Control statements allow programs to select different execution paths based on conditions or iterate through loops. Common control statements in Java include if/else for conditional branching, while, do-while and for for iterative loops, and break, continue, return for jumping execution.
Classes are templates that define the form and behavior of objects. A class contains instance variables to represent object state and methods to implement object behavior. Objects are instances of classes that allocate memory at runtime. Methods allow classes to encapsulate and reuse code. Constructors initialize new objects and this keyword refers to the current object instance. Garbage collection automatically reclaims unused memory from objects no longer referenced.
This document provides an overview of control statements and loops in Java programming. It discusses different types of control statements like if, if-else, if-else-if, switch statements and jump statements like break, continue, return. It also covers different types of loops in Java - for, while, do-while loops along with examples. Key topics include the syntax and usage of different control structures, nested loops and labeled loops in Java.
This document discusses generics in Java. It begins by defining generics as a facility that allows types and methods to work with different types while maintaining compile-time type safety. It then shows an example of code using raw types that could result in exceptions at runtime due to improper type checking. The document explains how generics were introduced to address this issue by making type information like List<String> explicit. It also covers how generics are implemented internally and some of the key terminology like parameterized types, type erasure, wildcard types, raw types, bounded types, and generic methods. The document recommends always using parameterized types rather than raw types for type safety except in some specific cases.
In Java 8, the java.util.function has numerous built-in interfaces. Other packages in the Java library (notably java.util.stream package) make use of the interfaces defined in this package. Java 8 developers should be familiar with using key interfaces provided in this package. This presentation provides an overview of four key functional interfaces (Consumer, Supplier, Function, and Predicate) provided in this package.
The document discusses PL/SQL, a programming language extension of SQL that adds procedural language features. It defines PL/SQL blocks and their components. It describes advantages like better performance and error handling. It also covers conditional statements, iterative statements, cursors, stored procedures, functions, exception handling, triggers, and embedded SQL in PL/SQL.
1) Arrays allow storing multiple values of the same type under one variable name using subscripts. One-dimensional arrays store elements in a single list, while multi-dimensional arrays can store elements in multiple lists.
2) Control statements like if/else, switch, while, do-while, for, break, continue and return allow altering the flow of execution in a program.
3) Classes are blueprints that define the structure and behavior of objects. Classes contain variables and methods, and objects are instances of classes that store their own set of variable values.
This document discusses cursors in PL/SQL. It defines a cursor as a pointer that is used to point to individual rows in a database table. It explains that there are two types of cursors: implicit cursors and explicit cursors. Implicit cursors are used automatically for SQL statements and have attributes like %FOUND and %ROWCOUNT to check the status of DML operations. Explicit cursors must be declared, opened, values fetched from them into variables, and then closed to access multiple rows from a table in a controlled manner using PL/SQL.
1. Generics in Java allow types (like lists and stacks) to operate on multiple type parameters, providing compile-time type safety without sacrificing performance.
2. Using generics avoids casting and reduces errors by catching type problems at compile time rather than runtime. It produces more readable and maintainable code.
3. The document demonstrates how to define a generic Stack class that works for any type rather than just Integers, avoiding code duplication and future bugs.
Lecture 8 abstract class and interfacemanish kumar
The document discusses abstract classes and interfaces in Java. It provides examples of abstract classes with abstract and non-abstract methods, and how abstract classes can be extended. It also discusses interfaces and how they can be implemented, allow for multiple inheritance, and define marker interfaces. The key differences between abstract classes and interfaces are that abstract classes can include non-abstract methods while interfaces contain only abstract methods, and abstract classes allow single inheritance while interfaces allow multiple inheritance.
This document provides an overview of Java generics through examples. It begins with simple examples demonstrating how generics can be used to define container classes (BoxPrinter) and pair classes (Pair). It discusses benefits like type safety and avoiding duplication. Further examples show generics with methods and limitations like erasure. Wildcard types are presented as a way to address subtyping issues. In general, generics provide flexibility in coding but their syntax can sometimes be complex to read.
This document provides an overview of various Java programming concepts including methods, command line arguments, constructors, this keyword, super keyword, static keyword, final keyword, and finally block. It discusses how to define methods with and without return values, pass parameters, and overload methods. It explains how to pass command line arguments to the main method. It describes the different types of constructors and how to use this and super keywords. It discusses how to declare static variables, methods, blocks, and nested classes. It also explains how to use the final keyword to create constant variables.
A function template defines an algorithm. An algorithm is a generic recipe for accomplishing a task, independent of the particular data types used for its implementation.
A class template defines a parameterized type. A parameterized type is a data type defined in terms of other data types, one or more of which are unspecified. Most data types can be defined independently of the concrete data types used in their implementation. For example, the stack data type involves a set of items whose exact type is irrelevant to the concept of stack. Stack can therefore be defined as a class template with a type parameter which specifies the type of the items to be stored on the stack. This template can then be instantiated, by substituting a concrete type for the type parameter, to generate executable stack classes.
Templates provide direct support for writing reusable code. This in turn makes them an ideal tool for defining generic libraries.
1. The document discusses various Java programming concepts like methods, classes, inheritance, method overloading, recursion, access modifiers, static, final, abstract etc.
2. It provides examples to explain method overloading, constructor overloading, recursion, inheritance forms like single, multilevel, hierarchical etc.
3. It also discusses the usage of keywords like final, static, abstract and usage of super keyword in inheritance.
This document provides an overview of object-oriented programming concepts in Java, including classes, objects, variables, methods, constructors, abstraction, encapsulation, inheritance, and polymorphism. It defines classes and objects, and describes how classes act as blueprints for objects. It explains the syntax for defining classes and class members like variables and methods. It also covers method overloading, different types of methods, and how constructors are used to initialize objects. The document concludes with brief explanations of abstraction, encapsulation, inheritance, and polymorphism as fundamental principles of object-oriented design.
1. Cursors allow accessing multiple rows returned from a SQL query in PL/SQL. There are two types of cursors: implicit and explicit.
2. Explicit cursors are used when a SQL statement returns multiple rows. They must be declared, opened, rows fetched from it using a FETCH statement, and then closed. Cursor FOR loops automate this process.
3. Input arguments allow passing values to cursors to parameterize the SQL query. FOR UPDATE locks rows retrieved by the cursor before updating them. CURRENT OF refers to the current row being processed in the cursor.
Generics were introduced in Java 5.0 to provide compile-time type safety and prevent runtime errors. The document discusses key features of generics like type erasure, type inference, subtype polymorphism, wildcard types, and generic methods. It analyzes data from open source projects to evaluate hypotheses about generics reducing type casts and code duplication. The findings show generics benefits were limited and adoption by projects and developers was uneven, with conversion of legacy code to use generics being uncommon.
The key difference between Java and Kotlin is given with details. Java is great and highly accepted across platforms, but its getting old.
Why is Kotlin taking so much preference and why should one prefer Kotlin? All the details are explained here.
CLOS is an object-oriented extension to Common Lisp. It includes classes, slots, inheritance, generic functions and methods. Classes define structure and behavior of objects through slots and methods. Subclasses inherit structure and behavior from superclasses. Generic functions dispatch methods based on an object's class. CLOS allows customizing behavior through metaobjects and redefining existing classes while preserving existing functionality.
Java Generics Introduction - Syntax Advantages and PitfallsRakesh Waghela
This document provides an overview of Java generics. It discusses what generics are, their history and motivation, how they improved type safety over non-generic collections. Key points covered include the Collections Framework being rewritten using generics, concepts like type erasure and type parameters. It also discusses bounded types, wildcards and examples of generic classes, methods and interfaces.
This document discusses generic programming in Java. It defines generic programming as writing reusable code for objects of different types. It provides examples of defining generic classes and methods, including placing bounds on type variables. It explains that generics are implemented using type erasure at runtime, where type parameters are replaced by their bounds or Object, and bridge methods are generated to preserve polymorphism. It notes some restrictions and limitations of generics in Java.
The document discusses cursors in Oracle databases. It defines cursors as temporary work areas for processing query results row by row. There are two main types of cursors - implicit and explicit. Explicit cursors provide more control and involve declaring, opening, fetching from, and closing the cursor. Examples demonstrate using explicit cursors to retrieve and process multiple rows in a PL/SQL block. The document also covers cursor attributes, cursor for loops, parameterized cursors, and comparisons of implicit and explicit cursors.
Object- objects have states and behaviors. Example: A dog has states-color, name, breed , as well as behaviors – barking, eating. An object is an instance of a class.
Class- A class can be defined as a template/blue print that describe the behavior/states that object of its type support.
The document summarizes several new features and enhancements in Java SE 5.0 including enhanced for loops, autoboxing/unboxing, generics, typesafe enumerations, static imports, metadata, variable arguments, formatted output, and enhanced input. Some key features are generics provide compile-time type safety for collections, enums generate classes that implement interfaces like Comparable, and the Scanner class allows easier reading of input.
Java is a widely-used, object-oriented programming language known for its simplicity, portability, and reliability. At the core of Java are classes and objects, with classes serving as blueprints for creating objects that encapsulate data and behaviors. The entry point of any Java program is the main method, where execution begins. Java has a variety of data types, including primitive types like int, float, char, and boolean, as well as objects like String. Control flow is managed using conditional statements such as if-else and switch, as well as loops like for, while, and do-while to iterate over data. Arrays allow the storage of multiple values in a single variable, and methods are used to perform specific tasks or operations. Java is built around the principles of object-oriented programming (OOP), which includes encapsulation (hiding internal data), inheritance (deriving new classes from existing ones), polymorphism (using methods in different ways), and abstraction (simplifying complex systems). Exception handling in Java is done using try, catch, and finally blocks, providing a robust mechanism for managing errors. Java also includes packages for organizing code and provides tools for input and output operations, such as the Scanner class for reading user input. Overall, Java's combination of simplicity, powerful features, and cross-platform capabilities makes it a popular choice for building a wide range of applications, from web and mobile apps to enterprise-level systems.
You said:
java basics long paragraph with 3000 characters
ChatGPT said:
ChatGPT
Java is a powerful, high-level, object-oriented programming language widely used for developing various types of applications, ranging from web applications and mobile apps to enterprise systems and large-scale server applications. One of the key features of Java is its platform independence, made possible by the Java Virtual Machine (JVM), which allows Java programs to run on any device that has the JVM installed. The foundational concept in Java programming is the use of classes and objects. A class serves as a blueprint or template for creating objects, which are instances of that class. Each object can have attributes (fields) and behaviors (methods). The main method is the entry point of any Java program, where the program starts its execution. For example, a simple Java program starts by defining a class with a main method that contains the instructions to be executed. Java supports a rich set of data types including primitive types such as int, float, char, boolean, and double, along with more complex types like String, arrays, and user-defined objects. These data types are essential for storing and manipulating data throughout the program.
Control flow in Java is managed using conditional statements and loops. The if-else statement is commonly used for making decisions based on conditions, while the switch statement is helpful when dealing with multiple potential conditions base
The document provides an introduction to Java, including:
- The Java Development Kit (JDK) contains development tools like compilers and interpreters. The Java Standard Library (JSL) contains commonly used classes and methods.
- The Java API contains hundreds of classes organized into packages for language support, utilities, input/output, networking, graphics, and applets.
- Java has evolved through several versions, adding features like Swing, collections frameworks, and enhanced virtual machines.
This document discusses cursors in PL/SQL. It defines a cursor as a pointer that is used to point to individual rows in a database table. It explains that there are two types of cursors: implicit cursors and explicit cursors. Implicit cursors are used automatically for SQL statements and have attributes like %FOUND and %ROWCOUNT to check the status of DML operations. Explicit cursors must be declared, opened, values fetched from them into variables, and then closed to access multiple rows from a table in a controlled manner using PL/SQL.
1. Generics in Java allow types (like lists and stacks) to operate on multiple type parameters, providing compile-time type safety without sacrificing performance.
2. Using generics avoids casting and reduces errors by catching type problems at compile time rather than runtime. It produces more readable and maintainable code.
3. The document demonstrates how to define a generic Stack class that works for any type rather than just Integers, avoiding code duplication and future bugs.
Lecture 8 abstract class and interfacemanish kumar
The document discusses abstract classes and interfaces in Java. It provides examples of abstract classes with abstract and non-abstract methods, and how abstract classes can be extended. It also discusses interfaces and how they can be implemented, allow for multiple inheritance, and define marker interfaces. The key differences between abstract classes and interfaces are that abstract classes can include non-abstract methods while interfaces contain only abstract methods, and abstract classes allow single inheritance while interfaces allow multiple inheritance.
This document provides an overview of Java generics through examples. It begins with simple examples demonstrating how generics can be used to define container classes (BoxPrinter) and pair classes (Pair). It discusses benefits like type safety and avoiding duplication. Further examples show generics with methods and limitations like erasure. Wildcard types are presented as a way to address subtyping issues. In general, generics provide flexibility in coding but their syntax can sometimes be complex to read.
This document provides an overview of various Java programming concepts including methods, command line arguments, constructors, this keyword, super keyword, static keyword, final keyword, and finally block. It discusses how to define methods with and without return values, pass parameters, and overload methods. It explains how to pass command line arguments to the main method. It describes the different types of constructors and how to use this and super keywords. It discusses how to declare static variables, methods, blocks, and nested classes. It also explains how to use the final keyword to create constant variables.
A function template defines an algorithm. An algorithm is a generic recipe for accomplishing a task, independent of the particular data types used for its implementation.
A class template defines a parameterized type. A parameterized type is a data type defined in terms of other data types, one or more of which are unspecified. Most data types can be defined independently of the concrete data types used in their implementation. For example, the stack data type involves a set of items whose exact type is irrelevant to the concept of stack. Stack can therefore be defined as a class template with a type parameter which specifies the type of the items to be stored on the stack. This template can then be instantiated, by substituting a concrete type for the type parameter, to generate executable stack classes.
Templates provide direct support for writing reusable code. This in turn makes them an ideal tool for defining generic libraries.
1. The document discusses various Java programming concepts like methods, classes, inheritance, method overloading, recursion, access modifiers, static, final, abstract etc.
2. It provides examples to explain method overloading, constructor overloading, recursion, inheritance forms like single, multilevel, hierarchical etc.
3. It also discusses the usage of keywords like final, static, abstract and usage of super keyword in inheritance.
This document provides an overview of object-oriented programming concepts in Java, including classes, objects, variables, methods, constructors, abstraction, encapsulation, inheritance, and polymorphism. It defines classes and objects, and describes how classes act as blueprints for objects. It explains the syntax for defining classes and class members like variables and methods. It also covers method overloading, different types of methods, and how constructors are used to initialize objects. The document concludes with brief explanations of abstraction, encapsulation, inheritance, and polymorphism as fundamental principles of object-oriented design.
1. Cursors allow accessing multiple rows returned from a SQL query in PL/SQL. There are two types of cursors: implicit and explicit.
2. Explicit cursors are used when a SQL statement returns multiple rows. They must be declared, opened, rows fetched from it using a FETCH statement, and then closed. Cursor FOR loops automate this process.
3. Input arguments allow passing values to cursors to parameterize the SQL query. FOR UPDATE locks rows retrieved by the cursor before updating them. CURRENT OF refers to the current row being processed in the cursor.
Generics were introduced in Java 5.0 to provide compile-time type safety and prevent runtime errors. The document discusses key features of generics like type erasure, type inference, subtype polymorphism, wildcard types, and generic methods. It analyzes data from open source projects to evaluate hypotheses about generics reducing type casts and code duplication. The findings show generics benefits were limited and adoption by projects and developers was uneven, with conversion of legacy code to use generics being uncommon.
The key difference between Java and Kotlin is given with details. Java is great and highly accepted across platforms, but its getting old.
Why is Kotlin taking so much preference and why should one prefer Kotlin? All the details are explained here.
CLOS is an object-oriented extension to Common Lisp. It includes classes, slots, inheritance, generic functions and methods. Classes define structure and behavior of objects through slots and methods. Subclasses inherit structure and behavior from superclasses. Generic functions dispatch methods based on an object's class. CLOS allows customizing behavior through metaobjects and redefining existing classes while preserving existing functionality.
Java Generics Introduction - Syntax Advantages and PitfallsRakesh Waghela
This document provides an overview of Java generics. It discusses what generics are, their history and motivation, how they improved type safety over non-generic collections. Key points covered include the Collections Framework being rewritten using generics, concepts like type erasure and type parameters. It also discusses bounded types, wildcards and examples of generic classes, methods and interfaces.
This document discusses generic programming in Java. It defines generic programming as writing reusable code for objects of different types. It provides examples of defining generic classes and methods, including placing bounds on type variables. It explains that generics are implemented using type erasure at runtime, where type parameters are replaced by their bounds or Object, and bridge methods are generated to preserve polymorphism. It notes some restrictions and limitations of generics in Java.
The document discusses cursors in Oracle databases. It defines cursors as temporary work areas for processing query results row by row. There are two main types of cursors - implicit and explicit. Explicit cursors provide more control and involve declaring, opening, fetching from, and closing the cursor. Examples demonstrate using explicit cursors to retrieve and process multiple rows in a PL/SQL block. The document also covers cursor attributes, cursor for loops, parameterized cursors, and comparisons of implicit and explicit cursors.
Object- objects have states and behaviors. Example: A dog has states-color, name, breed , as well as behaviors – barking, eating. An object is an instance of a class.
Class- A class can be defined as a template/blue print that describe the behavior/states that object of its type support.
The document summarizes several new features and enhancements in Java SE 5.0 including enhanced for loops, autoboxing/unboxing, generics, typesafe enumerations, static imports, metadata, variable arguments, formatted output, and enhanced input. Some key features are generics provide compile-time type safety for collections, enums generate classes that implement interfaces like Comparable, and the Scanner class allows easier reading of input.
Java is a widely-used, object-oriented programming language known for its simplicity, portability, and reliability. At the core of Java are classes and objects, with classes serving as blueprints for creating objects that encapsulate data and behaviors. The entry point of any Java program is the main method, where execution begins. Java has a variety of data types, including primitive types like int, float, char, and boolean, as well as objects like String. Control flow is managed using conditional statements such as if-else and switch, as well as loops like for, while, and do-while to iterate over data. Arrays allow the storage of multiple values in a single variable, and methods are used to perform specific tasks or operations. Java is built around the principles of object-oriented programming (OOP), which includes encapsulation (hiding internal data), inheritance (deriving new classes from existing ones), polymorphism (using methods in different ways), and abstraction (simplifying complex systems). Exception handling in Java is done using try, catch, and finally blocks, providing a robust mechanism for managing errors. Java also includes packages for organizing code and provides tools for input and output operations, such as the Scanner class for reading user input. Overall, Java's combination of simplicity, powerful features, and cross-platform capabilities makes it a popular choice for building a wide range of applications, from web and mobile apps to enterprise-level systems.
You said:
java basics long paragraph with 3000 characters
ChatGPT said:
ChatGPT
Java is a powerful, high-level, object-oriented programming language widely used for developing various types of applications, ranging from web applications and mobile apps to enterprise systems and large-scale server applications. One of the key features of Java is its platform independence, made possible by the Java Virtual Machine (JVM), which allows Java programs to run on any device that has the JVM installed. The foundational concept in Java programming is the use of classes and objects. A class serves as a blueprint or template for creating objects, which are instances of that class. Each object can have attributes (fields) and behaviors (methods). The main method is the entry point of any Java program, where the program starts its execution. For example, a simple Java program starts by defining a class with a main method that contains the instructions to be executed. Java supports a rich set of data types including primitive types such as int, float, char, boolean, and double, along with more complex types like String, arrays, and user-defined objects. These data types are essential for storing and manipulating data throughout the program.
Control flow in Java is managed using conditional statements and loops. The if-else statement is commonly used for making decisions based on conditions, while the switch statement is helpful when dealing with multiple potential conditions base
The document provides an introduction to Java, including:
- The Java Development Kit (JDK) contains development tools like compilers and interpreters. The Java Standard Library (JSL) contains commonly used classes and methods.
- The Java API contains hundreds of classes organized into packages for language support, utilities, input/output, networking, graphics, and applets.
- Java has evolved through several versions, adding features like Swing, collections frameworks, and enhanced virtual machines.
The document summarizes several Java 5 features including generics, enhanced for loops, autoboxing/unboxing, typesafe enums, varargs, static imports, and annotations. It provides examples and explanations of each feature.
Are you Looking for the Best Institute for Java Online or Offline Training Course? PSK Technologies PVT.LTD. Nagpur offers Java training classes with live projects by expert trainers. Our Java training program is specially designed for Under-Graduates (UG), Graduates, working professionals, and also for Freelancers. We provide end to end learning on Java Domain with deeper dives for creating a winning career for every profile.
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FloatArrays.java :
ckage csi213.lab05;
import java.util.Arrays;
/**
* This {@code FloatArrays} class provides methods for manipulating {@code Float} arrays.
*/
public class FloatArrays {
/**
* Sorts the specified array using the bubble sort algorithm.
*
* @param a
* an {@code Float} array
*/
public static void bubbleSort(float[] a) {
System.out.println(Arrays.toString(a));
for (int last = a.length - 1; last >= 1; last--) {
// TODO: add some code here
}
System.out.println(Arrays.toString(a));
}
/**
* Sorts the specified array using the selection sort algorithm.
*
* @param a
* an {@code Float} array
* @param out
* a {@code PrintStream} to show the array at the end of each pass
*/
public static void selectionSort(float[] a) {
System.out.println(Arrays.toString(a));
for (int last = a.length - 1; last >= 1; last--) {
// TODO: add some code here
}
System.out.println(Arrays.toString(a));
}
/**
* Sorts the specified array using the quick sort algorithm.
*
* @param a
* an {@code Float} array
* @param out
* a {@code PrintStream} to show the array at the end of each pass
*/
public static void quickSort(float[] a) {
System.out.println(Arrays.toString(a));
for (int index = 1; index <= a.length - 1; index++) {
// TODO: add some code here
}
System.out.println(Arrays.toString(a));
}
/**
* The main method of the {@code FloatArrays} class.
*
* @param args
* the program arguments
*/
public static void main(String[] args) {
float[] a = { 5.3F, 3.8F, 1.2F, 2.7F, 4.99F };
bubbleSort(Arrays.copyOf(a, a.length));
System.out.println();
selectionSort(Arrays.copyOf(a, a.length));
System.out.println();
quickSort(Arrays.copyOf(a, a.length));
System.out.println();
}
}
ckage csi213.lab05;
import java.util.Arrays;
/**
* This {@code FloatArrays} class provides methods for manipulating {@code Float} arrays.
*/
public class FloatArrays {
/**
* Sorts the specified array using the bubble sort algorithm.
*
* @param a
* an {@code Float} array
*/
public static void bubbleSort(float[] a) {
System.out.println(Arrays.toString(a));
for (int last = a.length - 1; last >= 1; last--) {
// TODO: add some code here
}
System.out.println(Arrays.toString(a));
}
/**
* Sorts the specified array using the selection sort algorithm.
*
* @param a
* an {@code Float} array
* @param out
* a {@code PrintStream} to show the array at the end of each pass
*/
public static void selectionSort(float[] a) {
System.out.println(Arrays.toString(a));
for (int last = a.length - 1; last >= 1; last--) {
// TODO: add some code here
}
System.out.println(Arrays.toString(a));
}
/**
* Sorts the specified array using the quick sort algorithm.
*
* @param a
* an {@code Float} array
* @param out
* a {@code PrintStream} to show the array at the end of each pass
*/
public static void quickSort(float[] a) {
System.out.println(Arrays.toString(a));
for (int index = 1; index <= a.length - 1; index++) {
// TODO: add some code here
}
System.out.println(Arrays.toString(a));
}
/**
* The main method of the {@code FloatArr.
java question Fill the add statement areaProject is to wo.pdfdbrienmhompsonkath75
java question: \"Fill the add statement area\"
Project is to work with stacks.
package p2;
public class Coordinate {
public int x;
public int y;
public Coordinate( int x, int y ) {
this.x = x;
this.y = y;
}
public String toString() {
return \"(\" + this.x + \",\" + this.y + \")\";
}
@Override
public boolean equals( Object object ) {
if( object == null ) {
return false;
}
if( ! Coordinate.class.isAssignableFrom( object.getClass() )) {
return false;
}
final Coordinate other = (Coordinate) object;
return this.x == other.x && this.y == other.y;
}
}
package p2;
public class Coordinate {
public int x;
public int y;
public Coordinate( int x, int y ) {
this.x = x;
this.y = y;
}
public String toString() {
return \"(\" + this.x + \",\" + this.y + \")\";
}
@Override
public boolean equals( Object object ) {
if( object == null ) {
return false;
}
if( ! Coordinate.class.isAssignableFrom( object.getClass() )) {
return false;
}
final Coordinate other = (Coordinate) object;
return this.x == other.x && this.y == other.y;
}
}
package p2;
import java.util.Vector;
public class Maze {
private char[][] maze;
private int height;
private int width;
/**
* Create a new Maze of the specified height and width, initializing every
* location as empty, with a \' \'.
**/
public Maze( int width, int height ) {
// ADD STATEMENTS HERE
}
/**
* Mutator to allow us to set the specified Coordinate as blocked,
* marking it with a \'X\'
**/
public void setBlocked( Coordinate coord ) {
// ADD STATEMENTS HERE
}
/**
* Mutator to allow us to set the specified Coordinate as having been visited,
* marking it with a \'*\'
**/
public void setVisited( Coordinate coord ) {
// ADD STATEMENTS HERE
}
/**
* Mutator to allow us to set the specified Coordinate as part of the path solution,
* marking it with a \'.\'
**/
public void setPath( Coordinate coord ) {
// ADD STATEMENTS HERE
}
/**
* Returns the character at the locatio specified by the Coordinate
**/
public char at( Coordinate coord ) {
// ADD STATEMENTS HERE
}
/**
* Returns a Coordinate array containing all Coordinates that are clear around
* the specified coordinate.
**/
public Coordinate[] clearAround( Coordinate coord ) {
Vector vector = new Vector();
// ADD STATEMENTS HERE
// Look at each of the locations around the specified Coordinate, and add it
// to the vector if it is clear (i.e. a space)
return vector.toArray( new Coordinate[0] );
}
/**
* Returns a Coordinate that provides the entrance location in this maze.
**/
public Coordinate start() {
return new Coordinate( 0, 1 );
}
/**
* Returns a Coordinate that provides the exit location from this maze.
**/
public Coordinate end() {
// ADD STATEMENTS HERE
}
/**
* The toString() method is responsible for creating a String representation
* of the Maze. See the project specification for sample output. Note that
* the String representation adds numbers across the top and side of the Maze
* to show the Coordinates of each cell in the maze.
**/
public String toString() {
StringBuilder buffer =.
The document discusses class loaders in Java. It describes how class loaders are used to load classes from various sources like the file system, network locations, databases etc. It explains the different types of standard class loaders like bootstrap, extension and system class loaders. It also discusses how to write custom class loaders by extending the ClassLoader class and overriding methods like findClass. Finally, it talks about diagnosing class loading issues using exceptions like ClassNotFoundException.
The document discusses Java packages, interfaces, exceptions, and stack traces. It provides details on:
- How to define and use packages to organize code and control access
- The purpose and features of interfaces like default and static methods
- The different types of exceptions and how to handle exceptions using try/catch blocks
- How stack traces track the location where exceptions occur by providing stack frame details
Creat Shape classes from scratch DETAILS You will create 3 shape cla.pdfaromanets
Creat Shape classes from scratch DETAILS You will create 3 shape classes (Circle, Rectangle,
Triangle) that all inherit from a single abstract class called AbstractShape which implements
Shape (also created by you). You are also responsible for creating the driver class
\"Assignment7.java\" (program that tests your classes and described on page 3) which does the
following reads input data from a file instantiates various objects of the three shapes based on the
input data stores each in a LinkedList outputs this list to an output file sorts a \"copy\" of this
LinkedList of objects outputs the sorted version of the list to the output file outputs the original
list to the output file This driver program also needs to \"ignore errors in the input file that breach
the specified input format as described in the Assianment7,java details (see page 3 1. Shape.java
This is an interface that has 2 abstract methods, and passes the responsibility of implementing the
compareTo method to the class that implements Shape (you may note, nomally Comparable is
\"implemented\" by a class. However, an interface cannot implement because interfaces can only
contain abstract methods. That said, an interface can only extend other interfaces and the
responsibility of actually \"implementing\" the abstract method(s) of the super class interface is
passed on to the sub-classes) public interface Shape extends Comparable public double
calculateAreal) Il This abstract method is implemented at the concrete level public Shape
copyShape); Il also implemented at the concrete level 2. AbstractShape.java public abstract class
AbstractShape implements Shape This class should contain an instance field to store the name of
each obiect. The constructor which sets this field should receive the name and a number to be
concatenated to the name and then stored in the name field Recall, when the super class has a
parameterized constructor, the sub-classes will need to call it AND the sub- classes will need to
also provide a constructor without parameters This abstract class will implement the compareTo
method passed on from the Shape interface and will pass on the responsibility of implementing
calculateArea to the extending sub-classes (compare To will use the calculateArea method when
comparing 2 Shape objects). Along with compare To, one more concrete method should be
included. The following will be used by the sub-classes\' toString method: public String
getName) II Simply returns the name field data
Solution
in7.txt
4.4
2.5 3
8.1 3.0 5.0
2.5 3 4
2.5
tuesday
-7
1.0
3 three
3 -9
3 5
1.0
Assignment7.java
import java.io.*;
import java.util.*;
public class Assignment7 {
/**
* This is the test driver class that will include main.
* This program MUST read a file named in7.txt and
* generate an output file named out7.txt. The in7.txt
* file must be created by you based on formatting
* described shortly.
*
* @param theArgs
*/
public static void main(String[] theArgs) {
List myList = new Arra.
Unit testing with JUnit can be done using JUnit 3.x or 4.x frameworks. Key aspects include writing test cases as Java classes that extend TestCase and contain test methods starting with "test", using assertion methods like assertTrue and assertEquals to validate outcomes, and running tests from Eclipse. JUnit 4.x introduced annotations like @Before, @Test, and @After to respectively set up objects before each test, identify test methods, and tear down objects after tests.
This document discusses accessing instance variables and methods in Java. It provides an example of creating a Puppy class with an instance variable (puppyAge) and methods (setAge and getAge). An object is created from the Puppy class and the methods are called to set and get the puppy's age. The instance variable can also be directly accessed from the object. The document also discusses source file declaration rules and an example of creating an Employee class with instance variables and methods, along with a separate test class containing a main method to create Employee objects and call their methods.
The Abstract Factory pattern provides a way to encapsulate a group of individual factories that have a common theme without specifying their concrete classes. It allows a client class to work with families of related product objects independently of their representations. The pattern defines a factory interface for creating products but leaves the concrete product class implementation to the subclasses. There are two common approaches to implementing Abstract Factory - one uses a factory producer that returns the appropriate concrete factory based on a parameter, while the other directly passes the concrete factory. The pattern is useful for decoupling clients from implementations and enforcing constraints on valid class combinations.
For this lab, you will write the following filesAbstractDataCalc.pdfalokindustries1
For this lab, you will write the following files:
AbstractDataCalc
AverageDataCalc
MaximumDataCalc
MinimumDataCalc
MUST USE ALL 6 FILES PROVIDED
AbstractDataCalc is an abstract class, that AverageDataCalc, MaximumDataCalc and
MinimumDataCalc all inherit.
The following files are provided
CSVReader
To help read CSV Files.
DataSet
This file uses CSVReader to read the data into a List> type structure. Think of this as a Matrix
using ArrayLists. The important methods for you are rowCount() and getRow(int i) - Between
CSVReader and DataSet - all your data is loaded for you!
Main
This contains a public static void String[] args. You are very free to completely change this main
(and you should!). We don't test your main, but instead your methods directly. However, it will
give you an idea of how the following output is generated.
Sample Input / Output
Given the following CSV file
The output of the provided main is:
Note: the extra line between Set results is optional and not graded. All other spacing must be
exact!
Specifications
You will need to implement the following methods at a minimum. You are free to add additional
methods.
AbstractDataCalc
public AbstractDataCalc(DataSet set) - Your constructor that sets your dataset to an instance
variable, and runCalculations() based on the dataset if the passed in set is not null. (hint: call
setAndRun)
public void setAndRun(DataSet set) - sets the DataSet to an instance variable, and if the passed
in value is not null, runCalculations on that data
private void runCalculations() - as this is private, technically it is optional, but you are going to
want it (as compared to putting it all in setAndRun). This builds an array (or list) of doubles,
with an item for each row in the dataset. The item is the result returned from calcLine.
public String toString() - Override toString, so it generates the format seen above. Method is the
type returned from get type, row counting is the more human readable - starting at 1, instead of
0.
public abstract String getType() - see below
public abstract double calcLine(List line) - see below
AverageDataCalc
Extends AbstractDataCalc. Will implement the required constructor and abstract methods only.
public abstract String getType() - The type returned is "AVERAGE"
public abstract double calcLine(List line) - runs through all items in the line and returns the
average value (sum / count).
MaximumDataCalc
Extends AbstractDataCalc. Will implement the required constructor and abstract methods only.
public abstract String getType() - The type returned is "MAX"
public abstract double calcLine(List line) - runs through all items, returning the largest item in
the list.
MinimumDataCalc
Extends AbstractDataCalc. Will implement the required constructor and abstract methods only.
public abstract String getType() - The type returned is "MIN"
public abstract double calcLine(List line) - runs through all items, returning the smallest item in
the list.
MaximumDataCalc.java------ write code .
The Scanner class in Java allows user input through methods like nextLine(), nextInt(), and nextDouble(). The next() method only reads input up to the first whitespace, while nextLine() reads the entire line. Java provides output methods like print() and println() to display text on the screen, and printf() allows formatted output by specifying the format before displaying values.
This document discusses various Java concepts like object-oriented programming, compilation, the main method signature, command line arguments, byte code checking, type casting, and input/output in Java using classes like DataInputStream and Scanner. It provides code examples for accepting user input using these classes and parsing the input into different data types like integer and float. It also compares DataInputStream and Scanner, noting that Scanner avoids the need to manually convert input types.
The document discusses various string methods in Java. It explains concepts like autoboxing, unboxing, string comparison using equals(), ==, compareTo() methods. It also discusses substring, concatenation using concat(), uppercasing/lowercasing using toUpperCase(), toLowerCase() methods. Common string methods like trim(), length(), charAt(), startsWith(), endsWith() are also explained along with examples.
The document provides an overview of defining custom classes in Java, including how to return objects from methods, use the 'this' keyword, define overloaded methods and constructors, create class and static methods, implement parameter passing, organize classes into packages, and document classes with Javadoc comments. Key concepts like inheritance, polymorphism, and abstraction are not discussed. The chapter aims to describe the basics of defining custom classes in Java.
CDI (Contexts and Dependency Injection) is the Java standard for dependency injection and interception. It simplifies and standardizes the API for DI and AOP similar to how JPA did for ORM. CDI uses annotations like @Inject and @Produces to manage dependencies between classes and allows for features like interceptors and decorators. While part of Java EE, CDI can also be used outside of a Java EE container.
This document discusses optimizing website speed by providing a compare report, visualizing speed through a performance report, and scoring the website. It also mentions using AWS for website speed optimization and performance reporting.
This document discusses optimizing website speed by providing a compare report, visualizing speed through a performance report, and scoring the website. It also mentions using AWS for website speed optimization and performance reporting.
Learn from Experts, Grow in your career.ACTE is one of the India’s leading Class Room & Online training providers. We partner with IT companies and individuals to address their unique needs, providing training and coaching that helps working professionals achieve their career goals. Our training courses are designed and updated by 650+ renowned industry experts, We have been named the No.1 most influential education brand in India by LinkedIn.
This document provides an overview of the Selenium testing tool, including its history, tools, and reasons for use. Selenium was originally developed in 2004 as a JavaScript library for automating test routines. It later merged with WebDriver to provide a robust test automation framework. The Selenium suite includes several tools - IDE, RC, WebDriver, and Grid - that automate testing of web applications across different browsers and platforms. It is open source, supports many programming languages, and helps deploy bug-free code, making it a standard choice for test automation.
AngularJS is an open-source JavaScript framework developed by Google. It helps you to create single-page applications, one-page web applications that only require HTML, CSS, and JavaScript on the client side.
Android is a popular mobile operating system. This framework, owned by Google, comes inbuilt in various tablets and smartphones from an array of manufacturers who allow their users to access Maps, Gmail, YouTube and other Google products.
GDGLSPGCOER - Git and GitHub Workshop.pptxazeenhodekar
This presentation covers the fundamentals of Git and version control in a practical, beginner-friendly way. Learn key commands, the Git data model, commit workflows, and how to collaborate effectively using Git — all explained with visuals, examples, and relatable humor.
Multi-currency in odoo accounting and Update exchange rates automatically in ...Celine George
Most business transactions use the currencies of several countries for financial operations. For global transactions, multi-currency management is essential for enabling international trade.
The ever evoilving world of science /7th class science curiosity /samyans aca...Sandeep Swamy
The Ever-Evolving World of
Science
Welcome to Grade 7 Science4not just a textbook with facts, but an invitation to
question, experiment, and explore the beautiful world we live in. From tiny cells
inside a leaf to the movement of celestial bodies, from household materials to
underground water flows, this journey will challenge your thinking and expand
your knowledge.
Notice something special about this book? The page numbers follow the playful
flight of a butterfly and a soaring paper plane! Just as these objects take flight,
learning soars when curiosity leads the way. Simple observations, like paper
planes, have inspired scientific explorations throughout history.
In this ppt I have tried to give basic idea about Diabetic peripheral and autonomic neuropathy ..from Levine textbook,IWGDF guideline etc
Hope it will b helpful for trainee and physician
Vitamins Chapter-7, Biochemistry and clinical pathology, D.Pharm 2nd yearARUN KUMAR
Definition and classification with examples
Sources, chemical nature, functions, coenzyme form, recommended dietary requirements, deficiency diseases of fat- and water-soluble vitamins
The *nervous system of insects* is a complex network of nerve cells (neurons) and supporting cells that process and transmit information. Here's an overview:
Structure
1. *Brain*: The insect brain is a complex structure that processes sensory information, controls behavior, and integrates information.
2. *Ventral nerve cord*: A chain of ganglia (nerve clusters) that runs along the insect's body, controlling movement and sensory processing.
3. *Peripheral nervous system*: Nerves that connect the central nervous system to sensory organs and muscles.
Functions
1. *Sensory processing*: Insects can detect and respond to various stimuli, such as light, sound, touch, taste, and smell.
2. *Motor control*: The nervous system controls movement, including walking, flying, and feeding.
3. *Behavioral responThe *nervous system of insects* is a complex network of nerve cells (neurons) and supporting cells that process and transmit information. Here's an overview:
Structure
1. *Brain*: The insect brain is a complex structure that processes sensory information, controls behavior, and integrates information.
2. *Ventral nerve cord*: A chain of ganglia (nerve clusters) that runs along the insect's body, controlling movement and sensory processing.
3. *Peripheral nervous system*: Nerves that connect the central nervous system to sensory organs and muscles.
Functions
1. *Sensory processing*: Insects can detect and respond to various stimuli, such as light, sound, touch, taste, and smell.
2. *Motor control*: The nervous system controls movement, including walking, flying, and feeding.
3. *Behavioral responses*: Insects can exhibit complex behaviors, such as mating, foraging, and social interactions.
Characteristics
1. *Decentralized*: Insect nervous systems have some autonomy in different body parts.
2. *Specialized*: Different parts of the nervous system are specialized for specific functions.
3. *Efficient*: Insect nervous systems are highly efficient, allowing for rapid processing and response to stimuli.
The insect nervous system is a remarkable example of evolutionary adaptation, enabling insects to thrive in diverse environments.
The insect nervous system is a remarkable example of evolutionary adaptation, enabling insects to thrive
INTRO TO STATISTICS
INTRO TO SPSS INTERFACE
CLEANING MULTIPLE CHOICE RESPONSE DATA WITH EXCEL
ANALYZING MULTIPLE CHOICE RESPONSE DATA
INTERPRETATION
Q & A SESSION
PRACTICAL HANDS-ON ACTIVITY
Exploring Substances:
Acidic, Basic, and
Neutral
Welcome to the fascinating world of acids and bases! Join siblings Ashwin and
Keerthi as they explore the colorful world of substances at their school's
National Science Day fair. Their adventure begins with a mysterious white paper
that reveals hidden messages when sprayed with a special liquid.
In this presentation, we'll discover how different substances can be classified as
acidic, basic, or neutral. We'll explore natural indicators like litmus, red rose
extract, and turmeric that help us identify these substances through color
changes. We'll also learn about neutralization reactions and their applications in
our daily lives.
by sandeep swamy
How to manage Multiple Warehouses for multiple floors in odoo point of saleCeline George
The need for multiple warehouses and effective inventory management is crucial for companies aiming to optimize their operations, enhance customer satisfaction, and maintain a competitive edge.
CBSE - Grade 8 - Science - Chemistry - Metals and Non Metals - WorksheetSritoma Majumder
Introduction
All the materials around us are made up of elements. These elements can be broadly divided into two major groups:
Metals
Non-Metals
Each group has its own unique physical and chemical properties. Let's understand them one by one.
Physical Properties
1. Appearance
Metals: Shiny (lustrous). Example: gold, silver, copper.
Non-metals: Dull appearance (except iodine, which is shiny).
2. Hardness
Metals: Generally hard. Example: iron.
Non-metals: Usually soft (except diamond, a form of carbon, which is very hard).
3. State
Metals: Mostly solids at room temperature (except mercury, which is a liquid).
Non-metals: Can be solids, liquids, or gases. Example: oxygen (gas), bromine (liquid), sulphur (solid).
4. Malleability
Metals: Can be hammered into thin sheets (malleable).
Non-metals: Not malleable. They break when hammered (brittle).
5. Ductility
Metals: Can be drawn into wires (ductile).
Non-metals: Not ductile.
6. Conductivity
Metals: Good conductors of heat and electricity.
Non-metals: Poor conductors (except graphite, which is a good conductor).
7. Sonorous Nature
Metals: Produce a ringing sound when struck.
Non-metals: Do not produce sound.
Chemical Properties
1. Reaction with Oxygen
Metals react with oxygen to form metal oxides.
These metal oxides are usually basic.
Non-metals react with oxygen to form non-metallic oxides.
These oxides are usually acidic.
2. Reaction with Water
Metals:
Some react vigorously (e.g., sodium).
Some react slowly (e.g., iron).
Some do not react at all (e.g., gold, silver).
Non-metals: Generally do not react with water.
3. Reaction with Acids
Metals react with acids to produce salt and hydrogen gas.
Non-metals: Do not react with acids.
4. Reaction with Bases
Some non-metals react with bases to form salts, but this is rare.
Metals generally do not react with bases directly (except amphoteric metals like aluminum and zinc).
Displacement Reaction
More reactive metals can displace less reactive metals from their salt solutions.
Uses of Metals
Iron: Making machines, tools, and buildings.
Aluminum: Used in aircraft, utensils.
Copper: Electrical wires.
Gold and Silver: Jewelry.
Zinc: Coating iron to prevent rusting (galvanization).
Uses of Non-Metals
Oxygen: Breathing.
Nitrogen: Fertilizers.
Chlorine: Water purification.
Carbon: Fuel (coal), steel-making (coke).
Iodine: Medicines.
Alloys
An alloy is a mixture of metals or a metal with a non-metal.
Alloys have improved properties like strength, resistance to rusting.
Social Problem-Unemployment .pptx notes for Physiotherapy StudentsDrNidhiAgarwal
Unemployment is a major social problem, by which not only rural population have suffered but also urban population are suffered while they are literate having good qualification.The evil consequences like poverty, frustration, revolution
result in crimes and social disorganization. Therefore, it is
necessary that all efforts be made to have maximum.
employment facilities. The Government of India has already
announced that the question of payment of unemployment
allowance cannot be considered in India
Social Problem-Unemployment .pptx notes for Physiotherapy StudentsDrNidhiAgarwal
Java2
1. The essential Java language features tour, Part 3
Autoboxing and unboxing, enhanced for loops, static imports, varargs, and
covariant return types
To satisfy the need for constant interfaces while avoiding the problems imposed
by the use of these interfaces, Java 5 introduced static imports. This language
feature can be used to import a class's static members. It's implemented via the
import static statement whose syntax appears below:
import static packagespec . classname . (
staticmembername | * );
This statement's placement of static after import distinguishes it from a
regular import statement. Its syntax is similar to the regular import statement
in terms of the standard period-separated list of package and subpackage names.
Either a single static member name or all static member names (thanks to the
asterisk) can be imported. Consider the following examples:
import static java.lang.Math.*; // Import all static members from Math.
import static java.lang.Math.PI; // Import the PI static constant only.
import static java.lang.Math.cos; // Import the cos() static method only.
Once imported, static members can be specified without having to prefix them
with their class names. For example, after specifying either the first or third
static import, you could specify cos directly, as in double cosine =
cos(angle);.
To fix Listing 6 so that it no longer relies on implements Switchable, we can
insert a static import, which Listing 7 demonstrates.
Listing 7. Light.java (version 2)
package foo;
import static foo.Switchable.*;
public class Light
{
private boolean state = OFF;
public void printState()
{
System.out.printf("state = %s%n", (state == OFF) ? "OFF" : "ON");
}
public void toggle()
{
state = (state == OFF) ? ON : OFF;
}
}
Listing 7 begins with a package foo; statement because you cannot import static
members from a type located in the default package. This package name appears as
part of the subsequent import static foo.Switchable.*; static import.
There are two additional cautions in regard to static imports:
When two static imports import the same named member, the compiler reports an
error. For example, suppose package physics contains a Math class that's
identical to java.lang's Math class in that it implements the same PI constant
and trigonometric methods. When confronted by the following code fragment, the
compiler reports errors because it cannot determine whether java.lang.Math's or
physics.Math's PI constant is being accessed and cos() method is being called:
import static java.lang.Math.cos;
import static physics.Math.cos;
double angle = PI;
2. System.out.println(cos(angle));
Overuse of static imports can make your code unreadable and unmaintainable
because it pollutes the code's namespace with all of the static members you
import. Also, anyone reading your code could have a hard time finding out which
class a static member comes from, especially when importing all static member
names from a class.
Varargs
The variable arguments (varargs) feature lets you pass a variable list of
arguments to a method or constructor without having to first box those arguments
into an array.
To use varargs, you must first declare the method or constructor with ... after
the rightmost parameter type name in the method's/constructor's parameter list.
Consider the following example:
static void printNames(String... names)
{
for (String name: names)
System.out.println(name);
}
In this example, printNames() declares a single names parameter. Note the three
dots after the String type name. Also, I use the enhanced for loop to iterate
over the variable number of String arguments passed to this method.
When invoking the method, specify a comma-separated list of arguments that match
the parameter type. For example, given the previous method declaration, you
could invoke this method as follows:
printNames("Java", "JRuby", "Jython", "Scala");
Behind the scenes, varargs is implemented in terms of an array and ... is syntax
sugar that hides the array implementation. However, you can access the array
from within the method, as follows:
static void printNames2(String... names)
{
for (int i = 0; i < names.length; i++)
System.out.println(names[i]);
}
Also, you can create and pass the array directly, although you would typically
not do so. Check out the example below:
printNames2(new String[] { "Java", "JRuby", "Jython", "Scala" });
Covariant return types
Java 5's final new language feature is the covariant return type, which is a
method return type that, in the superclass's method declaration, is the
supertype of the return type in the subclass's overriding method declaration.
Consider Listing 8.
Listing 8. CovarDemo.java
class Paper
{
@Override
public String toString()
{
return "paper instance";
}
}
class PaperFactory
{
Paper newInstance()
{
return new Paper();
}
3. }
class Cardboard extends Paper
{
@Override
public String toString()
{
return "cardboard instance";
}
}
class CardboardFactory extends PaperFactory
{
@Override
Cardboard newInstance()
{
return new Cardboard();
}
}
public class CovarDemo
{
public static void main(String[] args)
{
PaperFactory pf = new PaperFactory();
Paper paper = pf.newInstance();
System.out.println(paper);
CardboardFactory cf = new CardboardFactory();
Cardboard cardboard = cf.newInstance();
System.out.println(cardboard);
}
}
Listing 8 presents Paper, PaperFactory, Cardboard, CardboardFactory, and
CovarDemo classes. The key classes in this demo are PaperFactory and
CardboardFactory.
PaperFactory declares a newInstance() method that CardboardFactory overrides.
Notice that the return type changes from Paper in the PaperFactory superclass to
Cardboard in the CardboardFactory subclass. The return type is said to be
covariant.
Compile Listing 8 (javac CovarDemo.java) and run the application (java
CovarDemo). You should observe the following output:
paper instance
cardboard instance
Covariant return types eliminate explicit casts. For example, if
CardboardFactory's newInstance() method had been declared with a Paper return
type, you would have to specify Cardboard cardboard = (Cardboard)
cf.newInstance(); in the main() method.
Covariant return types and generics
Eliminating cast operations is common to covariant return types and generics,
which is why covariant return types were implemented as part of generics, and
why they're not included in Java 5's list of language features.
In conclusion
Java 5 improved type safety mainly through generics but also through typesafe
enums. It also improved developer productivity by introducing annotations,
autoboxing and unboxing, the enhanced for loop, static imports, varargs, and
covariant return types. Next up in the Java 101: The next generation series is a
look at productivity-oriented language features introduced in Java 7.