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                                              More info: www.innowiz.be

Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012   1
Gamestorming
 Ideation




                                                                                           Adapted from the book ‚Gamestorming‘ (see slide 8)

Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012                                            2
Guiding Questions
                                                        Opening questions
                                                        Goal: get people feel comfortable with the
                                                          process of working together, sense of
                                                          energy & optimism
                                                        • How would you define the problem we are
                                                          facing?
                                                        • What kinds of things do we want to
                                                          explore?
                                                        • What are the biggest problem areas?




                                                                                                   from the book ‚Gamestorming‘, Page 27-32

Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012                                          3
Guiding Questions
                                                        Navigating Questions
                                                        Goal: summarize key points, confirm that
                                                          people agree
                                                        • Are we on track?
                                                        • Did I understand this correctly?
                                                        • Is this helping us to get where we want to
                                                          go?
                                                        • Is this a useful discussion thread?
                                                        • Should we table this for now and put it on
                                                          a list of things to talk about later?
                                                        • Does the goal that we set this morning still
                                                          make sense, or should we make some
                                                          adjustments based on what we have
                                                          learned so far?


                                                                                                   from the book ‚Gamestorming‘, Page 27-32

Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012                                          4
Guiding Questions
                                                        Examining Questions
                                                        Goal: invoke observation & analysis, make
                                                          abstract ideas more concrete, zoom in on
                                                          a topic
                                                        • What is it made of?
                                                        • How does it work?
                                                        • What are the pieces and parts?
                                                        • Can you give me an example of that?
                                                        • What does that look like?
                                                        • Can you describe it in terms of a real-life
                                                          scenario?


                                                                                                   from the book ‚Gamestorming‘, Page 27-32

Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012                                          5
Guiding Questions
                                                        Experimental Questions
                                                        Goal: spark the imagination, reach higher
                                                          level of abstraction
                                                        • What else works like this?
                                                        • If this were an animal (plant, machine,
                                                          etc.), what kind of animal would it be, and
                                                          why?
                                                        • What are we missing?
                                                        • What if all the barriers were removed?
                                                        • How would we handle this if we were
                                                          operating a restaurant? What if it was a
                                                          hospital?
                                                        • What if we are wrong?
                                                                                                   from the book ‚Gamestorming‘, Page 27-32

Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012                                          6
Guiding Questions
                                                        Closing Questions
                                                        Goal: move toward commitment, decision,
                                                          and action, like coming home: you are
                                                          tired but you want to end the day with a
                                                          sense of accomplishment
                                                        • People want to know: Where is the
                                                          artifact? What is finished? What comes
                                                          next? What will tomorrow look like?
                                                        • How can we prioritize these options?
                                                        • What’s feasible?
                                                        • What can we do in the next two weeks?
                                                        • Who is going to do what?

                                                                                                   from the book ‚Gamestorming‘, Page 27-32

Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012                                          7
Empfohlene Lektüre

                                             Gray, Dave, Brown, Sunni, & Macanufo,
                                             James (2011). Gamestorming : a playbook
                                             for innovators, rulebreakers, and
                                             changemakers. Beijing : O'Reilly, 2011




                                                 hb ar
                                       en ein se
                                 d
                      ortr ag en
             Bei V




Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012   8
Empfohlene Lektüre
 zu Design Thinking
                                                                                     IDEO Human Centered
                                                                                     Design:
                                                                                     • An Introcution
                                                                                     • Toolkit
                                                                                     • Field Guide




Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012           9
Erfahrungen aus
  der Wirtschaft
                                            Section 1 The Team
                                            Section 2 The Company
                                            Section 3 The Customer

                                            Collection of texts. Easy to read. See chapters
                                            1,2,5,6,10 about approaches and methods for
                                            groups




   Winsor, J. (Ed.) (2006). SPARK – Be More Innovative Through
   Co-Creation. Chicago, IL: B2 Books.

   eLibrary: http://site.ebrary.com/lib/businesstitles/docDetail.action?docID=10091316&p00=spark



Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012   10
Kreativität
  unterstützen
                                                  Edward De Bono (2008). Creativity Workout:
                                                  62 Exercises to Unlock Your Most Creative
                                                  Ideas. Berkeley, CA : ULYSSES PRESS




                                                                                           http://ecx.images-amazon.com/images/I/918l4-kc2hL.jpg




                                                                                                                                                                             http://www.innovationplannercards.com/DSCN0020r.jpg
                                  hb ar
                        en ein se
              g end
      V ortr a
Bei

                                                        „Ideenrausch“                                                                              innovationplannercards.com


 Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012                                                                       11
Kreativität
 unterstützen
                                                                                    „This ingenious pack of 56
                                                                                    brainstorming cards was
                                                                                    developed to assist people in
                                            +                                       stimulating their creativity and
                                                                                    foster new and different ideas.“

                                                                                    http://creativethinking.net

                                                                              hb ar
                                                                    en ein se
                                                         g end
                                                 V ortr a
                                          Bei

Michalko, Michael (2003). Thinkertoys : a handbook for creative-
thinking techniques (2nd ed.). Berkeley, CA : Ten Speed Press.
Michalko, Michael (2003). Thinkpak: A Brainstorming Card Deck.
Berkeley, CA : Ten Speed Press.


Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012                       12
© Julian j. Schrader
                                                                                                   http://farm5.static.flickr.com/4098/4830414858_b6dee79f9a_b.jpg




Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012
hb ar
                                                                       en ein se
                                                                 d
                                                      ortr ag en
                                             Bei V




                                           http://www.creativewhack.com/product.php?productid=64


                                           http://www.creativewhack.com


Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012
Kreativität
 unterstützen                                                      d       en ein se
                                                                                     hb ar
                                                             ag en
                                                 Bei   Vortr

        IDEO Method Cards                                                      Design with Intent Cards




                                                                                                                      http://danlockton.com/toolkit/images/cardpack_print.jpg
www.ideo.com/work/method-cards/                                                     www.designwithintent.co.uk


Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012                 15
Hintergrund /
   Nachschlagewerk
                                             „The author argues that innovations occur when
                                             people see beyond their expertise and approach
                                             situations actively, with an eye toward putting available
                                             materials together in new combinations. […] Less
                                             focused on innovations within a corporate setting than
                                             on individual achievements, and more concerned with
                                             self-starting and goal-setting than teamwork […]“


                                             Contents: http://www.gbv.de/dms/bowker/toc/9781422102824.pdf




  Frans Johansson (2006). The Medici Effect: Breakthrough
  Insights at the Intersection of Ideas, Concepts, and Cultures.
  Harvard Bussiness School Press: Boston, MA.

Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012            16
Hintergrund /
 Nachschlagewerk
                                             PART I: Group Process and Creativity
                                             PART II: Group Creativity in Context

                                             Contents: http://catdir.loc.gov/catdir/enhancements/fy0613/2002151032-t.html




                                                 hb ar
                                       en ein se
                                 d
                      ortr ag en
             Bei V
   Paul B. Paulus, Bernard A. Nijstad (eds.) (2003). Group Creativity:
   Innovation through Collaboration. New York : Oxford University Press.

   eLibrary: http://site.ebrary.com/lib/academiccompletetitles/docDetail.action?docID=10085239

Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012                            17
Hintergrund /
 Nachschlagewerk
                                             THEME 1: CREATIVITY AND DESIGN
                                             THEME 2: ENVIRONMENTAL INFLUENCES
                                             THEME 3: INNOVATION AND ENTREPRENEURSHIP
                                             THEME 5: METATHEORIES OF CREATIVITY
                                             THEME 6: PERSONAL CREATIVITY
                                             THEME 7: STRUCTURED INTERVENTIONS
                                              Contents: http://catdir.loc.gov/catdir/toc/ecip0818/2008021055.html

                                                 hb ar
                                       en ein se
                                 d
                      ortr ag en
             Bei V

   Tudor Rickards (Ed.) (2009). The Routledge companion to creativity.
   London : Routledge.


Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012                    18
WWW-Quellen

                     CreaJour (Deutsch): Glossar, Prozessmodelle, Techniken,
                     Werkzeugsammlung
                     http://www.creajour.de/methodisches/



     „Enzyklopädie über Kreativität“ (Deutsch): Process,
                         Techniken, Gebrauch, Einschränkungen
                                                                     http://creapedia.com


MEKI                   „Methoden-Datenbank kreative Ideenfindung“ (Deutsch)

                       http://nw.vibss.de/management/zukunftskompetenz-
                       ideenfindung-im-sportverein/methoden-datenbank-kreative-
                       ideenfindung/meki-methoden-datenbank-kreative-ideenfindung/
Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012   19
Wissenschaftliche
 Quellen
Ideation und kreatives Problemlösen:
Harris, P., Johnson, R.: Creative Problem Solving in the New Millenium.
   Journal of the American Dietetic Association. 99, A20 (1999).
Liu, Y.-C., Chakrabarti, A., Bligh, T.: Towards an “ideal” approach for
   concept generation. Design Studies. 24, 341-355 (2003).
Strickland, B.B. ed: Divergent Thinking, Gale Encyclopedia of
   Psychology. Gale : Detroit (2001).
West, M.A.: Sparkling fountains or stagnant ponds: An integrative model
   of creativity and innovation implementation in work groups. Applied
   Psychology-an International Review. 51, 355–386 (2002).
Williamson, P.K.: The creative problem solving skills of arts and science
   students--The two cultures debate revisited. Thinking Skills and
   Creativity. 6, 31-43 (2011).



Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012   20

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Kreative Produktinnovation - Materials

  • 1. Ideation More info: www.innowiz.be Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 1
  • 2. Gamestorming Ideation Adapted from the book ‚Gamestorming‘ (see slide 8) Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 2
  • 3. Guiding Questions Opening questions Goal: get people feel comfortable with the process of working together, sense of energy & optimism • How would you define the problem we are facing? • What kinds of things do we want to explore? • What are the biggest problem areas? from the book ‚Gamestorming‘, Page 27-32 Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 3
  • 4. Guiding Questions Navigating Questions Goal: summarize key points, confirm that people agree • Are we on track? • Did I understand this correctly? • Is this helping us to get where we want to go? • Is this a useful discussion thread? • Should we table this for now and put it on a list of things to talk about later? • Does the goal that we set this morning still make sense, or should we make some adjustments based on what we have learned so far? from the book ‚Gamestorming‘, Page 27-32 Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 4
  • 5. Guiding Questions Examining Questions Goal: invoke observation & analysis, make abstract ideas more concrete, zoom in on a topic • What is it made of? • How does it work? • What are the pieces and parts? • Can you give me an example of that? • What does that look like? • Can you describe it in terms of a real-life scenario? from the book ‚Gamestorming‘, Page 27-32 Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 5
  • 6. Guiding Questions Experimental Questions Goal: spark the imagination, reach higher level of abstraction • What else works like this? • If this were an animal (plant, machine, etc.), what kind of animal would it be, and why? • What are we missing? • What if all the barriers were removed? • How would we handle this if we were operating a restaurant? What if it was a hospital? • What if we are wrong? from the book ‚Gamestorming‘, Page 27-32 Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 6
  • 7. Guiding Questions Closing Questions Goal: move toward commitment, decision, and action, like coming home: you are tired but you want to end the day with a sense of accomplishment • People want to know: Where is the artifact? What is finished? What comes next? What will tomorrow look like? • How can we prioritize these options? • What’s feasible? • What can we do in the next two weeks? • Who is going to do what? from the book ‚Gamestorming‘, Page 27-32 Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 7
  • 8. Empfohlene Lektüre Gray, Dave, Brown, Sunni, & Macanufo, James (2011). Gamestorming : a playbook for innovators, rulebreakers, and changemakers. Beijing : O'Reilly, 2011 hb ar en ein se d ortr ag en Bei V Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 8
  • 9. Empfohlene Lektüre zu Design Thinking IDEO Human Centered Design: • An Introcution • Toolkit • Field Guide Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 9
  • 10. Erfahrungen aus der Wirtschaft Section 1 The Team Section 2 The Company Section 3 The Customer Collection of texts. Easy to read. See chapters 1,2,5,6,10 about approaches and methods for groups Winsor, J. (Ed.) (2006). SPARK – Be More Innovative Through Co-Creation. Chicago, IL: B2 Books. eLibrary: http://site.ebrary.com/lib/businesstitles/docDetail.action?docID=10091316&p00=spark Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 10
  • 11. Kreativität unterstützen Edward De Bono (2008). Creativity Workout: 62 Exercises to Unlock Your Most Creative Ideas. Berkeley, CA : ULYSSES PRESS http://ecx.images-amazon.com/images/I/918l4-kc2hL.jpg http://www.innovationplannercards.com/DSCN0020r.jpg hb ar en ein se g end V ortr a Bei „Ideenrausch“ innovationplannercards.com Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 11
  • 12. Kreativität unterstützen „This ingenious pack of 56 brainstorming cards was developed to assist people in + stimulating their creativity and foster new and different ideas.“ http://creativethinking.net hb ar en ein se g end V ortr a Bei Michalko, Michael (2003). Thinkertoys : a handbook for creative- thinking techniques (2nd ed.). Berkeley, CA : Ten Speed Press. Michalko, Michael (2003). Thinkpak: A Brainstorming Card Deck. Berkeley, CA : Ten Speed Press. Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 12
  • 13. © Julian j. Schrader http://farm5.static.flickr.com/4098/4830414858_b6dee79f9a_b.jpg Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012
  • 14. hb ar en ein se d ortr ag en Bei V http://www.creativewhack.com/product.php?productid=64 http://www.creativewhack.com Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012
  • 15. Kreativität unterstützen d en ein se hb ar ag en Bei Vortr IDEO Method Cards Design with Intent Cards http://danlockton.com/toolkit/images/cardpack_print.jpg www.ideo.com/work/method-cards/ www.designwithintent.co.uk Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 15
  • 16. Hintergrund / Nachschlagewerk „The author argues that innovations occur when people see beyond their expertise and approach situations actively, with an eye toward putting available materials together in new combinations. […] Less focused on innovations within a corporate setting than on individual achievements, and more concerned with self-starting and goal-setting than teamwork […]“ Contents: http://www.gbv.de/dms/bowker/toc/9781422102824.pdf Frans Johansson (2006). The Medici Effect: Breakthrough Insights at the Intersection of Ideas, Concepts, and Cultures. Harvard Bussiness School Press: Boston, MA. Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 16
  • 17. Hintergrund / Nachschlagewerk PART I: Group Process and Creativity PART II: Group Creativity in Context Contents: http://catdir.loc.gov/catdir/enhancements/fy0613/2002151032-t.html hb ar en ein se d ortr ag en Bei V Paul B. Paulus, Bernard A. Nijstad (eds.) (2003). Group Creativity: Innovation through Collaboration. New York : Oxford University Press. eLibrary: http://site.ebrary.com/lib/academiccompletetitles/docDetail.action?docID=10085239 Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 17
  • 18. Hintergrund / Nachschlagewerk THEME 1: CREATIVITY AND DESIGN THEME 2: ENVIRONMENTAL INFLUENCES THEME 3: INNOVATION AND ENTREPRENEURSHIP THEME 5: METATHEORIES OF CREATIVITY THEME 6: PERSONAL CREATIVITY THEME 7: STRUCTURED INTERVENTIONS Contents: http://catdir.loc.gov/catdir/toc/ecip0818/2008021055.html hb ar en ein se d ortr ag en Bei V Tudor Rickards (Ed.) (2009). The Routledge companion to creativity. London : Routledge. Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 18
  • 19. WWW-Quellen CreaJour (Deutsch): Glossar, Prozessmodelle, Techniken, Werkzeugsammlung http://www.creajour.de/methodisches/ „Enzyklopädie über Kreativität“ (Deutsch): Process, Techniken, Gebrauch, Einschränkungen http://creapedia.com MEKI „Methoden-Datenbank kreative Ideenfindung“ (Deutsch) http://nw.vibss.de/management/zukunftskompetenz- ideenfindung-im-sportverein/methoden-datenbank-kreative- ideenfindung/meki-methoden-datenbank-kreative-ideenfindung/ Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 19
  • 20. Wissenschaftliche Quellen Ideation und kreatives Problemlösen: Harris, P., Johnson, R.: Creative Problem Solving in the New Millenium. Journal of the American Dietetic Association. 99, A20 (1999). Liu, Y.-C., Chakrabarti, A., Bligh, T.: Towards an “ideal” approach for concept generation. Design Studies. 24, 341-355 (2003). Strickland, B.B. ed: Divergent Thinking, Gale Encyclopedia of Psychology. Gale : Detroit (2001). West, M.A.: Sparkling fountains or stagnant ponds: An integrative model of creativity and innovation implementation in work groups. Applied Psychology-an International Review. 51, 355–386 (2002). Williamson, P.K.: The creative problem solving skills of arts and science students--The two cultures debate revisited. Thinking Skills and Creativity. 6, 31-43 (2011). Kreative Produktinnovation - Zusammen, nicht allein! | Ullrich & Graf | Hamburg, 09. Januar 2012 20