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1
Chapter 1 Introduction to
Computers, Programs, and Java
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
2
Objectives
 To understand computer basics, programs, and operating systems (§§1.2–1.4).
 To describe the relationship between Java and the World Wide Web (§1.5).
 To understand the meaning of Java language specification, API, JDK, and IDE
(§1.6).
 To write a simple Java program (§1.7).
 To display output on the console (§1.7).
 To explain the basic syntax of a Java program (§1.7).
 To create, compile, and run Java programs (§1.8).
 To use sound Java programming style and document programs properly (§1.9).
 To explain the differences between syntax errors, runtime errors, and logic
errors (§1.10).
 To develop Java programs using NetBeans (§1.11).
 To develop Java programs using Eclipse (§1.12).
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
3
What is a Computer?
A computer consists of a CPU, memory, hard disk, floppy disk,
monitor, printer, and communication devices.
CPU
e.g., Disk, CD,
and Tape
Input
Devices
e.g., Keyboard,
Mouse
e.g., Monitor,
Printer
Communication
Devices
e.g., Modem,
and NIC
Storage
Devices Memory
Output
Devices
Bus
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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4
CPU
The central processing unit (CPU) is the brain of a computer. It
retrieves instructions from memory and executes them. The CPU
speed is measured in megahertz (MHz), with 1 megahertz equaling 1
million pulses per second. The speed of the CPU has been improved
continuously. If you buy a PC now, you can get an Intel Pentium 4
Processor at 3 gigahertz (1 gigahertz is 1000 megahertz).
CPU
e.g., Disk, CD,
and Tape
Input
Devices
e.g., Keyboard,
Mouse
e.g., Monitor,
Printer
Communication
Devices
e.g., Modem,
and NIC
Storage
Devices
Memory
Output
Devices
Bus
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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5
Memory
Memory is to store data and program instructions for CPU to
execute. A memory unit is an ordered sequence of bytes, each holds
eight bits. A program and its data must be brought to memory before
they can be executed. A memory byte is never empty, but its initial
content may be meaningless to your program. The current content of
a memory byte is lost whenever new information is placed in it.
CPU
e.g., Disk, CD,
and Tape
Input
Devices
e.g., Keyboard,
Mouse
e.g., Monitor,
Printer
Communication
Devices
e.g., Modem,
and NIC
Storage
Devices
Memory
Output
Devices
Bus
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
6
How Data is Stored?
Data of various kinds, such as numbers,
characters, and strings, are encoded as a
series of bits (zeros and ones). Computers
use zeros and ones because digital devices
have two stable states, which are referred to
as zero and one by convention. The
programmers need not to be concerned about
the encoding and decoding of data, which is
performed automatically by the system
based on the encoding scheme. The
encoding scheme varies. For example,
character ‘J’ is represented by 01001010 in
one byte. A small number such as three can
be stored in a single byte. If computer needs
to store a large number that cannot fit into a
single byte, it uses a number of adjacent
bytes. No two data can share or split a same
byte. A byte is the minimum storage unit.
.
.
.
2000
2001
2002
2003
2004
.
.
.
01001010
01100001
01110110
01100001
00000011
Memory content
Memory address
Encoding for character ‘J’
Encoding for character ‘a’
Encoding for character ‘v’
Encoding for character ‘a’
Encoding for number 3
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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Storage Devices
Memory is volatile, because information is lost when the power is
off. Programs and data are permanently stored on storage devices
and are moved to memory when the computer actually uses them.
There are three main types of storage devices:Disk drives (hard
disks and floppy disks), CD drives (CD-R and CD-RW), and Tape
drives.
CPU
e.g., Disk, CD,
and Tape
Input
Devices
e.g., Keyboard,
Mouse
e.g., Monitor,
Printer
Communication
Devices
e.g., Modem,
and NIC
Storage
Devices
Memory
Output
Devices
Bus
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
8
Output Devices: Monitor
The monitor displays information (text and graphics). The resolution
and dot pitch determine the quality of the display.
CPU
e.g., Disk, CD,
and Tape
Input
Devices
e.g., Keyboard,
Mouse
e.g., Monitor,
Printer
Communication
Devices
e.g., Modem,
and NIC
Storage
Devices
Memory
Output
Devices
Bus
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
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Monitor Resolution and Dot Pitch
The screen resolution specifies the number of pixels in
horizontal and vertical dimensions of the display device.
Pixels (short for “picture elements”) are tiny dots that form
an image on the screen. A common resolution for a 17-inch
screen, for example, is 1,024 pixels wide and 768 pixels
high. The resolution can be set manually. The higher the
resolution, the sharper and clearer the image is.
resolution
The dot pitch is the amount of space between pixels,
measured in millimeters. The smaller the dot pitch, the
sharper the display.
dot pitch
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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10
Communication Devices
A regular modem uses a phone line and can transfer data in a speed up to
56,000 bps (bits per second). A DSL (digital subscriber line) also uses a
phone line and can transfer data in a speed 20 times faster than a regular
modem. A cable modem uses the TV cable line maintained by the cable
company. A cable modem is as fast as a DSL. Network interface card
(NIC) is a device to connect a computer to a local area network (LAN).
The LAN is commonly used in business, universities, and government
organizations. A typical type of NIC, called 10BaseT, can transfer data at
10 mbps (million bits per second).
CPU
e.g., Disk, CD,
and Tape
Input
Devices
e.g., Keyboard,
Mouse
e.g., Monitor,
Printer
Communication
Devices
e.g., Modem,
and NIC
Storage
Devices
Memory
Output
Devices
Bus
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
11
Programs
Computer programs, known as software, are instructions to
the computer.
You tell a computer what to do through programs. Without
programs, a computer is an empty machine. Computers do
not understand human languages, so you need to use
computer languages to communicate with them.
Programs are written using programming languages.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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12
Programming Languages
Machine Language Assembly Language High-Level Language
Machine language is a set of primitive instructions
built into every computer. The instructions are in
the form of binary code, so you have to enter binary
codes for various instructions. Program with native
machine language is a tedious process. Moreover
the programs are highly difficult to read and
modify. For example, to add two numbers, you
might write an instruction in binary like this:
1101101010011010
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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Programming Languages
Machine Language Assembly Language High-Level Language
Assembly languages were developed to make
programming easy. Since the computer cannot understand
assembly language, however, a program called assembler is
used to convert assembly language programs into machine
code. For example, to add two numbers, you might write an
instruction in assembly code like this:
ADDF3 R1, R2, R3
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
14
Programming Languages
Machine Language Assembly Language High-Level Language
The high-level languages are English-like and easy to learn
and program. For example, the following is a high-level
language statement that computes the area of a circle with
radius 5:
area = 5 * 5 * 3.1415;
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
15
Popular High-Level Languages
Language Description
Ada
BASIC
C
C++
C#
COBOL
FORTRAN
Java
Pascal
Python
Visual
Basic
Named for Ada Lovelace, who worked on mechanical general-purpose computers. The Ada
language was developed for the Department of Defense and is used mainly in defense projects.
Beginner’s All-purpose Symbolic Instruction Code. It was designed to be learned and used easily
by beginners.
Developed at Bell Laboratories. C combines the power of an assembly language with the ease of
use and portability of a high-level language.
C++ is an object-oriented language, based on C.
Pronounced “C Sharp.” It is a hybrid of Java and C++ and was developed by Microsoft.
COmmon Business Oriented Language. Used for business applications.
FORmula TRANslation. Popular for scientific and mathematical applications.
Developed by Sun Microsystems, now part of Oracle. It is widely used for developing platform-
independent Internet applications.
Named for Blaise Pascal, who pioneered calculating machines in the seventeenth century. It is a
simple, structured, general-purpose language primarily for teaching programming.
A simple general-purpose scripting language good for writing short programs.
Visual Basic was developed by Microsoft and it enables the programmers to rapidly develop
graphical user interfaces.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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16
Interpreting/Compiling Source Code
A program written in a high-level language is
called a source program or source code. Because a
computer cannot understand a source program, a
source program must be translated into machine
code for execution. The translation can be done
using another programming tool called an
interpreter or a compiler.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
17
Interpreting Source Code
An interpreter reads one statement from the source
code, translates it to the machine code or virtual
machine code, and then executes it right away, as
shown in the following figure. Note that a
statement from the source code may be translated
into several machine instructions.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
18
Compiling Source Code
A compiler translates the entire source code into a
machine-code file, and the machine-code file is
then executed, as shown in the following figure.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
19
Operating Systems
The operating system (OS) is a
program that manages and controls
a computer’s activities. The
popular operating systems for
general-purpose computers
are Microsoft Windows, Mac
OS, and Linux. Application
programs, such as a Web
browser or a word processor,
cannot run unless an
operating system is installed
and running on the computer.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
20
Why Java?
The answer is that Java enables users to develop and
deploy applications on the Internet for servers, desktop
computers, and small hand-held devices. The future of
computing is being profoundly influenced by the Internet,
and Java promises to remain a big part of that future. Java
is the Internet programming language.
Java is a general purpose programming language.
Java is the Internet programming language.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
21
Java, Web, and Beyond
 Java can be used to develop standalone
applications.
 Java can be used to develop applications
running from a browser.
 Java can also be used to develop applications
for hand-held devices.
 Java can be used to develop applications for
Web servers.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
22
Java’s History
 James Gosling and Sun Microsystems
 Oak
 Java, May 20, 1995, Sun World
 HotJava
– The first Java-enabled Web browser
 Early History Website:
http://www.java.com/en/javahistory/
index.jsp
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
23
Characteristics of Java
 Java Is Simple
 Java Is Object-Oriented
 Java Is Distributed
 Java Is Interpreted
 Java Is Robust
 Java Is Secure
 Java Is Architecture-Neutral
 Java Is Portable
 Java's Performance
 Java Is Multithreaded
 Java Is Dynamic
Companion
Website
www.cs.armstrong.edu/liang/JavaCharacteristics.pdf
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
24
Characteristics of Java
 Java Is Simple
 Java Is Object-Oriented
 Java Is Distributed
 Java Is Interpreted
 Java Is Robust
 Java Is Secure
 Java Is Architecture-Neutral
 Java Is Portable
 Java's Performance
 Java Is Multithreaded
 Java Is Dynamic
Java is partially modeled on C++, but greatly
simplified and improved. Some people refer to
Java as "C++--" because it is like C++ but
with more functionality and fewer negative
aspects.
Companion
Website
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
25
Characteristics of Java
 Java Is Simple
 Java Is Object-Oriented
 Java Is Distributed
 Java Is Interpreted
 Java Is Robust
 Java Is Secure
 Java Is Architecture-Neutral
 Java Is Portable
 Java's Performance
 Java Is Multithreaded
 Java Is Dynamic
Java is inherently object-oriented.
Although many object-oriented languages
began strictly as procedural languages,
Java was designed from the start to be
object-oriented. Object-oriented
programming (OOP) is a popular
programming approach that is replacing
traditional procedural programming
techniques.
One of the central issues in software
development is how to reuse code. Object-
oriented programming provides great
flexibility, modularity, clarity, and
reusability through encapsulation,
inheritance, and polymorphism.
Companion
Website
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
26
Characteristics of Java
 Java Is Simple
 Java Is Object-Oriented
 Java Is Distributed
 Java Is Interpreted
 Java Is Robust
 Java Is Secure
 Java Is Architecture-Neutral
 Java Is Portable
 Java's Performance
 Java Is Multithreaded
 Java Is Dynamic
Distributed computing involves several
computers working together on a network.
Java is designed to make distributed
computing easy. Since networking
capability is inherently integrated into
Java, writing network programs is like
sending and receiving data to and from a
file.
Companion
Website
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
27
Characteristics of Java
 Java Is Simple
 Java Is Object-Oriented
 Java Is Distributed
 Java Is Interpreted
 Java Is Robust
 Java Is Secure
 Java Is Architecture-Neutral
 Java Is Portable
 Java's Performance
 Java Is Multithreaded
 Java Is Dynamic
You need an interpreter to run Java
programs. The programs are compiled into
the Java Virtual Machine code called
bytecode. The bytecode is machine-
independent and can run on any machine
that has a Java interpreter, which is part of
the Java Virtual Machine (JVM).
Companion
Website
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
28
Characteristics of Java
 Java Is Simple
 Java Is Object-Oriented
 Java Is Distributed
 Java Is Interpreted
 Java Is Robust
 Java Is Secure
 Java Is Architecture-Neutral
 Java Is Portable
 Java's Performance
 Java Is Multithreaded
 Java Is Dynamic
Java compilers can detect many problems
that would first show up at execution time
in other languages.
Java has eliminated certain types of error-
prone programming constructs found in
other languages.
Java has a runtime exception-handling
feature to provide programming support
for robustness.
Companion
Website
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
29
Characteristics of Java
 Java Is Simple
 Java Is Object-Oriented
 Java Is Distributed
 Java Is Interpreted
 Java Is Robust
 Java Is Secure
 Java Is Architecture-Neutral
 Java Is Portable
 Java's Performance
 Java Is Multithreaded
 Java Is Dynamic
Java implements several security
mechanisms to protect your system against
harm caused by stray programs.
Companion
Website
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
30
Characteristics of Java
 Java Is Simple
 Java Is Object-Oriented
 Java Is Distributed
 Java Is Interpreted
 Java Is Robust
 Java Is Secure
 Java Is Architecture-Neutral
 Java Is Portable
 Java's Performance
 Java Is Multithreaded
 Java Is Dynamic
Write once, run anywhere
With a Java Virtual Machine (JVM),
you can write one program that will
run on any platform.
Companion
Website
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
31
Characteristics of Java
 Java Is Simple
 Java Is Object-Oriented
 Java Is Distributed
 Java Is Interpreted
 Java Is Robust
 Java Is Secure
 Java Is Architecture-Neutral
 Java Is Portable
 Java's Performance
 Java Is Multithreaded
 Java Is Dynamic
Because Java is architecture neutral,
Java programs are portable. They can
be run on any platform without being
recompiled.
Companion
Website
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
32
Characteristics of Java
 Java Is Simple
 Java Is Object-Oriented
 Java Is Distributed
 Java Is Interpreted
 Java Is Robust
 Java Is Secure
 Java Is Architecture-Neutral
 Java Is Portable
 Java's Performance
 Java Is Multithreaded
 Java Is Dynamic
Java’s performance Because Java is
architecture neutral, Java programs
are portable. They can be run on any
platform without being recompiled.
Companion
Website
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
33
Characteristics of Java
 Java Is Simple
 Java Is Object-Oriented
 Java Is Distributed
 Java Is Interpreted
 Java Is Robust
 Java Is Secure
 Java Is Architecture-Neutral
 Java Is Portable
 Java's Performance
 Java Is Multithreaded
 Java Is Dynamic
Multithread programming is smoothly
integrated in Java, whereas in other
languages you have to call procedures
specific to the operating system to enable
multithreading.
Companion
Website
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
34
Characteristics of Java
 Java Is Simple
 Java Is Object-Oriented
 Java Is Distributed
 Java Is Interpreted
 Java Is Robust
 Java Is Secure
 Java Is Architecture-Neutral
 Java Is Portable
 Java's Performance
 Java Is Multithreaded
 Java Is Dynamic
Java was designed to adapt to an evolving
environment. New code can be loaded on the
fly without recompilation. There is no need for
developers to create, and for users to install,
major new software versions. New features can
be incorporated transparently as needed.
Companion
Website
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
35
JDK Versions
 JDK 1.02 (1995)
 JDK 1.1 (1996)
 JDK 1.2 (1998)
 JDK 1.3 (2000)
 JDK 1.4 (2002)
 JDK 1.5 (2004) a. k. a. JDK 5 or Java 5
 JDK 1.6 (2006) a. k. a. JDK 6 or Java 6
 JDK 1.7 (2011) a. k. a. JDK 7 or Java 7
 JDK 1.8 (2014) a. k. a. JDK 8 or Java 8
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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JDK Editions
 Java Standard Edition (J2SE)
– J2SE can be used to develop client-side standalone
applications or applets.
 Java Enterprise Edition (J2EE)
– J2EE can be used to develop server-side applications
such as Java servlets, Java ServerPages, and Java
ServerFaces.
 Java Micro Edition (J2ME).
– J2ME can be used to develop applications for mobile
devices such as cell phones.
This book uses J2SE to introduce Java
programming.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
37
Popular Java IDEs
 NetBeans
 Eclipse
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
38
A Simple Java Program
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
Run
Welcome
Listing 1.1
IMPORTANT NOTE: If you cannot run the buttons, see
www.cs.armstrong.edu/liang/javaslidenote.doc.
Animation
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
39
Creating and Editing Using NotePad
To use NotePad, type
notepad Welcome.java
from the DOS prompt.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
40
Creating and Editing Using WordPad
To use WordPad, type
write Welcome.java
from the DOS prompt.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
41
Creating, Compiling, and
Running Programs
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
42
Compiling Java Source Code
You can port a source program to any machine with appropriate
compilers. The source program must be recompiled, however, because
the object program can only run on a specific machine. Nowadays
computers are networked to work together. Java was designed to run
object programs on any platform. With Java, you write the program
once, and compile the source program into a special type of object
code, known as bytecode. The bytecode can then run on any computer
with a Java Virtual Machine, as shown below. Java Virtual Machine is
a software that interprets Java bytecode.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
43
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
Trace a Program Execution
Enter main method
animation
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
44
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
Trace a Program Execution
Execute statement
animation
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
45
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
Trace a Program Execution
animation
print a message to the
console
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
46
Two More Simple Examples
Run
WelcomeWithThreeMessages
Run
ComputeExpression
Animation
Animation
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47
Supplements on the
Companion Website
 See Supplement I.B for installing and
configuring JDK
 See Supplement I.C for compiling and
running Java from the command window for
details
www.cs.armstrong.edu/liang/intro10e
Companion
Website
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
48
Compiling and Running Java
from the Command Window
 Set path to JDK bin directory
– set path=c:Program Filesjavajdk1.8.0bin
 Set classpath to include the current directory
– set classpath=.
 Compile
– javac Welcome.java
 Run
– java Welcome
Companion
Website
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
49
Compiling and Running Java
from TextPad
 See Supplement II.A on the Website for details
Companion
Website
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50
Anatomy of a Java Program
 Class name
 Main method
 Statements
 Statement terminator
 Reserved words
 Comments
 Blocks
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
51
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
Class Name
Every Java program must have at least one class.
Each class has a name. By convention, class names
start with an uppercase letter. In this example, the
class name is Welcome.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
52
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
Main Method
Line 2 defines the main method. In order to run a
class, the class must contain a method named main.
The program is executed from the main method.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
53
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
Statement
A statement represents an action or a sequence of
actions. The statement System.out.println("Welcome to
Java!") in the program in Listing 1.1 is a statement to
display the greeting "Welcome to Java!“.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
54
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
Statement Terminator
Every statement in Java ends with a semicolon (;).
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
55
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
Reserved words
Reserved words or keywords are words that have a
specific meaning to the compiler and cannot be used for
other purposes in the program. For example, when the
compiler sees the word class, it understands that the word
after class is the name for the class.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
56
Blocks
A pair of braces in a program forms a block that groups
components of a program.
public class Test {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
Class block
Method block
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
57
Special Symbols
Character Name Description
{}
()
[]
//
" "
;
Opening and closing
braces
Opening and closing
parentheses
Opening and closing
brackets
Double slashes
Opening and closing
quotation marks
Semicolon
Denotes a block to enclose statements.
Used with methods.
Denotes an array.
Precedes a comment line.
Enclosing a string (i.e., sequence of characters).
Marks the end of a statement.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
58
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
{ … }
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
59
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
( … )
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
60
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
;
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
61
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
// …
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
62
// This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
" … "
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
63
Programming Style and
Documentation
 Appropriate Comments
 Naming Conventions
 Proper Indentation and Spacing Lines
 Block Styles
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
64
Appropriate Comments
Include a summary at the beginning of the
program to explain what the program does, its key
features, its supporting data structures, and any
unique techniques it uses.
Include your name, class section, instructor, date,
and a brief description at the beginning of the
program.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
65
Naming Conventions
 Choose meaningful and descriptive names.
 Class names:
– Capitalize the first letter of each word in the
name. For example, the class name
ComputeExpression.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
66
Proper Indentation and Spacing
 Indentation
– Indent two spaces.
 Spacing
– Use blank line to separate segments of the code.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
67
Block Styles
Use end-of-line style for braces.
public class Test
{
public static void main(String[] args)
{
System.out.println("Block Styles");
}
}
public class Test {
public static void main(String[] args) {
System.out.println("Block Styles");
}
}
End-of-line
style
Next-line
style
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
68
Programming Errors
 Syntax Errors
– Detected by the compiler
 Runtime Errors
– Causes the program to abort
 Logic Errors
– Produces incorrect result
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Introduction to computer programs and java

  • 1. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 1 Chapter 1 Introduction to Computers, Programs, and Java
  • 2. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 2 Objectives  To understand computer basics, programs, and operating systems (§§1.2–1.4).  To describe the relationship between Java and the World Wide Web (§1.5).  To understand the meaning of Java language specification, API, JDK, and IDE (§1.6).  To write a simple Java program (§1.7).  To display output on the console (§1.7).  To explain the basic syntax of a Java program (§1.7).  To create, compile, and run Java programs (§1.8).  To use sound Java programming style and document programs properly (§1.9).  To explain the differences between syntax errors, runtime errors, and logic errors (§1.10).  To develop Java programs using NetBeans (§1.11).  To develop Java programs using Eclipse (§1.12).
  • 3. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 3 What is a Computer? A computer consists of a CPU, memory, hard disk, floppy disk, monitor, printer, and communication devices. CPU e.g., Disk, CD, and Tape Input Devices e.g., Keyboard, Mouse e.g., Monitor, Printer Communication Devices e.g., Modem, and NIC Storage Devices Memory Output Devices Bus
  • 4. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 4 CPU The central processing unit (CPU) is the brain of a computer. It retrieves instructions from memory and executes them. The CPU speed is measured in megahertz (MHz), with 1 megahertz equaling 1 million pulses per second. The speed of the CPU has been improved continuously. If you buy a PC now, you can get an Intel Pentium 4 Processor at 3 gigahertz (1 gigahertz is 1000 megahertz). CPU e.g., Disk, CD, and Tape Input Devices e.g., Keyboard, Mouse e.g., Monitor, Printer Communication Devices e.g., Modem, and NIC Storage Devices Memory Output Devices Bus
  • 5. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 5 Memory Memory is to store data and program instructions for CPU to execute. A memory unit is an ordered sequence of bytes, each holds eight bits. A program and its data must be brought to memory before they can be executed. A memory byte is never empty, but its initial content may be meaningless to your program. The current content of a memory byte is lost whenever new information is placed in it. CPU e.g., Disk, CD, and Tape Input Devices e.g., Keyboard, Mouse e.g., Monitor, Printer Communication Devices e.g., Modem, and NIC Storage Devices Memory Output Devices Bus
  • 6. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 6 How Data is Stored? Data of various kinds, such as numbers, characters, and strings, are encoded as a series of bits (zeros and ones). Computers use zeros and ones because digital devices have two stable states, which are referred to as zero and one by convention. The programmers need not to be concerned about the encoding and decoding of data, which is performed automatically by the system based on the encoding scheme. The encoding scheme varies. For example, character ‘J’ is represented by 01001010 in one byte. A small number such as three can be stored in a single byte. If computer needs to store a large number that cannot fit into a single byte, it uses a number of adjacent bytes. No two data can share or split a same byte. A byte is the minimum storage unit. . . . 2000 2001 2002 2003 2004 . . . 01001010 01100001 01110110 01100001 00000011 Memory content Memory address Encoding for character ‘J’ Encoding for character ‘a’ Encoding for character ‘v’ Encoding for character ‘a’ Encoding for number 3
  • 7. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 7 Storage Devices Memory is volatile, because information is lost when the power is off. Programs and data are permanently stored on storage devices and are moved to memory when the computer actually uses them. There are three main types of storage devices:Disk drives (hard disks and floppy disks), CD drives (CD-R and CD-RW), and Tape drives. CPU e.g., Disk, CD, and Tape Input Devices e.g., Keyboard, Mouse e.g., Monitor, Printer Communication Devices e.g., Modem, and NIC Storage Devices Memory Output Devices Bus
  • 8. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 8 Output Devices: Monitor The monitor displays information (text and graphics). The resolution and dot pitch determine the quality of the display. CPU e.g., Disk, CD, and Tape Input Devices e.g., Keyboard, Mouse e.g., Monitor, Printer Communication Devices e.g., Modem, and NIC Storage Devices Memory Output Devices Bus
  • 9. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 9 Monitor Resolution and Dot Pitch The screen resolution specifies the number of pixels in horizontal and vertical dimensions of the display device. Pixels (short for “picture elements”) are tiny dots that form an image on the screen. A common resolution for a 17-inch screen, for example, is 1,024 pixels wide and 768 pixels high. The resolution can be set manually. The higher the resolution, the sharper and clearer the image is. resolution The dot pitch is the amount of space between pixels, measured in millimeters. The smaller the dot pitch, the sharper the display. dot pitch
  • 10. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 10 Communication Devices A regular modem uses a phone line and can transfer data in a speed up to 56,000 bps (bits per second). A DSL (digital subscriber line) also uses a phone line and can transfer data in a speed 20 times faster than a regular modem. A cable modem uses the TV cable line maintained by the cable company. A cable modem is as fast as a DSL. Network interface card (NIC) is a device to connect a computer to a local area network (LAN). The LAN is commonly used in business, universities, and government organizations. A typical type of NIC, called 10BaseT, can transfer data at 10 mbps (million bits per second). CPU e.g., Disk, CD, and Tape Input Devices e.g., Keyboard, Mouse e.g., Monitor, Printer Communication Devices e.g., Modem, and NIC Storage Devices Memory Output Devices Bus
  • 11. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 11 Programs Computer programs, known as software, are instructions to the computer. You tell a computer what to do through programs. Without programs, a computer is an empty machine. Computers do not understand human languages, so you need to use computer languages to communicate with them. Programs are written using programming languages.
  • 12. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 12 Programming Languages Machine Language Assembly Language High-Level Language Machine language is a set of primitive instructions built into every computer. The instructions are in the form of binary code, so you have to enter binary codes for various instructions. Program with native machine language is a tedious process. Moreover the programs are highly difficult to read and modify. For example, to add two numbers, you might write an instruction in binary like this: 1101101010011010
  • 13. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 13 Programming Languages Machine Language Assembly Language High-Level Language Assembly languages were developed to make programming easy. Since the computer cannot understand assembly language, however, a program called assembler is used to convert assembly language programs into machine code. For example, to add two numbers, you might write an instruction in assembly code like this: ADDF3 R1, R2, R3
  • 14. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 14 Programming Languages Machine Language Assembly Language High-Level Language The high-level languages are English-like and easy to learn and program. For example, the following is a high-level language statement that computes the area of a circle with radius 5: area = 5 * 5 * 3.1415;
  • 15. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 15 Popular High-Level Languages Language Description Ada BASIC C C++ C# COBOL FORTRAN Java Pascal Python Visual Basic Named for Ada Lovelace, who worked on mechanical general-purpose computers. The Ada language was developed for the Department of Defense and is used mainly in defense projects. Beginner’s All-purpose Symbolic Instruction Code. It was designed to be learned and used easily by beginners. Developed at Bell Laboratories. C combines the power of an assembly language with the ease of use and portability of a high-level language. C++ is an object-oriented language, based on C. Pronounced “C Sharp.” It is a hybrid of Java and C++ and was developed by Microsoft. COmmon Business Oriented Language. Used for business applications. FORmula TRANslation. Popular for scientific and mathematical applications. Developed by Sun Microsystems, now part of Oracle. It is widely used for developing platform- independent Internet applications. Named for Blaise Pascal, who pioneered calculating machines in the seventeenth century. It is a simple, structured, general-purpose language primarily for teaching programming. A simple general-purpose scripting language good for writing short programs. Visual Basic was developed by Microsoft and it enables the programmers to rapidly develop graphical user interfaces.
  • 16. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 16 Interpreting/Compiling Source Code A program written in a high-level language is called a source program or source code. Because a computer cannot understand a source program, a source program must be translated into machine code for execution. The translation can be done using another programming tool called an interpreter or a compiler.
  • 17. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 17 Interpreting Source Code An interpreter reads one statement from the source code, translates it to the machine code or virtual machine code, and then executes it right away, as shown in the following figure. Note that a statement from the source code may be translated into several machine instructions.
  • 18. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 18 Compiling Source Code A compiler translates the entire source code into a machine-code file, and the machine-code file is then executed, as shown in the following figure.
  • 19. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 19 Operating Systems The operating system (OS) is a program that manages and controls a computer’s activities. The popular operating systems for general-purpose computers are Microsoft Windows, Mac OS, and Linux. Application programs, such as a Web browser or a word processor, cannot run unless an operating system is installed and running on the computer.
  • 20. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 20 Why Java? The answer is that Java enables users to develop and deploy applications on the Internet for servers, desktop computers, and small hand-held devices. The future of computing is being profoundly influenced by the Internet, and Java promises to remain a big part of that future. Java is the Internet programming language. Java is a general purpose programming language. Java is the Internet programming language.
  • 21. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 21 Java, Web, and Beyond  Java can be used to develop standalone applications.  Java can be used to develop applications running from a browser.  Java can also be used to develop applications for hand-held devices.  Java can be used to develop applications for Web servers.
  • 22. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 22 Java’s History  James Gosling and Sun Microsystems  Oak  Java, May 20, 1995, Sun World  HotJava – The first Java-enabled Web browser  Early History Website: http://www.java.com/en/javahistory/ index.jsp
  • 23. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 23 Characteristics of Java  Java Is Simple  Java Is Object-Oriented  Java Is Distributed  Java Is Interpreted  Java Is Robust  Java Is Secure  Java Is Architecture-Neutral  Java Is Portable  Java's Performance  Java Is Multithreaded  Java Is Dynamic Companion Website www.cs.armstrong.edu/liang/JavaCharacteristics.pdf
  • 24. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 24 Characteristics of Java  Java Is Simple  Java Is Object-Oriented  Java Is Distributed  Java Is Interpreted  Java Is Robust  Java Is Secure  Java Is Architecture-Neutral  Java Is Portable  Java's Performance  Java Is Multithreaded  Java Is Dynamic Java is partially modeled on C++, but greatly simplified and improved. Some people refer to Java as "C++--" because it is like C++ but with more functionality and fewer negative aspects. Companion Website
  • 25. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 25 Characteristics of Java  Java Is Simple  Java Is Object-Oriented  Java Is Distributed  Java Is Interpreted  Java Is Robust  Java Is Secure  Java Is Architecture-Neutral  Java Is Portable  Java's Performance  Java Is Multithreaded  Java Is Dynamic Java is inherently object-oriented. Although many object-oriented languages began strictly as procedural languages, Java was designed from the start to be object-oriented. Object-oriented programming (OOP) is a popular programming approach that is replacing traditional procedural programming techniques. One of the central issues in software development is how to reuse code. Object- oriented programming provides great flexibility, modularity, clarity, and reusability through encapsulation, inheritance, and polymorphism. Companion Website
  • 26. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 26 Characteristics of Java  Java Is Simple  Java Is Object-Oriented  Java Is Distributed  Java Is Interpreted  Java Is Robust  Java Is Secure  Java Is Architecture-Neutral  Java Is Portable  Java's Performance  Java Is Multithreaded  Java Is Dynamic Distributed computing involves several computers working together on a network. Java is designed to make distributed computing easy. Since networking capability is inherently integrated into Java, writing network programs is like sending and receiving data to and from a file. Companion Website
  • 27. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 27 Characteristics of Java  Java Is Simple  Java Is Object-Oriented  Java Is Distributed  Java Is Interpreted  Java Is Robust  Java Is Secure  Java Is Architecture-Neutral  Java Is Portable  Java's Performance  Java Is Multithreaded  Java Is Dynamic You need an interpreter to run Java programs. The programs are compiled into the Java Virtual Machine code called bytecode. The bytecode is machine- independent and can run on any machine that has a Java interpreter, which is part of the Java Virtual Machine (JVM). Companion Website
  • 28. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 28 Characteristics of Java  Java Is Simple  Java Is Object-Oriented  Java Is Distributed  Java Is Interpreted  Java Is Robust  Java Is Secure  Java Is Architecture-Neutral  Java Is Portable  Java's Performance  Java Is Multithreaded  Java Is Dynamic Java compilers can detect many problems that would first show up at execution time in other languages. Java has eliminated certain types of error- prone programming constructs found in other languages. Java has a runtime exception-handling feature to provide programming support for robustness. Companion Website
  • 29. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 29 Characteristics of Java  Java Is Simple  Java Is Object-Oriented  Java Is Distributed  Java Is Interpreted  Java Is Robust  Java Is Secure  Java Is Architecture-Neutral  Java Is Portable  Java's Performance  Java Is Multithreaded  Java Is Dynamic Java implements several security mechanisms to protect your system against harm caused by stray programs. Companion Website
  • 30. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 30 Characteristics of Java  Java Is Simple  Java Is Object-Oriented  Java Is Distributed  Java Is Interpreted  Java Is Robust  Java Is Secure  Java Is Architecture-Neutral  Java Is Portable  Java's Performance  Java Is Multithreaded  Java Is Dynamic Write once, run anywhere With a Java Virtual Machine (JVM), you can write one program that will run on any platform. Companion Website
  • 31. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 31 Characteristics of Java  Java Is Simple  Java Is Object-Oriented  Java Is Distributed  Java Is Interpreted  Java Is Robust  Java Is Secure  Java Is Architecture-Neutral  Java Is Portable  Java's Performance  Java Is Multithreaded  Java Is Dynamic Because Java is architecture neutral, Java programs are portable. They can be run on any platform without being recompiled. Companion Website
  • 32. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 32 Characteristics of Java  Java Is Simple  Java Is Object-Oriented  Java Is Distributed  Java Is Interpreted  Java Is Robust  Java Is Secure  Java Is Architecture-Neutral  Java Is Portable  Java's Performance  Java Is Multithreaded  Java Is Dynamic Java’s performance Because Java is architecture neutral, Java programs are portable. They can be run on any platform without being recompiled. Companion Website
  • 33. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 33 Characteristics of Java  Java Is Simple  Java Is Object-Oriented  Java Is Distributed  Java Is Interpreted  Java Is Robust  Java Is Secure  Java Is Architecture-Neutral  Java Is Portable  Java's Performance  Java Is Multithreaded  Java Is Dynamic Multithread programming is smoothly integrated in Java, whereas in other languages you have to call procedures specific to the operating system to enable multithreading. Companion Website
  • 34. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 34 Characteristics of Java  Java Is Simple  Java Is Object-Oriented  Java Is Distributed  Java Is Interpreted  Java Is Robust  Java Is Secure  Java Is Architecture-Neutral  Java Is Portable  Java's Performance  Java Is Multithreaded  Java Is Dynamic Java was designed to adapt to an evolving environment. New code can be loaded on the fly without recompilation. There is no need for developers to create, and for users to install, major new software versions. New features can be incorporated transparently as needed. Companion Website
  • 35. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 35 JDK Versions  JDK 1.02 (1995)  JDK 1.1 (1996)  JDK 1.2 (1998)  JDK 1.3 (2000)  JDK 1.4 (2002)  JDK 1.5 (2004) a. k. a. JDK 5 or Java 5  JDK 1.6 (2006) a. k. a. JDK 6 or Java 6  JDK 1.7 (2011) a. k. a. JDK 7 or Java 7  JDK 1.8 (2014) a. k. a. JDK 8 or Java 8
  • 36. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 36 JDK Editions  Java Standard Edition (J2SE) – J2SE can be used to develop client-side standalone applications or applets.  Java Enterprise Edition (J2EE) – J2EE can be used to develop server-side applications such as Java servlets, Java ServerPages, and Java ServerFaces.  Java Micro Edition (J2ME). – J2ME can be used to develop applications for mobile devices such as cell phones. This book uses J2SE to introduce Java programming.
  • 37. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 37 Popular Java IDEs  NetBeans  Eclipse
  • 38. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 38 A Simple Java Program // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Run Welcome Listing 1.1 IMPORTANT NOTE: If you cannot run the buttons, see www.cs.armstrong.edu/liang/javaslidenote.doc. Animation
  • 39. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 39 Creating and Editing Using NotePad To use NotePad, type notepad Welcome.java from the DOS prompt.
  • 40. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 40 Creating and Editing Using WordPad To use WordPad, type write Welcome.java from the DOS prompt.
  • 41. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 41 Creating, Compiling, and Running Programs
  • 42. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 42 Compiling Java Source Code You can port a source program to any machine with appropriate compilers. The source program must be recompiled, however, because the object program can only run on a specific machine. Nowadays computers are networked to work together. Java was designed to run object programs on any platform. With Java, you write the program once, and compile the source program into a special type of object code, known as bytecode. The bytecode can then run on any computer with a Java Virtual Machine, as shown below. Java Virtual Machine is a software that interprets Java bytecode.
  • 43. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 43 // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Trace a Program Execution Enter main method animation
  • 44. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 44 // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Trace a Program Execution Execute statement animation
  • 45. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 45 // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Trace a Program Execution animation print a message to the console
  • 46. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 46 Two More Simple Examples Run WelcomeWithThreeMessages Run ComputeExpression Animation Animation
  • 47. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 47 Supplements on the Companion Website  See Supplement I.B for installing and configuring JDK  See Supplement I.C for compiling and running Java from the command window for details www.cs.armstrong.edu/liang/intro10e Companion Website
  • 48. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 48 Compiling and Running Java from the Command Window  Set path to JDK bin directory – set path=c:Program Filesjavajdk1.8.0bin  Set classpath to include the current directory – set classpath=.  Compile – javac Welcome.java  Run – java Welcome Companion Website
  • 49. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 49 Compiling and Running Java from TextPad  See Supplement II.A on the Website for details Companion Website
  • 50. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 50 Anatomy of a Java Program  Class name  Main method  Statements  Statement terminator  Reserved words  Comments  Blocks
  • 51. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 51 // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Class Name Every Java program must have at least one class. Each class has a name. By convention, class names start with an uppercase letter. In this example, the class name is Welcome.
  • 52. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 52 // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Main Method Line 2 defines the main method. In order to run a class, the class must contain a method named main. The program is executed from the main method.
  • 53. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 53 // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Statement A statement represents an action or a sequence of actions. The statement System.out.println("Welcome to Java!") in the program in Listing 1.1 is a statement to display the greeting "Welcome to Java!“.
  • 54. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 54 // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Statement Terminator Every statement in Java ends with a semicolon (;).
  • 55. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 55 // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Reserved words Reserved words or keywords are words that have a specific meaning to the compiler and cannot be used for other purposes in the program. For example, when the compiler sees the word class, it understands that the word after class is the name for the class.
  • 56. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 56 Blocks A pair of braces in a program forms a block that groups components of a program. public class Test { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Class block Method block
  • 57. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 57 Special Symbols Character Name Description {} () [] // " " ; Opening and closing braces Opening and closing parentheses Opening and closing brackets Double slashes Opening and closing quotation marks Semicolon Denotes a block to enclose statements. Used with methods. Denotes an array. Precedes a comment line. Enclosing a string (i.e., sequence of characters). Marks the end of a statement.
  • 58. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 58 // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } { … }
  • 59. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 59 // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } ( … )
  • 60. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 60 // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } ;
  • 61. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 61 // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } // …
  • 62. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 62 // This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } " … "
  • 63. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 63 Programming Style and Documentation  Appropriate Comments  Naming Conventions  Proper Indentation and Spacing Lines  Block Styles
  • 64. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 64 Appropriate Comments Include a summary at the beginning of the program to explain what the program does, its key features, its supporting data structures, and any unique techniques it uses. Include your name, class section, instructor, date, and a brief description at the beginning of the program.
  • 65. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 65 Naming Conventions  Choose meaningful and descriptive names.  Class names: – Capitalize the first letter of each word in the name. For example, the class name ComputeExpression.
  • 66. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 66 Proper Indentation and Spacing  Indentation – Indent two spaces.  Spacing – Use blank line to separate segments of the code.
  • 67. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 67 Block Styles Use end-of-line style for braces. public class Test { public static void main(String[] args) { System.out.println("Block Styles"); } } public class Test { public static void main(String[] args) { System.out.println("Block Styles"); } } End-of-line style Next-line style
  • 68. Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All rights reserved. 68 Programming Errors  Syntax Errors – Detected by the compiler  Runtime Errors – Causes the program to abort  Logic Errors – Produces incorrect result