This document provides a summary of key tools and concepts in Rhino. It discusses how Rhino uses NURBS to create smooth complex surfaces defined by a few control points. It outlines the basic modeling interface with four views, tool palette, and controls. It explains how to set up grids and units and use various snapping, locking and projection tools for accurate modeling. Finally, it summarizes the main modeling tools for points, curves, surfaces, solids, object manipulation and surface creation techniques like lofting and extruding.