This assignment brief asks learners to create a 3D environment for a video game. It involves researching a setting, designing the environment, modeling it in 3D software, exporting and implementing it in a game engine, and evaluating the final prototype. Learners must show creativity in their ideas, follow industry practices, and work independently to create an environment that demonstrates near-professional technical skills. The goal is to showcase the learner's creative and technical abilities for a potential job in game development.