consists of Java applications running on a custom virtual machine called Dalvik, with native code libraries for hardware-specific operations, and a set of core applications.
Android Application Devlopment. A Guide for the Intermediate Developer. Degree Thesis in Computer Science presented at Malmo Univerity, School of Technology, Department of Computer Science June 4, 2010.
This slide from Android Application Programming Seminar at a Technical University of Vietnam.
Throughout the slide, audience will have the general knowledge about Android OS, Architecture. The slide also provide the Android Application structure, the choices of framework or language to develop an Android application.
Real Time Audio is an application is written for this seminar.
Everyone can download from Google Play:
https://play.google.com/store/apps/details?id=junoteam.com.realtimerecording
I developed these slides for basic android training. I know some of you will laugh looing at them but if you are a beginner and want to have a rough idea on android development you can have a look at them. :)
This document provides an overview of Android programming. It discusses Android's software layers, the Dalvik virtual machine, the Android developer toolchain including Eclipse and emulators, basic programming constructs like activities, intents, services, and broadcast receivers. It also touches on security, performance considerations, and connectivity APIs. The presentation aims to introduce developers to Android programming in under an hour.
Android development - the basics, MFF UK, 2014Tomáš Kypta
This document provides an overview of Android development, including:
- The basics of the Android platform, ecosystem, and history
- Tools for Android development like Android Studio and SDK
- Key Android app components like Activities, Services, and Broadcast Receivers
- Building a basic "Hello World" Android app
- Designing user interfaces with widgets and handling configuration changes
The document introduces Android programming and provides an overview of key concepts including:
- Android applications are developed using Java and compiled into APK files to run on the Android operating system which uses a Linux kernel and Dalvik virtual machine.
- The AndroidManifest.xml file contains app metadata and declares app components like activities, services, and permissions.
- UI resources like layouts, drawables, and strings are organized by screen density in folders like res/layout-hdpi. Common layouts include LinearLayout and RelativeLayout.
- Activities display app screens and follow a back stack model. Fragments allow modular reuse of UI.
- Services run in the background, AsyncTask simpl
This document provides an overview of the Android operating system architecture and development process. It describes Android's core components including activities, content providers, intents, and services. It also outlines the basic steps for setting up an Android development environment in Eclipse, including downloading the Android SDK and plugins, configuring the IDE, and creating a new Android project. Key aspects of the Android system like storage, networking, and multimedia capabilities are also summarized.
Android is an open-source platform consisting of an operating system, middleware, and key applications. It is used widely on smartphones and allows developers to create applications using Java. The Android SDK provides tools for development. The Open Handset Alliance, led by Google, promotes Android. Major members include HTC, who released the first Android phone. The Android architecture includes applications, an application framework, libraries/runtime, and the Linux kernel. Key features include the Dalvik VM, integrated browser, media support, and connectivity options. Applications are built from activities, intents, services, and content providers.
Slides for basic Hello World and develop an app for controlling arduino and robot.
This app uses the API call and parse the JSON response from arduino to show the status of robot.
Android App Development Intro at ESC SV 2012Opersys inc.
This document provides an introduction to Android app development. It begins with an overview of what Android is and its origins at Google. It then outlines the key aspects of developing apps for Android, including its app model, user experience features, internal architecture, and SDK. The document discusses debugging tools and techniques, alternative app marketplaces, and the core app components in Android like activities, services, and content providers.
Android is a mobile operating system based on Linux. It has gone through several versions with new features added over time. The core building blocks of Android are activities, views, intents, services, content providers, fragments, and the AndroidManifest.xml file. This document provides tutorials on how to set up Android in Eclipse, make simple Android apps, and describes some of Android's main UI widgets.
This document provides an overview of Android programming. It defines Android as an open-source operating system and development platform for mobile devices. Key points covered include Android's version history, core features and capabilities, the software stack and development framework, important terminology, and application fundamentals. Native Android applications like email, SMS, and maps are also briefly mentioned.
- Android is an open source software platform for mobile devices based on the Linux kernel and managed by the Open Handset Alliance. It allows developers to write managed code in Java for the applications layer.
- The Android software stack includes the Linux kernel, native libraries, the Android runtime (which includes a Java virtual machine called Dalvik), and the Application Framework layer where Android applications run.
- Android applications are built using the Android SDK and its tools which allow compilation of Java code into an executable .apk file that can be installed and run on Android devices.
Android - From Zero to Hero @ DEVit 2017Ivo Neskovic
The workshop deals with the design and implementation of applications for mobile devices using the Android operating system. Participants work at all stages of the development life-cycle from inception to deployment, whilst considering usability and device capabilities for a mobile application capable of meeting a functional specification. Participants are introduced to the programming environment for application development and have a hands-on approach to programming using the appropriate programming languages.
This document provides an overview of setting up the Android development environment and creating basic Android projects. It discusses downloading the Java Development Kit (JDK), Eclipse IDE, and Android SDK. It also explains how to install the Android Development Tools (ADT) plugin for Eclipse and configure the SDK and AVD Manager. The document demonstrates how to create a simple "Hello World" project and tabbed application. It also provides information on accessing sensors like GPS and accelerometers as well as using local SQLite and remote databases with Android applications.
The document provides an overview of Android development. It discusses what Android is, its architecture including the Linux kernel, libraries, Dalvik virtual machine and application framework. It then demonstrates how to set up an Android development environment in Eclipse, and walks through building a simple "Hello World" Android app that displays text when run on an emulator. The app's components like layouts, strings, and icons are also explained.
Android is an open source operating system used for mobile devices like smartphones and tablets. It is developed by Google and managed by the Open Handset Alliance. The Android manifest file contains important configuration settings for Android applications, including supported SDK versions, required permissions, application components and more. It determines how the application interacts with the operating system.
The document describes how to build a simple two activity Android app in Android Studio. It includes steps to create a new project, add an empty activity, build a basic user interface with an EditText and Button, add logic to start a new activity on button click, and display data passed between activities. The steps demonstrate fundamental concepts of building Android apps such as activities, intents, and passing data.
Introduction to Android and Android StudioSuyash Srijan
This is a presentation that I gave at Google Developer Group Oxford to introduce people to Android development and Android Studio IDE, which is used to build Android apps. This presentation gives a brief overview of the platform and fundamentals of the app and what developer tools are available.
PS: Some slides do not have any text accompanying it. That is either because it wasn't relevant or because the text would've been too long to put on the corresponding slide.
Android is an open source software stack that includes an operating system, middleware, and key applications built around the Linux kernel. The Android platform was developed by Google along with the Open Handset Alliance, a consortium of technology and mobile companies. The Android architecture consists of Java applications running on a custom virtual machine called Dalvik, with native code libraries for hardware-specific operations, and a set of core applications.
Android Application Devlopment. A Guide for the Intermediate Developer. Degree Thesis in Computer Science presented at Malmo Univerity, School of Technology, Department of Computer Science June 4, 2010.
This slide from Android Application Programming Seminar at a Technical University of Vietnam.
Throughout the slide, audience will have the general knowledge about Android OS, Architecture. The slide also provide the Android Application structure, the choices of framework or language to develop an Android application.
Real Time Audio is an application is written for this seminar.
Everyone can download from Google Play:
https://play.google.com/store/apps/details?id=junoteam.com.realtimerecording
I developed these slides for basic android training. I know some of you will laugh looing at them but if you are a beginner and want to have a rough idea on android development you can have a look at them. :)
This document provides an overview of Android programming. It discusses Android's software layers, the Dalvik virtual machine, the Android developer toolchain including Eclipse and emulators, basic programming constructs like activities, intents, services, and broadcast receivers. It also touches on security, performance considerations, and connectivity APIs. The presentation aims to introduce developers to Android programming in under an hour.
Android development - the basics, MFF UK, 2014Tomáš Kypta
This document provides an overview of Android development, including:
- The basics of the Android platform, ecosystem, and history
- Tools for Android development like Android Studio and SDK
- Key Android app components like Activities, Services, and Broadcast Receivers
- Building a basic "Hello World" Android app
- Designing user interfaces with widgets and handling configuration changes
The document introduces Android programming and provides an overview of key concepts including:
- Android applications are developed using Java and compiled into APK files to run on the Android operating system which uses a Linux kernel and Dalvik virtual machine.
- The AndroidManifest.xml file contains app metadata and declares app components like activities, services, and permissions.
- UI resources like layouts, drawables, and strings are organized by screen density in folders like res/layout-hdpi. Common layouts include LinearLayout and RelativeLayout.
- Activities display app screens and follow a back stack model. Fragments allow modular reuse of UI.
- Services run in the background, AsyncTask simpl
This document provides an overview of the Android operating system architecture and development process. It describes Android's core components including activities, content providers, intents, and services. It also outlines the basic steps for setting up an Android development environment in Eclipse, including downloading the Android SDK and plugins, configuring the IDE, and creating a new Android project. Key aspects of the Android system like storage, networking, and multimedia capabilities are also summarized.
This document provides an overview of the Android framework and development tools for Java developers. It summarizes the key components of the Android framework including the Linux kernel, Dalvik VM, core libraries, and application framework. It also describes the basic structure of an Android app, common elements like activities, intents, and layouts. Finally, it recommends resources for learning more about Android development.
The document provides an overview of the Android mobile platform. It discusses the Android ecosystem and architecture, including the operating system, middleware, key applications, and development tools. The document outlines Android's open source nature, features like the Dalvik VM and app building blocks. It also provides references and contact information for the presenter.
This document provides an overview of Android development and OAuth. It begins with definitions of Android and its history. It then discusses Android development environment, project structure, and the basic "Hello World" app. It introduces key Android concepts like activities and intents. The document also provides a detailed example walking through the OAuth authorization workflow. It concludes by discussing debates around the security of OAuth 2.0.
Introduction to Android
The Android Platform, Understanding Android Market, Layers of Android, Intent of Android Development, Types of Android Components, Mapping Applications to Processes, Creating
an Android Application.
Android’s Development Environment: Introduction to Android SDK, Exploring Android Development Environment and Building Android Application in Eclipse, Android Emulator
and User Interfaces, Working with Views, Using Resources, and Understanding and Exploring Android Manifest File.
This document provides an overview of Android architecture and components. It describes that Android is an open source software stack that includes an operating system, middleware and key applications built around the Linux kernel. The Android software architecture consists of applications, an application framework, libraries and services, and the operating system. It explains the main components of an Android application - activities, services, broadcast receivers and content providers.
The document provides an introduction and overview of developing Android applications. It discusses what Android is, the major Android application components of Activities, Services, Intents, and Content Providers. It outlines the Android development environment, including installing the SDK and creating a sample "Hello World" application. It also covers the key parts of an Android project like the AndroidManifest file, resources, and source code directories. The document aims to guide users through the essentials of Android application development without assuming prior Java knowledge.
The presentation covers Android architecture in depth with examples and animations depicting the applications and process flow in a nice manner.It also presents the history of android and booting process. Therefore it is necessary to always use (F5) slide show mode to view the presentation.
The presentation was held at Cluster Innovation Centre, University of Delhi for 3rd Semester students of BTech(IT).
This document provides an overview of the key components and architecture of the Android operating system. It discusses that Android is built on the Linux kernel and uses Java for application development. It also summarizes the main components of the Android software stack including the libraries, runtime environment, application framework, and applications. Additionally, it describes some important Android concepts like activities, intents, broadcast receivers, content providers, and services.
Android is a software stack that includes an operating system, middleware and applications for mobile devices. It uses the Java programming language and allows developers to create applications that have access to device hardware and software features like location services, background processes, notifications and more. The Android architecture includes core applications, an application framework, libraries, the Dalvik virtual machine, and the Linux kernel.
This document provides an introduction to the Android platform, including:
- Android is an open-source, Linux-based operating system used for mobile devices. It includes features like integrated apps, SDK for developing apps, and customization options.
- The Android software stack consists of the Linux kernel, native libraries, Android runtime including the Dalvik VM, application framework, and applications.
- The document outlines how to set up the Android development environment in Eclipse, including installing the SDK, ADT plugin, and creating an Android Virtual Device for testing apps.
- It describes the basic components of an Android app - activities, services, content providers, and broadcast receivers.
- Steps are provided for
**Channel Allocation in Mobile Networks** refers to how communication channels are assigned to users. The key methods are **Fixed Allocation (FCA)**, **Dynamic Allocation (DCA)**, and **Hybrid Allocation (HCA)**.
---
### **1. Fixed Channel Allocation (FCA):**
- **How it Works:**
- Channels are pre-assigned to specific cells based on expected traffic patterns.
- Each cell has a fixed number of channels that it can use, regardless of real-time demand.
- **Advantages:**
- Simple to implement.
- Low computational complexity.
- **Disadvantages:**
- Inefficient during peak traffic as unused channels in low-demand cells cannot be reassigned.
- Leads to congestion in busy areas.
---
### **2. Dynamic Channel Allocation (DCA):**
- **How it Works:**
- Channels are not pre-assigned. Instead, they are allocated dynamically based on current demand.
- A central controller monitors channel availability and assigns channels when needed.
- **Advantages:**
- Efficient use of available channels.
- Reduces congestion and adapts to varying traffic conditions.
- **Disadvantages:**
- More complex and requires real-time monitoring.
- High computational and signaling overhead.
---
### **3. Hybrid Channel Allocation (HCA):**
- **How it Works:**
- Combines aspects of both FCA and DCA.
- A portion of the channels is pre-assigned to cells (FCA), while the remaining channels are dynamically allocated based on demand (DCA).
- **Advantages:**
- Balances efficiency and reliability.
- Reduces congestion while ensuring basic service availability.
- **Disadvantages:**
- More complex than FCA but more efficient than using only FCA.
- Requires sophisticated network management.
---
**Conclusion:**
- **FCA** is simple but inefficient in varying traffic conditions.
- **DCA** is flexible but complex.
- **HCA** offers a balanced approach, ensuring both reliability and efficient resource use. These strategies help optimize network performance in mobile communication systems.
Java talks. Android intoduction for develompmentAlexei Miliutin
This document provides an introduction and overview of Android development. It discusses key topics such as Android being an operating system, how it differs from Java in using the Dalvik VM instead of JVM. It covers general concepts like the activity lifecycle, layouts, services, broadcast receivers and the Android manifest. Features like density independence using dp and localization are explained. The document also introduces the Firebase realtime database for app development.
Android is an open source software platform and operating system for mobile devices based on the Linux kernel. It was developed by Android Inc which was purchased by Google in 2005. The Android environment requires Java, the Android SDK, an IDE like Eclipse, and the Android Development Tools plugin. Key Android application components include Activities, Services, Broadcast Receivers, and Content Providers. Intents allow communication between components and can be explicit, specifying a component class, or implicit, specifying an action.
Android development training programme Day 1DHIRAJ PRAVIN
The document provides an overview of the Android architecture and its core components. It describes Android as a software stack consisting of layers including the Linux kernel, native libraries, the Dalvik Virtual Machine, application framework, and applications. It explains each layer's role and provides examples of important libraries and framework components. The document also introduces the basic structure of an Android application project and the different Android app components like activities, services, content providers and broadcast receivers.
Android is an open-source operating system used in mobile devices. It was created by Google and the Open Handset Alliance to provide a complete software stack and modern user experience for building applications. The document discusses the history and creation of Android, its key features like an integrated browser and SQLite database, the Android architecture including its application framework and runtime, and the development tools available for building Android applications.
The document provides an overview of the Android operating system including:
1. It describes Android's architecture which is based on the Linux kernel and includes libraries, runtime, and application framework.
2. The anatomy of application development on Android is discussed including using the SDK, manifest file, and debugging tools.
3. Key features of Android like the Dalvik VM, application lifecycle, and storage options are summarized.
The document provides an overview of setting up an Android development environment and creating basic Android applications. It discusses installing the Android SDK and Eclipse IDE, creating Android Virtual Devices, using the Android emulator, and understanding key Android application components like activities, services, and intents. The document also covers building user interfaces with XML layouts, handling user input, and moving between activities.
Spark is a powerhouse for large datasets, but when it comes to smaller data workloads, its overhead can sometimes slow things down. What if you could achieve high performance and efficiency without the need for Spark?
At S&P Global Commodity Insights, having a complete view of global energy and commodities markets enables customers to make data-driven decisions with confidence and create long-term, sustainable value. 🌍
Explore delta-rs + CDC and how these open-source innovations power lightweight, high-performance data applications beyond Spark! 🚀
Enhancing ICU Intelligence: How Our Functional Testing Enabled a Healthcare I...Impelsys Inc.
Impelsys provided a robust testing solution, leveraging a risk-based and requirement-mapped approach to validate ICU Connect and CritiXpert. A well-defined test suite was developed to assess data communication, clinical data collection, transformation, and visualization across integrated devices.
What is Model Context Protocol(MCP) - The new technology for communication bw...Vishnu Singh Chundawat
The MCP (Model Context Protocol) is a framework designed to manage context and interaction within complex systems. This SlideShare presentation will provide a detailed overview of the MCP Model, its applications, and how it plays a crucial role in improving communication and decision-making in distributed systems. We will explore the key concepts behind the protocol, including the importance of context, data management, and how this model enhances system adaptability and responsiveness. Ideal for software developers, system architects, and IT professionals, this presentation will offer valuable insights into how the MCP Model can streamline workflows, improve efficiency, and create more intuitive systems for a wide range of use cases.
Noah Loul Shares 5 Steps to Implement AI Agents for Maximum Business Efficien...Noah Loul
Artificial intelligence is changing how businesses operate. Companies are using AI agents to automate tasks, reduce time spent on repetitive work, and focus more on high-value activities. Noah Loul, an AI strategist and entrepreneur, has helped dozens of companies streamline their operations using smart automation. He believes AI agents aren't just tools—they're workers that take on repeatable tasks so your human team can focus on what matters. If you want to reduce time waste and increase output, AI agents are the next move.
#StandardsGoals for 2025: Standards & certification roundup - Tech Forum 2025BookNet Canada
Book industry standards are evolving rapidly. In the first part of this session, we’ll share an overview of key developments from 2024 and the early months of 2025. Then, BookNet’s resident standards expert, Tom Richardson, and CEO, Lauren Stewart, have a forward-looking conversation about what’s next.
Link to recording, transcript, and accompanying resource: https://bnctechforum.ca/sessions/standardsgoals-for-2025-standards-certification-roundup/
Presented by BookNet Canada on May 6, 2025 with support from the Department of Canadian Heritage.
DevOpsDays Atlanta 2025 - Building 10x Development Organizations.pptxJustin Reock
Building 10x Organizations with Modern Productivity Metrics
10x developers may be a myth, but 10x organizations are very real, as proven by the influential study performed in the 1980s, ‘The Coding War Games.’
Right now, here in early 2025, we seem to be experiencing YAPP (Yet Another Productivity Philosophy), and that philosophy is converging on developer experience. It seems that with every new method we invent for the delivery of products, whether physical or virtual, we reinvent productivity philosophies to go alongside them.
But which of these approaches actually work? DORA? SPACE? DevEx? What should we invest in and create urgency behind today, so that we don’t find ourselves having the same discussion again in a decade?
Complete Guide to Advanced Logistics Management Software in Riyadh.pdfSoftware Company
Explore the benefits and features of advanced logistics management software for businesses in Riyadh. This guide delves into the latest technologies, from real-time tracking and route optimization to warehouse management and inventory control, helping businesses streamline their logistics operations and reduce costs. Learn how implementing the right software solution can enhance efficiency, improve customer satisfaction, and provide a competitive edge in the growing logistics sector of Riyadh.
Special Meetup Edition - TDX Bengaluru Meetup #52.pptxshyamraj55
We’re bringing the TDX energy to our community with 2 power-packed sessions:
🛠️ Workshop: MuleSoft for Agentforce
Explore the new version of our hands-on workshop featuring the latest Topic Center and API Catalog updates.
📄 Talk: Power Up Document Processing
Dive into smart automation with MuleSoft IDP, NLP, and Einstein AI for intelligent document workflows.
Quantum Computing Quick Research Guide by Arthur MorganArthur Morgan
This is a Quick Research Guide (QRG).
QRGs include the following:
- A brief, high-level overview of the QRG topic.
- A milestone timeline for the QRG topic.
- Links to various free online resource materials to provide a deeper dive into the QRG topic.
- Conclusion and a recommendation for at least two books available in the SJPL system on the QRG topic.
QRGs planned for the series:
- Artificial Intelligence QRG
- Quantum Computing QRG
- Big Data Analytics QRG
- Spacecraft Guidance, Navigation & Control QRG (coming 2026)
- UK Home Computing & The Birth of ARM QRG (coming 2027)
Any questions or comments?
- Please contact Arthur Morgan at [email protected].
100% human made.
Massive Power Outage Hits Spain, Portugal, and France: Causes, Impact, and On...Aqusag Technologies
In late April 2025, a significant portion of Europe, particularly Spain, Portugal, and parts of southern France, experienced widespread, rolling power outages that continue to affect millions of residents, businesses, and infrastructure systems.
Dev Dives: Automate and orchestrate your processes with UiPath MaestroUiPathCommunity
This session is designed to equip developers with the skills needed to build mission-critical, end-to-end processes that seamlessly orchestrate agents, people, and robots.
📕 Here's what you can expect:
- Modeling: Build end-to-end processes using BPMN.
- Implementing: Integrate agentic tasks, RPA, APIs, and advanced decisioning into processes.
- Operating: Control process instances with rewind, replay, pause, and stop functions.
- Monitoring: Use dashboards and embedded analytics for real-time insights into process instances.
This webinar is a must-attend for developers looking to enhance their agentic automation skills and orchestrate robust, mission-critical processes.
👨🏫 Speaker:
Andrei Vintila, Principal Product Manager @UiPath
This session streamed live on April 29, 2025, 16:00 CET.
Check out all our upcoming Dev Dives sessions at https://community.uipath.com/dev-dives-automation-developer-2025/.
Semantic Cultivators : The Critical Future Role to Enable AIartmondano
By 2026, AI agents will consume 10x more enterprise data than humans, but with none of the contextual understanding that prevents catastrophic misinterpretations.
2. What is Android?
Android is an open source and Linux-based operating system for mobile
devices such as smartphones and tablet computers. Android was developed by
the Open Handset Alliance, led by Google, and other companies.
It is not just another operating system for high-end mobile phones….
It is a software platform, rather than just an OS, that has the potential to be
utilized in a much wider range of devices.
Android is an application framework on top of Linux, which facilitates its
rapid deployment in many domains.
3. History
October 2003 - Android Inc. founded by Andy Rubin, Rich Miner, Nick Sears and
Chris White
August 2005 - Google acquired Android Inc.
November 2007 - Open Handset Alliance (OHA) formed
September 2008 - Android 1.0 released
April 2009 – Android 1.5 (Cup Cake)
October 2006 - Android 2.0 (Eclair)
May 2010 – Android 2.2 (Froyo)
Dec 2010 – Android 2.3 (Gingerbread)
Feb 2011 – Android 3.0 (HoneyComb)
October 2011 – Android 4.0 (Ice Cream Sandwich)
July 2012 – Android 4.1, 4.2 (Jelly Bean) to date
5. Features
Application framework - enabling reuse and replacement of components
Dalvik virtual machine - optimized for mobile devices
Integrated browser - based on the open source WebKit engine
Optimized graphics powered by a custom 2D graphics library; 3D graphics based on the
OpenGL ES 1.0 specification (hardware acceleration optional)
SQLite for structured data storage
Media support for common audio, video, and still image formats
(MPEG4, H.264, MP3, AAC, AMR, JPG, PNG, GIF)
GSM Telephony (hardware dependent)
Bluetooth, EDGE, 3G, and WiFi (hardware dependent)
Camera, GPS, compass, and accelerometer (hardware dependent)
Rich development environment including a device emulator, tools for debugging, memory
and performance profiling, and a plugin for the Eclipse IDE
6. Dalvik Virtual Machine
This is not strictly a Java virtual machine.
It was designed specifically for Android and is optimized in two key ways.
Designed to be instantiated multiple times – each application has its own private
copy running in a Linux process.
Also designed to be very memory efficient, being register based (instead of being
stack based like most Java VMs) and using its own bytecode implementation.
The Dalvik VM makes full use of Linux for memory management and multi-
threading, which is intrinsic in the Java language.
Android applications are commonly implemented in Java utilizing the Dalvik
VM.
Accommodates interoperability which results in application portability, e.g.
the message sending capability of the SMS application can be used by another
application to send text messages.
7. Android distribution channels…
The main distribution channel is Google Play (previously called Android
Market),
App Geyser - Alternative free distribution channel
Lots of other third party sites that offer direct download of the android APK.
Apktop.com
8. Development Environment
Full Java IDEs - Eclipse, IntelliJ, Netbeans and recently Android Studio
Plugins and a download of the Google Android SDK are required for all the
above IDEs except for Android Studio which comes in-built.
Graphical UI Builders - IDEs also provide GUI Builder for drag and drop
functionality
Develop on Virtual Devices - You can specify your target configuration by
specifying an Android Virtual Device (AVD) during development
Develop on Hardware Devices – Execute code on either the host-based
emulator or a real device, which is normally connected via USB.
Powerful Debugging - Full Java debugger with on-device debugging and
Android-specific tools.
9. Programming Model
An Android application consists of a number of resources which are bundled
into an archive – an Android package.
Programs are generally written in Java, built using the standard Java
tools, and then the output file is processed to generate specific code for the
Dalvik VM.
An application is a set of components which are instantiated and run as
required. There is not really an entry point or main() function.
There are four types of application component: activities, services, broadcast
receivers, and content providers
10. An Activity…
A functional unit of the application, which may be invoked by another
activity.
It has a user interface of some form.
An application may incorporate a number of activities.
One activity may be nominated as the default which means that it may be
directly executed by the user.
11. A Service…
Similar to an activity, except that it runs in the background
Runs without a UI.
An example of a service might be a media player that plays music while the
user performs other tasks.
12. Broadcast Receivers…
Responds to a broadcast messages from other applications or from the
system.
For example, it may be useful for the application to know when a picture has
been taken. This is the kind of event that may result in a broadcast message.
13. Content Provider
Supplies data from one application to others on request.
Requests are handled by the methods of the ContentResolver class.
The data may be stored in the file system, the database or somewhere else
entirely.
15. Application Lifecycle details…
Resumed – The activity is in the foreground and the user can interact with it.
(Also sometimes referred to as the "running" state.)
Paused – The activity is partially obscured by another activity—the other
activity that's in the foreground is semi-transparent or doesn't cover the
entire screen. It does not receive user input and cannot execute any code.
Stopped - The activity is completely hidden and not visible to the user; it is
considered to be in the background. While stopped, the activity instance and
all its state information such as member variables is retained, but it cannot
execute any code.
The other states (Created and Started) are transient and the system quickly
moves from them to the next state by calling the next lifecycle callback
method. That is, after the system calls onCreate(), it quickly calls
onStart(), which is quickly followed by onResume().
17. Physical Project Structure in Eclipse…
/SRC
The src folder contains the Java source code files of your application organized
into packages
/GEN
Automatically generated files by the ADT. Here the R.java file contains
reference/index to all the resources in the res we use in our program.
/ASSETS
The assets folder is used to store raw asset files. You can keep any raw data in the
assets folder and there’s an asset manager in Android to read the data stored in
the folder. The raw data can be anything such as audio, video, images etc.
18. Physical Project Structure in Eclipse…
/BIN
/bin folder is where our compiled application files go. When we successfully
compile an application, this folder will contain java class files, dex files which are
executable under Dalvik virtual machine, apk archives etc.
/RES
/res folder is where we store all our external resources for our applications such as
images, layout XML files, strings, animations, audio files etc.
/res/drawable - This folder contains the bitmap file to be used in the program
/res/layout - XML files that defines the User Interface goes in this folder.
/res/values - XML files that define simple values such as
strings, arrays, integers, dimensions, colors, styles etc. are placed in this folder.
/res/menu - XML files that define menus in your application goes in this folder
19. AndroidManifest.xml
One of the most important file in the Android project structure. It contains all
the information about your application.
When an application is launched, the first file the system seeks is the
AndroidManifest.xml file. It actually works as a road map of your
application, for the system
The Android Manifest file contains information about:
Components of your application such as Activities, services etc.
User permissions required
Minimum level of Android API required