Good designing is also an act of communication between the user and designer and the user. Gets here all the important tips and techniques of user experience design by our expert.
User interface design is the process of maximizing usability, user experience, and satisfaction when interacting with a product through its interface. This involves understanding user behavior and needs to design interfaces that allow users to accomplish goals simply and efficiently. User experience design takes this a step further by addressing all aspects of a product as perceived by users. Some key principles of good UI design include clarity, feedback, consistency, following established patterns, visual hierarchy through typography, white space and color use. Common UI patterns include things like autocomplete, cards, and navigation menus.
An introduction to UX - User Experience.
Where does UX come from, what are the benefits of using it, and how can it be applied to day to day agency work?
Understanding the User Centred Design process and how UX is an integral part of every piece of digital work that is produced.
The document discusses user experience (UX) and how it differs from common sense and information architecture. UX focuses on understanding user needs and designing products and services to meet those needs. The value of UX is that it leads to faster and better solutions, greater productivity, and helps companies avoid failures caused by not understanding users. UX combines skills like strategy, research, design and development to simplify complexity and create desirable, feasible and viable solutions from the user's perspective. It is important to involve UX early in projects to avoid costly redesigns later. The amount of time a UX project takes depends on its scope, from a few days for simple projects to over a month for complex ones.
User interface and user experience ui ux design basicsRavi Bhadauria
In this video there is a complete description for what are the basics needed for UI as well as UX. To learn these from an institute, then join ADMEC Multimedia Institute.
This document provides an overview of user experience (UX) design. It begins with a brief history of UX, starting in the 1940s with a focus on ergonomics and human factors. It then discusses key developments in UX through the 1950s with cognitive science and augmented reality, and the first graphical user interface in the 1970s. The document also outlines an anticipated future for UX with more contextual and natural designs. It defines UX, explaining it is not just about visual design but also psychology, user needs, and emotions. It discusses the importance of UX and having a user-centered design process that includes research, prototyping, and testing. Finally, it provides tips and tools for different aspects of
UX Design refers to the term User Experience Design, while UI Design stands for User Interface Design. Both elements are crucial to a product and work closely together. But despite their professional relationship, the roles themselves are quite different, referring to very different parts of the process and the design discipline. Where UX Design is a more analytical and technical field, UI Design is closer to what we refer to as graphic design, though the responsibilities are somewhat more complex.
A presentation on UX Experience Design: Processes and Strategy by Dr Khong Chee Weng from Multimedia University at the UX Indonesia-Malaysia 2014 that was conducted on the 26th April 2014 in the Hotel Bidakara, Jakarta, Indonesia.
The document provides an overview of UI/UX design principles and processes, including strategies for user needs analysis, information architecture, visual design, and best practices for design tools, resources, and workflows like prototyping, mood boarding, and developing brand guidelines. It also discusses techniques for UX mapping like user journeys, flows, and blueprinting to understand customer interactions. The document is intended as a reference for someone learning about or working in UI/UX design.
The document outlines 10 key principles for designing effective user experiences: 1) Familiarity, 2) Responsiveness and Feedback, 3) Performance, 4) Intuitiveness and Efficiency, 5) Helpfulness in accomplishing real goals, 6) Delivery of relevant content, 7) Internal Consistency, 8) External Consistency, 9) Appropriateness to Context, and 10) Trustworthiness. It explains that global outsourcing and automation have led to commoditization, so the only way for companies to differentiate is through carefully crafted digital experiences that follow these 10 principles.
This document contains slides from a presentation on user experience (UX) design. It discusses UX principles and processes, design mantras, and hands-on experience with UX. Various slides pose questions about usability, how to improve a product's usability, and how to evaluate products. Other slides discuss user-centric design, thinking from the user's perspective, and designing for errors rather than just success.
My lecture PPT: Shows the whole UX design process.
If you want to see the lecture video in Chinese: https://v.qq.com/x/page/v03454ulip8.html
This document discusses best practices for user experience (UX) design. It begins by addressing common misconceptions such as thinking visual design is the same as UX or that UI and UX are the same. It emphasizes that UX must precede UI and focus on solving problems and understanding users through research. It then outlines best practices for UX including problem solving at the UX level not just UI, building collaborative cross-functional teams, and establishing an iterative UX process of discovery, strategy, design, testing and launch.
The document discusses user experience (UX) and its importance. It provides an example of a website that has a good user interface (UI) but poor user experience (UX), frustrating a user trying to purchase a book. The document then defines UX, according to Don Norman, as encompassing a user's entire interaction with a company, its services, and products. It notes that UX concerns usability, ease of use, speed, and attractiveness, all impacting customer satisfaction. The rest of the document discusses UX design responsibilities like research, wireframing, prototyping, testing, and ongoing adjustments based on feedback.
This presentation is an introduction to the fields of User Experience and User Interface design that I created for a Google Hangout talk for Saigon CoWorkshop.
The Overview and basic guidance on User interface designing and User experience designing for designer and developers, The Difference in User Interface designing and User Experience Designing.
We’ve all had discussions about the great ‘UX’ of a product, or the poor ‘UI’ of a website. Is it a secret language you will never be lucky to know more about it?
Actually, it is very simple, For example: While User Experience is a bunch of tasks focused on optimization of a product for effective and enjoyable use; User Interface Design is its complement, the look and spirit, the presentation and interactivity of a product.
This document provides an overview of user interface design principles and best practices. It covers topics such as the goals of UI design, layout types, typography guidelines, using color effectively, and common UI patterns. The key points emphasized are that the interface should be simple, clear and consistent; typography must have good readability; color should be chosen based on semantic meaning and context; and patterns help solve common design problems. Usability principles like the 7±2 rule for menus and 3-click rule for tasks are also reviewed.
Product Design and UX / UI Design Process in Digital Product DevelopmentVolodymyr Melnyk
Presentation about product design and its role in digital product development, UI / UX design process and methodologies, examples of their applications.
1. The document discusses UX design, including defining UX, the work of UX designers, and how to review UX.
2. It provides insights into how users interact with digital products and highlights truths about users, such as how they rely on habits and treat products as their property.
3. Examples are given of reviewing the UX of Snapchat for different age groups, finding that younger users prioritized fun over functions while older users focused more on understanding the product.
UX refers to the user experience with a product, which includes how users feel when interacting with it, rather than just the user interface which is what is used to interact. UX designers focus on the overall experience, not just the visual interface, and work together with UI developers who implement the interface designs. UX is a broader concept than UI alone.
Basics in User Experience Design, Information Architecture & UsabilitySebastian Waters
Presentation for my talk about the "Basics in User Experience Design, Information Architecture & Usability" at General Assembly Berlin, January 9th, 2013
The presentation I used in the two sessions I did on introduction to UI/UX Engineering for undergraduate students in the Vavuniya Campus of the University of Jaffna and the Trincomalee Campus, Eastern University.
The document provides an overview of user experience (UX) design. It begins with definitions of key terms like user experience, user interface, and discusses the difference between the two. It then covers UX design processes and methods like creating personas, user flows, user stories, information architecture, prototyping, usability testing and more. The document emphasizes that UX design should be integrated throughout the entire product development lifecycle from ideation to deployment. It also discusses best practices for integrating UX design into agile development processes.
Materials from my lecture «Introduction to User Interface Design» at SummerSchool AACIMP 2011, Kyiv, Ukraine. http://summerschool.ssa.org.ua
The document discusses the importance of user-centered design when redesigning the Campus Solutions database at Embry-Riddle Aeronautical University. It emphasizes engaging users through aesthetics initially, but notes that usability becomes more important over time. User research is essential to understand student and faculty needs and mental models. A redesign of Campus Solutions could enhance the user experience by improving information architecture, visual design, and other interface aspects based on usability testing. The goal is to make the database more intuitive and optimized for completing tasks.
Learn how user interaction design and Visual Design (UI) differ yet complement each other. Interaction Design ensures smooth functionality, while Visual Design (UI) makes the interface visually appealing. Master both skills at United Institute of Design and build stunning, user-friendly interfaces.
Start your journey today at United Institute of Design.
Read More: https://uid.edu.in/blogs/whats-the-difference-between-interaction-design-and-visual-design-ui/
The document provides an overview of UI/UX design principles and processes, including strategies for user needs analysis, information architecture, visual design, and best practices for design tools, resources, and workflows like prototyping, mood boarding, and developing brand guidelines. It also discusses techniques for UX mapping like user journeys, flows, and blueprinting to understand customer interactions. The document is intended as a reference for someone learning about or working in UI/UX design.
The document outlines 10 key principles for designing effective user experiences: 1) Familiarity, 2) Responsiveness and Feedback, 3) Performance, 4) Intuitiveness and Efficiency, 5) Helpfulness in accomplishing real goals, 6) Delivery of relevant content, 7) Internal Consistency, 8) External Consistency, 9) Appropriateness to Context, and 10) Trustworthiness. It explains that global outsourcing and automation have led to commoditization, so the only way for companies to differentiate is through carefully crafted digital experiences that follow these 10 principles.
This document contains slides from a presentation on user experience (UX) design. It discusses UX principles and processes, design mantras, and hands-on experience with UX. Various slides pose questions about usability, how to improve a product's usability, and how to evaluate products. Other slides discuss user-centric design, thinking from the user's perspective, and designing for errors rather than just success.
My lecture PPT: Shows the whole UX design process.
If you want to see the lecture video in Chinese: https://v.qq.com/x/page/v03454ulip8.html
This document discusses best practices for user experience (UX) design. It begins by addressing common misconceptions such as thinking visual design is the same as UX or that UI and UX are the same. It emphasizes that UX must precede UI and focus on solving problems and understanding users through research. It then outlines best practices for UX including problem solving at the UX level not just UI, building collaborative cross-functional teams, and establishing an iterative UX process of discovery, strategy, design, testing and launch.
The document discusses user experience (UX) and its importance. It provides an example of a website that has a good user interface (UI) but poor user experience (UX), frustrating a user trying to purchase a book. The document then defines UX, according to Don Norman, as encompassing a user's entire interaction with a company, its services, and products. It notes that UX concerns usability, ease of use, speed, and attractiveness, all impacting customer satisfaction. The rest of the document discusses UX design responsibilities like research, wireframing, prototyping, testing, and ongoing adjustments based on feedback.
This presentation is an introduction to the fields of User Experience and User Interface design that I created for a Google Hangout talk for Saigon CoWorkshop.
The Overview and basic guidance on User interface designing and User experience designing for designer and developers, The Difference in User Interface designing and User Experience Designing.
We’ve all had discussions about the great ‘UX’ of a product, or the poor ‘UI’ of a website. Is it a secret language you will never be lucky to know more about it?
Actually, it is very simple, For example: While User Experience is a bunch of tasks focused on optimization of a product for effective and enjoyable use; User Interface Design is its complement, the look and spirit, the presentation and interactivity of a product.
This document provides an overview of user interface design principles and best practices. It covers topics such as the goals of UI design, layout types, typography guidelines, using color effectively, and common UI patterns. The key points emphasized are that the interface should be simple, clear and consistent; typography must have good readability; color should be chosen based on semantic meaning and context; and patterns help solve common design problems. Usability principles like the 7±2 rule for menus and 3-click rule for tasks are also reviewed.
Product Design and UX / UI Design Process in Digital Product DevelopmentVolodymyr Melnyk
Presentation about product design and its role in digital product development, UI / UX design process and methodologies, examples of their applications.
1. The document discusses UX design, including defining UX, the work of UX designers, and how to review UX.
2. It provides insights into how users interact with digital products and highlights truths about users, such as how they rely on habits and treat products as their property.
3. Examples are given of reviewing the UX of Snapchat for different age groups, finding that younger users prioritized fun over functions while older users focused more on understanding the product.
UX refers to the user experience with a product, which includes how users feel when interacting with it, rather than just the user interface which is what is used to interact. UX designers focus on the overall experience, not just the visual interface, and work together with UI developers who implement the interface designs. UX is a broader concept than UI alone.
Basics in User Experience Design, Information Architecture & UsabilitySebastian Waters
Presentation for my talk about the "Basics in User Experience Design, Information Architecture & Usability" at General Assembly Berlin, January 9th, 2013
The presentation I used in the two sessions I did on introduction to UI/UX Engineering for undergraduate students in the Vavuniya Campus of the University of Jaffna and the Trincomalee Campus, Eastern University.
The document provides an overview of user experience (UX) design. It begins with definitions of key terms like user experience, user interface, and discusses the difference between the two. It then covers UX design processes and methods like creating personas, user flows, user stories, information architecture, prototyping, usability testing and more. The document emphasizes that UX design should be integrated throughout the entire product development lifecycle from ideation to deployment. It also discusses best practices for integrating UX design into agile development processes.
Materials from my lecture «Introduction to User Interface Design» at SummerSchool AACIMP 2011, Kyiv, Ukraine. http://summerschool.ssa.org.ua
The document discusses the importance of user-centered design when redesigning the Campus Solutions database at Embry-Riddle Aeronautical University. It emphasizes engaging users through aesthetics initially, but notes that usability becomes more important over time. User research is essential to understand student and faculty needs and mental models. A redesign of Campus Solutions could enhance the user experience by improving information architecture, visual design, and other interface aspects based on usability testing. The goal is to make the database more intuitive and optimized for completing tasks.
Learn how user interaction design and Visual Design (UI) differ yet complement each other. Interaction Design ensures smooth functionality, while Visual Design (UI) makes the interface visually appealing. Master both skills at United Institute of Design and build stunning, user-friendly interfaces.
Start your journey today at United Institute of Design.
Read More: https://uid.edu.in/blogs/whats-the-difference-between-interaction-design-and-visual-design-ui/
User experience (UX) is defined as a person's perceptions and responses resulting from use or anticipated use of a product, system or service. UX considers all aspects of a user's interaction with a company, its services, and its products. It includes factors like usability, accessibility, and satisfaction. The goal of UX design is to enhance user satisfaction and loyalty by improving the usability, ease of use, and pleasure provided in the interaction.
The Role of UX in Product Development
What Is UX?
Who Owns UX?
Barriers to Shared Ownership of UX
Working with Multidisciplinary Teams
Defining Product Goals
Conceptualizing and Communicating Design Solutions
Supporting Your Development Team
What Is the Value of UX?
This document discusses user-centered design and the roles of web designers. It explains that web designers encompass skills in graphic, UI, and UX design. The standard web development process involves planning, design, production, and launch. Planning includes defining user needs through research and analysis. Design involves wireframes, prototypes, and visual design. UX design focuses on ensuring a positive user experience through attributes like usability, ease of use, and minimizing errors. The goal of user-centered design is to optimize products around how users want to use them rather than forcing users to change behavior.
How design decisions affect user performanceRachna Mittal
The document discusses how user experience design decisions should be user-centric rather than designer-centric. It outlines several metrics for measuring user performance, such as time to complete tasks and error rates. The document emphasizes understanding the audience and their needs, for example through focus groups. Effective design decisions involve positioning key elements for users and testing across browsers to ensure usability.
What makes UX so interestingly vast and a debatable topic for those who have narrow perspective on this or are just beginning to explore the realms? Examples and simple graphs showing the important aspects to consider while designing and misconceptions about UX. Methodologies in a nutshell to help understand the design process.
Feel free to share your comments to improve.
This document discusses user experience design. It defines user experience as how a person feels when interacting with or using a product, whether physical or digital. For a good user experience, a product needs to be usable, equitable, enjoyable, and useful. It then discusses each of these criteria in more detail. The document also outlines several jobs in the field of user experience design, including interaction designers, visual designers, motion designers, UX researchers, UX writers, UX program managers, and UX engineers. It provides brief descriptions of the roles and responsibilities of each type of job.
User Experience Design is the process of making digital products that provide an enriching experience to the users.
For more details, visit : https://mitidinnovation.com/recreation/a-complete-guide-to-user-experience-design/
This document discusses user experience (UX) design. It defines UX as encompassing all aspects of a user's interaction with a company, its services, and products. UX is composed of numerous micro interactions that should be informative, useful, emotional, delightful, humane, usable, and accessible. The document outlines some common misconceptions about UX, including that it is just about look and feel or usability. It emphasizes that UX is not a discrete activity but an ongoing process. It also discusses why UX is important for businesses to remain competitive and how UX can go wrong without following best practices such as understanding user needs, ideating concepts, and evaluating designs through testing.
This document discusses the concepts of user experience (UX) design in the context of a university course. It covers key topics like UX principles, the difference between usability and UX, Jesse James Garrett's five planes of UX, and examples of UX design elements. Students are assigned group projects to design a basic educational website and test it with children to evaluate the user experience based on understandability, ease of use, and comprehension of content.
User experience (UX) design refers to optimizing all aspects of a user's interaction with a product or service. The goal is to make the user's experience easy, intuitive and satisfying. UX design considers elements like visual design, navigation, information architecture and how users accomplish their goals. It involves disciplines like experience strategy, interaction design, user research and information architecture. UX designers employ design thinking to reconcile user needs with business objectives. Research shows that user-centered design leads to increased customer loyalty, market share and competitive advantage.
An Introduction to User Experience (UX) FundamentalsChris LaRoche
This document summarizes Christopher LaRoche's presentation on user experience (UX) fundamentals. It defines UX as focusing on the full end-to-end experience for users, beyond just the interface. UX evolved from fields like human factors and usability testing. Key aspects of UX include research, design, and evaluation using various methods over the product lifecycle. Context is also important, as the same product can have different experiences for different users. Design is now seen as a critical part of UX. The future of UX looks bright as the field continues to expand.
This document discusses concepts related to user experience (UX) design. It covers definitions of UX, differences between usability and UX, principles of UX design, and the five elements of UX according to Jesse James Garrett. Key topics discussed include user-centered design, goal-directed design, functional specifications, content requirements, interaction design, information architecture, and the strategy, scope, structure, skeleton and surface planes of UX. The document is from a class on implementing UX design and includes questions and discussions from students.
The document provides an overview of user experience (UX) design from Ali Rushdan Tariq, a UX designer. It discusses the history and evolution of UX design. It then outlines Tariq's 11 characteristics of good UX designers, which include trying to solve problems, caring more about experiences than visuals, understanding context, empathizing with stakeholders, trying things iteratively, adapting processes, constantly learning, being fearless, making themselves valuable, keeping up with trends without distraction, and putting human needs first. The document concludes with additional recommended resources for learning more about UX design.
This document provides an overview of a free UX design mini-course. The course covers topics such as what UX design is and why it matters, user-centered design and the UX design process. The UX design process involves research, analysis, design, production and product launch. User research is key to understanding user needs and goals. Analysis compiles research findings. Design validates ideas through prototypes and gets user feedback. Production implements the design with developers and can include beta testing. The course teaches the core principles of UX design and discusses whether it may be a good career path based on skills like collaboration, problem-solving and empathy.
This document provides an overview of creating an experience-centered library. It begins with introducing the speaker, Craig M. MacDonald, and his background in user experience (UX) and library science.
The document then asks if libraries are doing UX currently and explains that all libraries are delivering an experience through their interactions with users, regardless of a dedicated UX focus. It defines that the better question is whether a library is doing great UX.
The following sections explore what great library UX looks like, defining it as useful, usable, and desirable across all touchpoints in a consistent, seamless, and contextual manner. The document emphasizes that libraries should think of UX holistically, including both digital and
This document provides guidance on hiring user experience (UX) design professionals. It begins by defining UX and the key skills involved, such as user research, information architecture, and visual design. It then describes common UX roles like researchers, information architects, and visual designers. The document advises hiring a team to cover all needed skills. It provides tips on determining skill needs based on a company's projects and evaluating candidates based on work samples, understanding of UX fundamentals, and soft skills. The overall document aims to help readers understand UX roles and how to identify, assess, and hire the right UX talent for their organizations.
This document provides information about ADMEC Multimedia Institute and their courses in motion graphics and visual effects. It lists the software taught in their motion graphics course, including Adobe After Effects, Photoshop and Premiere Pro. It also includes links to example videos demonstrating visual effects used in movies.
Basics of Video Editing | Types of Video Editing | Video Production ProcessRavi Bhadauria
This presentation displays the most important terms related to video editing and the entire video production industry.
You are going to know about the following topics in detail:
1. What is video editing?
2. Goal of video editing?
3. Types of video editing?
4. Popular video editing software applications
5. Important terminologies of video editing
6. Important terminologies of audio editing
7. Aspect ratios
8. Standard video display sizes
9. Frame rate
10. Process of video production
11. Popular Indian video editors
12. Popular post-production houses in India
In order to learn the complete video editing, we recommend you join video editing courses. We have numerous diploma and certificate programs in post-production which include training in photo editing, video editing, motion graphics, and much more.
Basics of Media | Types of Media | Units in Media | Software in Media | Color...Ravi Bhadauria
The document discusses different types of graphics files, including raster and vector images. Raster images are composed of pixels and are commonly used formats like JPG, PNG, and GIF. Vector graphics are created using geometric primitives like points, lines, and shapes and are often used for images that will be printed or used in engineering. The document also mentions some differences between raster and vector graphics and lists examples of graphics software.
History of Visual Communication | Guide to Visual Communication by ADMEC Mult...Ravi Bhadauria
Check out this presentation to experience the power of visual communication with the help of a glimpse of its history. This guide to visual communication is covering all the important aspects that every design enthusiastic should know.
Elements and Principles of Design (Updated)Ravi Bhadauria
Here's a complete presentation on elements and principles of design that every designer must know. So, have a look at this presentation till the end. To learn more go for our official website - https://www.admecindia.com.
This ppt will walk you through all the phases of web design. All the steps of web design have been designed in a particular sequence. This is designed by our student who joined UI design course (https://www.admecindia.co.in/ui-and-ux-courses) at our institute.
Use of Shapes in Graphic Design | Psychology of Shapes by ADMEC (Updated)Ravi Bhadauria
Each and every shape has its own meaning and influences our minds differently.
Right here in this slide presentation, we are going to present the power of shapes that can knock down any design. Understand from basics till advanced stage step by step.
Learn about the Psychology of Shapes from the perspective of experts in an interactive way.
Explore this presentation to comprehend the essential design theories, popular concepts, methodologies, and ideologies of UX Design. To explore more about UX, you can visit our UX/UI Design courses page - https://www.admecindia.co.in/ui-and-ux-courses
A portfolio highlights an individual's best work and accomplishments, accentuating their abilities and value to potential employers or educational institutions. It can include samples of work as well as descriptions of life experiences, values, and achievements. While not replacing a resume, a portfolio provides a visual representation of skills. There are various types and formats of portfolios, including printed, digital, student, professional, and online versions. It is important that a portfolio be professionally presented and focused on occupation-specific skills.
A resume summarizes the most relevant information for an employer, including education, work experience, skills, and awards. It should be tailored to each job application and use concise keywords. In contrast, a CV provides more comprehensive
Top 10 Architecture Design Colleges in IndiaRavi Bhadauria
This pdf enlists all the Architecture design colleges in India beautifully. To learn architecture software join ADMEC Multimedia Institute. They have the industry expert trainers as well as courses available for you.
Top 10 design colleges and institutes of indiaRavi Bhadauria
Know best design colleges and institutes in India. Join job oriented courses in ADMEC Multimedia Institute, which is a best and reputed institute in Delhi. For more details go to link:- https://www.admecindia.co.in/
The document discusses several famous poster designers for Hollywood films. It profiles Tom Martin, Saul Bass, Tomasz Opasinski, Noriyoshi Ohrai, and Nicholas Alexander Barbera, providing details on some of their most notable film poster works. The document also promotes poster design courses available through ADMEC Multimedia Institute.
This presentation has all the essential points on “Design Principles for All the
Designers” whether they are web, graphic, video editor, animation, visual effects artist, motion graphic artist, multimedia
designer or from any other design industry e.g. fashion, interior, architectural designing.
6 Great Steps to Know to Create Successful Web GUIRavi Bhadauria
GUI plays an important role in helping the user to complete a given task effectively. Lets Know How to Create A Successful GUI For Applications.
For More Information Visit: https://www.admecindia.co.in/blog/6-great-steps-know-create-successful-gui-apps-and-websites
ADC (Annual Design Competition) is the grand design event which ADMEC organizes every year to test the design and creativity skills of its students. Know important things to become a winner in ADC.
Exploring Substances:
Acidic, Basic, and
Neutral
Welcome to the fascinating world of acids and bases! Join siblings Ashwin and
Keerthi as they explore the colorful world of substances at their school's
National Science Day fair. Their adventure begins with a mysterious white paper
that reveals hidden messages when sprayed with a special liquid.
In this presentation, we'll discover how different substances can be classified as
acidic, basic, or neutral. We'll explore natural indicators like litmus, red rose
extract, and turmeric that help us identify these substances through color
changes. We'll also learn about neutralization reactions and their applications in
our daily lives.
by sandeep swamy
Geography Sem II Unit 1C Correlation of Geography with other school subjectsProfDrShaikhImran
The correlation of school subjects refers to the interconnectedness and mutual reinforcement between different academic disciplines. This concept highlights how knowledge and skills in one subject can support, enhance, or overlap with learning in another. Recognizing these correlations helps in creating a more holistic and meaningful educational experience.
Social Problem-Unemployment .pptx notes for Physiotherapy StudentsDrNidhiAgarwal
Unemployment is a major social problem, by which not only rural population have suffered but also urban population are suffered while they are literate having good qualification.The evil consequences like poverty, frustration, revolution
result in crimes and social disorganization. Therefore, it is
necessary that all efforts be made to have maximum.
employment facilities. The Government of India has already
announced that the question of payment of unemployment
allowance cannot be considered in India
A measles outbreak originating in West Texas has been linked to confirmed cases in New Mexico, with additional cases reported in Oklahoma and Kansas. The current case count is 795 from Texas, New Mexico, Oklahoma, and Kansas. 95 individuals have required hospitalization, and 3 deaths, 2 children in Texas and one adult in New Mexico. These fatalities mark the first measles-related deaths in the United States since 2015 and the first pediatric measles death since 2003.
The YSPH Virtual Medical Operations Center Briefs (VMOC) were created as a service-learning project by faculty and graduate students at the Yale School of Public Health in response to the 2010 Haiti Earthquake. Each year, the VMOC Briefs are produced by students enrolled in Environmental Health Science Course 581 - Public Health Emergencies: Disaster Planning and Response. These briefs compile diverse information sources – including status reports, maps, news articles, and web content– into a single, easily digestible document that can be widely shared and used interactively. Key features of this report include:
- Comprehensive Overview: Provides situation updates, maps, relevant news, and web resources.
- Accessibility: Designed for easy reading, wide distribution, and interactive use.
- Collaboration: The “unlocked" format enables other responders to share, copy, and adapt seamlessly. The students learn by doing, quickly discovering how and where to find critical information and presenting it in an easily understood manner.
Understanding P–N Junction Semiconductors: A Beginner’s GuideGS Virdi
Dive into the fundamentals of P–N junctions, the heart of every diode and semiconductor device. In this concise presentation, Dr. G.S. Virdi (Former Chief Scientist, CSIR-CEERI Pilani) covers:
What Is a P–N Junction? Learn how P-type and N-type materials join to create a diode.
Depletion Region & Biasing: See how forward and reverse bias shape the voltage–current behavior.
V–I Characteristics: Understand the curve that defines diode operation.
Real-World Uses: Discover common applications in rectifiers, signal clipping, and more.
Ideal for electronics students, hobbyists, and engineers seeking a clear, practical introduction to P–N junction semiconductors.
Odoo Inventory Rules and Routes v17 - Odoo SlidesCeline George
Odoo's inventory management system is highly flexible and powerful, allowing businesses to efficiently manage their stock operations through the use of Rules and Routes.
How to Set warnings for invoicing specific customers in odooCeline George
Odoo 16 offers a powerful platform for managing sales documents and invoicing efficiently. One of its standout features is the ability to set warnings and block messages for specific customers during the invoicing process.
Title: A Quick and Illustrated Guide to APA Style Referencing (7th Edition)
This visual and beginner-friendly guide simplifies the APA referencing style (7th edition) for academic writing. Designed especially for commerce students and research beginners, it includes:
✅ Real examples from original research papers
✅ Color-coded diagrams for clarity
✅ Key rules for in-text citation and reference list formatting
✅ Free citation tools like Mendeley & Zotero explained
Whether you're writing a college assignment, dissertation, or academic article, this guide will help you cite your sources correctly, confidently, and consistent.
Created by: Prof. Ishika Ghosh,
Faculty.
📩 For queries or feedback: [email protected]
pulse ppt.pptx Types of pulse , characteristics of pulse , Alteration of pulsesushreesangita003
what is pulse ?
Purpose
physiology and Regulation of pulse
Characteristics of pulse
factors affecting pulse
Sites of pulse
Alteration of pulse
for BSC Nursing 1st semester
for Gnm Nursing 1st year
Students .
vitalsign
A measles outbreak originating in West Texas has been linked to confirmed cases in New Mexico, with additional cases reported in Oklahoma and Kansas. The current case count is 817 from Texas, New Mexico, Oklahoma, and Kansas. 97 individuals have required hospitalization, and 3 deaths, 2 children in Texas and one adult in New Mexico. These fatalities mark the first measles-related deaths in the United States since 2015 and the first pediatric measles death since 2003.
The YSPH Virtual Medical Operations Center Briefs (VMOC) were created as a service-learning project by faculty and graduate students at the Yale School of Public Health in response to the 2010 Haiti Earthquake. Each year, the VMOC Briefs are produced by students enrolled in Environmental Health Science Course 581 - Public Health Emergencies: Disaster Planning and Response. These briefs compile diverse information sources – including status reports, maps, news articles, and web content– into a single, easily digestible document that can be widely shared and used interactively. Key features of this report include:
- Comprehensive Overview: Provides situation updates, maps, relevant news, and web resources.
- Accessibility: Designed for easy reading, wide distribution, and interactive use.
- Collaboration: The “unlocked" format enables other responders to share, copy, and adapt seamlessly. The students learn by doing, quickly discovering how and where to find critical information and presenting it in an easily understood manner.
CURRENT CASE COUNT: 817 (As of 05/3/2025)
• Texas: 688 (+20)(62% of these cases are in Gaines County).
• New Mexico: 67 (+1 )(92.4% of the cases are from Eddy County)
• Oklahoma: 16 (+1)
• Kansas: 46 (32% of the cases are from Gray County)
HOSPITALIZATIONS: 97 (+2)
• Texas: 89 (+2) - This is 13.02% of all TX cases.
• New Mexico: 7 - This is 10.6% of all NM cases.
• Kansas: 1 - This is 2.7% of all KS cases.
DEATHS: 3
• Texas: 2 – This is 0.31% of all cases
• New Mexico: 1 – This is 1.54% of all cases
US NATIONAL CASE COUNT: 967 (Confirmed and suspected):
INTERNATIONAL SPREAD (As of 4/2/2025)
• Mexico – 865 (+58)
‒Chihuahua, Mexico: 844 (+58) cases, 3 hospitalizations, 1 fatality
• Canada: 1531 (+270) (This reflects Ontario's Outbreak, which began 11/24)
‒Ontario, Canada – 1243 (+223) cases, 84 hospitalizations.
• Europe: 6,814
GDGLSPGCOER - Git and GitHub Workshop.pptxazeenhodekar
This presentation covers the fundamentals of Git and version control in a practical, beginner-friendly way. Learn key commands, the Git data model, commit workflows, and how to collaborate effectively using Git — all explained with visuals, examples, and relatable humor.
GDGLSPGCOER - Git and GitHub Workshop.pptxazeenhodekar
Introduction to User Experience Design
1. Introducing You to
The User Experience Designing
(UX, UXD, UED or XD)
A Presentation by: Ravi Bhadauria
ADMEC MULTIMEDIA INSTITUTE
www.admecindia.co.in
7. → Explaining the term “user experience”.
→ What is the aim of UX design?
→ How UX design relates to graphic design?
→ Examples explaining main UX design principles.
The Aim of
The Presentation
01
11. User Experience (UX) is the quality of
experience a person has when interacting
with a specific design.
This can range from a specific artifact such as
a cup, toy or website, up to larger, integrated
experiences such as a museum or an airport.
12. User Experience Design is the process of
enhancing user satisfaction by improving
the usability, accessibility, and pleasure
provided in the interaction between the user
and the product.
- wikipedia
33. “User experience design is not limited to the
confines of the computer. It doesn't even
need a screen... User experience is any
interaction with any product, any artifact, any
system.”
35. “While usability is important, its focus on
efficiency and effectiveness seems to blur the
other important factors in UX, which include
learnability and visceral and behavioral
emotional responses to the products and
services we use.”
40. “We just can’t always do what is best for the users.
There are a set of business objectives that are
needing to be met—and we’re designing to that, as
well.”
45. “User experience isn’t just the responsibility of a
department or a person. That compartmentalist view
of UX is evidence that it is not part of the
organizational culture and hints to teams not having
a common goal or vision for the experience they
should deliver collectively.”
47. “User experience may not even be a community just
yet. At best, it’s a common awareness, a thread that
ties together people from different disciplines who
care about good design, and who realize that
today’s increasingly complex design challenges
require the synthesis of different varieties of design
expertise.”
50. “The biggest misconception is
that companies have a choice to
invest in their user’s experience.
To survive, they don’t.”
51. Experiences happen, whether or not
you plan them.
When not intentionally designed,
there’s a much higher likelihood of
the experience being poor.
52. User experience design is
NOT...
1. User interface design It is the system
2. A step in the process It is the process
3. Just about technology It is about behavior
4. Just about usability It is about value
5. Just about the user It is about context
6. Expensive It is flexible
7. Easy It is a balancing act
8. The role of one person or dept It is a culture
9. A single discipline It is a collaboration
10. A choice It is a means of survival