The document discusses the potential for universities and research in Second Life. It provides data on Second Life usage trends over time and by demographic group. It then lists over 50 examples of universities, research centers, and other organizations that have a presence in Second Life. It argues that Second Life allows for new forms of collaboration and education between institutions. Being in-world can foster real-world collaboration and impact individuals and institutions. However, the social aspects of Second Life are inseparable from research and study activities, making it an interesting area for sociological and pedagogical analysis.